Files
ZYZ/game-server/app/services/activity/rechargeMoneyService.ts
2021-09-13 09:51:57 +08:00

73 lines
2.7 KiB
TypeScript

import { ACTIVITY_TYPE } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityRechargeMoneyModel, ActivityRechargeMoneyModelType } from '../../db/ActivityRechargeMoney';
import { RechargeMoneyData } from '../../domain/activityField/rechargeMoneyField';
import moment = require('moment');
import { ServerlistModel } from '../../db/Serverlist';
import { RoleModel } from '../../db/Role';
import { getActivityById } from './activityService';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} type 活动类型 ACTIVITY_TYPE
* @param {string} roleId 角色Id
*
*/
export async function rechargeMoneyActivity(serverId: number, roleId: string) {
let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.RECHARGE_MONEY, new Date())
let activityData = activityArray[0];
let playerRecord: ActivityRechargeMoneyModelType[] = await ActivityRechargeMoneyModel.findData(serverId, roleId);
let { createTime } = await RoleModel.findByRoleId(roleId);
let playerData = new RechargeMoneyData(activityData, createTime);
playerData.setPlayerRecords(playerRecord);
delete playerData.recordArray;
return playerData;
// let playerDataArray = [];
// for (let activityData of activityArray) {
// let playerData = await getPlayerRechargeMoneyData(activityData.activityId, serverId, roleId);
// playerDataArray.push(playerData)
// }
// return playerDataArray
}
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerRechargeMoneyData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let playerRecord: ActivityRechargeMoneyModelType[] = await ActivityRechargeMoneyModel.findData(serverId, roleId);
let { createTime } = await RoleModel.findByRoleId(roleId);
let playerData = new RechargeMoneyData(activityData, createTime);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 统计充值金额
*
* @param {number} serverId 区Id
* @param {string} roleId 角色Id
* @param {string} RMB 金额
*
*/
export async function addRechargeMoney(roleId: string, serverId: number, RMB: number) {
let beginTime = moment(new Date()).startOf('d').toDate();
let endTime = moment(new Date()).endOf('d').toDate();
await ActivityRechargeMoneyModel.addRMB(serverId, roleId, RMB, beginTime, endTime);
}