Files
ZYZ/gm-server/app/service/users.ts
2022-09-14 17:41:05 +08:00

669 lines
26 KiB
TypeScript

import { UserModel } from '@db/User';
import { RoleModel } from '@db/Role';
import { HeroModel } from '@db/Hero';
import { Service } from 'egg';
import { STATUS, REDIS_KEY, WAR_TYPE } from '@consts';
import { ItemModel } from '@db/Item';
import { gameData } from '@pubUtils/data';
import { smsModel } from '@db/Sms';
import { isString } from 'underscore';
import { GiftCodeModel } from '@db/GiftCode';
import GiftCodeDetail, { GiftCodeDetailModel } from '@db/GiftCodeDetail';
import { deletRole } from '@pubUtils/roleUtil';
import { RScriptRecordModel } from '@db/RScriptRecord';
import { DicWar } from '@pubUtils/dictionary/DicWar';
import { SearchHeroParam, SearchUserParam, SearchGiftCodeParam, SearchGiftCodeDetailParam, SearchItemParam, SearchGuildParam } from '@domain/backEndField/search';
import { CreateGiftCode, UpdateGiftCode } from '@domain/backEndField/params';
import { isNumber } from 'util';
import { GuildModel } from '@db/Guild';
import { RedisClient } from 'redis';
import { UserGuildModel } from '@db/UserGuild';
import { TowerRecordModel } from '@db/TowerRecord';
import { nowSeconds } from '@pubUtils/timeUtil';
import { RoleCeModel, RoleCeType } from '@db/RoleCe';
import { HangUpRecordModel } from '@db/HangUpRecord';
const Excel = require('exceljs');
// import { resResult } from '@pubUtils/util';
// import * as fs from 'fs';
/**
* Test Service
*/
export default class GMUsers extends Service {
/**
* 根据类型等搜索玩家
*/
public async getuserlist(page: number, pageSize: number, sortField: string, sortOrder: string, form: SearchUserParam) {
const { ctx } = this;
const users = await UserModel.findByCondition(page, pageSize, sortField, sortOrder, form);
const total = await UserModel.countByCondition( form )
let list = [];
for (let user of users) {
let role = await RoleModel.findAllByUid(user.uid);
let sms = await smsModel.findByTel(user.tel);
list.push({ ...user, role, isFixed: sms ? sms.isFixed : false, code: sms ? sms.code : "", env: ctx.app.config.realEnv });
}
return ctx.service.utils.resResult(STATUS.SUCCESS, { list, total })
}
// public async createRole(uid: number, serverId: number, roleName: string) {
// console.log('enter Auth createRole');
// const ctx = this.ctx;
// const roleId = ctx.service.utils.genCode(10);
// const code = ctx.service.utils.genCode(6);
// const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1;
// const role = await RoleModel.createRole(uid, serverId, { roleId, code, roleName, seqId });
// if (role) {
// return ctx.service.utils.resResult(STATUS.SUCCESS);
// } else {
// console.error('create role error');
// return ctx.service.utils.resResult(STATUS.INTERNAL_ERR);
// }
// }
// public async addAuth(uid: number, auth: number) {
// console.log('enter Auth addAuth');
// const ctx = this.ctx;
// const user = await UserModel.addAuth(uid, auth);
// if (user) {
// return ctx.service.utils.resResult(STATUS.SUCCESS);
// } else {
// console.error('add auth error');
// return ctx.service.utils.resResult(STATUS.INTERNAL_ERR);
// }
// }
public checkTelNo(telNo: string) {
if (!isString(telNo)) {
return { status: 1, data: '参数类型错误' };
}
if (telNo.length !== 11) {
return { status: 1, data: '手机号长度错误' };
}
return { status: 0, data: '手机号合法' };
}
public async fixSms(tel: string) {
console.log('enter Auth fix sms');
const ctx = this.ctx;
const checkTel = this.checkTelNo(tel);
if (checkTel.status == 1) {
return ctx.service.utils.resResult(STATUS.INTERNAL_ERR, checkTel.data);
}
const sms = await smsModel.fixSms(tel);
if (sms) {
return ctx.service.utils.resResult(STATUS.SUCCESS);
} else {
console.error('fix sms error');
return ctx.service.utils.resResult(STATUS.INTERNAL_ERR);
}
}
public async deleteRole(roleId: string) {
console.log('enter Auth deleteRole');
const ctx = this.ctx;
let result = await deletRole(roleId);
if(!result) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
return ctx.service.utils.resResult(STATUS.SUCCESS);
}
/**
* 根据类型等搜索玩家
*/
public async getrolelist(page: number, pageSize: number, sortField: string, sortOrder: string, form: SearchUserParam) {
const { ctx } = this;
const roles = await RoleModel.findByCondition(page, pageSize, sortField, sortOrder, form);
const total = await RoleModel.countByCondition( form )
let list = [];
for (let role of roles) {
let heroCount = await HeroModel.count({ roleId: role.roleId }).lean();
let itemCount = await ItemModel.count({ roleId: role.roleId }).lean();
let { roleId, roleName, serverId, lv, gold, coin, ce, blockType = 0, blockReason = '', fixedIpLocation, ipLocation } = role;
let { uid, tel } = role.userInfo;
list.push({
key: roleId, roleId, roleName, serverId, lv, uid, tel, heroCount, itemCount, gold, coin, ce, blockType, blockReason, fixedIpLocation, ipLocation,
env: ctx.app.config.realEnv
});
}
return ctx.service.utils.resResult(STATUS.SUCCESS, { list, total })
}
// public async createHero(uids: Array<string>, _hid: string, _hlv: string) {
// const { ctx } = this;
// console.log('gm createHero', uids, _hid, _hlv);
// let hlv = parseInt(_hlv);
// if (isNaN(hlv)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// let hids = (_hid as string).split('&').map(cur => parseInt(cur));
// for (let hid of hids) {
// if (isNaN(hid)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// }
// for (let roleId of uids) {
// let role = await RoleModel.findByRoleId(roleId);
// if (role) {
// let heroInfos = new Map();
// for (let hid of hids) {
// let heroInfo = ctx.service.utils.getInitHeroById(hid);
// heroInfos.set(hid, {...heroInfo});
// }
// let createHero = new CreateHeroes(roleId, role.roleName, role.serverId);
// await createHero.createWithHeroInfo(heroInfos);
// } else {
// return ctx.service.utils.resResult(STATUS.GM_CREATE_ERROR, null, '未找到角色' + roleId)
// }
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
// }
// public async createItem(uids: Array<string>, _itemid: string, _itemcount: string) {
// const { ctx } = this;
// console.log('gm createItem', uids, _itemid, _itemcount);
// let itemids = (_itemid as string).split('&').map(cur => parseInt(cur));
// for (let itemid of itemids) {
// if (isNaN(itemid)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// }
// let itemcount = parseInt(_itemcount);
// if (isNaN(itemcount)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// let flag = 0, msg = '创建失败';
// let datas: {id: number, count: number }[] = []
// for (let itemid of itemids) {
// let dicGoods = gameData.goods.get(itemid);
// let itidObj = ITID.get(dicGoods.itid);
// if (!dicGoods) {
// flag = 1, msg = "未找到道具" + itemid;
// } else if (!itidObj) {
// flag = 1, msg = "未找到道具" + itemid;
// } else {
// datas.push({ id: itemid, count: itemcount });
// }
// }
// if(flag == 0) {
// for (let roleId of uids) {
// let role = await RoleModel.findByRoleId(roleId);
// if (role) {
// await addBags(roleId, role.roleName, datas, ITEM_CHANGE_REASON.DEBUG);
// } else {
// flag = 1, msg = '未找到角色' + roleId;
// }
// }
// }
// if (flag) {
// return ctx.service.utils.resResult(STATUS.GM_CREATE_ERROR, null, msg);
// } else {
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
// }
// }
// public async addGold(uids: Array<string>, _count: string) {
// const { ctx } = this;
// console.log('gm addGold', uids, _count);
// let count = parseInt(_count);
// if (isNaN(count)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleId of uids) {
// await RoleModel.addGoldFree(roleId, count);
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
// }
// public async addCoin(uids: Array<string>, _count: string) {
// const { ctx } = this;
// console.log('gm addCoin', uids, _count);
// let count = parseInt(_count);
// if (isNaN(count)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleId of uids) {
// await RoleModel.addCoin(roleId, count);
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
// }
// public async addSkin(uids: Array<string>, _id: string) {
// const { ctx } = this;
// console.log('gm addSkin', uids, _id);
// let id = parseInt(_id);
// if (isNaN(id)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleId of uids) {
// let role = await RoleModel.findByRoleId(roleId);
// await addSkin(roleId, role.roleName, id, false);
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
// }
// public async levelUp(uids: Array<string>, _lv: string) {
// const { ctx } = this;
// console.log('gm levelUp', uids, _lv);
// let lv = parseInt(_lv);
// if (isNaN(lv)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleId of uids) {
// let exp = getExpByLv(lv - 1);
// await RoleModel.levelup(roleId, lv, exp ? exp.sum : 0);
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
// }
// public async getHeroList(roleId: string) {
// const {ctx} = this;
// let herolist = await HeroModel.findByRole(roleId);
// let defense = await PvpDefenseModel.findByRoleId(roleId);
// let result = Array<Hero>();
// for(let hero of herolist) {
// if(defense) {
// let {heroes = []} = defense;
// let curHero = heroes.find(cur => cur.actorId == hero.hid);
// if(!curHero) {
// result.push(hero);
// }
// } else{
// result.push(hero);
// }
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS, {
// heroes: result
// })
// }
/**
* 根据类型等搜索玩家
*/
public async getHeroList(page: number, pageSize: number, sortField: string, sortOrder: string, form: SearchHeroParam) {
const { ctx } = this;
const heroes = await HeroModel.findByCondition(page, pageSize, sortField, sortOrder, form);
const total = await HeroModel.countByCondition( form )
let roleMap = new Map<string, RoleCeType>();
for(let { roleId } of heroes) {
if(!roleMap.has(roleId)) {
let roleCe = await RoleCeModel.findByRoleId(roleId);
roleMap.set(roleId, roleCe);
}
}
let list = heroes.map(cur => {
let roleCe = roleMap.get(cur.roleId);
let obj = roleCe?.attributes?.find(ccur => ccur.hid == cur.hid);
return {...cur, calculatedAttr: obj?.attrs||[], env: ctx.app.config.realEnv}
})
return ctx.service.utils.resResult(STATUS.SUCCESS, { list, total })
}
public async deleteItem(roleIdAndIds: string[]) {
console.log('enter Auth deleteItem');
const ctx = this.ctx;
let map = new Map<string, number[]>();
for (let roleIdAndId of roleIdAndIds) {
let [roleId, idStr] = roleIdAndId.split('|');
if (isNaN(parseInt(idStr))) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
let id = parseInt(idStr);
let cur = map.get(roleId);
if (!cur) {
cur = new Array<number>();
map.set(roleId, cur);
}
cur.push(id);
}
for (let [roleId, ids] of map) {
await ItemModel.deletebyRoleAndIds(roleId, ids);
}
return ctx.service.utils.resResult(STATUS.SUCCESS);
}
// public async setItemCount(roleIdAndIds: string[], count: number) {
// console.log('enter Auth setItemCount');
// const ctx = this.ctx;
// let map = new Map<string, number[]>();
// for (let roleIdAndId of roleIdAndIds) {
// let [roleId, idStr] = roleIdAndId.split('|');
// if (isNaN(parseInt(idStr))) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// let id = parseInt(idStr);
// let cur = map.get(roleId);
// if (!cur) {
// cur = new Array<number>();
// map.set(roleId, cur);
// }
// cur.push(id);
// }
// for (let [roleId, ids] of map) {
// await ItemModel.updateCountByRoleAndIds(roleId, ids, count);
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS);
// }
// public async setHeroLv(roleIdAndHids: string[], _hlv: string) {
// try {
// console.log('gm setHeroLv', roleIdAndHids, _hlv);
// const ctx = this.ctx;
// let hlv = parseInt(_hlv);
// if (isNaN(hlv)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleIdAndHid of roleIdAndHids) {
// let [roleId, hidStr] = roleIdAndHid.split('|');
// if (isNaN(parseInt(hidStr))) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// let hid = parseInt(hidStr);
// let hero = await HeroModel.findByHidAndRole(hid, roleId);
// console.log(hid, roleId, !!hero);
// if (!hero) continue;
// await calPlayerCeAndSave(HERO_SYSTEM_TYPE.LVUP, roleId, hero, { lv: hlv });
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS);
// } catch (e) {
// console.error((<Error>e).stack)
// }
// }
// public async setHeroParam(roleIdAndHids: string[], star: number, colorStar: number, quality: number) {
// try {
// const ctx = this.ctx;
// if (typeof star != 'number'||typeof colorStar != 'number'||typeof quality != 'number') return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleIdAndHid of roleIdAndHids) {
// let [roleId, hidStr] = roleIdAndHid.split('|');
// if (isNaN(parseInt(hidStr))) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// let hid = parseInt(hidStr);
// let hero = await HeroModel.findByHidAndRole(hid, roleId);
// console.log(hid, roleId, !!hero);
// if (!hero) continue;
// await calPlayerCeAndSave(HERO_SYSTEM_TYPE.LVUP, roleId, hero, { star, colorStar, quality });
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS);
// } catch (e) {
// console.error((<Error>e).stack)
// }
// }
// public async setHeroJob(roleIdAndHids: string[], job: number) {
// try {
// const ctx = this.ctx;
// if(!gameData.job.has(job)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleIdAndHid of roleIdAndHids) {
// let [roleId, hidStr] = roleIdAndHid.split('|');
// if (isNaN(parseInt(hidStr))) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// let hid = parseInt(hidStr);
// let hero = await HeroModel.findByHidAndRole(hid, roleId);
// console.log(hid, roleId, !!hero);
// if (!hero) continue;
// await calPlayerCeAndSave(HERO_SYSTEM_TYPE.STAGEUP, roleId, hero, { job });
// }
// return ctx.service.utils.resResult(STATUS.SUCCESS);
// } catch (e) {
// console.error((<Error>e).stack)
// }
// }
/**
* 根据类型等搜索道具
*/
public async getItemList(page: number, pageSize: number, sortField: string, sortOrder: string, form: SearchItemParam) {
const { ctx } = this;
const items = await ItemModel.findByCondition(page, pageSize, sortField, sortOrder, form);
const total = await ItemModel.countByCondition( form )
let list = items.map(cur => {
return {...cur, env: ctx.app.config.realEnv}
})
return ctx.service.utils.resResult(STATUS.SUCCESS, { list, total })
}
public async getGuildList(page: number, pageSize: number, sortField: string, sortOrder: string, form: SearchGuildParam) {
const { ctx } = this;
let redisClient: RedisClient = ctx.app.context.redisClient;
const guilds = await GuildModel.findByCondition(page, pageSize, sortField, sortOrder, form);
const total = await GuildModel.countByCondition( form )
let list = [];
for(let guild of guilds) {
let rank = await redisClient.zrevrankAsync(`${REDIS_KEY.GUILD_LV_RANK}:${guild.serverId}`, guild.code);
list.push({ ...guild, rank: rank == undefined? '未上榜': rank + 1, env: ctx.app.config.realEnv })
}
return ctx.service.utils.resResult(STATUS.SUCCESS, { list, total })
}
public async getMembersByGuildCode(code: string) {
const { ctx } = this;
let guild = await GuildModel.findByCode(code);
if(!guild) return ctx.service.utils.resResult(STATUS.GUILD_NOT_FOUND);
let userGuilds = await UserGuildModel.getListByGuild(code);
let list = userGuilds.map(userGuild => ({ ...userGuild, env: ctx.app.config.realEnv }))
return ctx.service.utils.resResult(STATUS.SUCCESS, { list })
}
public async getGiftCodeList(page: number, pageSize: number, sortField: string, sortOrder: string, form: SearchGiftCodeParam = {}) {
const { ctx } = this;
const list = await GiftCodeModel.findByCondition(page, pageSize, sortField, sortOrder, form);
const total = await GiftCodeModel.countByCondition( form )
return ctx.service.utils.resResult(STATUS.SUCCESS, {
list: list.map(cur => ({...cur, env: ctx.app.config.realEnv })), total
});
}
public async createAndGenerateGift(obj: any, count: number = 1) {
const { ctx } = this;
let params = new CreateGiftCode(obj);
if(!isNumber(count) || !params.checkParams()) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
let giftCode = await GiftCodeModel.createData(params);
await GiftCodeDetailModel.generateMany(giftCode, count, ctx.user?.uid);
return ctx.service.utils.resResult(STATUS.SUCCESS, giftCode);
}
public async updateGiftCode(id: number, obj: any) {
const { ctx } = this;
let params = new UpdateGiftCode(id, obj);
if(!params.checkParams()) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
const result = await GiftCodeModel.updateData(id, params, ctx.user?.uid);
if(!result) return ctx.service.utils.resResult(STATUS.INTERNAL_ERR);
return ctx.service.utils.resResult(STATUS.SUCCESS);
}
public async generateGiftCode(id: number, count: number) {
const { ctx } = this;
if(!isNumber(id) || !isNumber(count)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
let giftCode = await GiftCodeModel.findByGiftId(id);
if(!giftCode) return ctx.service.utils.resResult(STATUS.DB_DATA_NOT_FOUND);
await GiftCodeDetailModel.generateMany(giftCode, count, ctx.user?.uid);
return ctx.service.utils.resResult(STATUS.SUCCESS, giftCode);
}
public async cancelGiftCode(id: number, isEnable: boolean) {
const { ctx } = this;
if(!isNumber(id)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
let giftCode = await GiftCodeModel.findByGiftId(id);
if(!giftCode) return ctx.service.utils.resResult(STATUS.DB_DATA_NOT_FOUND);
await GiftCodeModel.updateData(id, { isEnable }, ctx.user?.uid);
return ctx.service.utils.resResult(STATUS.SUCCESS, giftCode);
}
public async getGiftCodeDetailFile(id: number, fileType: string) {
const { ctx } = this;
let giftCode = await GiftCodeModel.findByGiftId(id);
if(!giftCode) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
let giftCodeDetails = await GiftCodeDetailModel.findAllCodeByGiftId(giftCode.id, giftCode.generateCnt);
if(fileType == 'txt') {
let codes: string[] = [];
for(let {code} of giftCodeDetails) {
codes.push(code);
}
console.log(id, codes.join())
ctx.set('Content-Type', 'application/octet-stream');
return Buffer.from(codes.join('\n'));
} else if(fileType == 'xls'){
ctx.set('Content-Type', 'application/vnd.openxmlformats');
return await this.generateExcelFromGiftCode(giftCodeDetails);
}
}
private async generateExcelFromGiftCode(giftCodeDetails: GiftCodeDetail[]) {
let workBook = new Excel.Workbook();
let worksheet = workBook.addWorksheet('sheet1');
let rows = giftCodeDetails.map(cur => [cur.code]);
worksheet.addTable({
name: 'table1',
ref: 'A1',
columns: [
{name: '礼包码', filterButton: false},
],
rows,
});
return await workBook.xlsx.writeBuffer();
}
public async getGiftCodeDetailList(page: number, pageSize: number, sortField: string, sortOrder: string, form: SearchGiftCodeDetailParam = {}) {
const { ctx } = this;
const list = await GiftCodeDetailModel.findByCondition(page, pageSize, sortField, sortOrder, form);
const total = await GiftCodeDetailModel.countByCondition( form )
return ctx.service.utils.resResult(STATUS.SUCCESS, {
list: list.map(cur => ({...cur, env: ctx.app.config.realEnv })), total
});
}
public async setWarRecord(roleId: string, warId: number) {
const { ctx } = this;
if(!isNumber(warId)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
if(warId < 104) return ctx.service.utils.resResult(STATUS.WRONG_PARMS, '不可以跳到序章以前')
let dicWar = gameData.war.get(warId);
if(!dicWar) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
await this.setWarStarAndScript(roleId, dicWar);
if(dicWar.warType == WAR_TYPE.TOWER) {
await this.setTowerWar(roleId, dicWar);
}
return ctx.service.utils.resResult(STATUS.SUCCESS);
}
private async setTowerWar(roleId: string, dicWar: DicWar) {
let towerLv = 1;
for(let [lv, dicTower] of gameData.tower) {
if(dicTower.warArray.indexOf(dicWar.war_id) != -1) {
towerLv = lv; break;
}
}
let role = await RoleModel.updateRoleInfo(roleId, { towerLv });
await TowerRecordModel.deleteAccount(roleId);
await TowerRecordModel.insertTowerRec(roleId, towerLv);
await HangUpRecordModel.deleteAccount(roleId);
await HangUpRecordModel.initRecord(roleId, role.roleName, towerLv);
}
public async setCreateTime(roleId: string, day: number) {
const { ctx } = this;
if(!isNumber(day) || day < 0) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
let createTime = nowSeconds() - (day - 1) * 86400;
let role = await RoleModel.updateRoleInfo(roleId, { createTime });
if(!role) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
return ctx.service.utils.resResult(STATUS.SUCCESS);
}
private async setWarStarAndScript(roleId: string, dicWar: DicWar) {
let { warStar } = await RoleModel.findByRoleId(roleId);
let deleteIds: number[] = [], myMaxWarId = 0;
for(let i = 0; i < warStar.length; i++) {
let { id, warType } = warStar[i];
if(warType == dicWar.warType) {
if(id >= dicWar.war_id) {
deleteIds.push(id);
}
if(id > myMaxWarId) {
myMaxWarId = id;
}
}
}
let newWarStar = warStar.filter(cur => {
return deleteIds.indexOf(cur.id) == -1;
});
if(myMaxWarId < dicWar.war_id) {
for(let id = myMaxWarId + 1; id < dicWar.war_id; id++) {
let _dicWar = gameData.war.get(id)
if(_dicWar && _dicWar.warType == dicWar.warType) {
newWarStar.push({ id, warType: _dicWar.warType, star: 0, stars: [] });
}
}
}
let preGkIndex = newWarStar.findIndex(cur => cur.id == dicWar.previousGk);
console.log(dicWar.previousGk)
if(dicWar.previousGk && preGkIndex == -1) {
let _dicWar = gameData.war.get(dicWar.previousGk);
if(_dicWar) {
newWarStar.push({ id: _dicWar.war_id, warType: _dicWar.warType, star: 0, stars: [] });
}
}
await RScriptRecordModel.deleteByWarType(roleId, dicWar.warType);
let insertParams: DicWar[] = [];
for(let [_, obj] of gameData.war) {
if(dicWar.warType == obj.warType && obj.war_id < dicWar.war_id) {
insertParams.push(obj);
}
}
if(insertParams.length > 0) {
await RScriptRecordModel.insertScripts(roleId, insertParams);
}
let role = await RoleModel.updateRoleInfo(roleId, { warStar: newWarStar });
return role;
}
}