Files
ZYZ/game-server/app/services/activity/weeklyFundService.ts

93 lines
3.4 KiB
TypeScript

import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, STATUS } from "../../consts";
import { ActivityModelType } from "../../db/Activity";
import { ActivityWeeklyFundModel } from "../../db/ActivityWeeklyFund";
import { WeeklyFundData } from "../../domain/activityField/weeklyFundField";
import { getRoleCreateTime, getServerCreateTime } from "../redisService";
import { getActivityById } from "./activityService";
import { stringToRewardParam, addReward } from "./giftPackageService";
/**
* 周基金玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getWeeklyFundData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new WeeklyFundData(activityData, createTime, serverTime);
let playerRecord = await ActivityWeeklyFundModel.findData(serverId, activityId, roleId);
playerData.setPlayerRecord(playerRecord);
return playerData;
}
/**
* 周基金 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getWeeklyFundDataShow(activityId: number, serverId: number, roleId: string) {
let playerData = await getWeeklyFundData(activityId, serverId, roleId);
console.log('##### weeklyFund', playerData)
if(playerData && playerData.canShow && playerData.canShow()) {
return playerData.getShowResult();
}
return null
}
/**
* 周基金 是否可以购买
* @param roleId 玩家id
* @param serverId 服
* @param activityData 活动数据
* @returns
*/
export async function checkWeeklyFund(roleId: string, serverId: number, activityData: ActivityModelType) {
if(!activityData || activityData.type !== ACTIVITY_TYPE.WEEKLY_FUND) return false;
let playerRecord = await ActivityWeeklyFundModel.findData(serverId, activityData.activityId, roleId);
return !playerRecord;
}
/**
* 周基金购买
* @param roleId 玩家id
* @param roleName 玩家名
* @param sid
* @param serverId 服
* @param activityId 活动
* @param productID 商品id
* @returns
*/
export async function makeWeeklyFund(roleId: string, roleName: string, sid: string, serverId: number, activityId: number, productID: string) {
let activityData: ActivityModelType = await getActivityById(activityId);
if (!activityData) {
return STATUS.ACTIVITY_MISSING;
}
if (activityData.type !== ACTIVITY_TYPE.WEEKLY_FUND) {
return STATUS.ACTIVITY_TYPE_ERROR;
}
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new WeeklyFundData(activityData, createTime, serverTime);
let playerRecord = await ActivityWeeklyFundModel.findData(serverId, activityData.activityId, roleId);
if(playerRecord) {
return STATUS.ORDER_CANNOT_BUY;
}
await ActivityWeeklyFundModel.buy(serverId, activityId, roleId, productID);
let rewardParamArr = stringToRewardParam(playerData.onceReward);
let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.ACT_WEEKLY_FUND_BUY);
return {
code: 0,
data: Object.assign(result, { activityId: activityId })
}
}