✨ feat(服务器): 更新维护逻辑
This commit is contained in:
@@ -112,9 +112,9 @@ export class ActivityRemote {
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime);
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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@@ -119,9 +119,9 @@ export class BattleRemote {
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime);
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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@@ -119,9 +119,9 @@ export class ChatRemote {
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime);
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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@@ -82,9 +82,9 @@ export class ComBattleRemote {
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime);
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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@@ -36,6 +36,8 @@ class Filter {
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const uid: number = session.get('userid');
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const ip: string = session.get('ip');
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// console.log('*********** global before ip', ip)
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const version: string = session.get('version');
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const isNewUser: boolean = session.get('isNewUser');
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let guildCode = session.get('guildCode');
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let blockType = session.get('blockType');
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const logCode = genCode(10);
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@@ -79,9 +81,10 @@ class Filter {
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msg.guildCode = guildCode;
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}
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if(await this.checkMainten(serverId, sid, ip, uid)) {
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if(routeRecord.route != 'connector.entryHandler.enter' && await this.checkMainten(serverId, sid, ip, uid, isNewUser)) {
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sendMessageToUser(roleId, PUSH_ROUTE.SERVER_MAINTENANCE, resResult(STATUS.SERVER_MAINTENANCE), sid);
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return next(new Error('globalFilter'), resResult(STATUS.SERVER_MAINTENANCE, { route: routeRecord.route }));
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const mainten = getServerMainten(serverId);
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return next(new Error('globalFilter'), resResult(STATUS.SERVER_MAINTENANCE, { route: routeRecord.route, curVersion: version, minVersion: mainten.version }));
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}
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next(null);
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@@ -294,7 +297,7 @@ class Filter {
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}
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// 检查是否维护中
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private async checkMainten(serverId: number, sid: string, ip: string, uid: number) {
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private async checkMainten(serverId: number, sid: string, ip: string, uid: number, isNewUser: boolean) {
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if(!sid) return false;
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const mainten = getServerMainten(serverId);
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@@ -303,6 +306,7 @@ class Filter {
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let isWhiteList = await checkWhiteList(this.app.get('env'), ip, uid);
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if(isWhiteList) return false;
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if(isNewUser) return false;
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return true
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}
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@@ -21,11 +21,14 @@ import { getExpByLv } from '../../../pubUtils/data';
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import { reportCreateRoleEventToTa, reportTAEvent, reportTAUserSet } from '../../../services/sdkService';
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import { saveLoginAndOutLog } from '../../../pubUtils/logUtil';
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import { sendMessageToAllWithSuc, sendMessageToUserWithSuc } from '../../../services/pushService';
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import { checkServerIsOpen, getIpLocation } from '../../../services/roleService';
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import { checkIsNewUser, getIpLocation } from '../../../services/roleService';
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import { leaveRaceActivityToRemote } from '../../../services/guildActivity/guildActivityService';
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import { leaveCity } from '../../../services/gvg/gvgBattleService';
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import { autoCreateServerWhenRoleInit } from '../../../services/serverService';
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import { getHiddenData } from '../../../services/memoryCache/hiddenData';
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import { ServerlistModel } from '../../../db/Serverlist';
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import { checkWhiteList } from '../../../pubUtils/sysUtil';
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import { getAp } from '../../../services/actionPointService';
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export default function (app: Application) {
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new HandlerService(app, {});
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@@ -42,7 +45,7 @@ export class EntryHandler {
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* @param {Object} msg request message
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* @param {Object} session current session object
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*/
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async enter(msg: { token: string, serverId: number }, session: FrontendSession) {
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async enter(msg: { token: string, serverId: number, version: string }, session: FrontendSession) {
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// console.log('****** entry before', Date.now());
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let self = this;
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let serverId = msg.serverId;
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@@ -64,8 +67,22 @@ export class EntryHandler {
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}
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let ip = this.getIp(session);
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if(!await checkServerIsOpen(serverId, ip, user.uid)) {
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return resResult(STATUS.SERVER_IS_NOT_OPEN)
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let server = await ServerlistModel.findByServerId(serverId);
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if(!server) return resResult(STATUS.SERVER_NOT_FOUND);
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let isWhiteList = await checkWhiteList(pinus.app.get('env'), ip, user.uid);
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if(!isWhiteList) { // 白名单
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if(server.openTime > nowSeconds()) {
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return resResult(STATUS.SERVER_IS_NOT_OPEN);
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}
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if(server.maintenance && server.maintenance.isOpen && server.maintenance.startTime <= nowSeconds() && server.maintenance.endTime >= nowSeconds()) {
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let isNewUser = await checkIsNewUser(msg.version, server.maintenance.version, user.uid, server.latestServerUniqId);
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console.log('#### isNewUser', isNewUser)
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if(isNewUser && server.id == server.latestServerUniqId) {
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user['isNewUser'] = true;
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} else {
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return resResult(STATUS.SERVER_MAINTENANCE, { curVersion: msg.version, minVersion: server.maintenance.version })
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}
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}
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}
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@@ -74,11 +91,10 @@ export class EntryHandler {
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if (!role) {
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return resResult(STATUS.ROLE_NOT_FOUND);
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}
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console.log('#### needCount 0', role.needCount)
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let serverName = this.app.getServerId();
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await roleLogin(role.roleId, user.userCode, serverName, role.createTime, role.serverId, role.lv, role.topLineupCe); // 保存在线用户
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await this.addSession(user, role, session);
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await this.addSession(user, role, msg.version, session);
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await reportCreateRoleEventToTa(role, ip);
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saveLoginAndOutLog(LOG_TYPE.LOGIN, session);
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@@ -93,7 +109,6 @@ export class EntryHandler {
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}
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let todayZeroPoint = getZeroPoint();
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console.log('####### needCount', role.needCount)
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if(role.needCount) autoCreateServerWhenRoleInit(serverId);
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// console.log('****** entry after', Date.now());
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@@ -116,10 +131,12 @@ export class EntryHandler {
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return session.remoteAddress.ip.replace('::ffff:', '');
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}
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async addSession(user: UserType, role: RoleType, session: FrontendSession) {
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async addSession(user: UserType, role: RoleType, version: string, session: FrontendSession) {
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const self = this;
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let ip = this.getIp(session);
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console.log('####### addSession', user['isNewUser']||false)
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await session.abind(role.roleId);
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session.set('userid', role.userInfo.uid);
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session.set('roleId', role.roleId);
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@@ -133,6 +150,8 @@ export class EntryHandler {
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session.set('ip', ip);
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session.set('vipStartTime', role.vipStartTime||0);
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session.set('channel', user.channelInfo?.platformAppid||'pc');
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session.set('isNewUser', user['isNewUser']||false);
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session.set('version', version);
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session.push('userid', () => { });
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session.push('sid', () => { });
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session.push('roleId', () => { });
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@@ -145,6 +164,8 @@ export class EntryHandler {
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session.push('ip', () => { });
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session.push('vipStartTime', () => { });
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session.push('channel', () => { });
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session.push('version', () => { });
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session.push('isNewUser', () => { });
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assignServer(role.roleId, session);
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// console.log('#####', role.serverId, role.guildCode)
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@@ -188,6 +209,15 @@ export class EntryHandler {
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return resResult(STATUS.SUCCESS, data);
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}
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async comeBack(msg: { version: string }, session: FrontendSession) {
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let roleId = session.get('roleId');
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let ip = session.get('ip');
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let role = await RoleModel.findByRoleId(roleId, 'lv');
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let apJson = await getAp(roleId, ip, role.lv);
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return resResult(STATUS.SUCCESS, { apJson });
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}
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/**
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* User log out handler
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*
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@@ -83,9 +83,9 @@ export class ConnectorRemote {
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime);
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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@@ -65,8 +65,8 @@ export class GmHandler {
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}
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// 开始维护
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async startMaintenance(msg: { id: number, startTime: number, endTime: number, hasNotify: boolean }, session: BackendSession) {
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const { id, startTime, endTime, hasNotify } = msg;
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async startMaintenance(msg: { id: number, startTime: number, endTime: number, hasNotify: boolean, version: string }, session: BackendSession) {
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const { id, startTime, endTime, hasNotify, version } = msg;
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if(!id || !isNumber(startTime) || !isNumber(endTime)) return resResult(STATUS.WRONG_PARMS);
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if(endTime < nowSeconds()) return resResult(STATUS.WRONG_PARMS, '结束时间不能比现在早');
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const uid = session.get('uid');
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@@ -75,7 +75,7 @@ export class GmHandler {
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await pinus.app.rpc.systimer.systimerRemote.stopMaintenance.broadcast(server.maintenance.batchCode, [server.id]);
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}
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let newMaintenance: Maintenance = { batchCode: genCode(10), startTime, endTime, hasNotify, isOpen: true }
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let newMaintenance: Maintenance = { batchCode: genCode(10), startTime, endTime, hasNotify, isOpen: true, version }
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server = await ServerlistModel.updateByServerId(id, { maintenance: newMaintenance });
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await pinus.app.rpc.systimer.systimerRemote.initMaintenance.broadcast([server]);
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@@ -83,12 +83,12 @@ export class GmHandler {
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}
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// 大区一起维护
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async startRegionMaintenance(msg: { startTime: number, endTime: number, hasNotify: boolean }, session: BackendSession) {
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const { startTime, endTime, hasNotify } = msg;
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async startRegionMaintenance(msg: { startTime: number, endTime: number, hasNotify: boolean, version: string }, session: BackendSession) {
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const { startTime, endTime, hasNotify, version } = msg;
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if(!isNumber(startTime) || !isNumber(endTime)) return resResult(STATUS.WRONG_PARMS);
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if(endTime < nowSeconds()) return resResult(STATUS.WRONG_PARMS, '结束时间不能比现在早');
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const uid = session.get('uid');
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let newMaintenance: Maintenance = { batchCode: genCode(10), startTime, endTime, hasNotify, isOpen: true }
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let newMaintenance: Maintenance = { batchCode: genCode(10), startTime, endTime, hasNotify, isOpen: true, version }
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let servers = await ServerlistModel.findByEnv(this.app.get('env'));
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let serverIdsOfBatchCode = new Map<string, number[]>();
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let serverIds: number[] = [];
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@@ -44,9 +44,9 @@ export class GuildRemote {
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime);
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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@@ -49,9 +49,9 @@ export class OrderRemote {
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime);
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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@@ -96,9 +96,9 @@ export class RoleRemote {
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime);
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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@@ -5,9 +5,9 @@ import { getMails } from './mailService';
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import { recentGuildMsgs, recentLeagueMsgs, recentPrivateChatInfos, recentServerGroupMsgs, recentSysMsgs, recentWorldMsgs } from './chatService';
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import { getCurTask, getPvpTask } from './task/taskService';
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import { RoleType } from '../db/Role';
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import { RoleModel, RoleType } from '../db/Role';
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import { Application, FrontendOrBackendSession, pinus, RpcClient } from 'pinus';
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import { getRandEelmWithWeight, resResult } from '../pubUtils/util';
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import { compareVersion, getRandEelmWithWeight, resResult } from '../pubUtils/util';
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import { STATUS, PUSH_BATCH, PUSH_INTERVAL, CONSUME_TYPE, HERO_SELECT, ENTERY_ROLE_PICK, JEWEL_SELECT, ITEM_SELECT, SKIN_SELECT, PUSH_ROUTE, ARTIFACT_SELECT, ACTIVITYITEM_SELECT, SNS_LINK_TYPE } from '../consts';
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import { getAllShopList } from './shopService';
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import { getGeneralRank, getRankFirstReward } from './rankService';
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@@ -159,14 +159,15 @@ export async function sendOpenServerMail(type: 'openMail'|'circleMail', mail: St
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return true;
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}
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export function setServerMainten(serverIds: number[], startTime: number, endTime: number) {
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export function setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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let maintenServers = pinus.app.get('maintenServers')||new Map();
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for(let id of serverIds) {
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if(!maintenServers.has(id)) {
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maintenServers.set(id, { startTime, endTime });
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maintenServers.set(id, { startTime, endTime, version });
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} else {
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maintenServers.get(id).startTime = startTime;
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maintenServers.get(id).endTime = endTime;
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maintenServers.get(id).version = version;
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}
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}
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pinus.app.set('maintenServers', maintenServers);
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@@ -1,5 +1,5 @@
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import { Channel, pinus } from 'pinus';
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import { getRandValueByMinMax, getRandEelm, decodeIdCntArrayStr } from '../pubUtils/util';
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import { getRandValueByMinMax, getRandEelm, decodeIdCntArrayStr, compareVersion } from '../pubUtils/util';
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import { DEFAULT_HEROES, LINEUP_NUM, ROLE_SELECT, TALENT_RELATION_TYPE, TERAPH_RANDOM, SYSTEM_OPEN_ID, GuideUnloadNum, CHECK_HERO_CONSUME, ABI_STAGE } from "../consts";
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import { DicTeraph } from '../pubUtils/dictionary/DicTeraph';
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import { Teraph, RoleModel, RoleType, RoleUpdate } from '../db/Role';
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@@ -17,6 +17,7 @@ import IP2Region from "ip2region";
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import { getServerCreateTime } from './redisService';
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import { checkWhiteList } from '../pubUtils/sysUtil';
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import { nowSeconds } from '../pubUtils/timeUtil';
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import { ServerlistModel } from '../db/Serverlist';
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const query = new IP2Region({ disableIpv6: true });
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@@ -305,13 +306,15 @@ export async function getIpLocation(ip: string) {
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}
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}
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// 服务器是否开启
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export async function checkServerIsOpen(serverId: number, ip: string, uid: number) {
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let isWhiteList = await checkWhiteList(pinus.app.get('env'), ip, uid);
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if(isWhiteList) return true;
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let serverTime = await getServerCreateTime(serverId);
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return serverTime <= nowSeconds();
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// 玩家是否是新玩家
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export async function checkIsNewUser(version: string, minVersion: string, uid: number, latestServerUniqId: number) {
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let versionFlag = compareVersion(version, minVersion||'0.0.0.0');
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if(versionFlag >= 0) {
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let hasRole = await RoleModel.checkHasRole(uid, latestServerUniqId);
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return !hasRole
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} else {
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return true;
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}
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}
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export function calStarUpConsume(hero: HeroType) {
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@@ -143,7 +143,7 @@ export async function autoCreateServerWhenRoleInit(serverId: number) {
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return errlogger.error('create new server region not found');
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}
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if(region.stategy && region.stategy.type == 2 && region.latestServerUniqId == server.id && server.playerCnt >= region.stategy.maxPlayerCnt) {
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if(region.stategy && region.stategy.isOpen && region.stategy.type == 2 && region.latestServerUniqId == server.id && server.playerCnt >= region.stategy.maxPlayerCnt) {
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let params = new CreateServerParam();
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params.setByRegionStategy(region, nowSeconds())
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await createNewServer(region, server.serverId + 1, params);
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@@ -571,7 +571,7 @@ export async function initMaintenanaceInOtherServers() {
|
||||
for(let server of servers) {
|
||||
let { id, maintenance } = server;
|
||||
if(maintenance && maintenance.isOpen) {
|
||||
setServerMainten([id], maintenance.startTime, maintenance.endTime)
|
||||
setServerMainten([id], maintenance.startTime, maintenance.endTime, maintenance.version)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -641,14 +641,14 @@ async function startMaintenanceSchedule(batchCode: string) {
|
||||
|
||||
// 更新connectorRemote里面的维护服务器
|
||||
console.log('******** startMaintenanceSchedule', batchCode, serverIds, maintenance.startTime, maintenance.endTime)
|
||||
pinus.app.rpc.connector.connectorRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime);
|
||||
pinus.app.rpc.activity.activityRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime);
|
||||
pinus.app.rpc.battle.battleRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime);
|
||||
pinus.app.rpc.comBattle.comBattleRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime);
|
||||
pinus.app.rpc.chat.chatRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime);
|
||||
pinus.app.rpc.guild.guildRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime);
|
||||
pinus.app.rpc.order.orderRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime);
|
||||
pinus.app.rpc.role.roleRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime);
|
||||
pinus.app.rpc.connector.connectorRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime, maintenance.version);
|
||||
pinus.app.rpc.activity.activityRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime, maintenance.version);
|
||||
pinus.app.rpc.battle.battleRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime, maintenance.version);
|
||||
pinus.app.rpc.comBattle.comBattleRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime, maintenance.version);
|
||||
pinus.app.rpc.chat.chatRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime, maintenance.version);
|
||||
pinus.app.rpc.guild.guildRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime, maintenance.version);
|
||||
pinus.app.rpc.order.orderRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime, maintenance.version);
|
||||
pinus.app.rpc.role.roleRemote.setServerMainten.broadcast(serverIds, maintenance.startTime, maintenance.endTime, maintenance.version);
|
||||
// 数数flush
|
||||
pinus.app.rpc.activity.activityRemote.taflush.broadcast();
|
||||
pinus.app.rpc.battle.battleRemote.taflush.broadcast();
|
||||
|
||||
@@ -876,6 +876,11 @@ export default class Role extends BaseModel {
|
||||
let role: RoleType = await RoleModel.findOneAndUpdate({ roleId, closeTime: { $gte: now } }, { $set: { closeTime: 0, cancelCloseTime: now } }, { new: true }).select('roleId +closeTime').lean();
|
||||
return role;
|
||||
}
|
||||
|
||||
public static async checkHasRole(uid: number, serverId: number) {
|
||||
return await RoleModel.exists({ 'userInfo.uid': uid, lv: { $gt: 3 }, serverId: { $lt: serverId } });
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export const RoleModel = getModelForClass(Role);
|
||||
|
||||
@@ -3,7 +3,6 @@ import { index, getModelForClass, prop, DocumentType, modelOptions, ReturnModelT
|
||||
import { SERVER_STATUS } from '../consts';
|
||||
import { CreateServerParam } from '../domain/backEndField/params';
|
||||
import { RegionType } from './Region';
|
||||
import { nowSeconds } from '../pubUtils/timeUtil';
|
||||
import { getDicServerName } from '../pubUtils/data';
|
||||
import { genCode } from '../pubUtils/util';
|
||||
|
||||
@@ -24,6 +23,9 @@ export class Maintenance {
|
||||
@prop({ required: true })
|
||||
hasNotify: boolean; // 是否有维护通知
|
||||
|
||||
@prop({ required: true })
|
||||
version: string; // 可以进入的版本
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -70,16 +72,8 @@ export default class Serverlist extends BaseModel {
|
||||
@prop({ required: true })
|
||||
generateCode: string; // 生成编号
|
||||
|
||||
public get status() {
|
||||
let now = nowSeconds();
|
||||
if (now < this.openTime) {
|
||||
return SERVER_STATUS.WILL_OPEN;
|
||||
} else if (this.maintenance && this.maintenance.isOpen && this.maintenance.startTime < now && this.maintenance.endTime > now) {
|
||||
return SERVER_STATUS.MAINTENANCE;
|
||||
} else {
|
||||
return this.serverStatus; // 未开服
|
||||
}
|
||||
}
|
||||
@prop({ required: true })
|
||||
latestServerUniqId: number; // 最新服
|
||||
|
||||
@prop({ required: true })
|
||||
openTime: number;
|
||||
@@ -102,7 +96,7 @@ export default class Serverlist extends BaseModel {
|
||||
public static async getAllServerList() {
|
||||
let result: ServerlistType[] = [], id = 0;
|
||||
for(let i = 0; i < 1000; i++) { // 防无限循环锁死
|
||||
let servers: ServerlistType[] = await ServerlistModel.find({ id: { $gt: id }}).sort({ id: 1 }).lean({ getters: true, virtuals: true });
|
||||
let servers: ServerlistType[] = await ServerlistModel.find({ id: { $gt: id }}).sort({ id: 1 }).lean({ getters: true });
|
||||
if(servers.length == 0) break;
|
||||
id = servers[servers.length -1].id;
|
||||
result.push(...servers);
|
||||
@@ -111,17 +105,17 @@ export default class Serverlist extends BaseModel {
|
||||
}
|
||||
|
||||
public static async findByServerId(serverId: number) {
|
||||
let server: ServerlistType = await ServerlistModel.findOne({ id: serverId }).lean({ getters: true, virtuals: true });
|
||||
let server: ServerlistType = await ServerlistModel.findOne({ id: serverId }).lean({ getters: true });
|
||||
return server;
|
||||
}
|
||||
|
||||
public static async findByServerIds(serverIds: number[], select?: string) {
|
||||
let servers: ServerlistType[] = await ServerlistModel.find({ id: { $in: serverIds } }).select(select).lean({ getters: true, virtuals: true });
|
||||
let servers: ServerlistType[] = await ServerlistModel.find({ id: { $in: serverIds } }).select(select).lean({ getters: true });
|
||||
return servers;
|
||||
}
|
||||
|
||||
public static async updateByServerId(serverId: number, update: ServerlistUpdate) {
|
||||
let server: ServerlistType = await ServerlistModel.findOneAndUpdate({ id: serverId }, { $set: update }, {new: true}).lean({ getters: true, virtuals: true });
|
||||
let server: ServerlistType = await ServerlistModel.findOneAndUpdate({ id: serverId }, { $set: update }, {new: true}).lean({ getters: true });
|
||||
return server;
|
||||
}
|
||||
|
||||
@@ -148,10 +142,11 @@ export default class Serverlist extends BaseModel {
|
||||
openTime, stopRegisterTime,
|
||||
createdBy: uid, updatedBy: uid, generateCode
|
||||
});
|
||||
let server: ServerlistType = await ServerlistModel.findOneAndUpdate({ id }, { $setOnInsert: update }, { new: true, upsert: true }).lean({ getters: true, virtuals: true });
|
||||
let server: ServerlistType = await ServerlistModel.findOneAndUpdate({ id }, { $setOnInsert: update }, { new: true, upsert: true }).lean({ getters: true });
|
||||
if(server.generateCode == generateCode) {
|
||||
// 旧服修改状态
|
||||
await ServerlistModel.updateMany({ env, serverStatus: SERVER_STATUS.NEW, id: { $lt: id } }, { $set: { serverStatus: SERVER_STATUS.HOT } })
|
||||
await ServerlistModel.updateMany({ env, serverStatus: SERVER_STATUS.NEW, id: { $lt: id } }, { $set: { serverStatus: SERVER_STATUS.HOT } })
|
||||
await ServerlistModel.updateMany({ env }, { latestServerUniqId: server.id });
|
||||
return server;
|
||||
}
|
||||
return null;
|
||||
@@ -159,10 +154,10 @@ export default class Serverlist extends BaseModel {
|
||||
|
||||
public static async findByEnv(env?: string, isReview = false) {
|
||||
if(isReview) {
|
||||
let server: ServerlistType[] = await ServerlistModel.find({ env, serverStatus: { $gt: 0 }, isReview }).sort({ id: -1 }).lean({ getters: true, virtuals: true });
|
||||
let server: ServerlistType[] = await ServerlistModel.find({ env, serverStatus: { $gt: 0 }, isReview }).sort({ id: -1 }).lean({ getters: true });
|
||||
return server;
|
||||
} else {
|
||||
let server: ServerlistType[] = await ServerlistModel.find({ env, serverStatus: { $gt: 0 } }).sort({ id: -1 }).lean({ getters: true, virtuals: true });
|
||||
let server: ServerlistType[] = await ServerlistModel.find({ env, serverStatus: { $gt: 0 } }).sort({ id: -1 }).lean({ getters: true });
|
||||
return server;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,12 +12,12 @@ export class ServerParam {
|
||||
status: number; // 状态
|
||||
openTime: number; // 开服时间
|
||||
|
||||
constructor(server: ServerlistType) {
|
||||
constructor(server: ServerlistType, status: number) {
|
||||
this.id = server.id;
|
||||
this.serverId = server.serverId;
|
||||
this.serverStr = `${server.prefix}${server.serverId}`;
|
||||
this.name = server.name;
|
||||
this.status = server.status;
|
||||
this.status = status;
|
||||
this.openTime = server.openTime;
|
||||
}
|
||||
}
|
||||
@@ -35,8 +35,8 @@ export class GroupParam {
|
||||
this.servers = new Array<ServerParam>();
|
||||
}
|
||||
|
||||
public pushServer(server: ServerlistType) {
|
||||
let srv = new ServerParam(server);
|
||||
public pushServer(server: ServerlistType, status: number) {
|
||||
let srv = new ServerParam(server, status);
|
||||
this.servers.push(srv);
|
||||
this.servers.sort((a, b) => b.serverId - a.serverId);
|
||||
let min = this.servers[this.servers.length - 1];
|
||||
@@ -59,8 +59,8 @@ export class ServerParamWithRole extends ServerParam {
|
||||
isClose: boolean; // 是否已经注销
|
||||
closeTime: number; // 注销生效时间
|
||||
|
||||
constructor(role: RoleType, server: ServerlistType) {
|
||||
super(server);
|
||||
constructor(role: RoleType, server: ServerlistType, status: number) {
|
||||
super(server, status);
|
||||
this.groupId = server.groupId;
|
||||
this.groupName = server.groupName;
|
||||
|
||||
|
||||
@@ -861,4 +861,24 @@ export function getArrayOfNumber(len: number) {
|
||||
let arr: number[] = [];
|
||||
for(let i = 1; i <= len; i++) arr.push(i);
|
||||
return arr;
|
||||
}
|
||||
}
|
||||
|
||||
// 比较以 . 分隔的版本号。返回 0 则版本号相等,返回正数则 versionA 大,返回负数则 versionB 大
|
||||
export function compareVersion(versionA: string, versionB: string) {
|
||||
var vA = versionA.split('.');
|
||||
var vB = versionB.split('.');
|
||||
for (var i = 0; i < vA.length; ++i) {
|
||||
var a = parseInt(vA[i]);
|
||||
var b = parseInt(vB[i] || '0');
|
||||
if (a === b) {
|
||||
|
||||
} else {
|
||||
return a - b;
|
||||
}
|
||||
}
|
||||
if (vB.length > vA.length) {
|
||||
return -1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
@@ -87,7 +87,7 @@ export default class GameController extends Controller {
|
||||
try {
|
||||
const { ctx } = this;
|
||||
let { uid } = ctx;
|
||||
const { pid, gid } = ctx.request.body;
|
||||
const { pid, gid, version } = ctx.request.body;
|
||||
let serverList = new Array<GroupParam>();
|
||||
let loginServerList = new Array<ServerParamWithRole>();
|
||||
|
||||
@@ -104,6 +104,7 @@ export default class GameController extends Controller {
|
||||
// let env = isReview? curRegion.reviewEnv: ctx.app.config.realEnv;
|
||||
|
||||
let allServers = await ServerlistModel.findByEnv(ctx.app.config.realEnv, false);
|
||||
let hasRole = await RoleModel.checkHasRole(uid, curRegion.latestServerUniqId);
|
||||
|
||||
if(pid && gid) {
|
||||
const pkg = await PackageModel.getPackageByGidPid(gid, pid);
|
||||
@@ -114,16 +115,17 @@ export default class GameController extends Controller {
|
||||
|
||||
let roles = await RoleModel.findAllByUid(uid, true, true);
|
||||
for (let server of allServers) {
|
||||
let status = ctx.service.utils.getServerStatus(server, version, hasRole)
|
||||
let curGroup = serverList.find(cur => cur.groupId == server.groupId);
|
||||
if (!curGroup) {
|
||||
curGroup = new GroupParam(server);
|
||||
serverList.push(curGroup);
|
||||
}
|
||||
curGroup.pushServer(server);
|
||||
curGroup.pushServer(server, status);
|
||||
|
||||
let role = roles.find(role => role.serverId == server.id);
|
||||
if (!!role) {
|
||||
let curLoginInfo = new ServerParamWithRole(role, server);
|
||||
let curLoginInfo = new ServerParamWithRole(role, server, status);
|
||||
loginServerList.push(curLoginInfo);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,10 +2,11 @@ import { STATUS } from '@consts';
|
||||
import { ServerlistModel } from '@db/Serverlist';
|
||||
import { nowSeconds } from 'app/pubUtils/timeUtil';
|
||||
import { checkWhiteList } from 'app/pubUtils/sysUtil';
|
||||
import { RoleModel } from '@db/Role';
|
||||
|
||||
module.exports = () => {
|
||||
return async function checkMainten(ctx, next) {
|
||||
const { serverId } = ctx.request.body;
|
||||
const { serverId, version } = ctx.request.body;
|
||||
if (serverId) {
|
||||
let server = await ServerlistModel.findByServerId(serverId);
|
||||
if (server && server.maintenance && server.maintenance.isOpen && server.maintenance.startTime < nowSeconds() && server.maintenance.endTime > nowSeconds()) {
|
||||
@@ -13,8 +14,19 @@ module.exports = () => {
|
||||
if (isWhiteList) {
|
||||
return await next();
|
||||
} else {
|
||||
ctx.body = ctx.service.utils.resResult(STATUS.SERVER_MAINTENANCE);
|
||||
return;
|
||||
const versionFlag = ctx.service.utils.compareVersion(version, server.maintenance.version||'0.0.0');
|
||||
if(versionFlag >= 0) { // 新版本号
|
||||
let hasRole = await RoleModel.checkHasRole(ctx.uid, server.latestServerUniqId); // 是否是老玩家
|
||||
if(!hasRole) {
|
||||
return await next();
|
||||
} else {
|
||||
ctx.body = ctx.service.utils.resResult(STATUS.SERVER_MAINTENANCE);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
ctx.body = ctx.service.utils.resResult(STATUS.SERVER_MAINTENANCE);
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else if(server && server.openTime > nowSeconds()) {
|
||||
let isWhiteList = await checkWhiteList(ctx.app.config.realEnv, ctx.clientIp, ctx.uid);
|
||||
|
||||
@@ -348,7 +348,7 @@ export default class Sdk extends Service {
|
||||
let regions = await RegionModel.getAllRegion();
|
||||
let data = servers.map(server => {
|
||||
let statue = 0;
|
||||
switch(server.status) {
|
||||
switch(server.serverStatus) {
|
||||
case SERVER_STATUS.MAINTENANCE:
|
||||
statue = 0; break;
|
||||
case SERVER_STATUS.WILL_OPEN:
|
||||
|
||||
@@ -2,8 +2,10 @@ import { Service } from 'egg';
|
||||
import { resResult as pubResult } from '../pubUtils/util';
|
||||
import { gameData } from 'app/pubUtils/data';
|
||||
import { RedisClient } from 'redis';
|
||||
import { REDIS_KEY } from '@consts';
|
||||
import { REDIS_KEY, SERVER_STATUS } from '@consts';
|
||||
import { getRedisSubChannel } from 'app/pubUtils/sdkUtil';
|
||||
import { ServerlistType } from '@db/Serverlist';
|
||||
import { nowSeconds } from 'app/pubUtils/timeUtil';
|
||||
const csprng = require('csprng');
|
||||
/**
|
||||
* Utils Service
|
||||
@@ -133,4 +135,24 @@ export default class Utils extends Service {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
public getServerStatus(server: ServerlistType, version: string, hasRole: boolean) {
|
||||
let now = nowSeconds();
|
||||
if (now < server.openTime) {
|
||||
return SERVER_STATUS.WILL_OPEN;
|
||||
} else if (server.maintenance && server.maintenance.isOpen && server.maintenance.startTime < now && server.maintenance.endTime > now) {
|
||||
const versionFlag = this.ctx.service.utils.compareVersion(version, server.maintenance.version||'0.0.0');
|
||||
if(versionFlag >= 0) { // 新版本号
|
||||
if(!hasRole && server.id == server.latestServerUniqId) { // 新玩家
|
||||
return server.serverStatus;
|
||||
} else {
|
||||
return SERVER_STATUS.MAINTENANCE;
|
||||
}
|
||||
} else {
|
||||
return SERVER_STATUS.MAINTENANCE;
|
||||
}
|
||||
} else {
|
||||
return server.serverStatus; // 未开服
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user