名将擂台:获取对手

This commit is contained in:
luying
2022-07-15 15:31:08 +08:00
parent 7394f14e9d
commit f56dbc29de
15 changed files with 1881 additions and 70 deletions

View File

@@ -6,6 +6,8 @@ import { CounterModel } from './Counter';
import { COUNTER, LADDER_STATUS } from '../consts';
import { EXTERIOR, PVP } from '../pubUtils/dicParam';
import { LadderDefense, LadderOppPlayerInfo } from '../domain/battleField/ladder';
import { genCode } from '../pubUtils/util';
import { nowSeconds } from '../pubUtils/timeUtil';
@index({ battleCode: 1 })
@@ -21,17 +23,19 @@ export default class LadderMatchRec extends BaseModel {
@prop({ required: true })
status: LADDER_STATUS; // 1-出兵中 2-挑战中 3-挑战完毕
@prop({ required: true })
timeout: boolean; // 是否超时
@prop({ required: true })
checkTime: number; // 开始出兵的时间10位时间戳
@prop({ required: true })
battleTime: number; // 开始挑战的时间10位时间
@prop({ required: true })
endTime: number; // 结束时间
@prop({ required: true, type: LadderOppPlayerInfo, default: {}, _id: false })
attackInfo: () => LadderOppPlayerInfo; // 攻方信息
@prop({ required: true, type: LadderOppPlayerInfo, default: {}, _id: false })
defenseInfo: () => LadderOppPlayerInfo; // 守方信息
@prop({ required: true, type: LadderDefense, default: {}, _id: false })
defense: () => LadderDefense; // 守方信息
@prop({ required: true, type: () => LadderOppPlayerInfo, default: {}, _id: false })
attackInfo: LadderOppPlayerInfo; // 攻方信息
@prop({ required: true, type: () => LadderOppPlayerInfo, default: {}, _id: false })
defenseInfo: LadderOppPlayerInfo; // 守方信息
@prop({ required: true, type: () => LadderDefense, default: {}, _id: false })
defense: LadderDefense; // 守方信息
public static async findByRoleId(roleId: string, getters = false) {
const result: LadderMatchRecType = await LadderMatchRecModel.findOne({ roleId1: roleId }).lean({ getters});
@@ -42,6 +46,24 @@ export default class LadderMatchRec extends BaseModel {
const result: LadderMatchRecType = await LadderMatchRecModel.findOne({ roleId1: roleId, status: { $in: [ LADDER_STATUS.BATTLE, LADDER_STATUS.CHECK ] } }).lean({ getters});
return result;
}
public static async createRec(serverId: number, roleId1: string, roleId2: string, defense: LadderDefense, attackInfo: LadderOppPlayerInfo, defenseInfo: LadderOppPlayerInfo) {
const battleCode = genCode(10);
const result: LadderMatchRecType = await LadderMatchRecModel.findOneAndUpdate({ battleCode }, {
$set: { roleId1, roleId2, serverId, defense, status: LADDER_STATUS.CHECK, checkTime: nowSeconds(), attackInfo, defenseInfo }
}, { new: true, upsert: true }).lean();
return result;
}
public static async timeout(battleCode: string) {
const result: LadderMatchRecType = await LadderMatchRecModel.findOneAndUpdate({ battleCode }, { $set: { status: LADDER_STATUS.COMPLETE, timeout: true } }).lean();
return result;
}
public static async giveup(battleCode: string) {
const result: LadderMatchRecType = await LadderMatchRecModel.findOneAndUpdate({ battleCode }, { $set: { status: LADDER_STATUS.NO } }).lean();
return result;
}
}
export const LadderMatchRecModel = getModelForClass(LadderMatchRec);