1142 lines
36 KiB
JSON
Executable File
1142 lines
36 KiB
JSON
Executable File
[
|
||
{
|
||
"id": 1,
|
||
"imgId": 2,
|
||
"name": "砍一刀",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "1&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "大伤害技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 2,
|
||
"imgId": 2,
|
||
"name": "无双画戟",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 3,
|
||
"imgId": 3,
|
||
"name": "温侯斩",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌人连续攻击两次,每击造成200%的伤害",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 4,
|
||
"imgId": 4,
|
||
"name": "长枪投射I",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3068&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "远距离投射长枪,对目标造成200%的伤害,目标为策略职业时,伤害提升20%,并且给目标添加一个策略伤害加深降低10%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 5,
|
||
"imgId": 5,
|
||
"name": "赦免I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3072&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 6,
|
||
"imgId": 6,
|
||
"name": "连珠三箭 I",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3092&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内的多个目标(最多3个)造成120%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少25%,持续4回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
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||
"id": 7,
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||
"imgId": 7,
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||
"name": "鼓舞 I",
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||
"hurt_formula": 0,
|
||
"gain_formula": "&",
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||
"rage_cost": 0,
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||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
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||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3096&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 8,
|
||
"imgId": 8,
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||
"name": "猛毒迷雾I",
|
||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
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||
"strike_area": 4,
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||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3108&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
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||
"skill_info": "对范围内目标进行毒雾攻击,造成100%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "nuqijidonghuablue"
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||
},
|
||
{
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||
"id": 9,
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||
"imgId": 9,
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||
"name": "投毒I",
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||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
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||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3112&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对目标下毒,造成150%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 10,
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||
"imgId": 10,
|
||
"name": "巨锤震击 I",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3116&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "造成200%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升20%",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 11,
|
||
"imgId": 11,
|
||
"name": "虎痴 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3120&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 12,
|
||
"imgId": 11,
|
||
"name": "薤叶芸香",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "3364&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "不错的技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 13,
|
||
"imgId": 11,
|
||
"name": "麻沸散",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3368&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "大伤害技能",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 14,
|
||
"imgId": 14,
|
||
"name": "敌阵突破 I",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3084&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "向目标冲锋造成200%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 15,
|
||
"imgId": 15,
|
||
"name": "坚壁 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3088&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得物理伤害减免提升20%,持续2回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 16,
|
||
"imgId": 16,
|
||
"name": "回春",
|
||
"hurt_formula": "ownAtk*0.6",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "3316&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "垃圾技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 17,
|
||
"imgId": 17,
|
||
"name": "反馈",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3320&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "极品技能",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 18,
|
||
"imgId": 18,
|
||
"name": "狼王爪击",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 7,
|
||
"object": 0,
|
||
"skill_class": 3,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身3格范围内的所有敌人造成120%的伤害",
|
||
"skilNameImage": 6,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 19,
|
||
"imgId": 19,
|
||
"name": "召唤狼群",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 3,
|
||
"effect": "4012&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "召唤2只狼",
|
||
"skilNameImage": 7,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 20,
|
||
"imgId": 4,
|
||
"name": "长枪投射II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3069&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "远距离投射长枪,对目标造成300%的伤害,目标为策略职业时,伤害提升30%,并且给目标添加一个策略伤害加深降低20%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 21,
|
||
"imgId": 5,
|
||
"name": "赦免II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3072&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 22,
|
||
"imgId": 14,
|
||
"name": "敌阵突破 II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3085&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "向目标冲锋造成300%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 23,
|
||
"imgId": 15,
|
||
"name": "坚壁 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3089&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得物理伤害减免提升30%,持续2回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 24,
|
||
"imgId": 6,
|
||
"name": "连珠三箭 II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3093&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内的多个目标(最多3个)造成150%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少30%,持续4回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 25,
|
||
"imgId": 7,
|
||
"name": "鼓舞 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3097&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 26,
|
||
"imgId": 8,
|
||
"name": "猛毒迷雾II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3109&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内目标进行毒雾攻击,造成120%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 27,
|
||
"imgId": 9,
|
||
"name": "投毒II",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3113&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对目标下毒,造成180%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 28,
|
||
"imgId": 10,
|
||
"name": "巨锤震击 II",
|
||
"hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3117&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "造成220%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升30%",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 29,
|
||
"imgId": 11,
|
||
"name": "虎痴 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "恢复自身20%攻击力的血量,并且给自身附加伤害减免15%,4回合内作用2次",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 5001,
|
||
"imgId": 2,
|
||
"name": "战龙无双I",
|
||
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成250%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 5002,
|
||
"imgId": 2,
|
||
"name": "战龙无双II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成300%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 5003,
|
||
"imgId": 3,
|
||
"name": "降龙斩I",
|
||
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌人连续攻击两次,每击造成250%的伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 5004,
|
||
"imgId": 3,
|
||
"name": "降龙斩II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌人连续攻击两次,每击造成300%的伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 30,
|
||
"imgId": 10,
|
||
"name": "七探盘龙枪I",
|
||
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 9,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "四个方向各释放巨龙穿透2个目标,对每个被穿透的敌军造成80%物攻伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 31,
|
||
"imgId": 10,
|
||
"name": "七探盘龙枪II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 9,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "四个方向各释放巨龙穿透2个目标,对每个被穿透的敌军造成120%物攻伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 32,
|
||
"imgId": 11,
|
||
"name": "百鸟朝凤I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5001&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成160%物攻伤害,本次伤害10%转化为自身生命",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 33,
|
||
"imgId": 11,
|
||
"name": "百鸟朝凤II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5001&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成240%物攻伤害,本次伤害10%转化为自身生命",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 34,
|
||
"imgId": 11,
|
||
"name": "墨家拳I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成176%物攻伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 35,
|
||
"imgId": 11,
|
||
"name": "墨家拳II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成264%物攻伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 36,
|
||
"imgId": 12,
|
||
"name": "支援I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5010&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续1回合",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 37,
|
||
"imgId": 12,
|
||
"name": "支援II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5011&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续2回合",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 38,
|
||
"imgId": 6,
|
||
"name": "连珠三箭 I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5020&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 39,
|
||
"imgId": 6,
|
||
"name": "连珠三箭 II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5021&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 40,
|
||
"imgId": 7,
|
||
"name": "鼓舞 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5022&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得幸运提升10%的效果,持续2回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 41,
|
||
"imgId": 7,
|
||
"name": "鼓舞 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5023&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续2回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 42,
|
||
"imgId": 11,
|
||
"name": "力劈I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成176%物攻伤害",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 43,
|
||
"imgId": 11,
|
||
"name": "力劈II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成264%物攻伤害",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 44,
|
||
"imgId": 7,
|
||
"name": "自愈I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "4001&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗自身生命上限20%的生命",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 45,
|
||
"imgId": 7,
|
||
"name": "自愈II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "4013&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗自身生命上限30%的生命",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 46,
|
||
"imgId": 11,
|
||
"name": "横扫I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军及其左右敌人造成88%物攻伤害",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 47,
|
||
"imgId": 11,
|
||
"name": "横扫II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军及其左右敌人造成132%物攻伤害",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 48,
|
||
"imgId": 7,
|
||
"name": "猛击I",
|
||
"hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成141%的物攻伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 49,
|
||
"imgId": 7,
|
||
"name": "猛击II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成240%的物攻伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&"
|
||
},
|
||
{
|
||
"id": 50,
|
||
"imgId": 11,
|
||
"name": "胡笳十八拍I",
|
||
"hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 2,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗所有我军32%策攻的生命",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 51,
|
||
"imgId": 11,
|
||
"name": "胡笳十八拍II",
|
||
"hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 2,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗所有我军48%策攻的生命",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue"
|
||
},
|
||
{
|
||
"id": 52,
|
||
"imgId": 7,
|
||
"name": "奏乐I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5050&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "8格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": 0
|
||
},
|
||
{
|
||
"id": 53,
|
||
"imgId": 7,
|
||
"name": "奏乐II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5051&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "8格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": 0
|
||
}
|
||
] |