188 lines
8.4 KiB
TypeScript
188 lines
8.4 KiB
TypeScript
/**
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* 体力系统
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*/
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import { scheduleJob, Job } from 'node-schedule';
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import { SystemConfigModel } from '../db/SystemConfig';
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import PvpDefenseType,{ PvpDefenseModel } from '../db/PvpDefense';
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import { PVP } from '../pubUtils/dicParam';
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import { nowSeconds, getTodayZeroPoint } from '../pubUtils/timeUtil';
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import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards } from '../pubUtils/data';
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import { deepCopy, getRandomArr } from '../pubUtils/util';
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import { getLvByScore } from './pvpService';
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import { getMyRank, setRank, getRedis } from './redisService';
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import { REDIS_KEY } from '../consts';
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import { RankParam } from '../pubUtils/interface';
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import { RoleModel } from '../db/Role';
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import { MailModel, MailType } from '../db/Mail';
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import { pinus } from 'pinus';
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import { indexOf } from 'underscore';
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import { JsxEmit } from 'typescript';
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const PER_SECOND = 1 * 1000;
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const PER_DAY = 24 * 60 * 60;
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const SETTLE_DIFF = 29 * 60;
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const LIMIT_NUM = 1000;
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var seasonJobId;
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var warJobId;
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export async function init() {
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let seasonEndTime = 0;
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let systemConfig = await SystemConfigModel.findSystemConfig();
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if (!systemConfig) {
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let warIds = getPvpGkWarIds();
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let warId = warIds[0];//TODO随机地图
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seasonEndTime = PVP.PVP_SEASON_DAYS * PER_DAY + getTodayZeroPoint();
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systemConfig = await SystemConfigModel.createSystemConfig( seasonEndTime, warId );
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} else {
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seasonEndTime = systemConfig.seasonEndTime;
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if (systemConfig.seasonEndTime - SETTLE_DIFF <= nowSeconds()) {
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await setPvpSeasonResult({name: 'simpleJobExample' + systemConfig.seasonNum, notSetNext: true });
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seasonEndTime = PVP.PVP_SEASON_DAYS * PER_DAY + getTodayZeroPoint();
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systemConfig.seasonNum++;
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await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum: systemConfig.seasonNum});
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}
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}
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let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND;
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seasonJobId = scheduleJob(settleTime, setPvpSeasonResult);
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warJobId = scheduleJob("0 0 0 * * 3", resetPvpWarId);
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}
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export async function setPvpSeasonResult(obj:{ name:string, notSetNext?: boolean }) {
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console.log('exce setPvpSeasonResult'+ obj.name);
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let { seasonNum, seasonEndTime } = await setNextPvpTime(obj.notSetNext);
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for (let page = 0; page < 3; page++) {
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let pvpDefenses = await PvpDefenseModel.getPvpDef(500, page);
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let addMails = new Array<MailType>();
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let pushMessage = new Array<any>();
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for (let pvpDefense of pvpDefenses) {
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if (pvpDefense.seasonNum !== seasonNum) {
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await setPvpDefResultOnTime(pvpDefense, seasonNum, seasonEndTime, addMails, pushMessage);
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}
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}
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await MailModel.addMails(addMails);
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for (let message of pushMessage) {
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pinus.app.rpc.connector.connectorRemote.pushMessage.toServer(message.sid, message.uid, message.route, message.data);
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}
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}
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return { seasonNum, seasonEndTime };
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}
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export async function setPvpDefResultOnTime(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime:number, addMails: Array<MailType>, pushMessage:Array<any>) {
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let role = await RoleModel.findByRoleId(pvpDefense.roleId);
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if (!role) {
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return;
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}
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let {score, pLv, heroScores, winStreakNum, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, seasonEndTime);
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pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score:score, pLv, heroScores, winStreakNum, seasonNum, challengeCnt, challengeRefTime, seasonEndTime});
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let { roleName, lv, vLv, headHid, sHid, title } = role;
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let params = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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setRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params);
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//下发邮件
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const doc = new MailModel();
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const mail = Object.assign(doc.toJSON(), {roleId: pvpDefense.roleId, goods, sendName: '系统', mailId: 1, sendTime: nowSeconds()});
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addMails.push(mail);
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let key = 'login_roleId_' + pvpDefense.roleId;
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let sid = await getRedis(key);
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if (!!sid) {
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pushMessage.push({route: 'onMailsAdd', data:[mail], uid: pvpDefense.roleId, sid});
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}
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return pvpDefense;
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}
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export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime:number) {
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let pvpRankRewards = getPvpRankRewards();
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let pvpHeroRewards = getPvpHeroRewards();
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let goods = [];
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let rankLv = await getMyRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId);// 排行榜排名
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let pvpRankReward = getScore(pvpRankRewards, rankLv);
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if(pvpRankReward) {
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goods = goods.concat(pvpRankReward.reward);
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}
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let score = 0;
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for (let i = 0; i < pvpDefense.heroScores.length; i++) {
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let heroScore = pvpDefense.heroScores[i];
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let pvpHeroReward = getScore(pvpHeroRewards, heroScore.score);
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if(pvpHeroReward) {
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goods = goods.concat(pvpHeroReward.reward);
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heroScore.score = pvpHeroReward.heroscore;
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}
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score += heroScore.score;
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}
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let pLv = getLvByScore(pvpDefense.heroScores);
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return {score, pLv, heroScores: pvpDefense.heroScores, winStreakNum:0, seasonNum, challengeCnt:PVP.PVP_CHALLENGE_COUNTS, challengeRefTime:0, seasonEndTime, goods};
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}
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export async function setPvpDefResult(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime:number) {
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let role = await RoleModel.findByRoleId(pvpDefense.roleId);
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if (!role) {
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return;
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}
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let {score, pLv, heroScores, winStreakNum, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, seasonEndTime);
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pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score:score, pLv, heroScores, winStreakNum, seasonNum, challengeCnt, challengeRefTime, seasonEndTime});
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let { roleName, lv, vLv, headHid, sHid, title , roleId } = role;
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let params = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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setRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params);
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//下发邮件
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let sendTime = seasonEndTime - PVP.PVP_SEASON_DAYS * PER_DAY + SETTLE_DIFF;
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let mail = await MailModel.addMail({roleId, goods, sendName: '系统', mailId: 1, sendTime: sendTime});
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let key = 'login_roleId_' + roleId;
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let sid = await getRedis(key);
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if (!!sid) {
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pinus.app.rpc.connector.connectorRemote.pushMessage.toServer(sid, pvpDefense.roleId, 'onMailsAdd', [mail]);
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}
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return pvpDefense;
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}
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export async function resetPvpWarId() {
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console.log('resetPvpWarId');
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let systemConfig = await SystemConfigModel.findSystemConfig();
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let warIds = deepCopy(getPvpGkWarIds());
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let index = indexOf(warIds, systemConfig.warId);
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if (index != -1) {
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warIds.splice(index, 1);
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}
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let res = getRandomArr(warIds, 1);
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let warId = res[0];//TODO随机地图
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return await SystemConfigModel.updateSystemConfig({ warId });
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}
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async function setNextPvpTime(notSetNext: boolean) {
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if (!!notSetNext) {
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let systemConfig = await SystemConfigModel.findSystemConfig();
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return systemConfig;
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}
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let seasonEndTime = PVP.PVP_SEASON_DAYS * PER_DAY + getTodayZeroPoint();
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let systemConfig = await SystemConfigModel.updateSeason(seasonEndTime);
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let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND;
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seasonJobId = scheduleJob(settleTime, setPvpSeasonResult);
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return systemConfig;
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}
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function getScore(arr, score) {
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for (let item of arr) {
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if ((item.max >= score||item.max == -1) && score >= item.min) {
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return item;
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}
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}
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}
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export async function resetPvpSeasonTime(hour: number) {
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seasonJobId.cancel();
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let seasonEndTime = 0;
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let seasonNum = 1;
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let systemConfig = await SystemConfigModel.findSystemConfig();
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if (!systemConfig) {
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let warIds = getPvpGkWarIds();
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let warId = warIds[0];//TODO随机地图
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seasonEndTime = hour * 60 * 60 + getTodayZeroPoint();
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systemConfig = await SystemConfigModel.createSystemConfig( seasonEndTime, warId );
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} else {
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seasonEndTime = hour * 60 * 60 + getTodayZeroPoint();
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seasonNum = systemConfig.seasonNum + 1;
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await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum: seasonNum});
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}
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let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND;
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seasonJobId = scheduleJob(settleTime, setPvpSeasonResult);
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return { seasonEndTime, seasonNum };
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}
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