feat(幸运转盘优化): 新增

This commit is contained in:
zhangxk
2023-10-18 19:03:12 +08:00
committed by luying
parent c70495cf59
commit fe55bf8da9
8 changed files with 489 additions and 0 deletions

View File

@@ -0,0 +1,98 @@
import { Application, BackendSession, HandlerService, } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { ITEM_CHANGE_REASON, STATUS } from '../../../consts';
import { getPlayerLuckyDataShow, getPlayerLuckyData } from '../../../services/activity/luckyService';
import { addItems, handleCost } from '../../../services/role/rewardService';
import { pick } from 'underscore';
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { ActivityLuckyModel } from '../../../db/ActivityLuckyRec';
export default function (app: Application) {
new HandlerService(app, {});
return new LuckyTurntableNewHandler(app);
}
export class LuckyTurntableNewHandler {
constructor(private app: Application) {
}
/************************幸运转盘****************************/
/**
* @description 幸运转盘活动
* @param {{ activityId: number, }} msg
* @param {BackendSession} session
* @memberof LuckyHandler
*/
async getTurntableData(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerLuckyDataShow(activityId, serverId, roleId);
if (!playerData) {
return resResult(STATUS.ACTIVITY_MISSING);
}
return resResult(STATUS.SUCCESS, { playerData });
}
/**
* @description 转转盘
* @param {{ activityId: number, }} msg
* @param {BackendSession} session
* @memberof LuckyHandler
*/
async pull(msg: { activityId: number, count: number }, session: BackendSession) {
const { activityId, count } = msg;
const roleId = session.get('roleId');
const roleName = session.get('roleName');
const sid = session.get('sid');
const serverId = session.get('serverId');
let playerData = await getPlayerLuckyData(activityId, serverId, roleId);
if (!playerData) {
return resResult(STATUS.ACTIVITY_MISSING);
}
let cost = playerData.getCost(count);
let costResult = await handleCost(roleId, sid, cost, ITEM_CHANGE_REASON.ACT_TURNTABLE_PULL);
if (!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
let { result, records, goodResult, pool, floorCount } = playerData.pull(roleName, count);
await ActivityLuckyModel.updateData(serverId, activityId, roleId, playerData.roundIndex, { ...pick(playerData, ['todayCount', 'count', 'records', 'greatRewardCount']), refTodayCount: new Date() });
await addItems(roleId, roleName, sid, goodResult, ITEM_CHANGE_REASON.ACT_TURNTABLE_PULL);
return resResult(STATUS.SUCCESS, { result, records, todayCount: playerData.todayCount, count: playerData.count, pool, floorCount });
}
/**
* @description 领宝箱
* @param {{ activityId: number, boxCount: number }} msg
* @param {BackendSession} session
* @memberof LuckyHandler
*/
async receiveBox(msg: { activityId: number, boxCount: number }, session: BackendSession) {
const { activityId, boxCount } = msg;
const roleId = session.get('roleId');
const roleName = session.get('roleName');
const sid = session.get('sid');
const serverId = session.get('serverId');
let playerData = await getPlayerLuckyData(activityId, serverId, roleId);
if (!playerData) {
return resResult(STATUS.ACTIVITY_MISSING);
}
let canReceive = playerData.canReceive(boxCount);
if (!canReceive) return resResult(STATUS.BOX_CAN_NOT_RECEIVE);
let box = playerData.findBox(boxCount);
let rewardArray = stringToRewardParam(box.rewards)
let result = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.ACT_TURNTABLE_RECEIVE_BOX);
await ActivityLuckyModel.receiveBox(serverId, activityId, roleId, playerData.roundIndex, boxCount);
return resResult(STATUS.SUCCESS, { ...result, box: { ...box, isReceived: true } });
}
}

View File

@@ -54,6 +54,7 @@ import { getPlayerMidAutumnDataShow } from './midAutumnService';
import { getPlayerAuthorGachaDataShow } from './authorGachaService';
import { getPlayerChongYangDataShow } from './chongyangService';
import { getPlayerNovemberDataShow } from './novemberServices';
import { getPlayerLuckyDataShow } from './luckyService';
/**
* 获取活动数据
@@ -314,6 +315,11 @@ export async function getActivity(serverId: number, roleId: string, uid: number,
activityData = await getPlayerNovemberDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.LUCKY://幸运转盘新
{
activityData = await getPlayerLuckyDataShow(activityId, serverId, roleId);
break;
}
default: {
console.log('未知活动类型.........', activityType)
break;

View File

@@ -0,0 +1,35 @@
import { ActivityLuckyModel } from "../../db/ActivityLuckyRec";
import { LuckyData } from "../../domain/activityField/luckyField";
import { shouldRefresh } from "../../pubUtils/util";
import { getRoleCreateTime, getServerCreateTime } from "../redisService";
import { getActivityById } from "./activityService";
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerLuckyData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new LuckyData(activityData, createTime, serverTime);
let playerRecord = await ActivityLuckyModel.findByActivityId(serverId, activityId, roleId, playerData.roundIndex);
if(playerRecord && shouldRefresh(playerRecord.refTodayCount, new Date())) {
playerRecord = await ActivityLuckyModel.refreshTodayCount(serverId, activityId, roleId, playerData.roundIndex);
}
playerData.setPlayerRecords(playerRecord);
return playerData;
}
export async function getPlayerLuckyDataShow(activityId: number, serverId: number, roleId: string) {
let playerData = await getPlayerLuckyData(activityId, serverId, roleId);
if(playerData && playerData.canShow && playerData.canShow()) {
return playerData.getShowResult();
}
return null
}

View File

@@ -101,6 +101,7 @@ export function checkRouteParam(route: string, msg: any) {
case 'activity.guildPayHandler.getGuildPayData':
case 'activity.limitPackageHandler.getNewPlayerLimitPackageActivity':
case 'activity.luckyTurntableHandler.getTurntableData':
case 'activity.luckyHandler.getTurntableData':
case 'activity.monthlyTicketHandler.getMonthlyTicketActivity':
case 'activity.newHeroGachaHandler.getNewHeroGachaActivity':
case 'activity.newHeroGiftsHandler.getNewHeroGiftsActivity':
@@ -283,6 +284,16 @@ export function checkRouteParam(route: string, msg: any) {
if (!checkNaturalNumbers(msg.activityId, msg.boxCount)) return false;
break;
}
case 'activity.luckyHandler.pull':
{
if (!checkNaturalNumbers(msg.activityId, msg.count)) return false;
break;
}
case 'activity.luckyHandler.receiveBox':
{
if (!checkNaturalNumbers(msg.activityId, msg.boxCount)) return false;
break;
}
case 'activity.monthlyTicketHandler.getMonthlyTicketReward':
{
if (!checkNaturalNumbers(msg.activityId)) return false;

View File

@@ -78,6 +78,7 @@ export enum ACTIVITY_TYPE {
GROWTH_FUND_AUTHOR_VIP = 63, //列传高级密卷
CHONGYANG = 64, //重阳集会
NOVEMBER = 65, // 辜月集会
LUCKY = 66, //幸运转盘新
}
/**

View File

@@ -0,0 +1,76 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
export class TurntableRecord {
@prop({ required: true })
roleName: string;
@prop({ required: true })
gid: number;
@prop({ required: true })
count: number;
}
/**
* 幸运转盘活动
*/
@index({ roleId: 1, activityId: 1 })
export default class Activity_Lucky_Rec extends BaseModel {
@prop({ required: true })
activityId: number; // 活动id
@prop({ required: true })
serverId: number; // 区id
@prop({ required: true })
roleId: string; // 用户id
@prop({ required: true })
roundIndex: number; // 循环次数
@prop({ required: true })
count: number; // 抽卡次数
@prop({ required: true })
greatRewardCount: number; // 中头奖次数
@prop({ required: true })
todayCount: number; // 本日抽卡
@prop({ required: true })
refTodayCount: Date; // 本日抽卡刷新时间
@prop({ required: true, type: TurntableRecord, _id: false })
records: TurntableRecord[]; // 本日抽卡刷新时间
@prop({ required: true, type: Number })
box: number[]; // 宝箱已领取次数
public static async findByActivityId(serverId: number, activityId: number, roleId: string, roundIndex: number) {
let rec: ActivityLuckyModelType = await ActivityLuckyModel.findOne({ roleId, activityId, serverId, roundIndex }).lean();
return rec;
}
public static async updateData(serverId: number, activityId: number, roleId: string, roundIndex: number, update: ActivityLuckyModelTypeParam) {
let rec: ActivityLuckyModelType = await ActivityLuckyModel.findOneAndUpdate({ roleId, activityId, serverId, roundIndex }, { $set: update }, { upsert: true, new: true }).lean();
return rec;
}
public static async refreshTodayCount(serverId: number, activityId: number, roleId: string, roundIndex: number) {
let rec: ActivityLuckyModelType = await ActivityLuckyModel.findOneAndUpdate({ roleId, activityId, serverId, roundIndex }, {$set: { todayCount: 0, refTodayCount: new Date() }}).lean();
return rec;
}
public static async receiveBox(serverId: number, activityId: number, roleId: string, roundIndex: number, boxCount: number) {
let rec: ActivityLuckyModelType = await ActivityLuckyModel.findOneAndUpdate({ roleId, activityId, serverId, roundIndex }, {$addToSet: { box: boxCount }}, { new: true }).lean();
return rec;
}
}
export const ActivityLuckyModel = getModelForClass(Activity_Lucky_Rec);
export interface ActivityLuckyModelType extends Pick<DocumentType<Activity_Lucky_Rec>, keyof Activity_Lucky_Rec> { }
export type ActivityLuckyModelTypeParam = Partial<ActivityLuckyModelType>; // 将所有字段变成可选项

View File

@@ -0,0 +1,256 @@
import { pick } from 'underscore';
import { ActivityModelType } from '../../db/Activity';
import { RewardInter } from '../../pubUtils/interface';
import { getRandEelmWithWeight, parseGoodStr } from '../../pubUtils/util';
import { ActivityBase } from './activityField';
import { ActivityLuckyModelType, TurntableRecord } from '../../db/ActivityLuckyRec';
/************** 在数据库中的格式 ***********/
interface TurntablePoolInDb {
id: number; // 奖池id
gid: number; // 物品id
count: number; // 道具数量
weight: number; // 权重
numLimit: number; // 次数上限
}
interface TurntableFloorInDb { // 保底每sum次必出count个头奖头奖权重最低的一项
sum: number;
count: number;
id: number;
}
interface TurntableBoxInDb {
count: number; // 次数
rewards: string; // 奖励 type&id&count
}
interface TurntableInDb {
cost: string; // 抽1次的消耗id&count
freeCount: number; // 免费次数
pool: TurntablePoolInDb[]; // 奖池
floor: TurntableFloorInDb[]; // 保底
box: TurntableBoxInDb[];
}
/************** 给客户端返回的数据 ***********/
// 转盘数据
export class LuckyPool {
id: number; // 奖池项唯一id
gid: number; // 物品id
count: number; // 物品数量
weight: number; // 权重-最好填写整数会自动做加和如weight为1,2则他们的概率为1/3和2/3
numLimit: number; // 次数上限
getCnt: number
constructor(data: TurntablePoolInDb) {
this.id = data.id;
this.gid = data.gid;
this.count = data.count;
this.weight = data.weight;
this.numLimit = data.numLimit; // 次数上限
this.getCnt = 0; //对应numLimit已抽次数
}
public getShowResult() {
return pick(this, ['id', 'gid', 'count', 'numLimit', 'getCnt']);
}
}
export class LuckyBox {
count: number; // 次数
rewards: string; // 奖励
isReceived: boolean = false; // 是否已领取
constructor(data: TurntableBoxInDb) {
this.count = data.count;
this.rewards = data.rewards;
}
public setReceived(box: number[] = []) {
if (box.indexOf(this.count) != -1) {
this.isReceived = true;
}
}
}
// 新云转盘活动数据
export class LuckyData extends ActivityBase {
cost: string; // 抽1次的消耗
freeCount: number; // 免费次数
pool: LuckyPool[] = [];
// greateReward: LuckyPool; // 头奖weight最小的那一个
box: LuckyBox[] = [];
floor: { // 保底
sum: number;
count: number;
id: number;
}[];
todayCount: number = 0; // 今天抽了几次
count: number = 0; // 一共抽了几次
records: TurntableRecord[] = []; // 奖励记录
greatRewardCount: number = 0; // 已抽次数,用于计算保底
public getCost(count: number) {
if (this.todayCount < this.freeCount) {
count -= this.freeCount - this.todayCount;
}
let cost = parseGoodStr(this.cost);
return cost.map(cur => ({ ...cur, count: cur.count * count }));
}
private getGidMap() {
let gidMap = new Map<number, number>();
for (let { gid } of this.records) {
let num = (gidMap.get(gid) || 0) + 1;
gidMap.set(gid, num);
}
return gidMap;
}
// 奖池剔除numLimit限制
private getPoolByRecordNum() {
let gidMap = this.getGidMap();
let pool: LuckyPool[] = [];
for (let obj of this.pool) {
let { gid, numLimit } = obj;
if (numLimit != -1 || numLimit > (gidMap.get(gid) || 0)) pool.push(obj);
}
return pool;
}
// 保底
private getFloor(pool: LuckyPool[]) {
let ret: TurntableFloorInDb = { sum: 0, count: 0, id: 0 };
for (let { sum, count, id } of this.floor) {
if (this.greatRewardCount > (sum - count) && this.greatRewardCount <= sum) {
if ((ret?.sum || 0) < sum) ret = { sum, count, id };
}
}
if (ret && ret.id > 0) {
let newPool = pool.find(cur => cur.id == ret.id)
if (newPool) {
return { newPool };
}
}
return {};
}
public pull(roleName: string, count: number) {
let records: (string | number)[][] = [];
let result: number[] = [];
let goodResult: RewardInter[] = [];
for (let i = 0; i < count; i++) {
// 1.次数上限
let pool = this.getPoolByRecordNum();
// 2.保底
this.greatRewardCount++;
let { newPool } = this.getFloor(pool);
let randResult = newPool;
if (newPool) {
let floor = this.floor.find(cur => cur.id == newPool.id)
if (floor && floor.sum == this.greatRewardCount) {
this.greatRewardCount = 0;
}
let tempPool = this.pool.find(cur => cur.id == randResult.id);
if (tempPool) {
tempPool.getCnt = (tempPool.getCnt || 0) + 1;
}
}
else {
randResult = getRandEelmWithWeight(pool).dic;
if (randResult) {
let floor = this.floor.find(cur => cur.id == randResult.id);
let tempPool = this.pool.find(cur => cur.id == randResult.id);
if (tempPool) {
tempPool.getCnt = (tempPool.getCnt || 0) + 1;
}
if (floor && floor.count <= tempPool.getCnt) {
this.greatRewardCount = 0;
}
}
}
if (randResult) {
this.count++;
this.todayCount++;
let record = { roleName, gid: randResult.gid, count: randResult.count };
records.push([record.roleName, record.gid, record.count]);
this.records.push(record);
result.push(randResult.id);
goodResult.push({ id: randResult.gid, count: randResult.count });
}
}
return { result, records, goodResult, pool: this.pool.map(pool => pool.getShowResult()), floorCount: this.greatRewardCount };
}
// 宝箱是否可以领取
public canReceive(boxCount: number) {
if (this.count < boxCount) return false;
let box = this.box.find(cur => cur.count == boxCount);
if (!box) return false
if (box.isReceived) return false;
return true;
}
public findBox(boxCount: number) {
let box = this.box.find(cur => cur.count == boxCount);
return box;
}
public setPlayerRecords(playerData: ActivityLuckyModelType) {
if (!playerData) return null
let { todayCount, count, records, box, greatRewardCount } = playerData;
this.todayCount = todayCount;
this.count = count;
this.records = records;
for (let boxData of this.box) {
boxData.setReceived(box);
}
this.greatRewardCount = greatRewardCount;
let gidMap = this.getGidMap();
for (let obj of this.pool) {
obj.getCnt = (gidMap.get(obj.gid) || 0);
}
}
public initData(data: string) {
let dataObj: TurntableInDb = JSON.parse(data);
this.cost = dataObj.cost;
this.freeCount = dataObj.freeCount;
for (let pool of dataObj.pool) {
let poolObj = new LuckyPool(pool);
this.pool.push(poolObj);
// if (!this.greateReward || this.greateReward.weight > poolObj.weight) {
// this.greateReward = poolObj;
// }
}
for (let box of dataObj.box) {
this.box.push(new LuckyBox(box));
}
this.floor = dataObj.floor;
}
public getShowResult() {
return {
...this.getBaseKeys(),
cost: this.cost,
freeCount: this.freeCount,
todayCount: this.todayCount,
count: this.count,
box: this.box,
pool: this.pool.map(pool => pool.getShowResult()),
records: this.records.map(record => [record.roleName, record.gid, record.count]),
floorCount: this.greatRewardCount,
}
}
constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
super(activityData, createTime, serverTime)
this.initData(activityData.data)
}
}

View File

@@ -364,5 +364,11 @@
"activityType": 65,
"name": "MID_AUTUMN",
"string": "辜月集会活动"
},
{
"id": 66,
"activityType": 66,
"name": "LUCKY_TURNTABLE",
"string": "幸运转盘新"
}
]