任务:任务去除funcs的判断,直接达成

This commit is contained in:
luying
2021-09-10 16:53:35 +08:00
parent 28f9c65873
commit faf4d25f60
76 changed files with 471 additions and 610 deletions

View File

@@ -31,7 +31,7 @@ export class ActivityMonopolyHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid: string = session.get('sid');
const funcs: number[] = session.get('funcs');
let playerData = await getPlayerMonopolyData(activityId, serverId, roleId)
@@ -52,7 +52,7 @@ export class ActivityMonopolyHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid: string = session.get('sid');
const funcs: number[] = session.get('funcs');
const roleName = session.get('roleName');
let moveStep = 0;
@@ -81,7 +81,7 @@ export class ActivityMonopolyHandler {
if (landData.rewards.length > landData.stopCount) {
let reward = landData.rewards[landData.level - 1];
let rewardArray = stringToRewardParam(reward)
landReward = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray);
landReward = await addReward(roleId, roleName, sid, serverId, rewardArray);
}
//土地升级
@@ -97,7 +97,7 @@ export class ActivityMonopolyHandler {
if (records.length < landData.takeOutMax) {
let resource = landData.record[0].resource;
let rewardArray = stringToRewardParam(resource)
bankReward = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray);
bankReward = await addReward(roleId, roleName, sid, serverId, rewardArray);
let recordResult = await ActivityMonopolyLandModel.addRecord(serverId, activityId, roleId, newPosition, BANK_TYPE.OUT, resource);
landData.record = recordResult.record;
}
@@ -109,7 +109,7 @@ export class ActivityMonopolyHandler {
if (records.length < landData.takeOutMax) {
let resource = landData.record[0].resource;
let rewardArray = stringToRewardParam(resource)
bankReward = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray);
bankReward = await addReward(roleId, roleName, sid, serverId, rewardArray);
let recordResult = await ActivityMonopolyLandModel.addRecord(serverId, activityId, roleId, newPosition, BANK_TYPE.OUT, resource);
landData.record = recordResult.record;
}
@@ -131,7 +131,7 @@ export class ActivityMonopolyHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid: string = session.get('sid');
const funcs: number[] = session.get('funcs');
if (addCount > 0) {
let playerData = await getPlayerMonopolyData(activityId, serverId, roleId)
@@ -209,7 +209,7 @@ export class ActivityMonopolyHandler {
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let playerMonopolyData: ActivityMonopolyModelType = await ActivityMonopolyModel.findData(serverId, monopolyActivityId, roleId);
let playerData = await getPlayerMonopolyData(monopolyActivityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
@@ -243,7 +243,7 @@ export class ActivityMonopolyHandler {
if (!consumeResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
let rewardArray = stringToRewardParam(item.reward)
let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray);
let result = await addReward(roleId, roleName, sid, serverId, rewardArray);
await ActivityRefreshShopModel.addRecord(shopActivityId, roleId, roundIndex, pageIndex, id);