军团活动:蛮夷首页添加血量

This commit is contained in:
luying
2021-03-25 10:40:50 +08:00
parent 0334cb30c6
commit fca0a80eda
5 changed files with 34 additions and 16 deletions

View File

@@ -35,6 +35,7 @@ export class GateActivityHandler {
const roleName = session.get('roleName');
const serverId = session.get('serverId');
const guildCode = session.get('guildCode');
if(!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
let statusResult = getGuildActivityStatus(this.aid);
if(!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
@@ -48,9 +49,12 @@ export class GateActivityHandler {
let ranks = await getGateActivityRank(guildCode, serverId, roleId, roleName);
let obj = getGateActivityObj();
let gateHp = obj.getGateHpAndInc(guildCode);
return resResult(STATUS.SUCCESS, {
...statusResult,
challengeCnt: GUILDACTIVITY.GATEACTIVITY_CHALLENGE_TIMES - challengeCnt,
gateHp,
...ranks
});
}
@@ -297,7 +301,7 @@ export class GateActivityHandler {
async debugStartActivity(msg: { aid: number }, session: BackendSession) {
let { aid } = msg;
let dic = gameData.guildActivity.get(aid);
let result = await guildActivityStart(dic);
let result = await pinus.app.rpc.systimer.systimerRemote.guildActivityStart.toServer('systimer-server-1', dic);
if(!result) {
return resResult(STATUS.GUILD_ACTIVITY_IS_OPEN)
}
@@ -320,9 +324,9 @@ export class GateActivityHandler {
async debugEndActivity(msg: { aid: number }, session: BackendSession) {
let { aid } = msg;
if(aid == GUILD_ACTIVITY_TYPE.GATE_ACTIVITY) {
await gateActivityEnd();
await pinus.app.rpc.systimer.systimerRemote.gateActivityEnd.toServer('systimer-server-1');
} else if (aid == GUILD_ACTIVITY_TYPE.CITY_ACTIVITY) {
await cityActivityEnd();
await pinus.app.rpc.systimer.systimerRemote.cityActivityEnd.toServer('systimer-server-1');
}
return resResult(STATUS.SUCCESS);
}

View File

@@ -1,6 +1,7 @@
import { Application, ChannelService } from 'pinus';
import { resetPvpSeasonTime, setPvpDefResult } from '../../../services/timeTaskService';
import { resetPvpSeasonTime, setPvpDefResult, guildActivityStart, gateActivityEnd, cityActivityEnd } from '../../../services/timeTaskService';
import PvpDefenseType from '../../../db/PvpDefense';
import { DicGuildActivity } from '../../../pubUtils/dictionary/DicGuildActivity';
export default function (app: Application) {
return new SystimerRemote(app);
}
@@ -20,4 +21,16 @@ export class SystimerRemote {
public async setPvpDefResult(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime:number) {
return await setPvpDefResult(pvpDefense, seasonNum, seasonEndTime);
}
public async guildActivityStart(dicGuildActivity: DicGuildActivity) {
return await guildActivityStart(dicGuildActivity);
}
public async gateActivityEnd() {
return await gateActivityEnd();
}
public async cityActivityEnd() {
return await cityActivityEnd();
}
}

View File

@@ -342,9 +342,9 @@ export async function reportOneOnline(roleId: string, userCode: string, sid: str
async function guildActivitySchedule() {
/***********guildActivitySchedule***********/
scheduleJob('guildActivityStart', '0 0 20 * * ?', guildActivityStartSchedule);
let dicGuildActivity = getTodayGuildActivity();
scheduleJob('guildActivityStart', `0 0 ${dicGuildActivity.startTime} * * ?`, guildActivityStartSchedule);
let statusResult = getGuildActivityByDic(dicGuildActivity);
if(!statusResult) return;

View File

@@ -57,7 +57,8 @@ export function guild(session: Session, msg: any, app: Application, cb: (err: Er
for (let arg of msg.args) {
if (!arg.route) continue;
if (['guild.gateActivityHandler.checkBattle', // 军团活动蛮夷入侵路由,按军团路由
if (['guild.gateActivityHandler.getGateActivity',
'guild.gateActivityHandler.checkBattle', // 军团活动蛮夷入侵路由,按军团路由
'guild.gateActivityHandler.action',
'guild.gateActivityHandler.hitGate',
'guild.gateActivityHandler.battleEnd',

View File

@@ -370,13 +370,13 @@
{
"warId": 7001,
"actorName": "狼",
"actorId": 1004,
"actorId": 1014,
"dataId": 2010,
"relation": 2,
"outIndex": 9,
"dirction": 1,
"x": 10,
"y": 2,
"x": 9,
"y": 3,
"var": 1510,
"lv": 30,
"hide": 1,
@@ -393,13 +393,13 @@
{
"warId": 7001,
"actorName": "怒狼王",
"actorId": 1004,
"actorId": 1035,
"dataId": 2011,
"relation": 2,
"outIndex": 10,
"dirction": 1,
"x": 11,
"y": 2,
"x": 13,
"y": 3,
"var": 1511,
"lv": 30,
"hide": 1,
@@ -409,19 +409,19 @@
"seid": 0,
"star": 0,
"spine": 0,
"bossStage": 0,
"bossStage": 1,
"enemyType": 4,
"dest_oppo": 1001
},
{
"warId": 7001,
"actorName": "狼",
"actorId": 1004,
"actorId": 1014,
"dataId": 2012,
"relation": 2,
"outIndex": 11,
"dirction": 1,
"x": 12,
"x": 11,
"y": 2,
"var": 1512,
"lv": 30,