活动:寻宝骑兵添加首页奖励内容
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@@ -4,6 +4,7 @@ import { ActivityModel, ActivityModelType } from '../db/Activity';
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import { ActivityTreasureHuntShopModel, ActivityTreasureHuntShopModelType } from '../db/ActivityTreasureHuntShop';
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import { ActivityTreasureHuntTaskModel, ActivityTreasureHuntTaskModelType } from '../db/ActivityTreasureHuntTask';
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import { ActivityTreasureHuntTreasureShopModel, ActivityTreasureHuntTreasureShopModelType } from '../db/ActivityTreasureHuntTreasureShop';
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import { ActivityTreasureHuntFirstPageModel, ActivityTreasureHuntFirstPageModelType } from '../db/ActivityTreasureHuntFirstPage';
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import { ServerlistModel } from '../db/Serverlist';
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import { ServerTempModel, ServerTempModelType } from '../db/ServerTemp';
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import { TreasureHuntData } from '../domain/activityField/treasureHuntField';
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@@ -44,6 +45,8 @@ export async function getPlayerTreasureHuntData(activityId: number, serverId: nu
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playerData.todayIndex = deltaDays(moment(huntBeginTime).startOf('d').toDate(), new Date) + 1;;
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playerData.roundIndex = huntRoundIndex;
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let playerTreasureFirstPageecord: ActivityTreasureHuntFirstPageModelType = await ActivityTreasureHuntFirstPageModel.findData(serverId, activityId, roleId, huntRoundIndex);
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playerData.firstPage.setPlayerFirstPageRecord(playerTreasureFirstPageecord);
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let playerShopRecord: ActivityTreasureHuntShopModelType = await ActivityTreasureHuntShopModel.findTreasureData(activityId, roleId, huntRoundIndex, playerData.todayIndex);
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playerData.shop.setPlayerShopRecords(playerShopRecord);
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let playerTaskRecord: ActivityTreasureHuntTaskModelType[] = await ActivityTreasureHuntTaskModel.findDataByRoundIndex(serverId, activityId, roleId, huntRoundIndex);
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@@ -54,6 +57,20 @@ export async function getPlayerTreasureHuntData(activityId: number, serverId: nu
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return playerData;
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}
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export async function getPlayerTreasureHuntFirstPageData(activityId: number, serverId: number, roleId: string, huntRoundIndex: number, huntBeginTime: Date, huntEndTime: Date) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
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let playerData = new TreasureHuntData(activityData);
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playerData.beginTime = moment(huntBeginTime).valueOf();
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playerData.endTime = moment(huntEndTime).valueOf();
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playerData.todayIndex = deltaDays(moment(huntBeginTime).startOf('d').toDate(), new Date) + 1;;
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playerData.roundIndex = huntRoundIndex;
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let playerTreasureFirstPageecord: ActivityTreasureHuntFirstPageModelType = await ActivityTreasureHuntFirstPageModel.findData(serverId, activityId, roleId, huntRoundIndex);
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playerData.firstPage.setPlayerFirstPageRecord(playerTreasureFirstPageecord);
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return playerData;
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}
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export async function getPlayerTreasureHuntShopData(activityId: number, serverId: number, roleId: string, huntRoundIndex: number, huntBeginTime: Date, huntEndTime: Date) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
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