寻宝:增加 boss 返回字段;修改领取奖励更新
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@@ -379,7 +379,7 @@ export function getRandRobot(cnt = 1, withAttr = false) {
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* 拷贝敌军数组并添加当前血量字段
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* @param source 原敌军数组,不包含当前血量字段
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*/
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export function transBossHpArr(source: Array<{dataId: number, hp: number}>): Array<{dataId: number, hp: number, curHp: number}> {
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export function transBossHpArr(source: Array<{dataId: number, hp: number, actorId: number}>): Array<{dataId: number, hp: number, curHp: number, actorId: number}> {
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let desArr = [];
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source.forEach(elem => {
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let { hp } = elem;
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@@ -100,7 +100,7 @@ export async function checkComBattleDrop(roleId: string, battleCode: string) {
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fixReward = ratioReward(fixReward, COM_BATTLE_ASSIST_REWARD_RATIO);
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}
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}
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await ComBattleTeamModel.updateRewardSt(roleId, true);
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await ComBattleTeamModel.updateRewardSt(team.teamCode, roleId, true);
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return {status: 0, fixReward};
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}
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