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ZYZ/shared/resource/jsons/dic_zyz_skill.json
2022-01-07 17:36:10 +08:00

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[
{
"id": 1,
"imgId": "pugong",
"name": "物理普攻",
"skill_info": "对指定敌军造成100%的物理伤害",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 11,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 2,
"imgId": "pugong",
"name": "策略普攻",
"skill_info": "对指定敌军造成100%的策略伤害",
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 31,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 3,
"imgId": "yishengpugong",
"name": "医生普攻",
"skill_info": "对指定敌军造成30%的策略伤害对菱形2格内的1名友军造成25%攻击的治疗",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 31,
"hurt_strike_area": 11,
"effect": "3&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 4,
"imgId": "pugong",
"name": "弓兵普攻",
"skill_info": "对指定敌军造成100%的物理伤害",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 21,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 9,
"imgId": "pugong",
"name": "全屏普攻",
"skill_info": "对指定敌军造成100%的物理伤害",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 11,
"imgId": "&",
"name": "物理反击",
"skill_info": "对指定敌军造成50%的物理伤害",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 12,
"imgId": "&",
"name": "策略反击",
"skill_info": "对指定敌军造成50%的策略伤害",
"attack_type": 12,
"hurt_formula": 100,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 13,
"imgId": "&",
"name": "医生反击",
"skill_info": "对指定敌军造成30%的策略伤害",
"attack_type": 12,
"hurt_formula": 30,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 14,
"imgId": "&",
"name": "弓兵反击",
"skill_info": "对指定敌军造成50%的物理伤害",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 20,
"imgId": "pugong",
"name": "投石车攻击",
"skill_info": "对指定敌军造成100%的物理伤害",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 7072,
"hurt_strike_area": 1009,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 101,
"imgId": "pugong",
"name": "物理普攻",
"skill_info": "对敌军造成100%的物理伤害",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 10016,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 102,
"imgId": "pugong",
"name": "策略普攻",
"skill_info": "对指定敌军造成100%的策略伤害",
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 10016,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 111,
"imgId": "pugong",
"name": "物理反击",
"skill_info": "对指定敌军造成50%的物理伤害",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 10016,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 112,
"imgId": "pugong",
"name": "策略反击",
"skill_info": "对指定敌军造成50%的策略伤害",
"attack_type": 12,
"hurt_formula": 100,
"hurt_attack_area": 10016,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 10111,
"imgId": "caocao_nuqi_xinghancanlan",
"name": "星汉灿烂1",
"skill_info": "对范围内敌军造成62%的物理伤害并有80%的概率对主目标附加【混乱1回合】\n\n【混乱】优先行动无法控制随机行动和攻击",
"attack_type": 1,
"hurt_formula": 62,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "xinghancanlan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "caocao_skill1"
},
{
"id": 10112,
"imgId": "caocao_nuqi_xinghancanlan",
"name": "星汉灿烂2",
"skill_info": "对范围内敌军造成70%的物理伤害并对主目标附加【混乱1回合】\n\n【混乱】优先行动无法控制随机行动和攻击",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "xinghancanlan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "caocao_skill1"
},
{
"id": 10121,
"imgId": "caocao_huihe_xuxushishi",
"name": "虚虚实实1",
"skill_info": "对范围内敌军造成150%的物理伤害对其附加【多病13回合】\n\n【多病1】接受治疗效果-5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuxushishi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 10122,
"imgId": "caocao_huihe_xuxushishi",
"name": "虚虚实实2",
"skill_info": "对范围内敌军造成140%的物理伤害对其附加【多病23回合】\n\n【多病2】接受治疗效果-10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuxushishi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 20111,
"imgId": "xiahoudun_nuqi_jimiepozhan",
"name": "寂灭破斩1",
"skill_info": "对指定敌军造成150%的物理伤害若攻击方向1格内有敌军则对其造成20%的物理伤害并对所有攻击目标施加【破甲3回合】\n\n【破甲】物防-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 5003,
"effect": "201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jimiepozhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xiahoudun_skill1"
},
{
"id": 20112,
"imgId": "xiahoudun_nuqi_jimiepozhan",
"name": "寂灭破斩2",
"skill_info": "对指定敌军造成170%的物理伤害若攻击方向1格内有敌军则对其造成20%的物理伤害并对所有攻击目标施加【破甲23回合】\n\n【破甲2】物防-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 5003,
"effect": "201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jimiepozhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xiahoudun_skill1"
},
{
"id": 20121,
"imgId": "xiahoudun_huihe_bashidanjing",
"name": "拨矢啖睛1",
"skill_info": "自身获得【啖睛13回合】、【强化挑衅3回合】\n\n【啖睛1】反弹+15%\n【强化挑衅】使被动技能【刚烈】的施法范围+1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bashidanjing",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 20122,
"imgId": "xiahoudun_huihe_bashidanjing",
"name": "拨矢啖睛2",
"skill_info": "自身获得【啖睛23回合】、【强化挑衅3回合】\n\n【啖睛2】反弹+25%\n【强化挑衅】使被动技能【刚烈】的施法范围+1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bashidanjing",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 30111,
"imgId": "zhangliao_nuqi_qibingtujin",
"name": "奇兵突进1",
"skill_info": "对该敌军造成150%的物理伤害攻击前偷取敌军1个增益状态若未能成功偷取则对其施加【鲁莽13回合】\n\n【鲁莽1】策防-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "qibingtujin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangliao_skill1"
},
{
"id": 30112,
"imgId": "zhangliao_nuqi_qibingtujin",
"name": "奇兵突进2",
"skill_info": "对该敌军造成170%的物理伤害攻击前偷取敌军2个增益状态若未能成功偷取则对其施加【鲁莽23回合】\n\n【鲁莽2】策防-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "qibingtujin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangliao_skill1"
},
{
"id": 30121,
"imgId": "zhangliao_huihe_fengyingtuxi",
"name": "风影突袭1",
"skill_info": "对指定敌人造成120%的物理伤害并对其施加【夺甲3回合】\n\n【夺甲】物防下降5%,下降值转移给张辽",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengyingtuxi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 30122,
"imgId": "zhangliao_huihe_fengyingtuxi",
"name": "风影突袭2",
"skill_info": "对指定敌人造成140%的物理伤害并对其施加【夺甲23回合】\n\n【夺甲2】物防下降10%,下降值转移给张辽",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengyingtuxi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 40111,
"imgId": "xiahouyuan_nuqi_zhanxionghaojiao",
"name": "战熊号角1",
"skill_info": "召唤一只攻击为自身100%的熊协助作战若熊已经在场恢复其50%的生命并使其获得【猛兽13回合当夏侯渊受到攻击时如果熊在场则由熊承担全部伤害\n\n【猛兽1】攻击+10%;暴击率+5%;物防+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "401111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhanxionghaojiao",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "xiahouyuan_skill1"
},
{
"id": 40112,
"imgId": "xiahouyuan_nuqi_zhanxionghaojiao",
"name": "战熊号角2",
"skill_info": "召唤一只攻击为自身110%的熊协助作战若熊已经在场恢复其50%的生命并使其获得【猛兽23回合当夏侯渊受到攻击时如果熊在场则由熊承担全部伤害\n\n【猛兽2】攻击+20%;暴击率+10%;物防+20%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "401121&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhanxionghaojiao",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "xiahouyuan_skill1"
},
{
"id": 40121,
"imgId": "xiahouyuan_huihe_feiyueshesha",
"name": "飞跃射杀1",
"skill_info": "对指定敌军造成120%的物理伤害自身朝攻击反方向移动1格获得【迅捷3回合】\n\n【迅捷】移动力+1",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "feiyueshesha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 40122,
"imgId": "xiahouyuan_huihe_feiyueshesha",
"name": "飞跃射杀2",
"skill_info": "对指定敌军造成140%的物理伤害自身朝攻击反方向移动1格获得【迅捷3回合】\n\n【迅捷】移动力+1",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "feiyueshesha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 50111,
"imgId": "guojia_nuqi_shimianmaifu",
"name": "十面埋伏1",
"skill_info": "对指定范围内敌军造成150%的策略伤害伤害由范围内所有敌军分摊承受对范围内物防最高的1个敌军施加【破甲3回合】\n\n【破甲】物防-5%",
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 2025,
"effect": "501111&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shimianmaifu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guojia_skill1"
},
{
"id": 50112,
"imgId": "guojia_nuqi_shimianmaifu",
"name": "十面埋伏2",
"skill_info": "对指定范围内敌军造成170%的策略伤害伤害由范围内所有敌军分摊承受对范围内物防最高的1个敌军施加【破甲23回合】\n\n【破甲2】物防-10%",
"attack_type": 2,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 2025,
"effect": "501121&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shimianmaifu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guojia_skill1"
},
{
"id": 50121,
"imgId": "guojia_huihe_shishengtianji",
"name": "十胜天机1",
"skill_info": "消耗自身30%的生命清除3格范围内其他友军1个减益状态使自身获得【剑风13回合使用技能后可再移动2格及攻击。\n\n【剑风1】普攻射程+1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "501211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shishengtianji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 50122,
"imgId": "guojia_huihe_shishengtianji",
"name": "十胜天机2",
"skill_info": "消耗自身30%的生命最多降为1清除3格范围内其他友军1个减益状态使自身获得【剑风23回合使用技能后可再移动2格及攻击。\n\n【剑风2】普攻射程+2",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "501221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shishengtianji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 50151,
"imgId": "&",
"name": "遗计",
"skill_info": "&",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 6,
"gain_formula": 30,
"friendlyEffect": "501512&",
"alarm_type": 1,
"skill_class": 6,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 70011,
"imgId": "&",
"name": "连击",
"skill_info": "造成两次100%的物理伤害",
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "700000&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 0,
"actionName": "attack_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 70111,
"imgId": "dianwei_nuqi_shuangtielieji",
"name": "双铁烈击1",
"skill_info": "对指定敌军造成150%的物理伤害;若对方反击,则追加一次反击",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "701111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuangtielieji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill1"
},
{
"id": 70112,
"imgId": "dianwei_nuqi_shuangtielieji",
"name": "双铁烈击2",
"skill_info": "对指定敌军造成170%的物理伤害;若对方反击,则追加一次反击",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "701121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuangtielieji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill1"
},
{
"id": 70121,
"imgId": "dianwei_huihe_guzhielai",
"name": "古之恶来1",
"skill_info": "自身获得【古之恶来13回合】\n\n【古之恶来1】格挡率+30%;普通攻击后连击",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "701211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guzhielai",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 70122,
"imgId": "dianwei_huihe_guzhielai",
"name": "古之恶来2",
"skill_info": "自身获得【古之恶来23回合】\n\n【古之恶来2】格挡率+50%;普通攻击后连击",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "701221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guzhielai",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 70131,
"imgId": "&",
"name": "典韦反击1",
"skill_info": "&",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 70132,
"imgId": "&",
"name": "典韦反击2",
"skill_info": "&",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 70133,
"imgId": "&",
"name": "典韦反击3",
"skill_info": "&",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 80111,
"imgId": "pangde_nuqi_gourenhengzhan",
"name": "勾刃横斩1",
"skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成35%的物理伤害施加【破盾13回合】\n\n【破盾1】格挡率-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 4002,
"effect": "801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gourenhengzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "pangde_skill1"
},
{
"id": 80112,
"imgId": "pangde_nuqi_gourenhengzhan",
"name": "勾刃横斩2",
"skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成45%的物理伤害施加【破盾23回合】\n\n【破盾2】格挡率-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 4002,
"effect": "801121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gourenhengzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "pangde_skill1"
},
{
"id": 80121,
"imgId": "pangde_huihe_xunxin",
"name": "寻衅1",
"skill_info": "自身获得【挑衅23回合】和【嘲讽3回合】\n\n【挑衅2】行动结束后对2格范围内的随机2名敌军施加【怒目3回合】\n【嘲讽】被【怒目】部队视为优先攻击目标",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "801211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xunxin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 80122,
"imgId": "pangde_huihe_xunxin",
"name": "寻衅2",
"skill_info": "自身获得【挑衅23回合】和【嘲讽3回合】\n\n【强化挑衅2】行动结束后对3格范围内的随机2名敌军施加【怒目3回合】\n【嘲讽】被【怒目】部队视为优先攻击目标",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "801221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xunxin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 100111,
"imgId": "xuhuang_nuqi_jufuhengji",
"name": "巨斧横击1",
"skill_info": "对目标敌军造成150%的物理伤害对其他目标造成20%的物理伤害;该技能暴击率+5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 4003,
"effect": "1001111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jufuhengji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xuhuang_skill1"
},
{
"id": 100112,
"imgId": "xuhuang_nuqi_jufuhengji",
"name": "巨斧横击2",
"skill_info": "对目标敌军造成170%的物理伤害对其他目标造成20%的物理伤害;该技能暴击率+10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 4003,
"effect": "1001121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jufuhengji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xuhuang_skill1"
},
{
"id": 100121,
"imgId": "xuhuang_huihe_duanyuan",
"name": "断援1",
"skill_info": "自身获得【固守13回合】、【】对自身1圈范围内敌军施加【残足13回合】\n\n【固守1】物理减伤+10%,策略减伤+10%\n【残足1】移动力-1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1001211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "duanyuan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 100122,
"imgId": "xuhuang_huihe_duanyuan",
"name": "断援2",
"skill_info": "自身获得【固守23回合对自身1圈范围内敌军施加【残足13回合】\n\n【固守2】物理减伤+20%,策略减伤+20%\n【残足】移动力-1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1001221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "duanyuan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 110111,
"imgId": "caoren_nuqi_bamenjinsuo",
"name": "八门金锁1",
"skill_info": "对指定敌军造成150%的物理伤害对其施加【封怒1回合】\n\n【封怒】无法获得怒气",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bamenjinsuo",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "caoren_skill1"
},
{
"id": 110112,
"imgId": "caoren_nuqi_bamenjinsuo",
"name": "八门金锁2",
"skill_info": "对指定敌军造成170%的物理伤害对其施加【封怒1回合】\n\n\n【封怒】无法获得怒气",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bamenjinsuo",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "caoren_skill1"
},
{
"id": 110121,
"imgId": "caoren_huihe_wudangtiebi",
"name": "无当铁壁1",
"skill_info": "使范围内友军获得【绝武13回合【识破13回合】\n\n【绝武1】物理减伤+5%\n【识破1】策略减伤+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "1101211&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1101211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wudangtiebi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 110122,
"imgId": "caoren_huihe_wudangtiebi",
"name": "无当铁壁2",
"skill_info": "使范围内友军获得【绝武23回合【识破23回合】\n\n【绝武2】物理减伤+10%\n【识破2】策略减伤+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "1101221&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1101221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wudangtiebi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 120111,
"imgId": "lidian_nuqi_mieshasanshe",
"name": "灭杀散射1",
"skill_info": "对指定敌军及其3格范围内随机2名敌军造成60%的物理伤害",
"attack_type": 1,
"hurt_formula": 62,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "1201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sanjianqifa",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lidian_skill1"
},
{
"id": 120112,
"imgId": "lidian_nuqi_mieshasanshe",
"name": "灭杀散射2",
"skill_info": "对指定敌军及其3格范围内随机2名敌军造成66%的物理伤害",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "1201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sanjianqifa",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lidian_skill1"
},
{
"id": 120121,
"imgId": "lidian_huihe_guwu",
"name": "鼓舞1",
"skill_info": "使范围内友军获得【鹰眼13回合】\n\n【鹰眼1】命中+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1201211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guwu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 120122,
"imgId": "lidian_huihe_guwu",
"name": "鼓舞2",
"skill_info": "使范围内友军获得【鹰眼23回合】\n\n【鹰眼2】命中+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1201221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guwu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 130111,
"imgId": "caiyan_nuqi_hujiamingzou",
"name": "胡笳鸣奏1",
"skill_info": "恢复范围内友军自身25%攻击的生命使范围内随机1名友军获得1个【随机增益3回合】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2005,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "1301111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hujiamingzou",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "caiyan_skill1"
},
{
"id": 130112,
"imgId": "caiyan_nuqi_hujiamingzou",
"name": "胡笳鸣奏2",
"skill_info": "恢复范围内友军自身28%攻击的生命使范围内随机1名友军获得2个【随机增益3回合】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2005,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "1301121&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hujiamingzou",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "caiyan_skill1"
},
{
"id": 130121,
"imgId": "caiyan_huihe_fuxinqingyun",
"name": "抚心清韵1",
"skill_info": "恢复指定友军自身80%攻击的生命并清除1个【减益状态】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "1301211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fuxinqingyun",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 130122,
"imgId": "caiyan_huihe_fuxinqingyun",
"name": "抚心清韵2",
"skill_info": "恢复指定友军自身100%攻击的生命并清除1个【减益状态】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "1301221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fuxinqingyun",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 140111,
"imgId": "jiaxu_nuqi_guiyindumou",
"name": "诡阴毒谋1",
"skill_info": "对范围内敌军造成50%策略伤害并对其施加【中毒3回合】\n\n【中毒】行动结束时造成施加者攻击4%的真实伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2013,
"effect": "1401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guiyindumou",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "jiaxu_skill1"
},
{
"id": 140112,
"imgId": "jiaxu_nuqi_guiyindumou",
"name": "诡阴毒谋2",
"skill_info": "对范围内敌军造成56%策略伤害并对其施加【中毒3回合】\n\n【中毒】行动结束时造成施加者攻击4%的真实伤害",
"attack_type": 2,
"hurt_formula": 56,
"hurt_attack_area": 2024,
"hurt_strike_area": 2013,
"effect": "1401121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guiyindumou",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "jiaxu_skill1"
},
{
"id": 140121,
"imgId": "jiaxu_huihe_dongchuanmiesha",
"name": "洞穿灭杀1",
"skill_info": "对指定敌军造成120%的策略伤害",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dongchuanmiesha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 140122,
"imgId": "jiaxu_huihe_dongchuanmiesha",
"name": "洞穿灭杀2",
"skill_info": "对指定敌军造成140%的策略伤害",
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dongchuanmiesha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 160111,
"imgId": "yuejin_nuqi_bishalipi",
"name": "必杀力劈1",
"skill_info": "对指定敌军造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bishalipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "yuejin_skill1"
},
{
"id": 160112,
"imgId": "yuejin_nuqi_bishalipi",
"name": "必杀力劈2",
"skill_info": "对指定敌军造成170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bishalipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "yuejin_skill1"
},
{
"id": 160121,
"imgId": "yuejin_huihe_fengmangbilu",
"name": "锋芒毕露1",
"skill_info": "使自身获得【锋芒13回合】\n\n【锋芒1】下一次攻击物理增伤+20%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1601211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengmangbilu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 160122,
"imgId": "yuejin_huihe_fengmangbilu",
"name": "锋芒毕露2",
"skill_info": "使自身获得【锋芒23回合】\n\n【锋芒2】下一次攻击物理增伤+30%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1601221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengmangbilu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 170111,
"imgId": "zhangfei_nuqi_wanfumodi",
"name": "万夫莫敌1",
"skill_info": "对范围内敌军造成4次25%的物理伤害并恢复自身造成总伤害15%的生命对战前自身获得1个随机增益状态持续2回合",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1701111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanfumodi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangfei_skill1"
},
{
"id": 170112,
"imgId": "zhangfei_nuqi_wanfumodi",
"name": "万夫莫敌2",
"skill_info": "对范围内敌军造成4次28%的物理伤害并恢复自身造成总伤害30%的生命对战前自身获得1个随机增益状态持续2回合",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1701121&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanfumodi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangfei_skill1"
},
{
"id": 170121,
"imgId": "zhangfei_huihe_changbanduanhe",
"name": "长坂断喝1",
"skill_info": "对范围内敌军造成50%的物理伤害对其施加【胆裂13回合】\n\n【胆裂1】行动结束时怒气-5",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 2004,
"hurt_strike_area": 5004,
"effect": "1701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "changbanduanhe",
"skillSceneSpine": "&",
"actionType": 1,
"voice": "&"
},
{
"id": 170122,
"imgId": "zhangfei_huihe_changbanduanhe",
"name": "长坂断喝2",
"skill_info": "对范围内敌军造成56%的物理伤害对其施加【胆裂23回合】\n\n【胆裂2】行动结束时怒气-10",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 2004,
"hurt_strike_area": 5004,
"effect": "1701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "changbanduanhe",
"skillSceneSpine": "&",
"actionType": 1,
"voice": "&"
},
{
"id": 180111,
"imgId": "guanyu_nuqi_qinglongnuzhan",
"name": "青龙怒斩1",
"skill_info": "对指定敌人造成150%的伤害并将敌军击退1格本技能暴击伤害+30%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qinglongnuzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guanyu_skill1"
},
{
"id": 180112,
"imgId": "guanyu_nuqi_qinglongnuzhan",
"name": "青龙怒斩2",
"skill_info": "对指定敌人造成170%的伤害并将敌军击退1格本技能暴击伤害+50%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qinglongnuzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guanyu_skill1"
},
{
"id": 180121,
"imgId": "guanyu_huihe_liuyingshunzhan",
"name": "流影瞬斩1",
"skill_info": "对指定敌人造成120%的攻击伤害。对战后可以原路返回最多3格若击杀敌人关羽恢复10%生命。",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "liuyingshunzhan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 180122,
"imgId": "guanyu_huihe_liuyingshunzhan",
"name": "流影瞬斩2",
"skill_info": "对指定敌人造成140%的攻击伤害。对战后可以原路返回最多3格若击杀敌人关羽恢复10%生命。",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "liuyingshunzhan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 190111,
"imgId": "zhaoyun_nuqi_bainiaochaofeng",
"name": "百鸟朝凤1",
"skill_info": "对指定敌军造成150%的物理伤害并将该敌军击退2格",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "1901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bainiaochaofeng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhaoyun_skill1"
},
{
"id": 190112,
"imgId": "zhaoyun_nuqi_bainiaochaofeng",
"name": "百鸟朝凤2",
"skill_info": "对指定敌军造成170%的物理伤害并将该敌军击退2格",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "1901121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bainiaochaofeng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhaoyun_skill1"
},
{
"id": 190121,
"imgId": "zhaoyun_huihe_qitanpanlong",
"name": "七探盘龙1",
"skill_info": "对范围内敌军造成60%的物理伤害行动结束时自身有50的概率获得2个随机【增益状态】",
"attack_type": 1,
"hurt_formula": 60,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qitanpanlong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 190122,
"imgId": "zhaoyun_huihe_qitanpanlong",
"name": "七探盘龙2",
"skill_info": "对范围内敌军造成70%的物理伤害行动结束时自身有75的概率获得2个随机【增益状态】",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qitanpanlong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 200111,
"imgId": "liubei_nuqi_zhaolieyiyong",
"name": "昭烈义勇1",
"skill_info": "恢复范围内友军刘备46%攻击的生命并增加5-恢复目标距离)*4%的治疗效果使范围内友军获得【锋锐13回合】\n\n【锋锐1】攻击+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 2025,
"effect": 0,
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 23,
"friendlyEffect": "2001111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaolieyiyong",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "liubei_skill1"
},
{
"id": 200112,
"imgId": "liubei_nuqi_zhaolieyiyong",
"name": "昭烈义勇2",
"skill_info": "恢复范围内友军刘备56%攻击的生命并增加5-恢复目标距离)*4%的治疗效果使范围内友军获得【锋锐23回合】\n\n【锋锐2】攻击+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 2025,
"effect": 0,
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "2001121&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaolieyiyong",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "liubei_skill1"
},
{
"id": 200121,
"imgId": "liubei_huihe_yantianjianmang",
"name": "炎天剑芒1",
"skill_info": "对指定敌军造成120%伤害并施加【疲惫3回合】\n\n【疲惫1】物理增伤-5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "2001211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yantianjianmang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 200122,
"imgId": "liubei_huihe_yantianjianmang",
"name": "炎天剑芒2",
"skill_info": "对指定敌军造成140%伤害并施加【疲惫3回合】\n\n【疲惫2】物理增伤-10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "2001221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yantianjianmang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 210111,
"imgId": "huangzhong_nuqi_yijianchuanxin",
"name": "一箭穿心1",
"skill_info": "对主目标造成150%的物理伤害对攻击方向上2格内的敌人造成15%伤害并对所有攻击目标施加【箭毒3回合】\n\n【箭毒】每移动1格损失1%的生命",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 5003,
"effect": "2101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yijianchuanxin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "huangzhong_skill1"
},
{
"id": 210112,
"imgId": "huangzhong_nuqi_yijianchuanxin",
"name": "一箭穿心2",
"skill_info": "对主目标造成170%的物理伤害对攻击方向上2格内的敌人造成15%伤害并对所有攻击目标施加【箭毒3回合】\n\n【箭毒】每移动1格损失1%的生命",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 5003,
"effect": "2101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yijianchuanxin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "huangzhong_skill1"
},
{
"id": 210121,
"imgId": "huangzhong_huihe_baibuchuanyang",
"name": "百步穿杨1",
"skill_info": "对指定敌军造成120%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+20%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 3016,
"hurt_strike_area": 1,
"effect": "2101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baibuchuanyang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 210122,
"imgId": "huangzhong_huihe_baibuchuanyang",
"name": "百步穿杨2",
"skill_info": "对指定敌军造成140%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+30%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 3016,
"hurt_strike_area": 1,
"effect": "2101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baibuchuanyang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 220111,
"imgId": "zhugeliang_nuqi_qimenbazhen",
"name": "奇门八阵1",
"skill_info": "对范围内敌军造成50%的策略伤害并在范围内的格子上生成【奇门八阵13回合该技能可以格子为目标施放。\n\n【奇门八阵1】友军行动结束后有80%的概率随机获得一个随机【增益状态】并恢复友军自身8%的生命",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "2201111&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "2201111&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "qimenbazhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhugeliang_skill1"
},
{
"id": 220112,
"imgId": "zhugeliang_nuqi_qimenbazhen",
"name": "奇门八阵2",
"skill_info": "对范围内敌军造成56%的策略伤害并在范围内的格子上生成【奇门八阵23回合该技能可以格子为目标施放。\n\n【奇门八阵2】友军行动结束后有100%的概率随机获得一个随机【增益状态】并恢复友军自身8%的生命",
"attack_type": 2,
"hurt_formula": 56,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "2201121&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "2201121&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "qimenbazhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhugeliang_skill1"
},
{
"id": 220121,
"imgId": "zhugeliang_huihe_fengqiyunyong",
"name": "风起云涌1",
"skill_info": "对范围内生命百分比最低的5名敌军造成40%的策略伤害对受到攻击的敌军施加【沮丧3回合该技能可以格子为目标施放。\n\n【沮丧】无法获得增益状态",
"attack_type": 2,
"hurt_formula": 40,
"hurt_attack_area": 2025,
"hurt_strike_area": 2013,
"effect": "2201211&",
"rage_cost": 0,
"cd": 3,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "fengqiyunyong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 220122,
"imgId": "zhugeliang_huihe_fengqiyunyong",
"name": "风起云涌2",
"skill_info": "对范围内生命百分比最低的5名敌军造成46%的策略伤害对受到攻击的敌军施加【沮丧3回合】。该技能可以格子为目标施放。\n\n【沮丧】无法获得增益状态",
"attack_type": 2,
"hurt_formula": 46,
"hurt_attack_area": 2025,
"hurt_strike_area": 2013,
"effect": "2201221&",
"rage_cost": 0,
"cd": 3,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "fengqiyunyong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 240111,
"imgId": "weiyan_nuqi_yinyangxueci",
"name": "阴阳血刺1",
"skill_info": "对指定敌军造成5段30%的物理伤害且目标身上每有一种毒类状态追加1段攻击最多5段",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yinyangxueci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "weiyan_skill1"
},
{
"id": 240112,
"imgId": "weiyan_nuqi_yinyangxueci",
"name": "阴阳血刺2",
"skill_info": "对指定敌军造成5段34%的物理伤害且目标身上每有一种毒类状态追加1段攻击最多5段",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2401121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yinyangxueci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "weiyan_skill1"
},
{
"id": 240121,
"imgId": "weiyan_huihe_zishi",
"name": "自恃",
"skill_info": "对指定敌军造成120%的物理伤害若攻击方向1格内有敌军则对其造成20%的物理伤害并对所有攻击目标施加【怒目3回合行动结束后自身获得【识破13回合】\n\n【识破1】策略减伤+5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 5002,
"effect": "2401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zishi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 240122,
"imgId": "weiyan_huihe_zishi",
"name": "自恃",
"skill_info": "对指定敌军造成140%的物理伤害若攻击方向1格内有敌军则对其造成30%的物理伤害并对所有攻击目标施加【怒目3回合行动结束后自身获得【识破23回合】\n\n【识破2】策略减伤+10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 5002,
"effect": "2401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zishi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 250111,
"imgId": "chendao_nuqi_dulongzuanci",
"name": "毒龙钻刺1",
"skill_info": "对指定敌军造成150%的物理伤害并对其施加【中毒3回合】\n\n【中毒】行动结束时造成施加者攻击4%的真实伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2501111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dulongzuanci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "chendao_skill1"
},
{
"id": 250112,
"imgId": "chendao_nuqi_dulongzuanci",
"name": "毒龙钻刺2",
"skill_info": "对指定敌军造成170%的物理伤害并对其施加【中毒3回合】\n\n【中毒】行动结束时造成施加者攻击4%的真实伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2501121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dulongzuanci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "chendao_skill1"
},
{
"id": 250121,
"imgId": "chendao_huihe_qiangchudulong",
"name": "枪出毒龙1",
"skill_info": "对范围内所有敌军造成50%的物理伤害并施加【怒目3回合】\n\n【怒目】强制优先攻击带有【嘲讽】的敌军",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 2004,
"effect": "2501211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiangchudulong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 250122,
"imgId": "chendao_huihe_qiangchudulong",
"name": "枪出毒龙2",
"skill_info": "对范围内所有敌军造成56%的物理伤害并施加【怒目3回合】\n\n【怒目】强制优先攻击带有【嘲讽】的敌军",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 1,
"hurt_strike_area": 2004,
"effect": "2501221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiangchudulong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 260111,
"imgId": "guanyinping_nuqi_longyuezhongzhan",
"name": "龙月重斩1",
"skill_info": "对指定敌军造成150%的物理伤害对其施加【目眩13回合】\n\n【目眩1】命中率-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "longyuezhongzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guanyinping_skill1"
},
{
"id": 260112,
"imgId": "guanyinping_nuqi_longyuezhongzhan",
"name": "龙月重斩2",
"skill_info": "对指定敌军造成170%的物理伤害对其施加【目眩23回合】\n\n【目眩2】命中率-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "longyuezhongzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guanyinping_skill1"
},
{
"id": 260121,
"imgId": "guanyinping_huihe_liuyuedaoying",
"name": "流月刀影1",
"skill_info": "对指定敌军造成120的物理伤害对其施加【残足13回合】\n\n【残足1】移动力-1",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liuyuedaoying",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 260122,
"imgId": "guanyinping_huihe_liuyuedaoying",
"name": "流月刀影2",
"skill_info": "对指定敌军造成140的物理伤害对其施加【残足13回合】\n\n【残足1】移动力-1",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liuyuedaoying",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 270111,
"imgId": "mayunlu_nuqi_xueshoutuxi",
"name": "雪兽突袭1",
"skill_info": "对指定敌军造成150%的物理伤害并将敌军击退1格若击退成功自身获得【锋锐13回合】\n\n【锋锐1】攻击+5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "2701111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xueshoutuji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "mayunlu_skill1"
},
{
"id": 270112,
"imgId": "mayunlu_nuqi_xueshoutuxi",
"name": "雪兽突袭2",
"skill_info": "对指定敌军造成170%的物理伤害并将敌军击退1格若击退成功自身获得【锋锐23回合】\n\n【锋锐2】攻击+10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "2701121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xueshoutuji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "mayunlu_skill1"
},
{
"id": 270121,
"imgId": "mayunlu_huihe_shuangyinglianci",
"name": "霜影连刺1",
"skill_info": "对指定敌人造成4段30%的物理伤害,技能吸血+5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuangyinglianci",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 270122,
"imgId": "mayunlu_huihe_shuangyinglianci",
"name": "霜影连刺2",
"skill_info": "对指定敌人造成4段35%的物理伤害,技能吸血+5%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuangyinglianci",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 280111,
"imgId": "maliang_nuqi_dabitianxia",
"name": "大庇天下1",
"skill_info": "恢复范围内友军马良25%攻击的生命并使随机1个友军获得【识破13回合】\n\n【识破1】策防+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "2801111&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dabitianxia",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "maliang_skill1"
},
{
"id": 280112,
"imgId": "maliang_nuqi_dabitianxia",
"name": "大庇天下2",
"skill_info": "恢复范围内友军马良28%攻击的生命并使随机1个友军获得【识破23回合】\n\n【识破2】策防+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "2801121&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dabitianxia",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "maliang_skill1"
},
{
"id": 280121,
"imgId": "maliang_huihe_zhefengdangyu",
"name": "遮风挡雨1",
"skill_info": "恢复指定友军马良60%攻击的生命使其获得【伞盖3回合】\n\n【伞盖】免疫1次减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "2801211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhefengdangyu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 280122,
"imgId": "maliang_huihe_zhefengdangyu",
"name": "遮风挡雨2",
"skill_info": "恢复指定友军马良70%攻击的生命使其获得【伞盖3回合】\n\n【伞盖】免疫1次减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "2801221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhefengdangyu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 300011,
"imgId": "&",
"name": "连攻",
"skill_info": "二连击",
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 21,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 300111,
"imgId": "wangping_nuqi_bishajushe",
"name": "必杀狙射1",
"skill_info": "对指定敌军造成150%的物理伤害若敌军生命低于30%,对其攻击暴击率+50%",
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3001111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bishajushe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wangping_skill1"
},
{
"id": 300112,
"imgId": "wangping_nuqi_bishajushe",
"name": "必杀狙射2",
"skill_info": "对指定敌军造成170%的物理伤害若敌军生命低于30%,对其攻击暴击率+50%",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3001121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bishajushe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wangping_skill1"
},
{
"id": 300121,
"imgId": "wangping_huihe_xuanyunzhongjian",
"name": "眩晕重箭1",
"skill_info": "对指定敌军造成120%的物理伤害对其施加【眩晕1回合】\n\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 80,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3001211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuanyunzhongjian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 300122,
"imgId": "wangping_huihe_xuanyunzhongjian",
"name": "眩晕重箭2",
"skill_info": "对指定敌军造成140%的物理伤害对其施加【眩晕1回合】\n\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3001221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuanyunzhongjian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 310111,
"imgId": "sunqian_nuqi_feihaomosha",
"name": "飞毫墨杀1",
"skill_info": "对指定敌军及1格范围内随机2名敌军造成50%的策略伤害施加【炫目13回合】、【破盾13回合】\n\n【炫目1】命中率-5%\n【破盾1】格挡率-5%",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feihaomosha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunqian_skill1"
},
{
"id": 310112,
"imgId": "sunqian_nuqi_feihaomosha",
"name": "飞毫墨杀2",
"skill_info": "对指定敌军及1格范围内随机2名敌军造成56%的策略伤害施加【炫目23回合】、【破盾23回合】\n\n【炫目2】命中率-10%\n【破盾2】格挡率-10%",
"attack_type": 2,
"hurt_formula": 56,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feihaomosha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunqian_skill1"
},
{
"id": 310121,
"imgId": "sunqian_huihe_pomo",
"name": "泼墨1",
"skill_info": "对指定敌军造成120%的策略伤害并消除其1个【增益状态】",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pomo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 310122,
"imgId": "sunqian_huihe_pomo",
"name": "泼墨2",
"skill_info": "对指定敌军造成140%的策略伤害并消除其1个【增益状态】",
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pomo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 320111,
"imgId": "zhoutai_nuqi_jintangdunzhen",
"name": "金汤盾阵1",
"skill_info": "对目标施加1层【燃烧3回合对指定敌军造成150%的物理伤害\n\n【燃烧】行动结束时损失1%的生命值",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jintangdunzhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhoutai_skill1"
},
{
"id": 320112,
"imgId": "zhoutai_nuqi_jintangdunzhen",
"name": "金汤盾阵2",
"skill_info": "对目标施加1层【燃烧3回合对指定敌军造成170%的物理伤害\n\n【燃烧】行动结束时损失1%的生命值",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jintangdunzhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhoutai_skill1"
},
{
"id": 320121,
"imgId": "zhoutai_huihe_yishouweigong",
"name": "以守为攻1",
"skill_info": "自身获得【奋战13回合】、【强化挑衅3回合】\n\n【奋战1】物理增伤+5%\n【强化挑衅】使被动技能【叫阵】的施法范围+1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3201211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yishoudaigong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 320122,
"imgId": "zhoutai_huihe_yishouweigong",
"name": "以守为攻2",
"skill_info": "自身获得【奋战23回合】、【强化挑衅3回合】\n\n【奋战2】物理增伤+10%\n【强化挑衅】使被动技能【叫阵】的施法范围+1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3201221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yishoudaigong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 330111,
"imgId": "sunce_nuqi_baqiangjueji",
"name": "霸枪绝击1",
"skill_info": "瞬移至范围内生命最低的敌军身边对其造成150%的物理伤害且敌人无法反击。如果目标生命低于50%,攻击+5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1,
"hurt_strike_area": 2024,
"effect": "3301111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baqiangjueji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunce_skill1"
},
{
"id": 330112,
"imgId": "sunce_nuqi_baqiangjueji",
"name": "霸枪绝击2",
"skill_info": "瞬移至范围内生命最低的敌军身边对其造成170%的物理伤害且敌人无法反击。如果目标生命低于50%,攻击+10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1,
"hurt_strike_area": 2024,
"effect": "3301121&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baqiangjueji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunce_skill1"
},
{
"id": 330121,
"imgId": "sunce_huihe_mengruiguanshi",
"name": "猛锐冠世1",
"skill_info": "使自身获得【猛锐冠世13回合】\n\n【猛锐冠世1】策略减伤+15%受到攻击后消除消除时对携带者周围2格的敌军造成40%的物理伤害;不可驱散",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3301211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mengruiguanshi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 330122,
"imgId": "sunce_huihe_mengruiguanshi",
"name": "猛锐冠世2",
"skill_info": "使自身获得【猛锐冠世13回合】\n\n【猛锐冠世1】策略减伤+25%受到攻击后消除消除时对携带者周围2格的敌军造成46%的物理伤害;不可驱散",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3301221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mengruiguanshi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 340111,
"imgId": "zhouyu_nuqi_fenjintianxia",
"name": "焚尽天下1",
"skill_info": "对主目标造成150%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\n\n【燃烧】行动结束时损失1%的生命值",
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 2040,
"hurt_strike_area": 1,
"effect": "3401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenjintianxia",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhouyu_skill1"
},
{
"id": 340112,
"imgId": "zhouyu_nuqi_fenjintianxia",
"name": "焚尽天下2",
"skill_info": "对主目标造成170%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\n\n【燃烧】行动结束时损失1%的生命值",
"attack_type": 2,
"hurt_formula": 170,
"hurt_attack_area": 2040,
"hurt_strike_area": 1,
"effect": "3401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenjintianxia",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhouyu_skill1"
},
{
"id": 340121,
"imgId": "zhouyu_huihe_zhidianjiangshan",
"name": "指点江山1",
"skill_info": "自身获得【指点江山13回合】\n\n【指点江山1】在下一次释放【焚尽天下】时菱形3格范围内每有一个拥有【燃烧】的敌人该技能的暴击率+10%,爆伤+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3401211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhidianjiangshan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 340122,
"imgId": "zhouyu_huihe_zhidianjiangshan",
"name": "指点江山2",
"skill_info": "自身获得【指点江山23回合】\n\n【指点江山2】在下一次释放【焚尽天下】时菱形3格范围内每有一个拥有【燃烧】的敌人该技能的暴击率+20%,爆伤+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3401221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhidianjiangshan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 350111,
"imgId": "taishici_nuqi_shentingnuji",
"name": "神亭怒戟1",
"skill_info": "使自身闪现到指定空地将3格范围内的敌军吸引到身边造成50%的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "3501111&",
"rage_cost": 100,
"cd": 0,
"object": 5,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skilNameImage": "shentingnuji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "taishici_skill1"
},
{
"id": 350112,
"imgId": "taishici_nuqi_shentingnuji",
"name": "神亭怒戟2",
"skill_info": "使自身闪现到指定空地将3格范围内的敌军吸引到身边造成56%的物理伤害",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "3501111&",
"rage_cost": 100,
"cd": 0,
"object": 5,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skilNameImage": "shentingnuji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "taishici_skill1"
},
{
"id": 350121,
"imgId": "taishici_huihe_qingfengpohong",
"name": "青锋破虹1",
"skill_info": "攻击前有80%的概率消除自身1个【减益状态】对指定敌军造成120%的物理伤害行动结束后若2格范围内存在敌军使自身获得【坚甲13回合】\n\n【坚甲1】物防+10%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3501211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qingfengpohong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 350122,
"imgId": "taishici_huihe_qingfengpohong",
"name": "青锋破虹2",
"skill_info": "攻击前消除自身1个【减益状态】对指定敌军造成140%的物理伤害行动结束后若2格范围内存在敌军使自身获得【坚守23回合】\n\n【坚守2】物防+10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3501221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qingfengpohong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 360111,
"imgId": "sunquan_nuqi_zuoduandongnan",
"name": "坐断东南1",
"skill_info": "对指定敌军造成150%的物理伤害并对孙权2格范围内友军施加30%攻击的治疗",
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3601111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zuoduandongnan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunquan_skill1"
},
{
"id": 360112,
"imgId": "sunquan_nuqi_zuoduandongnan",
"name": "坐断东南2",
"skill_info": "对指定敌军造成170%的物理伤害并对孙权2格范围内友军施加30%攻击的治疗",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3601111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zuoduandongnan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunquan_skill1"
},
{
"id": 360121,
"imgId": "sunquan_huihe_wuwangzhihu",
"name": "吴王之护1",
"skill_info": "清除指定友军1个减益状态并使其获得【护盾13回合】\n\n【护盾1】可抵消相当于120%最大生命的伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3601211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wuwangzhihu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 360122,
"imgId": "sunquan_huihe_wuwangzhihu",
"name": "吴王之护2",
"skill_info": "清除指定友军1个减益状态并使其获得【护盾23回合】\n\n【护盾2】可抵消相当于130%最大生命的伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3601221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wuwangzhihu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 370111,
"imgId": "ganning_nuqi_langziyoushi",
"name": "浪子游世1",
"skill_info": "使自身获得【浪子13回合释放技能后可再次行动\n\n【浪子1】使用【侵略如火】攻击远程部队时物理增伤+50%对目标造成伤害后施加1层【燃烧3回合】\n【燃烧】行动结束时损失1%的生命值",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3701111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "langziyoushi",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "ganning_skill1"
},
{
"id": 370112,
"imgId": "ganning_nuqi_langziyoushi",
"name": "浪子游世2",
"skill_info": "使自身获得【浪子23回合释放技能后可再次行动\n\n【浪子2】使用【侵略如火】攻击远程部队时物理增伤+100%对目标造成伤害后施加1层【燃烧3回合】\n【燃烧】行动结束时损失1%的生命值",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3701121&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "langziyoushi",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "ganning_skill1"
},
{
"id": 370121,
"imgId": "ganning_huihe_qinlueruhuo",
"name": "侵掠如火1",
"skill_info": "将指定敌军往甘丁身边拉直到被阻挡并对其造成120%的物理伤害行动结束后对其施加【缠足13回合】\n\n【缠足1】移动力-1",
"attack_type": 1,
"hurt_formula": 80,
"hurt_attack_area": 3016,
"hurt_strike_area": 1,
"effect": "3701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qinlueruhuo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 370122,
"imgId": "ganning_huihe_qinlueruhuo",
"name": "侵掠如火2",
"skill_info": "将指定敌军往甘丁身边拉直到被阻挡并对其造成140%的物理伤害行动结束后对其施加【缠足13回合】\n\n【缠足1】移动力-1",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 3016,
"hurt_strike_area": 1,
"effect": "3701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qinlueruhuo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 380111,
"imgId": "sunshangxiang_nuqi_yijianqinxin",
"name": "一箭侵心1",
"skill_info": "对处于【同心印】状态的敌军造成150%的物理伤害,并消除【同心印】\n\n【同心印】被【一箭侵心】锁定不可驱散",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "3801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yijianqinxin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunshangxiang_skill1"
},
{
"id": 380112,
"imgId": "sunshangxiang_nuqi_yijianqinxin",
"name": "一箭侵心2",
"skill_info": "对处于【同心印】状态的敌军造成170%的物理伤害,并消除【同心印】\n\n【同心印】被【一箭侵心】锁定不可驱散",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "3801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yijianqinxin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunshangxiang_skill1"
},
{
"id": 380121,
"imgId": "sunshangxiang_huihe_tongxinyin",
"name": "同心印1",
"skill_info": "对指定敌军施加【同心印永久持续至战斗结束或再次使用【同心印】自身获得【猛攻1】\n\n【猛攻1】物理增伤+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3801211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tongxinyin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 380122,
"imgId": "sunshangxiang_huihe_tongxinyin",
"name": "同心印2",
"skill_info": "对指定敌军施加【同心印永久持续至战斗结束或再次使用【同心印】自身获得【猛攻2】\n\n【猛攻2】物理增伤+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3801221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tongxinyin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 400111,
"imgId": "xiaoqiao_nuqi_dielianhua",
"name": "蝶恋花1",
"skill_info": "恢复范围内友军小乔25%攻击的生命并使其获得【蝶恋花3回合】\n\n【蝶恋花】行动结束时恢复小乔攻击5%的生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "4001111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skilNameImage": "dielianhua",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "xiaoqiao_skill1"
},
{
"id": 400112,
"imgId": "xiaoqiao_nuqi_dielianhua",
"name": "蝶恋花2",
"skill_info": "恢复范围内友军小乔28%攻击的生命并使其获得【蝶恋花3回合】\n\n【蝶恋花】行动结束时恢复小乔攻击5%的生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "4001111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skilNameImage": "dielianhua",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "xiaoqiao_skill1"
},
{
"id": 400121,
"imgId": "xiaoqiao_huihe_huawushunshan",
"name": "花舞瞬闪1",
"skill_info": "使指定友军转移到自身2格范围内的指定位置恢复目标小乔攻击60%的生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2060,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "4001211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "huawushunshan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 400122,
"imgId": "xiaoqiao_huihe_huawushunshan",
"name": "花舞瞬闪2",
"skill_info": "使指定友军转移到自身2格范围内的指定位置恢复目标小乔攻击70%的生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2060,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "4001221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "huawushunshan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 410111,
"imgId": "daqiao_nuqi_luanhuabianying",
"name": "乱花鞭影1",
"skill_info": "对范围内敌军造成62%的策略伤害自身获得15点怒气",
"attack_type": 2,
"hurt_formula": 62,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "4101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "luanhuabianying",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "daqiao_skill1"
},
{
"id": 410112,
"imgId": "daqiao_nuqi_luanhuabianying",
"name": "乱花鞭影2",
"skill_info": "对范围内敌军造成70%的策略伤害自身获得25点怒气",
"attack_type": 2,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "4101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "luanhuabianying",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "daqiao_skill1"
},
{
"id": 410121,
"imgId": "daqiao_huihe_luoyingroubian",
"name": "落英柔鞭1",
"skill_info": "对指定敌军造成120%的策略伤害并对其施加【多病13回合】\n\n【多病1】接受治疗效果-5%",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "luoyingroubian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 410122,
"imgId": "daqiao_huihe_luoyingroubian",
"name": "落英柔鞭2",
"skill_info": "对指定敌军造成140%的策略伤害并对其施加【多病23回合】\n\n【多病2】接受治疗效果-10%",
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "luoyingroubian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 440111,
"imgId": "lvbu_nuqi_fangtianluanwu",
"name": "方天乱舞1",
"skill_info": "对范围内敌军发动5次随机打击第一次造成10%的物理伤害从第二次起每次提高10%的物理伤害;本技能攻击+5%,物理增伤+5%",
"attack_type": 1,
"hurt_formula": 10,
"hurt_attack_area": 1,
"hurt_strike_area": 2040,
"effect": "4401111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "hit",
"skilNameImage": "fangtianluanwu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lvbu_skill1"
},
{
"id": 440112,
"imgId": "lvbu_nuqi_fangtianluanwu",
"name": "方天乱舞2",
"skill_info": "对范围内敌军发动5次随机打击第一次造成14%的物理伤害从第二次起每次提高28%的物理伤害;本技能攻击+10%,物理增伤+10%",
"attack_type": 1,
"hurt_formula": 14,
"hurt_attack_area": 1,
"hurt_strike_area": 2040,
"effect": "4401121&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "hit",
"skilNameImage": "fangtianluanwu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lvbu_skill1"
},
{
"id": 440121,
"imgId": "lvbu_huihe_wenhousheji",
"name": "温侯射戟1",
"skill_info": "清除指定敌军1个【增益状态】若没有可清除的【增益状态】则对其施加【动摇13回合对其造成120%的物理伤害\n\n【动摇1】抗暴-5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenhousheji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 440122,
"imgId": "lvbu_huihe_wenhousheji",
"name": "温侯射戟2",
"skill_info": "清除指定敌军2个【增益状态】若没有可清除的【增益状态】则对其施加【动摇23回合对其造成140%的物理伤害\n\n【动摇2】抗暴-10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenhousheji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 450111,
"imgId": "zhangren_nuqi_huofengmingdi",
"name": "火凤鸣镝1",
"skill_info": "对1格范围内敌军造成62%的物理伤害并对所有攻击目标施加1层【燃烧3回合】\n\n【燃烧】行动结束时损失1%的生命值",
"attack_type": 1,
"hurt_formula": 62,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "4501111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huofengmingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1"
},
{
"id": 450112,
"imgId": "zhangren_nuqi_huofengmingdi",
"name": "火凤鸣镝2",
"skill_info": "对1格范围内敌军造成70%的物理伤害并对所有攻击目标施加1层【燃烧3回合】\n\n【燃烧】行动结束时损失1%的生命值",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "4501121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huofengmingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1"
},
{
"id": 450113,
"imgId": "zhangren_nuqi_binghuangmingdi",
"name": "冰凰鸣镝1",
"skill_info": "对指定敌军造成150%的物理伤害并对其施加【定身1回合】\n\n【定身】无法移动",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4501131&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_bing",
"skilNameImage": "binghuangmingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1"
},
{
"id": 450114,
"imgId": "zhangren_nuqi_binghuangmingdi",
"name": "冰凰鸣镝2",
"skill_info": "对指定敌军造成170%的物理伤害并对其施加【定身1回合】\n\n【定身】无法移动",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4501141&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_bing",
"skilNameImage": "binghuangmingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1"
},
{
"id": 450115,
"imgId": "zhangren_nuqi_leiniaomingdi",
"name": "雷鸟鸣镝1",
"skill_info": "对指定敌军造成150%的物理伤害并对其施加【封技1回合】\n\n【封技】无法使用怒气技和回合技",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4501151&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_lei",
"skilNameImage": "leiniaomingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1"
},
{
"id": 450116,
"imgId": "zhangren_nuqi_leiniaomingdi",
"name": "雷鸟鸣镝2",
"skill_info": "对指定敌军造成170%的物理伤害并对其施加【封技1回合】\n\n【封技】无法使用怒气技和回合技",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4501161&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_lei",
"skilNameImage": "leiniaomingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1"
},
{
"id": 450121,
"imgId": "zhangren_huihe_qianniaowanhua",
"name": "千鸟万化1",
"skill_info": "恢复80点怒气使用后可以剩余移动力再次行动",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4501211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qianniaowanhua",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 450122,
"imgId": "zhangren_huihe_qianniaowanhua",
"name": "千鸟万化2",
"skill_info": "恢复80点怒气使用后可以剩余移动力再次行动",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4501221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qianniaowanhua",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 460111,
"imgId": "huatuo_nuqi_xuanhujishi",
"name": "悬葫济世1",
"skill_info": "恢复范围内友军自身25%攻击的生命清除1个减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "4601111&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "xuanhujishi",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "huatuo_skill1"
},
{
"id": 460112,
"imgId": "huatuo_nuqi_xuanhujishi",
"name": "悬葫济世2",
"skill_info": "恢复范围内友军自身28%攻击的生命清除1个减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "4601121&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "xuanhujishi",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "huatuo_skill1"
},
{
"id": 460121,
"imgId": "huatuo_huihe_xieyeyunxiang",
"name": "薤叶芸香1",
"skill_info": "恢复主目标华佗60%攻击的生命使其2格范围内友军获得【血战13回合】\n\n【血战1】暴击率+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "4601211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xieyeyunxiang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 460122,
"imgId": "huatuo_huihe_xieyeyunxiang",
"name": "薤叶芸香2",
"skill_info": "恢复主目标华佗70%攻击的生命使其2格范围内友军获得【血战23回合】\n\n【血战2】暴击率+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "4601221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xieyeyunxiang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 470111,
"imgId": "zhangjiao_nuqi_zixiaoshenlei",
"name": "紫霄神雷1",
"skill_info": "对范围内生命最高的5名敌军造成50%的伤害;该技能可以格子为目标施放。",
"attack_type": 2,
"hurt_formula": 23,
"hurt_attack_area": 2024,
"hurt_strike_area": 2025,
"effect": "4701111&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zixiaoshenlei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangjiao_skill1"
},
{
"id": 470112,
"imgId": "zhangjiao_nuqi_zixiaoshenlei",
"name": "紫霄神雷2",
"skill_info": "对范围内生命最高的5名敌军造成56%的伤害;该技能可以格子为目标施放。",
"attack_type": 2,
"hurt_formula": 28,
"hurt_attack_area": 2024,
"hurt_strike_area": 2025,
"effect": "4701121&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zixiaoshenlei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangjiao_skill1"
},
{
"id": 470121,
"imgId": "zhangjiao_huihe_shenweileishan",
"name": "神威雷闪1",
"skill_info": "对主目标造成60%的策略伤害随后在2格范围内敌军间跳动2次每次伤害降低30%攻击有25%的概率施加【残足13回合】、【炫目13回合】\n\n【残足1】移动力-1\n【炫目1】命中率-5%",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shenweileishan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 470122,
"imgId": "zhangjiao_huihe_shenweileishan",
"name": "神威雷闪2",
"skill_info": "对主目标造成70%的策略伤害并对2格范围内两名不同敌军造成2次伤害每次伤害降低20%攻击有25%的概率施加【残足23回合】、【炫目23回合】\n\n\n【残足1】移动力-1\n【炫目1】命中率-5%",
"attack_type": 2,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shenweileishan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 490111,
"imgId": "gaoshun_nuqi_xunxizhanluan",
"name": "迅析斩乱1",
"skill_info": "对指定敌军造成150%的物理伤害80%的概率对其施加【眩晕1回合】\n\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "4901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xunxizhanluan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "gaoshun_skill1"
},
{
"id": 490112,
"imgId": "gaoshun_nuqi_xunxizhanluan",
"name": "迅析斩乱2",
"skill_info": "对指定敌军造成170%的物理伤害并对其施加【眩晕1回合】\n\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "4901121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xunxizhanluan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "gaoshun_skill1"
},
{
"id": 490121,
"imgId": "gaoshun_huihe_xianzhenzhizhi",
"name": "陷阵之志1",
"skill_info": "使【破阵】的效果提升为:自身3格范围内的友军受到主动攻击后使攻击者获得【怒目3回合】和【破盾】每回合3次自身获得【包扎13回合】和【复仇3回合】\n\n【包扎1】接受治疗效果+5%\n【复仇】反击时攻击+50%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4901211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xianzhenzhizhi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 490122,
"imgId": "gaoshun_huihe_xianzhenzhizhi",
"name": "陷阵之志2",
"skill_info": "使【破阵】的效果提升为:自身3格范围内的友军受到主动攻击后使攻击者获得“怒目”和【破盾】每回合3次自身获得【包扎23回合】和【复仇3回合】\n\n【包扎2】接受治疗效果+10%\n【复仇】反击时攻击+50%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4901221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xianzhenzhizhi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 500111,
"imgId": "jvyi_nuqi_xiandengnushe",
"name": "先登怒射1",
"skill_info": "对指定敌军造成150%的物理伤害对其余目标造成35%的物理伤害施加【破甲13回合】\n\n【破甲1】物防-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 3012,
"hurt_strike_area": 5003,
"effect": "5001111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiandengnushe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "juyi_skill1"
},
{
"id": 500112,
"imgId": "jvyi_nuqi_xiandengnushe",
"name": "先登怒射2",
"skill_info": "对指定敌军造成170%的物理伤害对其余目标造成45%的物理伤害施加【破甲23回合】\n\n【破甲2】物防-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 3012,
"hurt_strike_area": 5003,
"effect": "5001121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiandengnushe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "juyi_skill1"
},
{
"id": 500121,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "旋转散射1",
"skill_info": "对范围内随机3名敌军造成50%的物理伤害施加【动摇13回合】\n\n【动摇1】暴击率-5%",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 2024,
"effect": "5001211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuanzhuansanshe",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 500122,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "旋转散射2",
"skill_info": "对范围内随机3名敌军造成56%的物理伤害施加【动摇23回合】\n\n【动摇2】暴击率-10%",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 1,
"hurt_strike_area": 2024,
"effect": "5001221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuanzhuansanshe",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 510111,
"imgId": "liru_nuqi_yidugongdu",
"name": "以毒攻毒1",
"skill_info": "对范围内敌军造成50%的策略伤害恢复自身2格范围内友军自身20%攻击的生命",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "5101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yidugongdu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "liru_skill1"
},
{
"id": 510112,
"imgId": "liru_nuqi_yidugongdu",
"name": "以毒攻毒2",
"skill_info": "对范围内敌军造成56%的策略伤害恢复自身2格范围内友军自身20%攻击的生命",
"attack_type": 2,
"hurt_formula": 72,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "5101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yidugongdu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "liru_skill1"
},
{
"id": 510121,
"imgId": "liru_huihe_qianshedushi",
"name": "潜蛇毒噬1",
"skill_info": "对指定敌军造成120%的策略伤害并对其施加【蛇毒3回合恢复随机1名生命不满的友军李儒40%攻击的生命\n\n【蛇毒】行动结束时造成10%攻击的伤害可堆叠5层",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "5101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qianshedushi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 510122,
"imgId": "liru_huihe_qianshedushi",
"name": "潜蛇毒噬2",
"skill_info": "对指定敌军造成140%的策略伤害并对其施加【蛇毒3回合恢复随机1名生命不满的友军李儒60%攻击的生命\n\n【蛇毒】行动结束时造成10%攻击的伤害可堆叠5层",
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "5101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qianshedushi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 520111,
"imgId": "pangwu_nuqi_miyingqianxi",
"name": "秘影潜袭1",
"skill_info": "闪现到指定敌军身边对其造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "5201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "miyingqianxi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "pangwu_skill1"
},
{
"id": 520112,
"imgId": "pangwu_nuqi_miyingqianxi",
"name": "秘影潜袭2",
"skill_info": "闪现到指定敌军身边对其造成170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "5201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "miyingqianxi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "pangwu_skill1"
},
{
"id": 520121,
"imgId": "pangwu_huihe_xushidaifa",
"name": "蓄势待发1",
"skill_info": "自身获得【突袭13回合使菱形1格内的友军获得【强攻13回合】\n\n【突袭1】下一次释放秘影背袭时攻击+10%\n【强攻1】攻击+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5201211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xushidaifa",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 520122,
"imgId": "pangwu_huihe_xushidaifa",
"name": "蓄势待发2",
"skill_info": "自身获得【突袭23回合使菱形1格内的友军获得【强攻23回合】\n\n【突袭2】下一次释放秘影背袭时攻击+20%\n【强攻2】攻击+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5201221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xushidaifa",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 530111,
"imgId": "xiahouqingyi_nuqi_mingguimoji",
"name": "明鬼墨击1",
"skill_info": "对指定敌人发动3次60%的物理伤害每次有35%的概率施加1个随机减益状态",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mingguimoji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xiahouqingyi_skill1"
},
{
"id": 530112,
"imgId": "xiahouqingyi_nuqi_mingguimoji",
"name": "明鬼墨击2",
"skill_info": "对指定敌人发动3次68%的物理伤害每次有35%的概率施加1个随机减益状态",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5301121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mingguimoji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xiahouqingyi_skill1"
},
{
"id": 530121,
"imgId": "xiahouqingyi_huihe_moshouweigong",
"name": "墨守为攻1",
"skill_info": "自身获得【墨守3回合】和【强化挑衅3回合】\n\n【强化挑衅】使施加怒目的范围提高至3格\n【墨守】战斗前对敌人造成一次自身攻击10%的真实伤害持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5301211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moshouweigong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 530122,
"imgId": "xiahouqingyi_huihe_moshouweigong",
"name": "墨守为攻2",
"skill_info": "自身获得【墨守3回合】和【强化挑衅3回合】\n\n【强化挑衅】使施加怒目的范围提高至3格\n【墨守】战斗前对敌人造成一次自身攻击10%的真实伤害持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5301221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moshouweigong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 540111,
"imgId": "wenchou_nuqi_hengsaotianxia",
"name": "横扫天下1",
"skill_info": "对范围内敌军造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hengsaotianxia",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wenchou_skill1"
},
{
"id": 540112,
"imgId": "wenchou_nuqi_hengsaotianxia",
"name": "横扫天下2",
"skill_info": "对范围内敌军造成170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hengsaotianxia",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wenchou_skill1"
},
{
"id": 540121,
"imgId": "wenchou_huihe_julimengji",
"name": "巨力猛击1",
"skill_info": "对指定敌军造成120%的物理伤害",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "julimengji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 540122,
"imgId": "wenchou_huihe_julimengji",
"name": "巨力猛击2",
"skill_info": "对指定敌军造成140%的物理伤害",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "julimengji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 550111,
"imgId": "yanliang_nuqi_wanjunlipi",
"name": "万钧力劈1",
"skill_info": "对指定敌军造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5501111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanjunlipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "yanliang_skill1"
},
{
"id": 550112,
"imgId": "yanliang_nuqi_wanjunlipi",
"name": "万钧力劈2",
"skill_info": "对指定敌军造成170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5501121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanjunlipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "yanliang_skill1"
},
{
"id": 550121,
"imgId": "yanliang_huihe_ziyu",
"name": "自愈1",
"skill_info": "恢复自身20%生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5501211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "ziyu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 550122,
"imgId": "yanliang_huihe_ziyu",
"name": "自愈2",
"skill_info": "恢复自身30%生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5501221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "ziyu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 560111,
"imgId": "diaochan_nuqi_meiyingnichang",
"name": "媚影霓裳1",
"skill_info": "对范围内生命最低的3名敌军造成60%的策略伤害若目标带有【动摇】则额外造成一次貂蝉攻击8%的真实伤害对所有攻击目标施加【多病3回合】\n\n【多病】接受治疗效果-5%\n【动摇】抗暴下降%",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 1,
"hurt_strike_area": 2040,
"effect": "5601111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "meiyingnichang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "diaochan_skill1"
},
{
"id": 560112,
"imgId": "diaochan_nuqi_meiyingnichang",
"name": "媚影霓裳2",
"skill_info": "对范围内生命最低的3名敌军造成72%的策略伤害若目标带有【动摇】则额外造成一次貂蝉攻击10%的真实伤害对所有攻击目标施加【多病3回合】\n\n【多病】接受治疗效果-10%\n【动摇】抗暴下降%",
"attack_type": 2,
"hurt_formula": 72,
"hurt_attack_area": 1,
"hurt_strike_area": 2040,
"effect": "5601121&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "meiyingnichang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "diaochan_skill1"
},
{
"id": 560121,
"imgId": "diaochan_huihe_miyumeihuo",
"name": "迷欲媚惑1",
"skill_info": "对目标施加【魅惑1回合】\n【魅惑1】由对方获得控制权无法释放技能",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5601211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "miyumeihuo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 560122,
"imgId": "diaochan_huihe_miyumeihuo",
"name": "迷欲媚惑2",
"skill_info": "对目标施加【魅惑1回合】\n【魅惑2】由对方获得控制权无法释放技能",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5601221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "miyumeihuo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 570111,
"imgId": "wangyue_nuqi_lingjianshizhan",
"name": "凌剑式·斩",
"skill_info": "对指定敌军发动5连击基础伤害为36%的物理伤害每次攻击提高14%战斗结束时获得【坚盾13回合】\n\n【坚盾1】格挡率+5%",
"attack_type": 1,
"hurt_formula": 106,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5701111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "lingjianzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wangyue_skill1"
},
{
"id": 570112,
"imgId": "wangyue_nuqi_lingjianshizhan",
"name": "凌剑式·斩",
"skill_info": "对指定敌军发动5连击基础伤害为44%的物理伤害每次攻击提高14%战斗结束时获得【坚盾23回合】\n\n【坚盾2】格挡率+10%",
"attack_type": 1,
"hurt_formula": 114,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5701121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "lingjianzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wangyue_skill1"
},
{
"id": 570121,
"imgId": "wangyue_huihe_lingjianshipo",
"name": "凌剑式·破",
"skill_info": "对指定敌军造成104%的物理伤害若该敌军身后可移动则移动至该格随后对该敌军施加【破甲13回合】\n\n【破甲1】物防-5%持续2回合",
"attack_type": 1,
"hurt_formula": 104,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "lingjianpo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 570122,
"imgId": "wangyue_huihe_lingjianshipo",
"name": "凌剑式·破",
"skill_info": "对指定敌军造成130%的物理伤害若该敌军身后可移动则移动至该格随后对该敌军施加【破甲23回合】\n\n【破甲2】物防-10%持续2回合",
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "lingjianpo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 590111,
"imgId": "tongyuan_nuqi_fengwujiutian",
"name": "凤舞九天",
"skill_info": "对目标造成180%伤害将目标推开2格",
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "fengwujiutian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "tongyuan_skill1"
},
{
"id": 590112,
"imgId": "tongyuan_nuqi_fengwujiutian",
"name": "凤舞九天",
"skill_info": "对目标造成220%伤害将目标推开2格",
"attack_type": 1,
"hurt_formula": 250,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5901121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "fengwujiutian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "tongyuan_skill1"
},
{
"id": 590121,
"imgId": "tongyuan_huihe_xuanhuangjiangshi",
"name": "玄凰降世",
"skill_info": "对指定敌军造成160%的物理伤害将其推开1格若成功推开则额外增加30%的物理伤害若未能推开对其施加【缴械13回合】\n\n【缴械1】攻击-5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5901211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "xuanhuangjiangshi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 590122,
"imgId": "tongyuan_huihe_xuanhuangjiangshi",
"name": "玄凰降世",
"skill_info": "对指定敌军造成200%的物理伤害将其推开1格若成功推开则额外增加30%的物理伤害若未能推开对其施加【缴械23回合】\n\n【缴械2】攻击-10%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5901221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "xuanhuangjiangshi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 600111,
"imgId": "zhaoyun_nuqi_bainiaochaofeng",
"name": "百鸟朝凤1",
"skill_info": "对指定敌军造成150%的物理伤害并将该敌军击退2格",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "1901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bainiaochaofeng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "shaonianzhaoyun_skill1"
},
{
"id": 600112,
"imgId": "zhaoyun_nuqi_bainiaochaofeng",
"name": "百鸟朝凤2",
"skill_info": "对指定敌军造成170%的物理伤害并将该敌军击退2格",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "1901121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bainiaochaofeng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "shaonianzhaoyun_skill1"
},
{
"id": 600121,
"imgId": "zhaoyun_huihe_qitanpanlong",
"name": "七探盘龙1",
"skill_info": "对范围内敌军造成60%的物理伤害行动结束时自身有50的概率获得2个随机【增益状态】",
"attack_type": 1,
"hurt_formula": 60,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qitanpanlong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 600122,
"imgId": "zhaoyun_huihe_qitanpanlong",
"name": "七探盘龙2",
"skill_info": "对范围内敌军造成70%的物理伤害行动结束时自身有75的概率获得2个随机【增益状态】",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qitanpanlong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 610111,
"imgId": "xiahouqingyi_nuqi_mingguimoji",
"name": "明鬼墨击1",
"skill_info": "对指定敌人造成3次150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mingguimoji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "shaonianxiahouqingyi_skill1"
},
{
"id": 610112,
"imgId": "xiahouqingyi_nuqi_mingguimoji",
"name": "明鬼墨击2",
"skill_info": "对指定敌人发动3次170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mingguimoji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "shaonianxiahouqingyi_skill1"
},
{
"id": 610121,
"imgId": "xiahouqingyi_huihe_moshouweigong",
"name": "墨守为攻1",
"skill_info": "自身获得【墨守3回合】和【强化挑衅3回合】\n\n【强化挑衅】使施加怒目的范围提高至3格\n【墨守】战斗前对敌人造成一次自身攻击10%的真实伤害持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5301211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moshouweigong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 610122,
"imgId": "xiahouqingyi_huihe_moshouweigong",
"name": "墨守为攻2",
"skill_info": "自身获得【墨守3回合】和【强化挑衅3回合】\n\n【强化挑衅】使施加怒目的范围提高至3格\n【墨守】战斗前对敌人造成一次自身攻击10%的真实伤害持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5301221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moshouweigong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 620111,
"imgId": "panzhang_nuqi_pohunuci",
"name": "破虎怒刺1",
"skill_info": "对指定敌军造成150%的物理伤害若攻击方向1格内有敌军则对其造成20%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "6201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pohunuci",
"skillSceneSpine": "wofang",
"actionType": 1,
"voice": "panzhang_skill1"
},
{
"id": 620112,
"imgId": "panzhang_nuqi_pohunuci",
"name": "破虎怒刺2",
"skill_info": "对指定敌军造成170%的物理伤害若攻击方向1格内有敌军则对其造成20%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "6201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pohunuci",
"skillSceneSpine": "wofang",
"actionType": 1,
"voice": "panzhang_skill1"
},
{
"id": 620121,
"imgId": "panzhang_huihe_yazibibao",
"name": "睚眦必报1",
"skill_info": "自身获得【复仇13回合】\n\n【复仇1】反击时攻击+25%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "6201211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yazibibao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 620122,
"imgId": "panzhang_huihe_yazibibao",
"name": "睚眦必报2",
"skill_info": "自身获得【复仇23回合】\n\n【复仇2】反击时攻击+50%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "6201221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yazibibao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 630111,
"imgId": "lintong_nuqi_yuxuebafang",
"name": "浴血八方1",
"skill_info": "对范围内敌军造成4次37%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "6301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuxuebafang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lingtong_skill1"
},
{
"id": 630112,
"imgId": "lintong_nuqi_yuxuebafang",
"name": "浴血八方2",
"skill_info": "对范围内敌军造成4次42%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "6301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuxuebafang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lingtong_skill1"
},
{
"id": 630121,
"imgId": "lintong_huihe_bailiechuanji",
"name": "百裂穿击1",
"skill_info": "对指定敌军造成120%的物理伤害;",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bailiechuanji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 630122,
"imgId": "lintong_huihe_bailiechuanji",
"name": "百裂穿击2",
"skill_info": "对指定敌军造成140%的物理伤害;",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bailiechuanji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 640111,
"imgId": "huanggai_nuqi_fenyonglianji",
"name": "奋勇连击1",
"skill_info": "对指定敌军造成150%的物理伤害有40%的概率追加一次35%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "6401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenyonglianji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "huanggai_skill1"
},
{
"id": 640112,
"imgId": "huanggai_nuqi_fenyonglianji",
"name": "奋勇连击2",
"skill_info": "对指定敌军造成170%的物理伤害有60%的概率追加一次45%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "6401121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenyonglianji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "huanggai_skill1"
},
{
"id": 640121,
"imgId": "huanggai_huihe_kurouji",
"name": "苦肉计1",
"skill_info": "自身获得【苦肉13回合】\n\n【苦肉1】物理与策略减伤-15%;攻击加深+10%;暴击率+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "6401211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "kurouji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 640122,
"imgId": "huanggai_huihe_kurouji",
"name": "苦肉计2",
"skill_info": "自身获得【苦肉23回合】\n\n【苦肉2】物理与策略减伤-10%;攻击加深+20%;暴击率+20%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "6401221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "kurouji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 10090121,
"imgId": "nuci",
"name": "义之所向",
"skill_info": "对敌人进行攻击,并穿透伤害敌人身后。",
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11010111,
"imgId": "bubing_nuqi_lipi",
"name": "力劈1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11010112,
"imgId": "bubing_nuqi_lipi",
"name": "力劈2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11020111,
"imgId": "qiangbing_nuqi_nuci",
"name": "怒刺1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11020112,
"imgId": "qiangbing_nuqi_nuci",
"name": "怒刺2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11030111,
"imgId": "qibing_nuqi_tuci",
"name": "突刺1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11030112,
"imgId": "qibing_nuqi_tuci",
"name": "突刺2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11040111,
"imgId": "gongbing_nuqi_feishe",
"name": "飞射1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feishe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11040112,
"imgId": "gongbing_nuqi_feishe",
"name": "飞射2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feishe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11050111,
"imgId": "youxia_nuqi_zhongquan",
"name": "重拳1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11050112,
"imgId": "youxia_nuqi_zhongquan",
"name": "重拳2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11060111,
"imgId": "ceshi_nuqi_xingji",
"name": "星击1",
"skill_info": "对指定目标造成180威力的策略伤害",
"attack_type": 2,
"hurt_formula": 180,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xingji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11060112,
"imgId": "ceshi_nuqi_xingji",
"name": "星击2",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 220,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xingji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 11070111,
"imgId": "yisheng_nuqi_chunhui",
"name": "春晖1",
"skill_info": "对指定目标造成180威力的治疗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 180,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chunhui",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 11070112,
"imgId": "yisheng_nuqi_chunhui",
"name": "春晖2",
"skill_info": "对指定目标造成220威力的治疗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 220,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chunhui",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 11130111,
"imgId": "&",
"name": "猛火车爆炸",
"skill_info": "猛火车爆炸",
"attack_type": 1,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "111301111&",
"rage_cost": 0,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 11160111,
"imgId": "yinzhu_yinqizhuanhua",
"name": "阴气催化",
"skill_info": "催动所有阴兵活动,并恢复伤势",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 6,
"gain_formula": 100,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 16010111,
"imgId": "dongzhuoboss_skill1",
"name": "阴阳星陨",
"skill_info": "对所有敌军造成6次15%的策略伤害;造成伤害时,有概率在目标身边召唤【阳气碎片】和【阴气碎片】",
"attack_type": 2,
"hurt_formula": 15,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "160101111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 16010121,
"imgId": "dongzhuoboss_skill2_1",
"name": "怖食唾酸",
"skill_info": "对指定范围的格子施加【胃液4回合】\n\n【胃液】回合开始时对武将施加【缠足13回合】\n【缠足1】移动力-1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 12116,
"effect": "160101211&",
"rage_cost": 0,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "160101211&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2_1_L",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 16010131,
"imgId": "dongzhuoboss_skill2_1",
"name": "怖食唾酸",
"skill_info": "对指定范围的格子施加【胃液4回合】\n\n【胃液】回合开始时对武将施加【缠足13回合】\n【缠足1】移动力-1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 12216,
"effect": "160101311&",
"rage_cost": 0,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "160101311&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2_1_R",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 16010141,
"imgId": "dongzhuoboss_skill2_2",
"name": "邪舌舔弑",
"skill_info": "吞食酸液范围内的所有目标",
"attack_type": 7,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 12116,
"effect": "160101411&",
"rage_cost": 0,
"cd": 0,
"object": 2,
"friendly_attack_type": 7,
"gain_formula": 100,
"friendlyEffect": "160101411&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2_2_L",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 16010151,
"imgId": "dongzhuoboss_skill2_2",
"name": "邪舌舔弑",
"skill_info": "吞食酸液范围内的所有目标",
"attack_type": 7,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 12216,
"effect": "160101411&",
"rage_cost": 0,
"cd": 0,
"object": 2,
"friendly_attack_type": 7,
"gain_formula": 100,
"friendlyEffect": "160101411&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2_2_R",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 16010161,
"imgId": "dongzhuoboss_skill3_1",
"name": "盘中餐",
"skill_info": "对随机敌军施加【盘中餐3回合】\n\n【盘中餐】被【潜渊噬天】视为目标",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "160101611&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 16010171,
"imgId": "dongzhuoboss_skill3_2",
"name": "潜渊噬天",
"skill_info": "对敌军造成500%的物理伤害,该伤害可被分摊,且伤害不分敌我",
"attack_type": 1,
"hurt_formula": 500,
"hurt_attack_area": 998,
"hurt_strike_area": 10009,
"effect": "160101711&",
"rage_cost": 0,
"cd": 0,
"object": 6,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3_2",
"secondActionName": "skill3_2_B_2",
"oppoSecondActionName": "skill3_2_B",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20110111,
"imgId": "nulangwang_skill1_liezhuahengsao",
"name": "烈爪横扫",
"skill_info": "对指定敌军造成220%的物理伤害随后施加【裂伤3回合】\n\n【裂伤】行动结束时造成狼神5%攻击的真实伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2004,
"hurt_strike_area": 4003,
"effect": "201101111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liezhuahengsao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20110121,
"imgId": "nulangwang_skill2_beifengsaowei",
"name": "北风扫尾",
"skill_info": "对范围内敌军造成50%的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "beifengsaowei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20110131,
"imgId": "nulangwang_skill3_zhaohuanlangqun",
"name": "呼唤狼群",
"skill_info": "呼唤2只狼助战",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201101311&",
"alarm_type": 1,
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huhuanlangqun",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 20120111,
"imgId": "nulang_nuqi_siyao",
"name": "撕咬",
"skill_info": "对指定敌军造成150%的物理伤害随后施加【多病23回合】\n\n【多病2】受治疗加成-",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "201201111&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "siyao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20210111,
"imgId": "mohualvbu_skill3_mohunbaofa",
"name": "魔魂爆发",
"skill_info": "对范围内敌军造成60%的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1024,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mohunbaofa",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20210121,
"imgId": "mohualvbu_skill2_jimiemozhan",
"name": "寂灭魔斩",
"skill_info": "对指定敌军造成150%的物理伤害并击退2格施加状态【重伤3回合】\n\n【重伤】不可行动失去对周边格子的控制",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "202101211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "jimiemozhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20210131,
"imgId": "mohualvbu_skill1_wushuangmojiang",
"name": "无双魔将",
"skill_info": "使所有友军获得【锋锐23回合】\n\n【锋锐2】攻击+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "202101311&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushuangmojiang",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 20310111,
"imgId": "mohuadianwei_skill1_juyatianji",
"name": "巨牙天突",
"skill_info": "对指定敌军造成150%的物理伤害若攻击方向3*3范围内有其他敌军则对其造成20威力的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 8009,
"effect": "203101111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "juyatiantu",
"skillSceneSpine": "wofang",
"actionType": 1,
"voice": "&"
},
{
"id": 20310121,
"imgId": "mohuadianwei_skill2_geiwohuilai",
"name": "给我回来",
"skill_info": "对距离最远的目标释放将其拉向自身方向造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "203101211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "geiwohuilai",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20310131,
"imgId": "mohuadianwei_skill3_elaixuanfeng",
"name": "恶来旋风",
"skill_info": "对范围内敌军造成50%的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "elaixuanfeng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20320111,
"imgId": "caoyingqibing_nuqi_chonghunvci",
"name": "冲虎怒刺",
"skill_info": "对距离最远的目标施放对其造成150%的物理伤害每距离1格物理增伤+3%;移动到目标最近的格子",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "203201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "chonghunuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20410111,
"imgId": "changjianguanshe",
"name": "长箭贯射",
"skill_info": "对指定敌军造成140威力的物理伤害若攻击方向2格内有敌军则对其造成40威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "204101111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "changjianguanshe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20410121,
"imgId": "dangshuopi",
"name": "荡槊劈",
"skill_info": "对距离最远的目标释放将其拉向自身方向造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dangshuopi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20410131,
"imgId": "shuowuji",
"name": "槊舞击",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuowuji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20420111,
"imgId": "qingqifeishe",
"name": "轻骑飞射",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qingqifeishe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20510111,
"imgId": "jinnangmiaoji",
"name": "锦囊妙计",
"skill_info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\n\n【伤害锦囊】玩家武将行动结束时对郭嘉造成150%攻击的真实伤害\n【治疗锦囊】我方武将行动结束时使郭嘉恢复150%攻击的生命值\n【神秘锦囊】随机获得一项强力增益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "205101111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jinnangmiaoji",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 20520111,
"imgId": "bubing_nuqi_lipi",
"name": "力劈",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "205201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20530111,
"imgId": "qiangbing_nuqi_nuci",
"name": "怒刺",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20540111,
"imgId": "gongbing_nuqi_feishe",
"name": "飞射",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feishe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20550111,
"imgId": "ceshi_nuqi_xingji",
"name": "星击",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xingji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20560111,
"imgId": "yisheng_nuqi_chunhui",
"name": "春晖",
"skill_info": "对指定目标造成220威力的治疗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2064,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chunhui",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20610111,
"imgId": "buzhen",
"name": "布阵",
"skill_info": "随机交换阵眼位置",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "306101111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "buzhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20610121,
"imgId": "paibing",
"name": "排兵",
"skill_info": "随机交换武将位置",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "306101211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "paibing",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20620111,
"imgId": "&",
"name": "物理单体",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20630111,
"imgId": "&",
"name": "策略单体",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20640111,
"imgId": "&",
"name": "物理范围",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20650111,
"imgId": "&",
"name": "策略范围",
"skill_info": "对范围内敌军造成60威力的策略伤害",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20710111,
"imgId": "shebiankuangwu",
"name": "蛇鞭狂舞",
"skill_info": "对范围内目标造成40威力的策略伤害",
"attack_type": 2,
"hurt_formula": 40,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shebiankuangwu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20710121,
"imgId": "bianlingjinhuan",
"name": "鞭凌尽欢",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bianlingjinhuan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20710131,
"imgId": "tengai",
"name": "疼爱",
"skill_info": "对指定目标造成220威力的治疗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tengai",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20720111,
"imgId": "jianwu",
"name": "剑舞",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jianwu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 20730111,
"imgId": "huchi",
"name": "护持",
"skill_info": "对樊氏施加一个抵挡300威力伤害的护盾",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "307301111&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huchi",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 20730121,
"imgId": "jianwu",
"name": "剑舞",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jianwu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 31010111,
"imgId": "mohuazhangjiao_skill1_shaqikuanglei",
"name": "煞气狂雷",
"skill_info": "对范围内目标造成50%的策略伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "310101111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shaqikuanglei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 31010121,
"imgId": "mohuazhangjiao_skill2_xueshaningbao",
"name": "血煞凝爆",
"skill_info": "对范围内目标造成150%的策略伤害",
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "310101211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "xueshaningbao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 31010131,
"imgId": "mohuazhangjiao_skill3_sizhuahengsao",
"name": "死爪横扫",
"skill_info": "对范围内目标造成50%的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 11010,
"effect": "310101311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sizhuahengsao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 32010111,
"imgId": "shihunzhendang",
"name": "尸魂震荡",
"skill_info": "对范围内目标造成60威力的策略伤害",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shihunzhendang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 32010121,
"imgId": "gongnvlaixi",
"name": "宫女来袭",
"skill_info": "召唤两名宫女随后对在场所有宫女施加1层【魂魄之躯】\n\n【魂魄之躯】物理减伤+25%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gongnvlaixi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 32030111,
"imgId": "xuexingtusha",
"name": "血腥屠杀",
"skill_info": "不分敌我的对范围内攻击最高的单位释放120威力的范围物理伤害",
"attack_type": 1,
"hurt_formula": 60,
"hurt_attack_area": 2004,
"hurt_strike_area": 5003,
"effect": "320301111&",
"rage_cost": 100,
"cd": 0,
"object": 2,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuexingtusha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 32030121,
"imgId": "suiguzaisha",
"name": "碎骨宰杀",
"skill_info": "对【待宰】目标造成9999威力的物理伤害",
"attack_type": 1,
"hurt_formula": 9999,
"hurt_attack_area": 2040,
"hurt_strike_area": 1,
"effect": "320301211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "suiguzaisha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 32050111,
"imgId": "jinghunsnagdan",
"name": "惊魂丧胆",
"skill_info": "对场上所有单位造成80威力的策略伤害若目标有【惊魂】对其施加【定身】\n\n【定身】无法移动持续1回合",
"attack_type": 2,
"hurt_formula": 40,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "320501111&",
"rage_cost": 0,
"cd": 0,
"object": 2,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jinghunsnagdan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 32050121,
"imgId": "hujia",
"name": "护驾",
"skill_info": "召唤2名宫女2名鬼兵随后对在场所有宫女施加1层【魂魄之躯】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "320501211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hujia",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 32050131,
"imgId": "jinghunduopo",
"name": "惊魂夺魄",
"skill_info": "对范围内敌军造成140威力的策略伤害若目标拥有【惊魂】吸收其15点怒气",
"attack_type": 2,
"hurt_formula": 70,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "320501311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jinghunduopo",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 33010111,
"imgId": "youmingxuanzhan",
"name": "幽冥玄斩",
"skill_info": "对指定敌军造成220威力的物理伤害穿透2格并对穿透目标造成70威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 3012,
"hurt_strike_area": 5003,
"effect": "330101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "youmingxuanzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 33010121,
"imgId": "zhendangzhongji",
"name": "震荡重击",
"skill_info": "对范围内敌军造成140威力的物理伤害",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhendangzhongji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 33020111,
"imgId": "hundunzhiti",
"name": "混沌之体",
"skill_info": "为管亥施加【混沌之体】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "330201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hundunzhiti",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 33030111,
"imgId": "wuxianyoujian",
"name": "无限幽箭",
"skill_info": "对范围内敌军造成120威力的策略伤害对范围内的格子施加【混沌】\n\n【混沌】行动结束时对敌方武将造成1%最大生命值的真实伤害",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "330301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wuxianyoujian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 33050111,
"imgId": "youmingtuxi",
"name": "幽冥吐息",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 999,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "youmingtuxi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 33050121,
"imgId": "youmingdaji",
"name": "幽冥打击",
"skill_info": "在下次行动开始时对指定范围内的敌军造成300威力的策略伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 999,
"hurt_strike_area": 1,
"effect": "330501211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "youmingdaji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 33060111,
"imgId": "zhongquanchuji",
"name": "重拳出击",
"skill_info": "对指定范围内敌军造成120威力的物理伤害",
"attack_type": 1,
"hurt_formula": 60,
"hurt_attack_area": 999,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquanchuji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 33060121,
"imgId": "zhongquanchuji",
"name": "重拳出击",
"skill_info": "在下次行动开始时对指定范围内的敌军造成300威力的物理伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 999,
"hurt_strike_area": 1,
"effect": "330601211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquanchuji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 34010111,
"imgId": "wuzhou",
"name": "巫咒",
"skill_info": "对指定敌军造成220威力的策略伤害施加【防御下降3】",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "3103&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 34020111,
"imgId": "zhongzhan",
"name": "重斩",
"skill_info": "对指定敌军造成220威力的物理伤害击退1格50%的概率施加【眩晕】",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "340201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 34030111,
"imgId": "huixuanzhan",
"name": "回旋斩",
"skill_info": "对范围内敌军造成100威力的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huixuanzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 34040111,
"imgId": "sanglangliezhua",
"name": "丧狼烈爪",
"skill_info": "对最近的敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "340401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sanglangliezhua",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 34040121,
"imgId": "yuedongzhuaji",
"name": "跃动爪击",
"skill_info": "对最远的敌军造成220威力的物理伤害并对其周围方形1格的敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1009,
"effect": "340401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuedongzhuaji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 34050111,
"imgId": "wushu",
"name": "巫术",
"skill_info": "对范围内敌军造成100威力的策略伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 34050121,
"imgId": "qiuyuan",
"name": "求援",
"skill_info": "召唤2名萨满",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "340501211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiuyuan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 34060111,
"imgId": "wushu",
"name": "巫术",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 34070111,
"imgId": "beifengnuhao",
"name": "北风怒号",
"skill_info": "对所有敌军造成60威力的物理伤害施加【攻击力下降】",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "340701111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "beifengnuhao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 34070121,
"imgId": "tunshi",
"name": "吞噬",
"skill_info": "吞噬场上生命值最低的单位受到相当于自身生命值10%的伤害后将其吐出若3回合内没有造成足够的伤害击杀该武将自身获得1层【狼神降临】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "340701211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tunshi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 34070131,
"imgId": "langshenjianglin",
"name": "狼神降临",
"skill_info": "对全体敌军造成9999威力的真实伤害",
"attack_type": 4,
"hurt_formula": 9999,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "340701211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tunshi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 35010111,
"imgId": "jingzhunsheji",
"name": "精准射击",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2064,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jingzhunsheji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 35010121,
"imgId": "jianyu",
"name": "箭雨",
"skill_info": "在下次行动开始时对指定范围内的敌军造成100威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jianyu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 35020111,
"imgId": "zhongzhan",
"name": "重斩",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 35020121,
"imgId": "touzhi",
"name": "投掷",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "touzhi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 35030111,
"imgId": "shuaibeiweihao",
"name": "摔杯为号",
"skill_info": "召唤3名山贼协助战斗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "350301111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuaibeiweihao",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 35040111,
"imgId": "danfa",
"name": "单法",
"skill_info": "对指定敌军造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 999,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "danfa",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 35040121,
"imgId": "qunfa",
"name": "群发",
"skill_info": "对范围内敌军造成120威力的策略伤害",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 999,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qunfa",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 35040131,
"imgId": "linghunxishou",
"name": "灵魂吸收",
"skill_info": "吸收周围的灵魂力量获得20层【袁术残魂】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "350401311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "linghunxishou",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 35060111,
"imgId": "linghuntunshi",
"name": "灵魂吞噬",
"skill_info": "吞噬一名阳傀的其所有【神秘残魂】,并将其彻底杀死\n\n【神秘残魂】造成的伤害+1%;受到的伤害+1%;使尸傀无法被彻底杀死",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "350601111&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "linghuntunshi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36010111,
"imgId": "yanshi_nuqi_mofajiqiao",
"name": "墨法·机巧",
"skill_info": "对指定敌军造成100%的策略伤害对全体友军造成100%攻击的治疗",
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "360101111&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mofajiqiao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 36020111,
"imgId": "xianhuang_nuqi_mojihuyao",
"name": "墨技·虎咬",
"skill_info": "对指定敌军造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojihuyao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36030111,
"imgId": "mojichongniu",
"name": "墨技·冲牛",
"skill_info": "移动到指定位置对经过的格子及其两侧各1格造成120威力的策略伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 3012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojichongniu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36040111,
"imgId": "fuzhu_nuqiji_mojiluyue",
"name": "墨技·鹿跃",
"skill_info": "对范围内敌军造成50%的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1024,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojiluyue",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36050111,
"imgId": "wangcan_nuqi_wenguoshifei",
"name": "文过饰非",
"skill_info": "对全体敌军造成100%的策略伤害",
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenguoshifei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36050121,
"imgId": "wangcan_huihe_qiangciguibian",
"name": "强辞诡辩",
"skill_info": "对全体友军施加100%的护盾",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 2,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "360501211&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiangciguibian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 36060111,
"imgId": "bingjiaxuezi_nuqi_nupi",
"name": "怒劈",
"skill_info": "对范围内敌军造成100威力的物理伤害施加【怒目1回合】\n\n【怒目】强制优先攻击带有【嘲讽】的敌军",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "360601111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nupi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36070111,
"imgId": "daojiaxuezi_nuqi_fenghou",
"name": "风凌",
"skill_info": "对指定敌军造成220威力的策略伤害施加【封技1回合】\n\n【封技】无法使用怒气技和回合技",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "360701111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengling",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36080111,
"imgId": "fajiaxuezi_nuqi_zhongquan",
"name": "重拳",
"skill_info": "对指定敌军造成220威力的物理伤害施加【眩晕1回合】\n\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "360801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenghou",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36090111,
"imgId": "rujiaxuezi_nuqi_fengling",
"name": "封喉",
"skill_info": "对范围内敌军造成60威力的策略伤害施加【禁疗1回合对范围内友军造成60威力的治疗\n\n【禁疗】受到的治疗效果为0",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "360901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36100111,
"imgId": "budongmingwang_skill1_jinzhongjingu",
"name": "金钟禁锢",
"skill_info": "化为金钟罩将目标困住3回合后击杀被困住的敌军击破金钟罩可解救被困目标",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "361001111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "jinzhongjingu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36100121,
"imgId": "budongmingwang_skill2_wanfaxiangmo",
"name": "万法降魔",
"skill_info": "对全体敌军造成50%的策略伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "361001211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3_2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanfaxiangmo",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36100131,
"imgId": "budongmingwang_skill3_wanfajiangzhu",
"name": "万法降诸",
"skill_info": "在下次行动开始时对指定范围内的敌军造成50%的策略伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 998,
"effect": "361001311&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "wanfazhuxiang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 36100141,
"imgId": "budongmingwang_skill4_wanbankue",
"name": "万般苦厄",
"skill_info": "在指定位置召唤4尊佛像佛像存在期间自身无法被攻击",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "361001411&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaohuanhuashen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 37010111,
"imgId": "hengsaotianxia",
"name": "横扫天下",
"skill_info": "对范围内敌军造成100威力的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanbankue",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 37010121,
"imgId": "zhonggun",
"name": "重棍",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhonggun",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 37040111,
"imgId": "danti",
"name": "单体",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "danti",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 37040121,
"imgId": "qunti",
"name": "群体",
"skill_info": "对范围内敌军造成100威力的策略伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qunti",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&"
},
{
"id": 37060111,
"imgId": "qunti",
"name": "群体",
"skill_info": "对范围内敌军造成100威力的策略伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qunti",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 37060121,
"imgId": "danti",
"name": "单体",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "danti",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 37060131,
"imgId": "yanchigongji",
"name": "延迟攻击",
"skill_info": "在下次行动开始时对指定范围内的敌军造成300威力的策略伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "370601311&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yanchigongji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&"
},
{
"id": 37070111,
"imgId": "quntiqusan",
"name": "群体驱散",
"skill_info": "对全体友军造成100威力的治疗清除1层【疫病】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 3,
"gain_formula": 50,
"friendlyEffect": "370701111&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "quntiqusan",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
},
{
"id": 37070121,
"imgId": "taohuayuan",
"name": "桃花源",
"skill_info": "对指定友军造成220威力的治疗清除所有异常状态对所在格子施加【桃花源】\n\n【桃花源】行动结束时恢复我方单位1%的生命值并赋予状态【净化】对敌方单位造成1%生命值的真实伤害。\n【净化】免疫【疫病】行动结束时若所在格子有【瘴疫】将其清除并施加【桃花源】持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "370701121&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "taohuayuan",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&"
}
]