活动:限时排行榜
This commit is contained in:
@@ -42,7 +42,7 @@ export class ActivityHandler {
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let activityData = await getActivityById(activityId);
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if (activityData) {
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let playerActivityData = await getActivity(serverId, roleId, activityId, activityData.type);
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if(playerActivityData && playerActivityData.canShow && playerActivityData.canShow()) {
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if(playerActivityData) {
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playerGroupActivityArray.push(playerActivityData);
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}
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}
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@@ -0,0 +1,99 @@
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import { Application, BackendSession, HandlerService, } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { DEBUG_MAGIC_WORD, getRedisKeyByRankType, HERO_SELECT, ITEM_CHANGE_REASON, RANK_TYPE, ROLE_SELECT, STATUS } from '../../../consts';
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import { addItems, combineItems, handleCost } from '../../../services/rewardService';
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import { ActivityTurntableModel } from '../../../db/ActivityTurntableRec';
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import { pick } from 'underscore';
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import { addReward, stringToRewardInter, stringToRewardParam } from '../../../services/activity/giftPackageService';
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import { getTimeLimitRankData, getTimeLimitRankDataShow, sendRankMail, takeSnapshot } from '../../../services/activity/timeLimitRankService';
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import { getRankInHandler, Rank } from '../../../services/rankService';
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import { getActivityById } from '../../../services/activity/activityService';
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import { TimeLimitRankData } from '../../../domain/activityField/timeLimitRankField';
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import { hasKey } from '../../../services/redisService';
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import { KeyName } from '../../../domain/rank';
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export default function (app: Application) {
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new HandlerService(app, {});
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return new TimeLimitRankHandler(app);
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}
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export class TimeLimitRankHandler {
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constructor(private app: Application) {
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}
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/************************幸运转盘****************************/
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/**
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* @description 幸运转盘活动
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* @param {{ activityId: number, }} msg
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* @param {BackendSession} session
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* @memberof TimeLimitRankHandler
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*/
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async getTimeLimitRankData(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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let playerData = await getTimeLimitRankDataShow(activityId);
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if (!playerData) {
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return resResult(STATUS.ACTIVITY_MISSING);
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}
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return resResult(STATUS.SUCCESS, { playerData });
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}
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/**
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* @description 获得排行榜
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* @param {{ activityId: number, }} msg
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* @param {BackendSession} session
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* @memberof TimeLimitRankHandler
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*/
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async getRank(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getTimeLimitRankData(activityId);
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if (!playerData) {
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return resResult(STATUS.ACTIVITY_MISSING);
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}
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let type = playerData.rankType;
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let redisKey = getRedisKeyByRankType(type, true);
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let keyName = new KeyName(redisKey, { serverId, activityId });
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if(!(await hasKey(keyName.getName()))) {
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redisKey = getRedisKeyByRankType(type);
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}
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if (!redisKey) return resResult(STATUS.WRONG_PARMS);
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let result = await getRankInHandler(redisKey, type, { serverId, activityId: playerData.activityId }, session);
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if(!result) return resResult(STATUS.WRONG_PARMS);
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return resResult(STATUS.SUCCESS, {
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...pick(playerData, ['activityId', 'tabName', 'beginTime', 'endTime', 'rankEndTime', 'rankType']),
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...result
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});
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}
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async debugSendMail(msg: { magicWord: string, activityId: number }, session: BackendSession) {
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const { magicWord, activityId } = msg;
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if (magicWord !== DEBUG_MAGIC_WORD) {
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return resResult(STATUS.TOKEN_ERR);
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}
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let playerData = await getTimeLimitRankData(activityId);
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await sendRankMail(playerData);
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return resResult(STATUS.SUCCESS);
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}
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async debugTakeSnapshot(msg: { magicWord: string, activityId: number }, session: BackendSession) {
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const { magicWord, activityId } = msg;
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if (magicWord !== DEBUG_MAGIC_WORD) {
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return resResult(STATUS.TOKEN_ERR);
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}
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let activityData = await getActivityById(activityId);
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let playerData = new TimeLimitRankData(activityData, 0);
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if(!playerData.needSnapshot) return resResult(STATUS.WRONG_PARMS);
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await takeSnapshot(playerData, activityData.groupId);
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return resResult(STATUS.SUCCESS);
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}
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}
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@@ -72,7 +72,7 @@ export class ActivityRemote {
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this.activityByType.clear();
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for(let [_, activity] of this.activities) {
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let servers = this.groupToServer.get(activity.activityId)||[];
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let servers = this.groupToServer.get(activity.groupId)||[];
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for(let serverId of servers) {
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if(!this.activityByServer.has(serverId)) {
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this.activityByServer.set(serverId, []);
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@@ -8,7 +8,7 @@ import { getArmyDonateBaseByLv, getArmyDonateBoxBaseById } from '../../../pubUti
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import { GuildModel } from '../../../db/Guild';
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import { handleCost, addItems } from '../../../services/rewardService';
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import { CHAT_SERVER, GUILD_POINT_WAYS } from '../../../consts';
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import { getDonation } from '../../../services/donateService';
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import { addFund, getDonation } from '../../../services/donateService';
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import { getUserGuildWithRefActive, refreshUserGuild } from '../../../services/guildService';
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import { ARMY } from '../../../pubUtils/dicParam';
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import { addActive } from '../../../services/guildService'
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@@ -36,10 +36,14 @@ export class DonationHandler {
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const { myUserGuild } = msg;
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let userGuild = await refreshUserGuild(myUserGuild, roleId);
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if (!userGuild)
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if (!userGuild) return resResult(STATUS.WRONG_PARMS);
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let guild = await GuildModel.findGuild(userGuild.guildCode, serverId, 'structure lv');
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if(!guild) {
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return resResult(STATUS.WRONG_PARMS);
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}
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const { guildCode: code, donateCnt, receiveBoxs } = userGuild;
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let { donateFund, reports, donationLv } = await getDonation(code, serverId);
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let { donateFund, reports, donationLv } = await getDonation(code, guild, serverId);
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return resResult(STATUS.SUCCESS, { receiveBoxs, donateFund, reports, donateCnt: donateCnt || 0, donationLv });
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}
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/**
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@@ -53,8 +57,8 @@ export class DonationHandler {
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const roleName: string = session.get('roleName');
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const serverId: number = parseInt(session.get('serverId'));
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const sid: string = session.get('sid');
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let res: any = await lockData(serverId, DATA_NAME.DONATE, roleId);// 玩家可能会快速做多次操作,加一下锁
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const guildCode: string = session.get('guildCode');
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let res: any = await lockData(serverId, DATA_NAME.DONATE, guildCode);// 锁定资金的增加
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try {
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if (!res) {
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return resResult(STATUS.REDLOCK_ERR);
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@@ -66,11 +70,18 @@ export class DonationHandler {
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return resResult(STATUS.WRONG_PARMS);
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}
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const { guildCode: code, donateCnt: resdonateCnt } = userGuild;
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let guild = await GuildModel.findGuild(code, serverId, 'structure lv');
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if(!guild) {
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res.releaseCallback();
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return resResult(STATUS.WRONG_PARMS);
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}
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if (resdonateCnt >= ARMY.ARMY_DONATE_TIMES) {
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res.releaseCallback();
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return resResult(STATUS.GUILD_DONATE_TIMES_NOT_ENOUGH);
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}
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let { donationLv } = await getDonation(code, serverId);
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let { donationLv } = await getDonation(code, guild, serverId);
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let { donateReward } = getArmyDonateBaseByLv(donationLv);
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let { rewardGood, rewardFund, cosume } = donateReward.get(id);
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let result = await handleCost(roleId, sid, [cosume], ITEM_CHANGE_REASON.DONATE);
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@@ -85,8 +96,8 @@ export class DonationHandler {
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if (!!rewardGood)
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goods = await addItems(roleId, roleName, sid, [rewardGood], ITEM_CHANGE_REASON.DONATE);
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//增加基金
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const { fund } = await GuildModel.updateInfo(code, {}, { fund: rewardFund }, 'fund');
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this.app.rpc.chat.guildRemote.updateInfo.toServer(CHAT_SERVER, code, { fund });
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await addFund(code, serverId, rewardFund);
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await addActive(roleId, serverId, GUILD_POINT_WAYS.DONATE, id);
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// 任务
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await checkTask(roleId, sid, TASK_TYPE.GUILD_DONATE, 1, true, {});
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@@ -115,10 +126,16 @@ export class DonationHandler {
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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const { guildCode: code, receiveBoxs: resReceiveBoxs } = userGuild;
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let guild = await GuildModel.findGuild(code, serverId, 'structure lv');
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if(!guild) {
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return resResult(STATUS.WRONG_PARMS);
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}
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if (resReceiveBoxs.indexOf(id) != -1)
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return resResult(STATUS.GUILD_DONATE_BOXS_IS_GOT);
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let { boxRewards, fund, level } = getArmyDonateBoxBaseById(id);
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let { donateFund, donationLv } = await getDonation(code, serverId);
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let { donateFund, donationLv } = await getDonation(code, guild, serverId);
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if( donationLv < level) return resResult(STATUS.GUILD_DONATE_LV_NOT_ENOUGH)
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if (donateFund < fund)
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return resResult(STATUS.GUILD_DONATE_BOXS_NOT_GOT);
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@@ -27,6 +27,7 @@ import { checkActivityTask, checkTask } from '../../../services/taskService';
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import { guildInter } from '../../../pubUtils/interface';
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import * as dicParam from '../../../pubUtils/dicParam';
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import { reportTAEvent } from '../../../services/sdkService';
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import { addFund } from '../../../services/donateService';
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export default function (app: Application) {
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@@ -932,9 +933,17 @@ export class GuildHandler {
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// if (magicWord !== DEBUG_MAGIC_WORD) {
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// return resResult(STATUS.TOKEN_ERR);
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// }
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const guild = await GuildModel.updateInfo(code, {}, { fund: count }, 'fund');
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let chatSid = await getGuildChannelSid(code);
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this.app.rpc.chat.guildRemote.updateInfo.toServer(chatSid, code, { fund: guild.fund });
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let guild = await GuildModel.findByCode(code);
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if(!guild) {
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return resResult(STATUS.WRONG_PARMS);
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}
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guild = await addFund(code, guild.serverId, count);
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if(!guild) {
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return resResult(STATUS.WRONG_PARMS);
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}
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return resResult(STATUS.SUCCESS, { code, fund: guild.fund });
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}
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@@ -1,10 +1,10 @@
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import { Application, BackendSession, HandlerService, pinus, } from "pinus";
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import { resResult } from "../../../pubUtils/util";
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import { STATUS, RANK_TYPE_TO_KEY, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON } from "../../../consts";
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import { STATUS, getRedisKeyByRankType, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON } from "../../../consts";
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import { RoleModel } from "../../../db/Role";
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import { UserGuildModel } from "../../../db/UserGuild";
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import { GuildModel } from "../../../db/Guild";
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import { Rank, getGeneralRank, getRankFirstReward } from "../../../services/rankService";
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import { Rank, getGeneralRank, getRankFirstReward, getRankInHandler } from "../../../services/rankService";
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import { nowSeconds } from "../../../pubUtils/timeUtil";
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import { gameData } from "../../../pubUtils/data";
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import { addItems } from "../../../services/rewardService";
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@@ -55,51 +55,10 @@ export class RoleHandler {
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let guildCode = session.get('guildCode');
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let { type } = msg;
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let redisKey = RANK_TYPE_TO_KEY.get(type);
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let redisKey = getRedisKeyByRankType(type);
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if (!redisKey) return resResult(STATUS.WRONG_PARMS);
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let r = new Rank(redisKey, { serverId });
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r.setGenerFieldsFun((obj => {
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let result = new RoleAndGuildRankInfo(obj.rank, obj.num);
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if(obj instanceof GuildRankInfo) {
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result.setGuildInfo(obj);
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}
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if(obj instanceof RoleRankInfo) {
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result.setUserInfo(obj);
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}
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return result
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}));
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let { ranks, myRank } = await r.getRankListWithMyRank({ roleId, guildCode });
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if (!myRank) {
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let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
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if (type == RANK_TYPE.TOP_LINTUP) {
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myRank = await r.generMyRankWithRole(roleId, role.topLineupCe, 0, role);
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} else if (type == RANK_TYPE.TOP_HERO) {
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let hero = await HeroModel.getMyTopHero(roleId, HERO_SELECT.RANK_LINEUP);
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myRank = await r.generMyRankWithHero(roleId, hero.hid, hero.ce, 0, hero, role);
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} else if (type == RANK_TYPE.HERO_NUM) {
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myRank = await r.generMyRankWithRole(roleId, role.heroNum, role.heroNumUpdatedAt, role);
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} else if (type == RANK_TYPE.USER_LV) {
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myRank = await r.generMyRankWithRole(roleId, role.lv, role.updatedAt.getTime(), role);
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} else if (type == RANK_TYPE.SUM_CE) {
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myRank = await r.generMyRankWithRole(roleId, role.ce, role.updatedAt.getTime(), role);
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} else if (type == RANK_TYPE.TOWER) {
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myRank = await r.generMyRankWithRole(roleId, role.towerLv - 1, role.towerUpTime?.getTime() || 0, role);
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// } else if (type == RANK_TYPE.DUNGEON) {
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// myRank = await r.generMyRankWithRole(roleId, role.dungeonWarId, role.dungeonUpdatedAt, role);
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} else if (type == RANK_TYPE.MAIN) {
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myRank = await r.generMyRankWithRole(roleId, role.mainWarId, role.mainUpdatedAt, role);
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} else if (type == RANK_TYPE.MAIN_ELITE) {
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myRank = await r.generMyRankWithRole(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
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} else if (type == RANK_TYPE.GUILD_LV) {
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if(role.hasGuild) {
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let guild = await GuildModel.findByCode(guildCode, serverId);
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myRank = await r.generMyRankWithGuild2(roleId, guild.lv, guild.activeWeekly, guild.lvUpdateTime, guild);
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}
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}
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}
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return resResult(STATUS.SUCCESS, { type, ranks, myRank });
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let result = await getRankInHandler(redisKey, type, { serverId }, session);
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return resResult(STATUS.SUCCESS, { type, ...result });
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}
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// 查看活跃排行榜
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@@ -110,7 +69,7 @@ export class RoleHandler {
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let { type } = msg;
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let redisKey = RANK_TYPE_TO_KEY.get(type);
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let redisKey = getRedisKeyByRankType(type);
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if (!redisKey) return resResult(STATUS.WRONG_PARMS);
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let r = new Rank(redisKey, { serverId });
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@@ -134,7 +93,7 @@ export class RoleHandler {
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let serverId = session.get('serverId')
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let { type, hid } = msg;
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let redisKey = RANK_TYPE_TO_KEY.get(type);
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let redisKey = getRedisKeyByRankType(type);
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if (!redisKey) return resResult(STATUS.WRONG_PARMS);
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let r = new Rank(redisKey, { serverId, hid });
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