活动:限时排行榜
This commit is contained in:
@@ -42,7 +42,7 @@ export class ActivityHandler {
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let activityData = await getActivityById(activityId);
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if (activityData) {
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let playerActivityData = await getActivity(serverId, roleId, activityId, activityData.type);
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if(playerActivityData && playerActivityData.canShow && playerActivityData.canShow()) {
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if(playerActivityData) {
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playerGroupActivityArray.push(playerActivityData);
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}
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}
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@@ -0,0 +1,99 @@
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import { Application, BackendSession, HandlerService, } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { DEBUG_MAGIC_WORD, getRedisKeyByRankType, HERO_SELECT, ITEM_CHANGE_REASON, RANK_TYPE, ROLE_SELECT, STATUS } from '../../../consts';
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import { addItems, combineItems, handleCost } from '../../../services/rewardService';
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import { ActivityTurntableModel } from '../../../db/ActivityTurntableRec';
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import { pick } from 'underscore';
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import { addReward, stringToRewardInter, stringToRewardParam } from '../../../services/activity/giftPackageService';
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import { getTimeLimitRankData, getTimeLimitRankDataShow, sendRankMail, takeSnapshot } from '../../../services/activity/timeLimitRankService';
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import { getRankInHandler, Rank } from '../../../services/rankService';
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import { getActivityById } from '../../../services/activity/activityService';
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import { TimeLimitRankData } from '../../../domain/activityField/timeLimitRankField';
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import { hasKey } from '../../../services/redisService';
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import { KeyName } from '../../../domain/rank';
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export default function (app: Application) {
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new HandlerService(app, {});
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return new TimeLimitRankHandler(app);
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}
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export class TimeLimitRankHandler {
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constructor(private app: Application) {
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}
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/************************幸运转盘****************************/
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/**
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* @description 幸运转盘活动
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* @param {{ activityId: number, }} msg
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* @param {BackendSession} session
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* @memberof TimeLimitRankHandler
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*/
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async getTimeLimitRankData(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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let playerData = await getTimeLimitRankDataShow(activityId);
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if (!playerData) {
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return resResult(STATUS.ACTIVITY_MISSING);
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}
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return resResult(STATUS.SUCCESS, { playerData });
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}
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/**
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* @description 获得排行榜
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* @param {{ activityId: number, }} msg
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* @param {BackendSession} session
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* @memberof TimeLimitRankHandler
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*/
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async getRank(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getTimeLimitRankData(activityId);
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if (!playerData) {
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return resResult(STATUS.ACTIVITY_MISSING);
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}
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let type = playerData.rankType;
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let redisKey = getRedisKeyByRankType(type, true);
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let keyName = new KeyName(redisKey, { serverId, activityId });
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if(!(await hasKey(keyName.getName()))) {
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redisKey = getRedisKeyByRankType(type);
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}
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if (!redisKey) return resResult(STATUS.WRONG_PARMS);
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let result = await getRankInHandler(redisKey, type, { serverId, activityId: playerData.activityId }, session);
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if(!result) return resResult(STATUS.WRONG_PARMS);
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return resResult(STATUS.SUCCESS, {
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...pick(playerData, ['activityId', 'tabName', 'beginTime', 'endTime', 'rankEndTime', 'rankType']),
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...result
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});
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}
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async debugSendMail(msg: { magicWord: string, activityId: number }, session: BackendSession) {
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const { magicWord, activityId } = msg;
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if (magicWord !== DEBUG_MAGIC_WORD) {
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return resResult(STATUS.TOKEN_ERR);
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}
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let playerData = await getTimeLimitRankData(activityId);
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await sendRankMail(playerData);
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return resResult(STATUS.SUCCESS);
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}
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async debugTakeSnapshot(msg: { magicWord: string, activityId: number }, session: BackendSession) {
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const { magicWord, activityId } = msg;
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if (magicWord !== DEBUG_MAGIC_WORD) {
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return resResult(STATUS.TOKEN_ERR);
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}
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let activityData = await getActivityById(activityId);
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let playerData = new TimeLimitRankData(activityData, 0);
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if(!playerData.needSnapshot) return resResult(STATUS.WRONG_PARMS);
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await takeSnapshot(playerData, activityData.groupId);
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return resResult(STATUS.SUCCESS);
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}
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}
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@@ -72,7 +72,7 @@ export class ActivityRemote {
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this.activityByType.clear();
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for(let [_, activity] of this.activities) {
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let servers = this.groupToServer.get(activity.activityId)||[];
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let servers = this.groupToServer.get(activity.groupId)||[];
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for(let serverId of servers) {
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if(!this.activityByServer.has(serverId)) {
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this.activityByServer.set(serverId, []);
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@@ -8,7 +8,7 @@ import { getArmyDonateBaseByLv, getArmyDonateBoxBaseById } from '../../../pubUti
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import { GuildModel } from '../../../db/Guild';
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import { handleCost, addItems } from '../../../services/rewardService';
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import { CHAT_SERVER, GUILD_POINT_WAYS } from '../../../consts';
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import { getDonation } from '../../../services/donateService';
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import { addFund, getDonation } from '../../../services/donateService';
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import { getUserGuildWithRefActive, refreshUserGuild } from '../../../services/guildService';
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import { ARMY } from '../../../pubUtils/dicParam';
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import { addActive } from '../../../services/guildService'
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@@ -36,10 +36,14 @@ export class DonationHandler {
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const { myUserGuild } = msg;
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let userGuild = await refreshUserGuild(myUserGuild, roleId);
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if (!userGuild)
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if (!userGuild) return resResult(STATUS.WRONG_PARMS);
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let guild = await GuildModel.findGuild(userGuild.guildCode, serverId, 'structure lv');
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if(!guild) {
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return resResult(STATUS.WRONG_PARMS);
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}
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const { guildCode: code, donateCnt, receiveBoxs } = userGuild;
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let { donateFund, reports, donationLv } = await getDonation(code, serverId);
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let { donateFund, reports, donationLv } = await getDonation(code, guild, serverId);
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return resResult(STATUS.SUCCESS, { receiveBoxs, donateFund, reports, donateCnt: donateCnt || 0, donationLv });
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}
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/**
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@@ -53,8 +57,8 @@ export class DonationHandler {
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const roleName: string = session.get('roleName');
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const serverId: number = parseInt(session.get('serverId'));
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const sid: string = session.get('sid');
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let res: any = await lockData(serverId, DATA_NAME.DONATE, roleId);// 玩家可能会快速做多次操作,加一下锁
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const guildCode: string = session.get('guildCode');
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let res: any = await lockData(serverId, DATA_NAME.DONATE, guildCode);// 锁定资金的增加
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try {
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if (!res) {
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return resResult(STATUS.REDLOCK_ERR);
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@@ -66,11 +70,18 @@ export class DonationHandler {
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return resResult(STATUS.WRONG_PARMS);
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}
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const { guildCode: code, donateCnt: resdonateCnt } = userGuild;
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let guild = await GuildModel.findGuild(code, serverId, 'structure lv');
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if(!guild) {
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res.releaseCallback();
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return resResult(STATUS.WRONG_PARMS);
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}
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if (resdonateCnt >= ARMY.ARMY_DONATE_TIMES) {
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res.releaseCallback();
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return resResult(STATUS.GUILD_DONATE_TIMES_NOT_ENOUGH);
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}
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let { donationLv } = await getDonation(code, serverId);
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let { donationLv } = await getDonation(code, guild, serverId);
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let { donateReward } = getArmyDonateBaseByLv(donationLv);
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let { rewardGood, rewardFund, cosume } = donateReward.get(id);
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let result = await handleCost(roleId, sid, [cosume], ITEM_CHANGE_REASON.DONATE);
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@@ -85,8 +96,8 @@ export class DonationHandler {
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if (!!rewardGood)
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goods = await addItems(roleId, roleName, sid, [rewardGood], ITEM_CHANGE_REASON.DONATE);
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//增加基金
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const { fund } = await GuildModel.updateInfo(code, {}, { fund: rewardFund }, 'fund');
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this.app.rpc.chat.guildRemote.updateInfo.toServer(CHAT_SERVER, code, { fund });
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await addFund(code, serverId, rewardFund);
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await addActive(roleId, serverId, GUILD_POINT_WAYS.DONATE, id);
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// 任务
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await checkTask(roleId, sid, TASK_TYPE.GUILD_DONATE, 1, true, {});
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@@ -115,10 +126,16 @@ export class DonationHandler {
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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const { guildCode: code, receiveBoxs: resReceiveBoxs } = userGuild;
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let guild = await GuildModel.findGuild(code, serverId, 'structure lv');
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if(!guild) {
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return resResult(STATUS.WRONG_PARMS);
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}
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if (resReceiveBoxs.indexOf(id) != -1)
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return resResult(STATUS.GUILD_DONATE_BOXS_IS_GOT);
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let { boxRewards, fund, level } = getArmyDonateBoxBaseById(id);
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let { donateFund, donationLv } = await getDonation(code, serverId);
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let { donateFund, donationLv } = await getDonation(code, guild, serverId);
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if( donationLv < level) return resResult(STATUS.GUILD_DONATE_LV_NOT_ENOUGH)
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if (donateFund < fund)
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return resResult(STATUS.GUILD_DONATE_BOXS_NOT_GOT);
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@@ -27,6 +27,7 @@ import { checkActivityTask, checkTask } from '../../../services/taskService';
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import { guildInter } from '../../../pubUtils/interface';
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import * as dicParam from '../../../pubUtils/dicParam';
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import { reportTAEvent } from '../../../services/sdkService';
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import { addFund } from '../../../services/donateService';
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export default function (app: Application) {
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@@ -932,9 +933,17 @@ export class GuildHandler {
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// if (magicWord !== DEBUG_MAGIC_WORD) {
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// return resResult(STATUS.TOKEN_ERR);
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// }
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const guild = await GuildModel.updateInfo(code, {}, { fund: count }, 'fund');
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let chatSid = await getGuildChannelSid(code);
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this.app.rpc.chat.guildRemote.updateInfo.toServer(chatSid, code, { fund: guild.fund });
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let guild = await GuildModel.findByCode(code);
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if(!guild) {
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return resResult(STATUS.WRONG_PARMS);
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}
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guild = await addFund(code, guild.serverId, count);
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if(!guild) {
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return resResult(STATUS.WRONG_PARMS);
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}
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return resResult(STATUS.SUCCESS, { code, fund: guild.fund });
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}
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@@ -1,10 +1,10 @@
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import { Application, BackendSession, HandlerService, pinus, } from "pinus";
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import { resResult } from "../../../pubUtils/util";
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import { STATUS, RANK_TYPE_TO_KEY, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON } from "../../../consts";
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import { STATUS, getRedisKeyByRankType, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON } from "../../../consts";
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import { RoleModel } from "../../../db/Role";
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import { UserGuildModel } from "../../../db/UserGuild";
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import { GuildModel } from "../../../db/Guild";
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import { Rank, getGeneralRank, getRankFirstReward } from "../../../services/rankService";
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import { Rank, getGeneralRank, getRankFirstReward, getRankInHandler } from "../../../services/rankService";
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import { nowSeconds } from "../../../pubUtils/timeUtil";
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import { gameData } from "../../../pubUtils/data";
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import { addItems } from "../../../services/rewardService";
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@@ -55,51 +55,10 @@ export class RoleHandler {
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let guildCode = session.get('guildCode');
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let { type } = msg;
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let redisKey = RANK_TYPE_TO_KEY.get(type);
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let redisKey = getRedisKeyByRankType(type);
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if (!redisKey) return resResult(STATUS.WRONG_PARMS);
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let r = new Rank(redisKey, { serverId });
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r.setGenerFieldsFun((obj => {
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let result = new RoleAndGuildRankInfo(obj.rank, obj.num);
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if(obj instanceof GuildRankInfo) {
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result.setGuildInfo(obj);
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}
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if(obj instanceof RoleRankInfo) {
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result.setUserInfo(obj);
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}
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return result
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}));
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let { ranks, myRank } = await r.getRankListWithMyRank({ roleId, guildCode });
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if (!myRank) {
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let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
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if (type == RANK_TYPE.TOP_LINTUP) {
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myRank = await r.generMyRankWithRole(roleId, role.topLineupCe, 0, role);
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} else if (type == RANK_TYPE.TOP_HERO) {
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let hero = await HeroModel.getMyTopHero(roleId, HERO_SELECT.RANK_LINEUP);
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myRank = await r.generMyRankWithHero(roleId, hero.hid, hero.ce, 0, hero, role);
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} else if (type == RANK_TYPE.HERO_NUM) {
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myRank = await r.generMyRankWithRole(roleId, role.heroNum, role.heroNumUpdatedAt, role);
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} else if (type == RANK_TYPE.USER_LV) {
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myRank = await r.generMyRankWithRole(roleId, role.lv, role.updatedAt.getTime(), role);
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} else if (type == RANK_TYPE.SUM_CE) {
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myRank = await r.generMyRankWithRole(roleId, role.ce, role.updatedAt.getTime(), role);
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} else if (type == RANK_TYPE.TOWER) {
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myRank = await r.generMyRankWithRole(roleId, role.towerLv - 1, role.towerUpTime?.getTime() || 0, role);
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// } else if (type == RANK_TYPE.DUNGEON) {
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// myRank = await r.generMyRankWithRole(roleId, role.dungeonWarId, role.dungeonUpdatedAt, role);
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} else if (type == RANK_TYPE.MAIN) {
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myRank = await r.generMyRankWithRole(roleId, role.mainWarId, role.mainUpdatedAt, role);
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} else if (type == RANK_TYPE.MAIN_ELITE) {
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myRank = await r.generMyRankWithRole(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
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} else if (type == RANK_TYPE.GUILD_LV) {
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if(role.hasGuild) {
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let guild = await GuildModel.findByCode(guildCode, serverId);
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myRank = await r.generMyRankWithGuild2(roleId, guild.lv, guild.activeWeekly, guild.lvUpdateTime, guild);
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}
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}
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}
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return resResult(STATUS.SUCCESS, { type, ranks, myRank });
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let result = await getRankInHandler(redisKey, type, { serverId }, session);
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return resResult(STATUS.SUCCESS, { type, ...result });
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}
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// 查看活跃排行榜
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@@ -110,7 +69,7 @@ export class RoleHandler {
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let { type } = msg;
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let redisKey = RANK_TYPE_TO_KEY.get(type);
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let redisKey = getRedisKeyByRankType(type);
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if (!redisKey) return resResult(STATUS.WRONG_PARMS);
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let r = new Rank(redisKey, { serverId });
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@@ -134,7 +93,7 @@ export class RoleHandler {
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let serverId = session.get('serverId')
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let { type, hid } = msg;
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let redisKey = RANK_TYPE_TO_KEY.get(type);
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let redisKey = getRedisKeyByRankType(type);
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if (!redisKey) return resResult(STATUS.WRONG_PARMS);
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let r = new Rank(redisKey, { serverId, hid });
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@@ -33,6 +33,7 @@ import { ActivityGroupTypeModel } from '../../db/ActivityGroupType';
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import { ServerlistModel } from '../../db/Serverlist';
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import { ActivityInRemote, transActivityInRemoteToModelType } from '../../domain/activityField/activityField';
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import { getPlayerLuckyTurntableDataShow } from './luckyTurntableService';
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import { getTimeLimitRankDataShow } from './timeLimitRankService';
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/**
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* 获取活动数据
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@@ -191,6 +192,11 @@ export async function getActivity(serverId: number, roleId: string, activityId:
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activityData = await getPlayerLuckyTurntableDataShow(activityId, serverId, roleId);
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break;
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}
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case ACTIVITY_TYPE.TIME_LIMIT_RANK: // 限时排行
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{
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activityData = await getTimeLimitRankDataShow(activityId);
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break;
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}
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default: {
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console.log('未知活动类型.........', activityType)
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break;
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@@ -241,11 +247,11 @@ export function _getActivityById(activityId: number) {
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export function _getActivitiesByType(serverId: number, type: number) {
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let activityByType = pinus.app.get('activityByType')?.get(serverId)?.get(type)||[];
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let activities: Map<number, ActivityInRemote> = pinus.app.get('activities');
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let result: ActivityInRemote[] = [];
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let result: ActivityModelType[] = [];
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for(let activityId of activityByType) {
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let activity = activities.get(activityId);
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if(activity && activity.beginTime <= Date.now()) {
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result.push(activity);
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result.push(transActivityInRemoteToModelType(activity));
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}
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}
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return result;
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124
game-server/app/services/activity/timeLimitRankService.ts
Normal file
124
game-server/app/services/activity/timeLimitRankService.ts
Normal file
@@ -0,0 +1,124 @@
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import { ACTIVITY_TYPE, getRedisKeyByRankType, MAIL_TYPE, REDIS_KEY } from "../../consts";
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import { ActivityGroupModel } from "../../db/ActivityGroup";
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import { ActivityTimeLimitRankModel, ActivityTimeLimitRankModelTypeParam } from "../../db/ActivityTimeLimitRank";
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import { GuildModel, GuildType } from "../../db/Guild";
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import { RoleModel } from "../../db/Role";
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import { TimeLimitRankData } from "../../domain/activityField/timeLimitRankField";
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import { GuildRankInfo, RoleRankInfo } from "../../domain/rank";
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import { sendMailByContent, sendMailToGuildByContent } from "../mailService";
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import { Rank } from "../rankService";
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import { getActivitiesByType, getActivityById } from "./activityService";
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import { stringToRewardInter } from "./giftPackageService";
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/**
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* 玩家活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getTimeLimitRankData(activityId: number) {
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let activityData = await getActivityById(activityId);
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|
||||
let playerData = new TimeLimitRankData(activityData, 0);
|
||||
return playerData;
|
||||
}
|
||||
|
||||
export async function getTimeLimitRankDataShow(activityId: number) {
|
||||
let playerData = await getTimeLimitRankData(activityId);
|
||||
if(playerData && playerData.canShow && playerData.canShow()) {
|
||||
return playerData.getShowResult();
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @description 记录每次活动获得的资金排行榜
|
||||
* @param serverId
|
||||
* @param code
|
||||
* @param fund
|
||||
*/
|
||||
export async function recordGuildFund(serverId: number, guild: GuildType, fund: number) {
|
||||
let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.TIME_LIMIT_RANK);
|
||||
for(let activity of activities) {
|
||||
let playerData = new TimeLimitRankData(activity, 0);
|
||||
if(playerData.canRecord()) {
|
||||
await ActivityTimeLimitRankModel.addGuildScore(serverId, playerData.activityId, playerData.rankType, guild.code, fund, guild._id);
|
||||
|
||||
let redisKey = getRedisKeyByRankType(playerData.rankType);
|
||||
// 加入排行
|
||||
let r = new Rank(redisKey, { serverId, activityId: playerData.activityId });
|
||||
await r.setRankWithGuildInfo(guild.code, fund, Date.now(), guild, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 活动结束发送排行榜奖励
|
||||
* @param data {TimeLimitRankData} 活动数据
|
||||
* @returns
|
||||
*/
|
||||
export async function sendRankMail(data: TimeLimitRankData) {
|
||||
let redisKey = getRedisKeyByRankType(data.rankType);
|
||||
if (!redisKey) return null;
|
||||
let r = new Rank(redisKey, { activityId: data.activityId });
|
||||
if(r.infoKey == REDIS_KEY.GUILD_INFO) {
|
||||
let allRank = <GuildRankInfo[]>(await r.getRankByRange());
|
||||
|
||||
for(let { rank, code, name } of allRank) {
|
||||
let reward = data.getRewardByRank(rank);
|
||||
if(reward) {
|
||||
await sendMailToGuildByContent(MAIL_TYPE.TIME_LIMIT_RANK, code, {
|
||||
params: [data.tabName,`${rank}`],
|
||||
goods: stringToRewardInter(reward.rewards)
|
||||
});
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let allRank = <RoleRankInfo[]>(await r.getRankByRange());
|
||||
|
||||
for(let { rank, roleId } of allRank) {
|
||||
let reward = data.getRewardByRank(rank);
|
||||
if(reward) {
|
||||
await sendMailByContent(MAIL_TYPE.TIME_LIMIT_RANK, roleId, {
|
||||
params: [data.tabName, `${rank}`],
|
||||
goods: stringToRewardInter(reward.rewards)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export async function takeSnapshot(data: TimeLimitRankData, groupId: number) {
|
||||
let redisKey = getRedisKeyByRankType(data.rankType);
|
||||
let targetRedisKey = getRedisKeyByRankType(data.rankType, true);
|
||||
if (!redisKey || !targetRedisKey || redisKey == targetRedisKey) return null;
|
||||
|
||||
let activityGroup = await ActivityGroupModel.findGroupData(groupId);
|
||||
let serverIds = activityGroup? activityGroup.serverIds: [];
|
||||
|
||||
let insertInfos: ActivityTimeLimitRankModelTypeParam[] = [];
|
||||
for(let serverId of serverIds) {
|
||||
let r = new Rank(redisKey, { serverId, activityId: data.activityId });
|
||||
let allRank = await r.getRankDataByRankWithoutDetail();
|
||||
let targetR = new Rank(targetRedisKey, { serverId, activityId: data.activityId });
|
||||
for(let rank of allRank) {
|
||||
await targetR.setRank(rank.myId, rank.scores);
|
||||
|
||||
let insertBaseInfo = {
|
||||
serverId, activityId: data.activityId, rankType: data.rankType, score: rank.scores[0]||0, time: rank.scores[1]||0
|
||||
}
|
||||
if(rank.myId.roleId) {
|
||||
let role = await RoleModel.findByRoleId(rank.myId.roleId, '_id roleId');
|
||||
if(role) insertInfos.push({ ...insertBaseInfo, roleId: role.roleId, role: role._id });
|
||||
} else if(rank.myId.guildCode) {
|
||||
let guild = await GuildModel.findByCode(rank.myId.guildCode, serverId, '_id guildCode');
|
||||
if(guild) insertInfos.push({ ...insertBaseInfo, guildCode: guild.code, guild: guild._id });
|
||||
}
|
||||
}
|
||||
}
|
||||
await ActivityTimeLimitRankModel.insertRanks(insertInfos);
|
||||
}
|
||||
@@ -135,7 +135,7 @@ async function getModuleData(type: string, data: { role: RoleType, session: Fron
|
||||
case 'donate':
|
||||
if (hasGuild) {
|
||||
const { guildCode: code, donateCnt, receiveBoxs } = userGuild;
|
||||
let { donateFund, reports, donationLv } = await getDonation(code, serverId);
|
||||
let { donateFund, reports, donationLv } = await getDonation(code, guild, serverId);
|
||||
return { receiveBoxs, donateFund, reports, donateCnt: donateCnt || 0, donationLv };
|
||||
}
|
||||
case 'task':
|
||||
|
||||
@@ -1,22 +1,29 @@
|
||||
|
||||
import { DonationModel } from '../db/Donation';
|
||||
import { getZeroPoint, nowSeconds } from '../pubUtils/timeUtil';
|
||||
import { GuildModel } from '../db/Guild';
|
||||
import { GuildModel, GuildType } from '../db/Guild';
|
||||
import { findWhere } from 'underscore';
|
||||
import { GUILD_STRUCTURE } from '../consts/constModules/guildConst';
|
||||
import { getGuildChannelSid } from './chatService';
|
||||
import { pinus } from 'pinus';
|
||||
import { lockData } from './redLockService';
|
||||
import { ACTIVITY_TYPE, DATA_NAME } from '../consts';
|
||||
import { gameData } from '../pubUtils/data';
|
||||
import { shouldRefresh } from '../pubUtils/util';
|
||||
import { getActivitiesByType } from './activity/activityService';
|
||||
import { recordGuildFund } from './activity/timeLimitRankService';
|
||||
/**
|
||||
* 获得军团捐献,并检查是否刷新捐献数据
|
||||
* @param code
|
||||
* @param serverId
|
||||
*/
|
||||
export async function getDonation(code: string, serverId: number) {
|
||||
export async function getDonation(code: string, guild: GuildType, serverId: number) {
|
||||
let donation = await DonationModel.getDonation(code);
|
||||
if (!donation) {
|
||||
donation = await createDonation(code, serverId);
|
||||
donation = await createDonation(code, guild, serverId);
|
||||
}
|
||||
if (donation.refTime < getZeroPoint()) {
|
||||
let { structure } = await GuildModel.findGuild(code, serverId, 'structure');
|
||||
let { lv } = findWhere(structure, {id: GUILD_STRUCTURE.DONATE});
|
||||
let { lv } = guild.structure.find(cur => cur.id == GUILD_STRUCTURE.DONATE);
|
||||
donation = await DonationModel.updateDonation(code, { donateFund:0, reports:[], refTime: nowSeconds(), donationLv: lv});
|
||||
}
|
||||
return donation;
|
||||
@@ -27,9 +34,41 @@ export async function getDonation(code: string, serverId: number) {
|
||||
* @param code
|
||||
* @param serverId
|
||||
*/
|
||||
export async function createDonation(code: string, serverId: number) {
|
||||
let { structure } = await GuildModel.findGuild(code, serverId, 'structure');
|
||||
let { lv } = findWhere(structure, {id: GUILD_STRUCTURE.DONATE});
|
||||
export async function createDonation(code: string, guild: GuildType, serverId: number) {
|
||||
let { lv } = guild.structure.find(cur => cur.lv == GUILD_STRUCTURE.DONATE);
|
||||
let donation = await DonationModel.createDonation(code, lv);
|
||||
return donation;
|
||||
}
|
||||
|
||||
// 增加资金
|
||||
export async function addFund(code: string, serverId: number, fund: number) {
|
||||
try {
|
||||
let guild = await GuildModel.findByCode(code, serverId, 'lv todayFund refTodayFund');
|
||||
let {lv, todayFund, refTodayFund} = guild;
|
||||
if(!guild) return null
|
||||
|
||||
let dicStructure = gameData.centerBase.get(lv);
|
||||
if(!dicStructure) return null
|
||||
if(shouldRefresh(refTodayFund, new Date())) {
|
||||
todayFund = 0;
|
||||
refTodayFund = new Date();
|
||||
}
|
||||
if(todayFund + fund > dicStructure.maxFund) {
|
||||
todayFund = dicStructure.maxFund;
|
||||
fund = dicStructure.maxFund - todayFund;
|
||||
} else {
|
||||
todayFund += fund;
|
||||
}
|
||||
if(fund < 0) return null
|
||||
|
||||
guild = await GuildModel.updateInfo(code, { todayFund, refTodayFund }, { fund });
|
||||
let chatSid = await getGuildChannelSid(code);
|
||||
pinus.app.rpc.chat.guildRemote.updateInfo.toServer(chatSid, code, { fund: guild.fund });
|
||||
await recordGuildFund(serverId, guild, fund);
|
||||
|
||||
return guild
|
||||
} catch(e) {
|
||||
return null
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
import { KeyName, KeyNameParam, RankParam, GuildRankParam, RoleRankInfo, GuildLeader, LineupParam, myIdInter, GeneralRankParam, ValueConfig, GuildRankInfo } from "../domain/rank";
|
||||
import { REDIS_RANK_TO_INFO, ROLE_SELECT, GUILD_SELECT, REDIS_KEY, REDIS_RANK_TO_EXTRA, HERO_SELECT, COMPOSE_FIELD_TYPE, KEY_TO_COMPOSE_FIELD, RANK_TYPE_TO_KEY, COUNTER } from "../consts";
|
||||
import { KeyName, KeyNameParam, RankParam, GuildRankParam, RoleRankInfo, GuildLeader, LineupParam, myIdInter, GeneralRankParam, ValueConfig, GuildRankInfo, RoleAndGuildRankInfo } from "../domain/rank";
|
||||
import { getInfoKeyByRedisKey, ROLE_SELECT, GUILD_SELECT, REDIS_KEY, HERO_SELECT, COMPOSE_FIELD_TYPE, KEY_TO_COMPOSE_FIELD, getRedisKeyByRankType, COUNTER, RANK_TYPE } from "../consts";
|
||||
import { redisClient, delKeys } from "./redisService";
|
||||
import { RoleType, RoleModel } from "../db/Role";
|
||||
import { GuildType, GuildModel } from "../db/Guild";
|
||||
@@ -9,11 +9,13 @@ import { PvpDefenseModel } from "../db/PvpDefense";
|
||||
import { gameData } from "../pubUtils/data";
|
||||
import { getSeconds, nowSeconds } from "../pubUtils/timeUtil";
|
||||
import { getWorldChannelSid } from "./chatChannelService";
|
||||
import { pinus } from "pinus";
|
||||
import { BackendSession, pinus } from "pinus";
|
||||
import { RankFirstModel, RankFirstType, RankFirstUpdateParam } from "../db/RankFirst";
|
||||
import { getRandSingleEelm } from "../pubUtils/util";
|
||||
import { RANK_FIRST_REWARD_STATUS } from '../consts';
|
||||
import { CounterModel } from "../db/Counter";
|
||||
import { ActivityTimeLimitRankModel } from "../db/ActivityTimeLimitRank";
|
||||
import { stringify } from "querystring";
|
||||
|
||||
|
||||
/**
|
||||
@@ -35,8 +37,9 @@ export class Rank {
|
||||
constructor(key: REDIS_KEY, keyParam: KeyNameParam, isUnion = false, limit = 200) {
|
||||
this.key = key;
|
||||
this.keyName = new KeyName(key, keyParam);
|
||||
this.infoKey = REDIS_RANK_TO_INFO.get(key);
|
||||
this.extraKeys = REDIS_RANK_TO_EXTRA.get(key) || [];
|
||||
let { infoKey, extraKey } = getInfoKeyByRedisKey(key);
|
||||
this.infoKey = infoKey;
|
||||
this.extraKeys = extraKey;
|
||||
this.isUnion = isUnion;
|
||||
this.limit = limit;
|
||||
this.setValueConfig(key);
|
||||
@@ -51,6 +54,7 @@ export class Rank {
|
||||
case REDIS_KEY.TOP_LINEUP_RANK:
|
||||
case REDIS_KEY.TOP_HERO_RANK:
|
||||
case REDIS_KEY.SUM_CE_RANK:
|
||||
case REDIS_KEY.SUM_CE_SNAPSHOT:
|
||||
case REDIS_KEY.HERO_RANK:
|
||||
this.valueConfig = [
|
||||
new ValueConfig(true, 'score', 0, false, false)
|
||||
@@ -653,6 +657,34 @@ export class Rank {
|
||||
return { myRank: newMyRank, ranks: newRanks }
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取排行榜原始数据
|
||||
* @param from
|
||||
* @param to
|
||||
*/
|
||||
public async getRankDataByRankWithoutDetail(from: number | string = '+inf', to: number | string = '-inf') {
|
||||
let key = this.keyName.getName();
|
||||
if (this.isUnion) {
|
||||
key = await this.generateUnionRank();
|
||||
}
|
||||
|
||||
const rankFromDb = await redisClient().zrevrangebyscoreAsync(key, from, to, "WITHSCORES");
|
||||
let ranks: { rank: number, myId: {roleId?: string, guildCode?: string, hid?: number}, scores: number[] }[] = [];
|
||||
|
||||
let num = 0;
|
||||
for (let ii = 0; ii < rankFromDb.length; ii += 2) {
|
||||
if (num >= this.limit) break;
|
||||
|
||||
const field = rankFromDb[ii];
|
||||
let myId = this.decodeFields(this.key, field);
|
||||
const scores = this.decodeScore(rankFromDb[ii + 1]);
|
||||
|
||||
ranks.push({ rank: num, myId, scores });
|
||||
num++;
|
||||
}
|
||||
return ranks
|
||||
}
|
||||
|
||||
public async getRankByRange(from: number | string = '+inf', to: number | string = '-inf') {
|
||||
|
||||
let ranks = new Array<RoleRankInfo | GuildRankInfo>();
|
||||
@@ -862,7 +894,7 @@ export class Rank {
|
||||
let serverId = this.keyName.serverId;
|
||||
let sid = await getWorldChannelSid(serverId);
|
||||
let dicRank = gameData.rank.find(({ id }) => {
|
||||
let redisKey = RANK_TYPE_TO_KEY.get(id);
|
||||
let redisKey = getRedisKeyByRankType(id);
|
||||
return redisKey == ts.key
|
||||
});
|
||||
// console.log('*******', dicRank);
|
||||
@@ -1043,7 +1075,7 @@ export async function getGeneralRank(role: RoleType & { rankReceived: number[] }
|
||||
let result: (GeneralRankParam & {general: number})[] = [];
|
||||
|
||||
for (let { id, general } of gameData.rank) {
|
||||
let redisKey = RANK_TYPE_TO_KEY.get(id);
|
||||
let redisKey = getRedisKeyByRankType(id);
|
||||
if (redisKey) {
|
||||
let received = rankReceived.filter(rewardId => {
|
||||
let dic = gameData.generalRankReward.get(rewardId);
|
||||
@@ -1087,4 +1119,59 @@ export async function getGeneralRank(role: RoleType & { rankReceived: number[] }
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
export async function getRankInHandler(redisKey: REDIS_KEY, type: RANK_TYPE, keyParam: KeyNameParam, session: BackendSession) {
|
||||
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const guildCode = session.get('guildCode');
|
||||
|
||||
let r = new Rank(redisKey, keyParam);
|
||||
r.setGenerFieldsFun((obj => {
|
||||
let result = new RoleAndGuildRankInfo(obj.rank, obj.num);
|
||||
if(obj instanceof GuildRankInfo) {
|
||||
result.setGuildInfo(obj);
|
||||
}
|
||||
if(obj instanceof RoleRankInfo) {
|
||||
result.setUserInfo(obj);
|
||||
}
|
||||
return result
|
||||
}));
|
||||
|
||||
let { ranks, myRank } = await r.getRankListWithMyRank({ roleId, guildCode });
|
||||
if (!myRank) {
|
||||
let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
|
||||
if (type == RANK_TYPE.TOP_LINTUP) {
|
||||
myRank = await r.generMyRankWithRole(roleId, role.topLineupCe, 0, role);
|
||||
} else if (type == RANK_TYPE.TOP_HERO) {
|
||||
let hero = await HeroModel.getMyTopHero(roleId, HERO_SELECT.RANK_LINEUP);
|
||||
myRank = await r.generMyRankWithHero(roleId, hero.hid, hero.ce, 0, hero, role);
|
||||
} else if (type == RANK_TYPE.HERO_NUM) {
|
||||
myRank = await r.generMyRankWithRole(roleId, role.heroNum, role.heroNumUpdatedAt, role);
|
||||
} else if (type == RANK_TYPE.USER_LV) {
|
||||
myRank = await r.generMyRankWithRole(roleId, role.lv, role.updatedAt.getTime(), role);
|
||||
} else if (type == RANK_TYPE.SUM_CE) {
|
||||
myRank = await r.generMyRankWithRole(roleId, role.ce, role.updatedAt.getTime(), role);
|
||||
} else if (type == RANK_TYPE.TOWER) {
|
||||
myRank = await r.generMyRankWithRole(roleId, role.towerLv - 1, role.towerUpTime?.getTime() || 0, role);
|
||||
// } else if (type == RANK_TYPE.DUNGEON) {
|
||||
// myRank = await r.generMyRankWithRole(roleId, role.dungeonWarId, role.dungeonUpdatedAt, role);
|
||||
} else if (type == RANK_TYPE.MAIN) {
|
||||
myRank = await r.generMyRankWithRole(roleId, role.mainWarId, role.mainUpdatedAt, role);
|
||||
} else if (type == RANK_TYPE.MAIN_ELITE) {
|
||||
myRank = await r.generMyRankWithRole(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
|
||||
} else if (type == RANK_TYPE.GUILD_LV) {
|
||||
if(role.hasGuild) {
|
||||
let guild = await GuildModel.findByCode(guildCode, serverId);
|
||||
myRank = await r.generMyRankWithGuild2(roleId, guild.lv, guild.activeWeekly, guild.lvUpdateTime, guild);
|
||||
}
|
||||
} else if (type == RANK_TYPE.GUILD_FUND) {
|
||||
if(role.hasGuild) {
|
||||
let limitRank = await ActivityTimeLimitRankModel.findByCode(serverId, keyParam.activityId, guildCode);
|
||||
myRank = await r.generMyRankWithGuild(guildCode, limitRank?.score||0, limitRank?.time);
|
||||
}
|
||||
}
|
||||
}
|
||||
return { ranks, myRank }
|
||||
}
|
||||
@@ -1,16 +1,20 @@
|
||||
import { COM_BTL_QUALITY, GUILD_ACTIVITY_TYPE } from './../consts';
|
||||
import { ACTIVITY_TYPE, COM_BTL_QUALITY, getRedisKeyByRankType, GUILD_ACTIVITY_TYPE } from './../consts';
|
||||
import * as Redis from 'redis';
|
||||
import {REDIS_KEY} from '../consts'
|
||||
import { GameModel } from "../db/Game";
|
||||
import { promisifyAll } from 'bluebird';
|
||||
import { pinus, ServerInfo } from 'pinus';
|
||||
import { GuildRankParam, GuildLeader, RankParam, LineupParam } from '../domain/rank';
|
||||
import { comBtlRanges } from '../pubUtils/data';
|
||||
import { setRankRedisFromDb } from './rankService';
|
||||
import { Rank, setRankRedisFromDb } from './rankService';
|
||||
import { ServerlistModel } from '../db/Serverlist';
|
||||
import moment = require('moment');
|
||||
import { getRedisSubChannel } from '../pubUtils/sdkUtil';
|
||||
import { getRandSingleEelm } from '../pubUtils/util';
|
||||
import { ActivityModel } from '../db/Activity';
|
||||
import { TimeLimitRankData } from '../domain/activityField/timeLimitRankField';
|
||||
import { ActivityTimeLimitRankModel } from '../db/ActivityTimeLimitRank';
|
||||
import { RoleType } from '../db/Role';
|
||||
import { GuildType } from '../db/Guild';
|
||||
|
||||
/**
|
||||
* 在服务重新启动时,将信息存入redis
|
||||
@@ -38,11 +42,14 @@ export async function initAllRank() {
|
||||
await delKeys(REDIS_KEY.HERO_RANK);
|
||||
await delKeys(REDIS_KEY.SHOW_LINEUP);
|
||||
// await delKeys(REDIS_KEY.PVP_RANK);
|
||||
await delKeys(REDIS_KEY.GUILD_FUND);
|
||||
await delKeys(REDIS_KEY.SUM_CE_SNAPSHOT);
|
||||
|
||||
await setRankRedisFromDb(REDIS_KEY.PVP_RANK, {});
|
||||
|
||||
for(let {id} of serverList) {
|
||||
for(let {id, activityGroupId} of serverList) {
|
||||
await initRank(id);
|
||||
await initActivitiesRank(id, activityGroupId)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,7 +72,27 @@ export async function initRank(serverId: number) {
|
||||
await setRankRedisFromDb(REDIS_KEY.MAIN_RANK, { serverId });
|
||||
await setRankRedisFromDb(REDIS_KEY.MAIN_ELITE_RANK, { serverId });
|
||||
await setRankRedisFromDb(REDIS_KEY.HERO_RANK, { serverId });
|
||||
}
|
||||
|
||||
export async function initActivitiesRank(serverId: number, activityGroupId: number[]) {
|
||||
let activities = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.TIME_LIMIT_RANK, new Date());
|
||||
for(let activity of activities) {
|
||||
let data = new TimeLimitRankData(activity, 0);
|
||||
if(data.beginTime <= Date.now() && data.endTime >= Date.now()) {
|
||||
let redisKey = getRedisKeyByRankType(data.rankType, true);
|
||||
|
||||
let ranks = await ActivityTimeLimitRankModel.getRank(serverId, data.activityId);
|
||||
let r = new Rank(redisKey, { serverId, activityId: data.activityId });
|
||||
r.setIsInit(true);
|
||||
for (let rank of ranks) {
|
||||
if(r.infoKey == REDIS_KEY.USER_INFO) {
|
||||
await r.setRankWithRoleInfo(rank.roleId, rank.score, rank.time||0, <RoleType>rank.role);
|
||||
} else if(r.infoKey == REDIS_KEY.GUILD_INFO) {
|
||||
await r.setRankWithGuildInfo(rank.guildCode, rank.score, rank.time||0, <GuildType>rank.guild);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -444,6 +471,10 @@ export function redisClient() {
|
||||
return client;
|
||||
}
|
||||
|
||||
export async function hasKey(key: string) {
|
||||
return await redisClient().existsAsync(key);
|
||||
}
|
||||
|
||||
/**************** 数据库表end */
|
||||
|
||||
|
||||
|
||||
@@ -5,13 +5,13 @@ import { nowSeconds, getTimeFun, getSeconds, getZeroPoint } from '../pubUtils/ti
|
||||
import { getTodayGuildActivity, gameData } from '../pubUtils/data';
|
||||
import { pvpSeasonEnd } from './pvpService';
|
||||
import { getAllOnlineRoles, getAllServers, delGuildActivityRank } from './redisService';
|
||||
import { GUILD_ACTIVITY_TYPE, REFRESH_TIME, SEND_NAME, SERVER_OPEN_TIME, COUNTER, AUCTION_TIME, GM_MAIL_TYPE, SERVER_STATUS, SERVER_TIMER } from '../consts';
|
||||
import { GUILD_ACTIVITY_TYPE, REFRESH_TIME, SEND_NAME, SERVER_OPEN_TIME, COUNTER, AUCTION_TIME, GM_MAIL_TYPE, SERVER_STATUS, SERVER_TIMER, ACTIVITY_TYPE, getRedisKeyByRankType, MAIL_TYPE, REDIS_KEY } from '../consts';
|
||||
import { RoleModel } from '../db/Role';
|
||||
import { pinus } from 'pinus';
|
||||
import { indexOf } from 'underscore';
|
||||
import { PvpSeasonResultModel } from '../db/PvpSeasonResult';
|
||||
import { settleGuildWeekly } from './guildService';
|
||||
import { sendMailByContent, SendMailFun } from './mailService';
|
||||
import { sendMailByContent, SendMailFun, sendMailToGuildByContent } from './mailService';
|
||||
import { getGuildActivityByDic, sendEndMsgToAll, autoDeclare, sendGuildActivityStatus } from './guildActivity/guildActivityService';
|
||||
import { sendUngotDividendJob, startGuildAuction, startWorldAuction, stopAuction } from './auctionService';
|
||||
import { DicGuildActivity } from '../pubUtils/dictionary/DicGuildActivity';
|
||||
@@ -35,6 +35,11 @@ import { infologger } from '../util/logger';
|
||||
import { MailModel, MailType } from '../db/Mail';
|
||||
import { GroupMailModel, GroupMailType } from '../db/GroupMail';
|
||||
import { ServerMailModel, ServerMailType } from '../db/ServerMail';
|
||||
import { ActivityModel } from '../db/Activity';
|
||||
import { TimeLimitRankData } from '../domain/activityField/timeLimitRankField';
|
||||
import { GuildRankInfo, RoleRankInfo } from '../domain/rank';
|
||||
import { stringToRewardInter } from './activity/giftPackageService';
|
||||
import { sendRankMail, takeSnapshot } from './activity/timeLimitRankService';
|
||||
|
||||
const PER_SECOND = 1 * 1000;
|
||||
const PER_DAY = 24 * 60 * 60;
|
||||
@@ -89,6 +94,9 @@ export async function init() {
|
||||
|
||||
// 自动开服
|
||||
await initAutoCreateServer();
|
||||
|
||||
// 限时排行榜
|
||||
await initTimeLimitRank();
|
||||
}
|
||||
|
||||
// —————————————— PVP 及赛季相关 —————————————— //
|
||||
@@ -673,4 +681,50 @@ async function autoCreateServerSchedule(region: RegionType) {
|
||||
await createNewServer(region, (latestServer?.serverId||0) + 1, params);
|
||||
}
|
||||
}
|
||||
// —————————————— 自动开服 end —————————————— //
|
||||
// —————————————— 自动开服 end —————————————— //
|
||||
|
||||
// —————————————— 活动 start —————————————— //
|
||||
async function initTimeLimitRank() {
|
||||
let servers = await ServerlistModel.findByEnv(pinus.app.get('env'));
|
||||
let activityGroupId: number[] = [];
|
||||
for(let { activityGroupId: ids } of servers) {
|
||||
for(let id of ids) {
|
||||
if(activityGroupId.indexOf(id) == -1) activityGroupId.push(id);
|
||||
}
|
||||
}
|
||||
let activities = await ActivityModel.findActivityByType(activityGroupId, ACTIVITY_TYPE.TIME_LIMIT_RANK, 1);
|
||||
for(let activity of activities) {
|
||||
let data = new TimeLimitRankData(activity, 0);
|
||||
if(data.sendMailTime > Date.now()) {
|
||||
await setSendRankMailSchedule(data);
|
||||
}
|
||||
if(data.rankEndTime > Date.now() && data.needSnapshot()) {
|
||||
await setTakeRankSnapshotSchedule(data, activity.groupId);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
async function setSendRankMailSchedule(data: TimeLimitRankData) {
|
||||
|
||||
if(scheduledJobs[`rankMail${data.activityId}`]) {
|
||||
scheduledJobs[`rankMail${data.activityId}`].cancel();
|
||||
}
|
||||
|
||||
scheduleJob(`rankMail${data.activityId}`, data.sendMailTime, async () => {
|
||||
await sendRankMail(data);
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
async function setTakeRankSnapshotSchedule(data: TimeLimitRankData, groupId: number) {
|
||||
|
||||
if(scheduledJobs[`snapshot${data.activityId}`]) {
|
||||
scheduledJobs[`snapshot${data.activityId}`].cancel();
|
||||
}
|
||||
|
||||
scheduleJob(`snapshot${data.activityId}`, data.rankEndTime, async () => {
|
||||
await takeSnapshot(data, groupId);
|
||||
})
|
||||
}
|
||||
// —————————————— 活动 end —————————————— //
|
||||
@@ -53,6 +53,7 @@ export enum ACTIVITY_TYPE {
|
||||
NEW_HERO_GK = 38, //新将演绎 (配置N个武将,每个武将有X个关卡;活动期间,*天(时间自定义)开启每个武将对应的一个关卡,只有第一次通关会获得奖励)
|
||||
NEW_HERO_GACHA = 39, //新将擢迁(新武将抽卡)
|
||||
LUCKY_TURNTABLE = 40, // 幸运转盘
|
||||
TIME_LIMIT_RANK = 41, // 限时排行榜
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -47,8 +47,9 @@ export enum MAIL_TYPE {
|
||||
EQUIP_OVER = 18, // 装备超数量
|
||||
TOWER_TASK_REWARD = 19, // 镇念塔派遣过期奖励
|
||||
MONTHLY_REWARD = 20, // 月卡奖品
|
||||
TREAT_ROLE_NAME = 21, // 月卡奖品
|
||||
TREAT_GUILD_INFO = 22, // 月卡奖品
|
||||
TREAT_ROLE_NAME = 21, // 改玩家名
|
||||
TREAT_GUILD_INFO = 22, // 改军团名
|
||||
TIME_LIMIT_RANK = 23, // 限时排行榜
|
||||
};
|
||||
|
||||
export const SEND_NAME = '系统';
|
||||
|
||||
@@ -238,36 +238,59 @@ export enum REDIS_KEY {
|
||||
PAY_CHANNEL = 'pay', // 支付订阅频道
|
||||
TREAT_ROLE_CHANNEL = 'treatRole', // 处理玩家账号名频道
|
||||
TREAT_GUILD_CHANNEL = 'treatGuild', // 处理公会账号名频道
|
||||
GUILD_FUND = 'guildFund', // 限时排行
|
||||
SUM_CE_SNAPSHOT = "sumCeTL", // 限时战力排行榜
|
||||
}
|
||||
|
||||
// 各排行榜对应hash的key
|
||||
export const REDIS_RANK_TO_INFO = new Map([
|
||||
[REDIS_KEY.TOWER_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.PVP_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.GUILD_ACTIVE_RANK, REDIS_KEY.GUILD_INFO],
|
||||
[REDIS_KEY.GUILD_LV_RANK, REDIS_KEY.GUILD_INFO],
|
||||
[REDIS_KEY.GATE_ACTIVITY, REDIS_KEY.GUILD_INFO],
|
||||
[REDIS_KEY.USER_GATE_ACTIVITY, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.CITY_ACTIVITY, REDIS_KEY.GUILD_INFO],
|
||||
[REDIS_KEY.USER_CITY_ACTIVITY, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.RACE_ACTIVITY, REDIS_KEY.GUILD_INFO],
|
||||
[REDIS_KEY.TOP_LINEUP_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.TOP_HERO_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.HERO_NUM_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.USER_LV, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.SUM_CE_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.DUNGEON_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.MAIN_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.MAIN_ELITE_RANK, REDIS_KEY.USER_INFO],
|
||||
[REDIS_KEY.HERO_RANK, REDIS_KEY.USER_INFO]
|
||||
]);
|
||||
export function getInfoKeyByRedisKey(redisKey: REDIS_KEY) {
|
||||
switch(redisKey) {
|
||||
case REDIS_KEY.TOWER_RANK: // 天梯排行榜
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.PVP_RANK: // pvp排行榜
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.TOP_LINEUP_RANK: // 最强阵容排行
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.TOP_LINEUP_INFO] };
|
||||
case REDIS_KEY.TOP_HERO_RANK: // 最强武将排行
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.HERO_INFO] };
|
||||
case REDIS_KEY.HERO_NUM_RANK: // 武将数量排行
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.USER_LV: // 主公等级排行榜
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.SUM_CE_RANK: // 总战力排名
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.DUNGEON_RANK: // 秘境排名
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.DUNGEON_LINEUP] };
|
||||
case REDIS_KEY.MAIN_RANK: // 主线通关排名
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.MAIN_ELITE_RANK: // 精英通关排名
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.HERO_RANK: // 武将排行榜
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.HERO_INFO] };
|
||||
|
||||
case REDIS_KEY.GUILD_ACTIVE_RANK: // 公会周活跃排行榜
|
||||
return { infoKey: REDIS_KEY.GUILD_INFO, extraKey: [] };
|
||||
case REDIS_KEY.GUILD_LV_RANK: // 公会等级排行榜
|
||||
return { infoKey: REDIS_KEY.GUILD_INFO, extraKey: [] };
|
||||
case REDIS_KEY.GUILD_FUND: // 军团资金
|
||||
return { infoKey: REDIS_KEY.GUILD_INFO, extraKey: [] };
|
||||
|
||||
export const REDIS_RANK_TO_EXTRA = new Map([
|
||||
[REDIS_KEY.TOP_LINEUP_RANK, [REDIS_KEY.TOP_LINEUP_INFO]],
|
||||
[REDIS_KEY.TOP_HERO_RANK, [REDIS_KEY.HERO_INFO]],
|
||||
[REDIS_KEY.DUNGEON_RANK, [REDIS_KEY.DUNGEON_LINEUP]],
|
||||
[REDIS_KEY.HERO_RANK, [REDIS_KEY.HERO_INFO]]
|
||||
]);
|
||||
case REDIS_KEY.GATE_ACTIVITY: // 蛮夷入侵军团排行
|
||||
return { infoKey: REDIS_KEY.GUILD_INFO, extraKey: [] };
|
||||
case REDIS_KEY.USER_GATE_ACTIVITY: // 蛮夷入侵玩家排行
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.CITY_ACTIVITY: // 诸侯混战军团排行
|
||||
return { infoKey: REDIS_KEY.GUILD_INFO, extraKey: [] };
|
||||
case REDIS_KEY.USER_CITY_ACTIVITY: // 诸侯混战玩家排行
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
case REDIS_KEY.RACE_ACTIVITY: // 粮草先行军团排行
|
||||
return { infoKey: REDIS_KEY.GUILD_INFO, extraKey: [] };
|
||||
|
||||
case REDIS_KEY.SUM_CE_SNAPSHOT: // 战力限时排行榜的快照
|
||||
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// 排行榜类型
|
||||
export enum RANK_TYPE {
|
||||
@@ -279,26 +302,43 @@ export enum RANK_TYPE {
|
||||
TOWER = 6, // 镇念塔
|
||||
MAIN = 7, // 主线
|
||||
MAIN_ELITE = 8, // 精英
|
||||
GUILD_LV = 9, // 军团按等级排序
|
||||
GUILD_LV = 9, // 军团按等级排序
|
||||
GUILD_ACTIVE = 11, // 军团活跃度排序
|
||||
HERO = 12, // 武将排行
|
||||
GUILD_FUND = 13, // 军团积分排行,限时类型的排行榜,仅计算期限内增加的值
|
||||
}
|
||||
|
||||
// 接口中的排行榜类型对应的redis中的key
|
||||
export const RANK_TYPE_TO_KEY = new Map([
|
||||
[RANK_TYPE.TOP_LINTUP, REDIS_KEY.TOP_LINEUP_RANK],
|
||||
[RANK_TYPE.TOP_HERO, REDIS_KEY.TOP_HERO_RANK],
|
||||
[RANK_TYPE.HERO_NUM, REDIS_KEY.HERO_NUM_RANK],
|
||||
[RANK_TYPE.USER_LV, REDIS_KEY.USER_LV],
|
||||
[RANK_TYPE.SUM_CE, REDIS_KEY.SUM_CE_RANK],
|
||||
[RANK_TYPE.TOWER, REDIS_KEY.TOWER_RANK],
|
||||
// [RANK_TYPE.DUNGEON, REDIS_KEY.DUNGEON_RANK],
|
||||
[RANK_TYPE.MAIN, REDIS_KEY.MAIN_RANK],
|
||||
[RANK_TYPE.MAIN_ELITE, REDIS_KEY.MAIN_ELITE_RANK],
|
||||
[RANK_TYPE.GUILD_LV, REDIS_KEY.GUILD_LV_RANK],
|
||||
[RANK_TYPE.GUILD_ACTIVE, REDIS_KEY.GUILD_ACTIVE_RANK],
|
||||
[RANK_TYPE.HERO, REDIS_KEY.HERO_RANK]
|
||||
]);
|
||||
export function getRedisKeyByRankType(rankType: RANK_TYPE, isTimelimit = false) {
|
||||
switch(rankType) {
|
||||
case RANK_TYPE.TOP_LINTUP: // 最强阵容战力
|
||||
return REDIS_KEY.TOP_LINEUP_RANK;
|
||||
case RANK_TYPE.TOP_HERO: // 最强武将
|
||||
return REDIS_KEY.TOP_HERO_RANK;
|
||||
case RANK_TYPE.HERO_NUM: // 武将数量
|
||||
return REDIS_KEY.HERO_NUM_RANK;
|
||||
case RANK_TYPE.USER_LV: // 主公等级
|
||||
return REDIS_KEY.USER_LV;
|
||||
case RANK_TYPE.SUM_CE: // 总战力
|
||||
return isTimelimit? REDIS_KEY.SUM_CE_SNAPSHOT: REDIS_KEY.SUM_CE_RANK;
|
||||
case RANK_TYPE.TOWER: // 镇念塔
|
||||
return REDIS_KEY.TOWER_RANK;
|
||||
case RANK_TYPE.MAIN: // 主线
|
||||
return REDIS_KEY.MAIN_RANK;
|
||||
case RANK_TYPE.MAIN_ELITE: // 精英
|
||||
return REDIS_KEY.MAIN_ELITE_RANK;
|
||||
case RANK_TYPE.GUILD_LV: // 军团按等级排序
|
||||
return REDIS_KEY.GUILD_LV_RANK;
|
||||
case RANK_TYPE.GUILD_ACTIVE: // 军团活跃度排序
|
||||
return REDIS_KEY.GUILD_ACTIVE_RANK;
|
||||
case RANK_TYPE.HERO: // 武将排行
|
||||
return REDIS_KEY.HERO_RANK;
|
||||
case RANK_TYPE.GUILD_FUND: // 军团积分排行,限时类型的排行榜,仅计算期限内增加的值
|
||||
return REDIS_KEY.GUILD_FUND;
|
||||
}
|
||||
}
|
||||
|
||||
export const RANK_TYPE_TO_KEY = new Map();
|
||||
|
||||
// field处理方法
|
||||
export enum COMPOSE_FIELD_TYPE {
|
||||
@@ -334,7 +374,8 @@ export const KEY_TO_COMPOSE_FIELD = new Map([
|
||||
[REDIS_KEY.SHOW_LINEUP, COMPOSE_FIELD_TYPE.ROLE],
|
||||
[REDIS_KEY.SUM_CE_RANK, COMPOSE_FIELD_TYPE.ROLE],
|
||||
[REDIS_KEY.PVP_RANK, COMPOSE_FIELD_TYPE.ROLE],
|
||||
|
||||
[REDIS_KEY.GUILD_FUND, COMPOSE_FIELD_TYPE.GUILD],
|
||||
[REDIS_KEY.SUM_CE_SNAPSHOT, COMPOSE_FIELD_TYPE.ROLE],
|
||||
]);
|
||||
|
||||
|
||||
|
||||
@@ -11,4 +11,5 @@ export enum DATA_NAME {
|
||||
GAMEMAIL = 'Mail',
|
||||
AUCTION_LOT = 'LotCode',
|
||||
DONATE = 'Donate',
|
||||
FUND = 'fund',
|
||||
}
|
||||
|
||||
66
shared/db/ActivityTimeLimitRank.ts
Normal file
66
shared/db/ActivityTimeLimitRank.ts
Normal file
@@ -0,0 +1,66 @@
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop, DocumentType, Ref, mongoose } from '@typegoose/typegoose';
|
||||
import Guild from './Guild';
|
||||
import Role, { } from './Role';
|
||||
|
||||
/**
|
||||
* 活动系统 - 限时排行榜
|
||||
*/
|
||||
@index({ activityId: 1 })
|
||||
|
||||
export default class Activity_Time_Limit_Rank extends BaseModel {
|
||||
@prop({ required: true })
|
||||
serverId: number; // 区Id
|
||||
|
||||
@prop({ required: true })
|
||||
activityId: number; // 活动Id
|
||||
|
||||
@prop({ required: false })
|
||||
guildCode: string; // 军团
|
||||
|
||||
@prop({ ref: 'Guild', type: mongoose.Schema.Types.ObjectId })
|
||||
guild: Ref<Guild>;
|
||||
|
||||
@prop({ required: false })
|
||||
roleId: string; // 军团
|
||||
|
||||
@prop({ ref: 'Role', type: mongoose.Schema.Types.ObjectId })
|
||||
role: Ref<Role>;
|
||||
|
||||
@prop({ required: true })
|
||||
score: number; // 活动期间内的积分
|
||||
|
||||
@prop({ required: true })
|
||||
time: number; // 更新时间
|
||||
|
||||
public static async addGuildScore(serverId: number, activityId: number, rankType: number, guildCode: string, fund: number, guild?: string) {
|
||||
let rec: ActivityTimeLimitRankModelType = await ActivityTimeLimitRankModel.findOneAndUpdate({
|
||||
serverId, activityId, guildCode
|
||||
}, {
|
||||
$setOnInsert: { guild }, $set: { time: Date.now(), rankType }, $inc: { score: fund }
|
||||
}, { new: true, upsert: true }).lean();
|
||||
return rec;
|
||||
}
|
||||
|
||||
public static async findByCode(serverId: number, activityId: number, guildCode: string) {
|
||||
let rec: ActivityTimeLimitRankModelType = await ActivityTimeLimitRankModel.findOne({ serverId, activityId, guildCode }).lean();
|
||||
return rec;
|
||||
}
|
||||
|
||||
public static async insertRanks(insertInfos: ActivityTimeLimitRankModelTypeParam[]) {
|
||||
await ActivityTimeLimitRankModel.insertMany(insertInfos);
|
||||
return <ActivityTimeLimitRankModelType[]>insertInfos;
|
||||
}
|
||||
|
||||
public static async getRank(serverId: number, activityId: number) {
|
||||
let rec: ActivityTimeLimitRankModelType[] = await ActivityTimeLimitRankModel.find({ serverId, activityId })
|
||||
.populate('role').populate('guild')
|
||||
.sort({ score: 1, time: -1 }).lean();
|
||||
return rec;
|
||||
}
|
||||
}
|
||||
|
||||
export const ActivityTimeLimitRankModel = getModelForClass(Activity_Time_Limit_Rank);
|
||||
|
||||
export interface ActivityTimeLimitRankModelType extends Pick<DocumentType<Activity_Time_Limit_Rank>, keyof Activity_Time_Limit_Rank> { }
|
||||
export type ActivityTimeLimitRankModelTypeParam = Partial<ActivityTimeLimitRankModelType>; // 将所有字段变成可选项
|
||||
@@ -59,6 +59,12 @@ export default class Guild extends BaseModel {
|
||||
@prop({ required: true, default: 0 })
|
||||
fund: number;
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
todayFund: number; // 今天获得的资金,只增不减
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
refTodayFund: Date;
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
activeDaily: number;
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ import { deltaDays } from '../../pubUtils/util';
|
||||
// 活动数据
|
||||
export abstract class ActivityBase {
|
||||
activityId: number = 0;
|
||||
name: string = '';
|
||||
beginTime: number = 0;
|
||||
endTime: number = 0;
|
||||
type: number = 0;
|
||||
@@ -23,9 +24,27 @@ export abstract class ActivityBase {
|
||||
}
|
||||
|
||||
public canShow() {
|
||||
console.log('#### canShow', this.beginTime <= Date.now(), this.endTime >= Date.now())
|
||||
return this.beginTime <= Date.now() && this.endTime >= Date.now()
|
||||
}
|
||||
|
||||
/**
|
||||
* getBaseKeys
|
||||
*/
|
||||
public getBaseKeys() {
|
||||
return {
|
||||
activityId: this.activityId,
|
||||
name: this.name,
|
||||
beginTime: this.beginTime,
|
||||
endTime: this.endTime,
|
||||
type: this.type,
|
||||
todayIndex: this.todayIndex,
|
||||
delayDay: this.delayDay,
|
||||
roundIndex: this.roundIndex,
|
||||
nextRefreshTime: this.nextRefreshTime,
|
||||
}
|
||||
}
|
||||
|
||||
constructor(activityData: ActivityModelType, createTime: number) {
|
||||
this.activityId = activityData.activityId;
|
||||
this.delayDay = activityData.delayDay ? activityData.delayDay : 0;
|
||||
@@ -34,6 +53,7 @@ export abstract class ActivityBase {
|
||||
this.todayIndex = deltaDays(moment(this.beginTime).toDate(), new Date) + 1;
|
||||
this.roundIndex = 1;
|
||||
this.nextRefreshTime = this.endTime;
|
||||
this.name = activityData.name;
|
||||
|
||||
this.type = activityData.type;
|
||||
console.log('今天是活动第几天', activityData.beginTime, new Date, this.todayIndex)
|
||||
|
||||
@@ -138,7 +138,10 @@ export class FirstGiftData extends ActivityBase {
|
||||
}
|
||||
|
||||
public getShowResult() {
|
||||
return pick(this, 'list');
|
||||
return {
|
||||
...this.getBaseKeys(),
|
||||
list: this.list,
|
||||
}
|
||||
}
|
||||
|
||||
constructor(activityData: ActivityModelType, createTime: number) {
|
||||
|
||||
@@ -171,7 +171,12 @@ export class LuckyTurntableData extends ActivityBase {
|
||||
|
||||
public getShowResult() {
|
||||
return {
|
||||
...pick(this, ['cost', 'freeCount', 'todayCount', 'count', 'box']),
|
||||
...this.getBaseKeys(),
|
||||
cost: this.cost,
|
||||
freeCount: this.freeCount,
|
||||
todayCount: this.todayCount,
|
||||
count: this.count,
|
||||
box: this.box,
|
||||
pool: this.pool.map(pool => pool.getShowResult()),
|
||||
records: this.records.map(record => [record.roleName, record.gid, record.count])
|
||||
}
|
||||
|
||||
91
shared/domain/activityField/timeLimitRankField.ts
Normal file
91
shared/domain/activityField/timeLimitRankField.ts
Normal file
@@ -0,0 +1,91 @@
|
||||
import { pick } from 'underscore';
|
||||
import { RANK_TYPE } from '../../consts';
|
||||
import { ActivityModelType } from '../../db/Activity';
|
||||
import { ActivityTurntableModelType, TurntableRecord } from '../../db/ActivityTurntableRec';
|
||||
import { RewardInter } from '../../pubUtils/interface';
|
||||
import { getRandEelmWithWeight, parseGoodStr } from '../../pubUtils/util';
|
||||
import { ActivityBase } from './activityField';
|
||||
|
||||
interface TimeLimitRewardInDb {
|
||||
rank: number; // 第几名
|
||||
rewards: string; // type&id&count
|
||||
}
|
||||
|
||||
interface TimeLimitInDb {
|
||||
rankType: number; // 排行榜类型
|
||||
hid: number; // 如果有单个武将排行,这里写武将id
|
||||
rankEndTime: number; // 排行榜统计结束时间。13位时间戳,之后会在后台加时间筛选,在此之前先找wo
|
||||
sendMailTime: number; // 发送奖励时间。13位时间戳
|
||||
rankRewards: TimeLimitRewardInDb[]; // 不同排名的奖励
|
||||
tabName: string; // 排行榜标签名
|
||||
}
|
||||
|
||||
|
||||
export class TimeLimitRankReward {
|
||||
rank: number
|
||||
rewards: string;
|
||||
|
||||
constructor(data: TimeLimitRewardInDb) {
|
||||
this.rank = data.rank;
|
||||
this.rewards = data.rewards;
|
||||
}
|
||||
}
|
||||
|
||||
// 新云转盘活动数据
|
||||
export class TimeLimitRankData extends ActivityBase {
|
||||
rankType: number; // 排行榜类型
|
||||
hid: number; // 如果有单个武将排行,这里写武将id
|
||||
rankEndTime: number; // 排行榜统计结束时间。13位时间戳,之后会在后台加时间筛选,在此之前先找wo
|
||||
sendMailTime: number; // 发送奖励时间。13位时间戳
|
||||
rankRewards: TimeLimitRankReward[] = []; // 不同排名的奖励
|
||||
tabName: string; // 标签名
|
||||
|
||||
// 是否可以记录
|
||||
public canRecord() {
|
||||
return this.beginTime <= Date.now() && this.rankEndTime >= Date.now();
|
||||
}
|
||||
|
||||
public getRewardByRank(rank: number) {
|
||||
let result: TimeLimitRankReward;
|
||||
for(let reward of this.rankRewards) {
|
||||
if(reward.rank > rank) break;
|
||||
result = reward;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public needSnapshot() {
|
||||
switch(this.rankType) {
|
||||
case RANK_TYPE.GUILD_FUND:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public initData(data: string) {
|
||||
let dataObj: TimeLimitInDb = JSON.parse(data);
|
||||
this.rankType = dataObj.rankType;
|
||||
this.hid = dataObj.hid;
|
||||
this.rankEndTime = dataObj.rankEndTime;
|
||||
this.sendMailTime = dataObj.sendMailTime;
|
||||
for(let rank of dataObj.rankRewards) {
|
||||
this.rankRewards.push(new TimeLimitRankReward(rank));
|
||||
}
|
||||
this.tabName = dataObj.tabName;
|
||||
}
|
||||
|
||||
public getShowResult() {
|
||||
return {
|
||||
...this.getBaseKeys(),
|
||||
rankType: this.rankType,
|
||||
rankEndTime: this.rankEndTime,
|
||||
tabName: this.tabName,
|
||||
}
|
||||
}
|
||||
|
||||
constructor(activityData: ActivityModelType, createTime: number) {
|
||||
super(activityData, createTime)
|
||||
this.initData(activityData.data)
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import { HeroType, } from "../db/Hero";
|
||||
import { getSeconds } from "../pubUtils/timeUtil";
|
||||
import { prop } from "@typegoose/typegoose";
|
||||
import { pick } from "underscore";
|
||||
import { REDIS_KEY } from "../consts";
|
||||
|
||||
// 排行榜返回玩家值
|
||||
export class RankParam {
|
||||
@@ -317,6 +318,7 @@ export class KeyName {
|
||||
cityId?: number;
|
||||
hid?: number;
|
||||
seasonNum?: number;
|
||||
activityId?: number;
|
||||
|
||||
constructor(key: string, param: KeyNameParam) {
|
||||
this.key = key;
|
||||
@@ -325,16 +327,39 @@ export class KeyName {
|
||||
if(param.cityId) this.cityId = param.cityId;
|
||||
if(param.hid) this.hid = param.hid;
|
||||
if(param.seasonNum) this.seasonNum = param.seasonNum;
|
||||
if(param.activityId) this.activityId = param.activityId;
|
||||
}
|
||||
|
||||
public getName() {
|
||||
let res = this.key;
|
||||
if(this.serverId) res += `:${this.serverId}`;
|
||||
if(this.guildCode) res += `:${this.guildCode}`;
|
||||
if(this.cityId) res += `:${this.cityId}`;
|
||||
if(this.hid) res += `:${this.hid}`;
|
||||
if(this.seasonNum) res += `:${this.seasonNum}`;
|
||||
return res;
|
||||
switch(this.key) {
|
||||
case REDIS_KEY.TOP_LINEUP_RANK:
|
||||
case REDIS_KEY.TOP_HERO_RANK:
|
||||
case REDIS_KEY.HERO_NUM_RANK:
|
||||
case REDIS_KEY.SUM_CE_RANK:
|
||||
case REDIS_KEY.USER_LV:
|
||||
case REDIS_KEY.MAIN_RANK:
|
||||
case REDIS_KEY.MAIN_ELITE_RANK:
|
||||
case REDIS_KEY.GUILD_LV_RANK:
|
||||
case REDIS_KEY.GUILD_ACTIVE_RANK:
|
||||
case REDIS_KEY.GATE_ACTIVITY:
|
||||
case REDIS_KEY.RACE_ACTIVITY:
|
||||
case REDIS_KEY.TOWER_RANK:
|
||||
return `${this.key}:${this.serverId}`;
|
||||
case REDIS_KEY.HERO_RANK:
|
||||
return `${this.key}:${this.serverId}:${this.hid}`;
|
||||
case REDIS_KEY.PVP_RANK:
|
||||
return `${this.key}:${this.seasonNum}`;
|
||||
case REDIS_KEY.CITY_ACTIVITY:
|
||||
return `${this.key}:${this.serverId}:${this.cityId}`;
|
||||
case REDIS_KEY.USER_CITY_ACTIVITY:
|
||||
REDIS_KEY.USER_GATE_ACTIVITY
|
||||
return `${this.key}:${this.serverId}:${this.guildCode}`;
|
||||
case REDIS_KEY.GUILD_FUND:
|
||||
case REDIS_KEY.SUM_CE_SNAPSHOT:
|
||||
return `${this.key}:${this.serverId}:${this.activityId}`;
|
||||
default:
|
||||
return this.key;
|
||||
}
|
||||
}
|
||||
|
||||
public getNameWithPlus(...plus: string[]) {
|
||||
|
||||
@@ -15,13 +15,16 @@ export interface DicCentreBase {
|
||||
readonly peopleNum: number;
|
||||
// 管理员人数
|
||||
readonly managerNum: number;
|
||||
// 每日最大可获得资金
|
||||
readonly maxFund: number;
|
||||
}
|
||||
|
||||
const DicCenterKeys: KeysEnum<DicCentreBase> = {
|
||||
id: true,
|
||||
level: true,
|
||||
peopleNum: true,
|
||||
managerNum: true
|
||||
managerNum: true,
|
||||
maxFund: true,
|
||||
};
|
||||
|
||||
// 炼器堂
|
||||
@@ -183,6 +186,7 @@ export function loadStructure() {
|
||||
arrCenter.forEach(o => {
|
||||
setStructureConsume(o);
|
||||
if(o.peopleNum > maxMemberCnt.max) maxMemberCnt.max = o.peopleNum;
|
||||
o.maxFund = o.feeLimit;
|
||||
dicCenterBase.set(o.level, _.pick(o, Object.keys(DicCenterKeys)));
|
||||
});
|
||||
arrCenter = undefined;
|
||||
|
||||
30
shared/resource/jsons/dic_army_structureCentre.json
Executable file → Normal file
30
shared/resource/jsons/dic_army_structureCentre.json
Executable file → Normal file
@@ -7,7 +7,8 @@
|
||||
"managerNum": 3,
|
||||
"consume": 100000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 10000
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
@@ -17,7 +18,8 @@
|
||||
"managerNum": 3,
|
||||
"consume": 250000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 20000
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
@@ -27,7 +29,8 @@
|
||||
"managerNum": 3,
|
||||
"consume": 700000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 30000
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
@@ -37,7 +40,8 @@
|
||||
"managerNum": 4,
|
||||
"consume": 1600000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 40000
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
@@ -47,7 +51,8 @@
|
||||
"managerNum": 4,
|
||||
"consume": 3400000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 50000
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
@@ -57,7 +62,8 @@
|
||||
"managerNum": 4,
|
||||
"consume": 7000000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 60000
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
@@ -67,7 +73,8 @@
|
||||
"managerNum": 5,
|
||||
"consume": 12250000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 70000
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
@@ -77,7 +84,8 @@
|
||||
"managerNum": 5,
|
||||
"consume": 18250000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 80000
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
@@ -87,7 +95,8 @@
|
||||
"managerNum": 5,
|
||||
"consume": 27250000,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 90000
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
@@ -97,6 +106,7 @@
|
||||
"managerNum": 5,
|
||||
"consume": 99999999,
|
||||
"buildWords": "&",
|
||||
"imageName": "jttubiao_1"
|
||||
"imageName": "jttubiao_1",
|
||||
"feeLimit": 100000
|
||||
}
|
||||
]
|
||||
@@ -145,5 +145,26 @@
|
||||
"sendName": "&",
|
||||
"content": "亲爱的小将军,以下是您未领取的【月卡】每日奖励,请查收",
|
||||
"time": 24
|
||||
},
|
||||
{
|
||||
"id": 21,
|
||||
"title": "&",
|
||||
"sendName": "&",
|
||||
"content": "您的名称不合规则,已修改为默认名,这是您的补偿",
|
||||
"time": 24
|
||||
},
|
||||
{
|
||||
"id": 22,
|
||||
"title": "&",
|
||||
"sendName": "&",
|
||||
"content": "您军团的名称不合规则,已修改为默认名",
|
||||
"time": 24
|
||||
},
|
||||
{
|
||||
"id": 23,
|
||||
"title": "&",
|
||||
"sendName": "&",
|
||||
"content": "您在限时排行%d中达到第%d名,可获得以下奖励",
|
||||
"time": 720
|
||||
}
|
||||
]
|
||||
Reference in New Issue
Block a user