2601 lines
85 KiB
JSON
Executable File
2601 lines
85 KiB
JSON
Executable File
[
|
||
{
|
||
"id": 1,
|
||
"imgId": 2,
|
||
"name": "砍一刀",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "1&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "大伤害技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 2,
|
||
"imgId": 2,
|
||
"name": "无双画戟",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 3,
|
||
"imgId": 3,
|
||
"name": "温侯斩",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌人连续攻击两次,每击造成200%的伤害",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 4,
|
||
"imgId": 4,
|
||
"name": "长枪投射I",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3068&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "远距离投射长枪,对目标造成200%的伤害,目标为策略职业时,伤害提升20%,并且给目标添加一个策略伤害加深降低10%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 5,
|
||
"imgId": 5,
|
||
"name": "赦免I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3072&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 6,
|
||
"imgId": 6,
|
||
"name": "连珠三箭 I",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3092&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内的多个目标(最多3个)造成120%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少25%,持续4回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 7,
|
||
"imgId": 7,
|
||
"name": "鼓舞 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3096&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 8,
|
||
"imgId": 8,
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||
"name": "猛毒迷雾I",
|
||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3108&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内目标进行毒雾攻击,造成100%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 9,
|
||
"imgId": 9,
|
||
"name": "投毒I",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3112&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对目标下毒,造成150%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 10,
|
||
"imgId": 10,
|
||
"name": "巨锤震击 I",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3116&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "造成200%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升20%",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 11,
|
||
"imgId": 11,
|
||
"name": "虎痴 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3120&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 12,
|
||
"imgId": 11,
|
||
"name": "薤叶芸香",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "3364&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "不错的技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 13,
|
||
"imgId": 11,
|
||
"name": "麻沸散",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3368&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "大伤害技能",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 14,
|
||
"imgId": 14,
|
||
"name": "敌阵突破 I",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3084&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "向目标冲锋造成200%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 15,
|
||
"imgId": 15,
|
||
"name": "坚壁 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3088&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得物理伤害减免提升20%,持续2回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 16,
|
||
"imgId": 16,
|
||
"name": "回春",
|
||
"hurt_formula": "ownAtk*0.6",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "3316&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "垃圾技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 17,
|
||
"imgId": 17,
|
||
"name": "反馈",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3320&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "极品技能",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 18,
|
||
"imgId": 18,
|
||
"name": "狼王爪击",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 7,
|
||
"object": 0,
|
||
"skill_class": 3,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身3格范围内的所有敌人造成120%的伤害",
|
||
"skilNameImage": 6,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 19,
|
||
"imgId": 19,
|
||
"name": "召唤狼群",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 3,
|
||
"effect": "4012&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "召唤2只狼",
|
||
"skilNameImage": 7,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 20,
|
||
"imgId": 4,
|
||
"name": "长枪投射II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3069&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "远距离投射长枪,对目标造成300%的伤害,目标为策略职业时,伤害提升30%,并且给目标添加一个策略伤害加深降低20%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 21,
|
||
"imgId": 5,
|
||
"name": "赦免II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3072&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 22,
|
||
"imgId": 14,
|
||
"name": "敌阵突破 II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3085&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "向目标冲锋造成300%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 23,
|
||
"imgId": 15,
|
||
"name": "坚壁 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3089&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得物理伤害减免提升30%,持续2回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 24,
|
||
"imgId": 6,
|
||
"name": "连珠三箭 II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3093&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内的多个目标(最多3个)造成150%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少30%,持续4回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 25,
|
||
"imgId": 7,
|
||
"name": "鼓舞 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3097&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 26,
|
||
"imgId": 8,
|
||
"name": "猛毒迷雾II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3109&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内目标进行毒雾攻击,造成120%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 27,
|
||
"imgId": 9,
|
||
"name": "投毒II",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3113&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对目标下毒,造成180%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 28,
|
||
"imgId": 10,
|
||
"name": "巨锤震击 II",
|
||
"hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3117&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "造成220%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升30%",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 29,
|
||
"imgId": 11,
|
||
"name": "虎痴 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "恢复自身20%攻击力的血量,并且给自身附加伤害减免15%,4回合内作用2次",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 5001,
|
||
"imgId": 2,
|
||
"name": "战龙无双I",
|
||
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成250%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 5002,
|
||
"imgId": 2,
|
||
"name": "战龙无双II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成300%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 5003,
|
||
"imgId": 3,
|
||
"name": "降龙斩I",
|
||
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌人连续攻击两次,每击造成250%的伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 5004,
|
||
"imgId": 3,
|
||
"name": "降龙斩II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌人连续攻击两次,每击造成300%的伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 30,
|
||
"imgId": 10,
|
||
"name": "七探盘龙枪I",
|
||
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 9,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身四个方向的目标及其身后1个目标造成80%物攻伤害",
|
||
"skilNameImage": "nu_qitanpanlongqiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 31,
|
||
"imgId": 10,
|
||
"name": "七探盘龙枪II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 9,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身四个方向的目标及其身后1个目标造成120%物攻伤害",
|
||
"skilNameImage": "nu_qitanpanlongqiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 32,
|
||
"imgId": 11,
|
||
"name": "百鸟朝凤I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5001&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成160%物攻伤害,本次伤害10%转化为自身生命",
|
||
"skilNameImage": "hui_bainiaochaofeng",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 33,
|
||
"imgId": 11,
|
||
"name": "百鸟朝凤II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5001&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成240%物攻伤害,本次伤害10%转化为自身生命",
|
||
"skilNameImage": "hui_bainiaochaofeng",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 34,
|
||
"imgId": 11,
|
||
"name": "墨家拳I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5018&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "1格内,对一个指定敌军造成176%物攻伤害",
|
||
"skilNameImage": "nu_mojiaquan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 35,
|
||
"imgId": 11,
|
||
"name": "墨家拳II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5018&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "1格内,对一个指定敌军造成264%物攻伤害",
|
||
"skilNameImage": "nu_mojiaquan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 36,
|
||
"imgId": 12,
|
||
"name": "支援I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 12,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5010&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续1回合",
|
||
"skilNameImage": "hui_zhiyuan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 37,
|
||
"imgId": 12,
|
||
"name": "支援II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 12,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5011&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续2回合",
|
||
"skilNameImage": "hui_zhiyuan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 38,
|
||
"imgId": 6,
|
||
"name": "三箭齐发 I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5020&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害",
|
||
"skilNameImage": "nu_sanjianqifa",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 39,
|
||
"imgId": 6,
|
||
"name": "三箭齐发 II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5021&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害",
|
||
"skilNameImage": "nu_sanjianqifa",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 40,
|
||
"imgId": 7,
|
||
"name": "鼓舞 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5022&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升10%,持续2回合",
|
||
"skilNameImage": "hui_guwu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 41,
|
||
"imgId": 7,
|
||
"name": "鼓舞 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5023&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升20%,持续2回合",
|
||
"skilNameImage": "hui_guwu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 42,
|
||
"imgId": 11,
|
||
"name": "力劈I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成176%物攻伤害",
|
||
"skilNameImage": "nu_lipi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 43,
|
||
"imgId": 11,
|
||
"name": "力劈II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成264%物攻伤害",
|
||
"skilNameImage": "nu_lipi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 44,
|
||
"imgId": 7,
|
||
"name": "自愈I",
|
||
"hurt_formula": "ownHpMax*0.2",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗自身生命上限20%的生命",
|
||
"skilNameImage": "hui_ziyu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 45,
|
||
"imgId": 7,
|
||
"name": "自愈II",
|
||
"hurt_formula": "ownHpMax*0.3",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗自身生命上限30%的生命",
|
||
"skilNameImage": "hui_ziyu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 46,
|
||
"imgId": 11,
|
||
"name": "横扫I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害",
|
||
"skilNameImage": "nu_hengsao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 47,
|
||
"imgId": 11,
|
||
"name": "横扫II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害",
|
||
"skilNameImage": "nu_hengsao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 48,
|
||
"imgId": 7,
|
||
"name": "猛击I",
|
||
"hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成141%的物攻伤害",
|
||
"skilNameImage": "hui_mengji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 49,
|
||
"imgId": 7,
|
||
"name": "猛击II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成240%的物攻伤害",
|
||
"skilNameImage": "hui_mengji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 50,
|
||
"imgId": 11,
|
||
"name": "胡笳十八拍I",
|
||
"hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,治疗所有我军32%策攻的生命",
|
||
"skilNameImage": "nu_hujiashibapai",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 51,
|
||
"imgId": 11,
|
||
"name": "胡笳十八拍II",
|
||
"hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,治疗所有我军48%策攻的生命",
|
||
"skilNameImage": "nu_hujiashibapai",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 52,
|
||
"imgId": 7,
|
||
"name": "奏乐I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5050&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合",
|
||
"skilNameImage": "hui_zouyue",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 53,
|
||
"imgId": 7,
|
||
"name": "奏乐II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5051&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合",
|
||
"skilNameImage": "hui_zouyue",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 54,
|
||
"imgId": 10,
|
||
"name": "墨杀I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成160%策攻伤害",
|
||
"skilNameImage": "nu_mosha",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 55,
|
||
"imgId": 10,
|
||
"name": "墨杀II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成240%策攻伤害",
|
||
"skilNameImage": "nu_mosha",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 56,
|
||
"imgId": 11,
|
||
"name": "泼墨I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5060&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身10%策攻的策攻伤害。持续2回合",
|
||
"skilNameImage": "hui_pomo",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 57,
|
||
"imgId": 11,
|
||
"name": "泼墨II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5061&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身20%策攻的策攻伤害。持续2回合",
|
||
"skilNameImage": "hui_pomo",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 58,
|
||
"imgId": 10,
|
||
"name": "飞刀I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成160%策攻伤害",
|
||
"skilNameImage": "nu_feidao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 59,
|
||
"imgId": 10,
|
||
"name": "飞刀II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成240%策攻伤害",
|
||
"skilNameImage": "nu_feidao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 60,
|
||
"imgId": 12,
|
||
"name": "剑心I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5070&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"剑心\", 暴击伤害提升25% ,持续2回合",
|
||
"skilNameImage": "hui_jianxin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 61,
|
||
"imgId": 12,
|
||
"name": "剑心II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5071&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"剑心\", 暴击伤害提升50% ,持续2回合",
|
||
"skilNameImage": "hui_jianxin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 62,
|
||
"imgId": 7,
|
||
"name": "先登怒射I",
|
||
"hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 10,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5080&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成90%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合",
|
||
"skilNameImage": "nu_xiandengnushe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 63,
|
||
"imgId": 7,
|
||
"name": "先登怒射II",
|
||
"hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 10,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5081&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成135%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合",
|
||
"skilNameImage": "nu_xiandengnushe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 64,
|
||
"imgId": 11,
|
||
"name": "旋转散射I",
|
||
"hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5082&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对所有敌军造成58%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身10%物攻的物攻伤害,持续2回合",
|
||
"skilNameImage": "hui_xuanzhuansanshe",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 65,
|
||
"imgId": 11,
|
||
"name": "旋转散射II",
|
||
"hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5083&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对所有敌军造成86%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身20%物攻的物攻伤害,持续2回合",
|
||
"skilNameImage": "hui_xuanzhuansanshe",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 66,
|
||
"imgId": 12,
|
||
"name": "雪兽突击I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5090&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军进行造成180%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合",
|
||
"skilNameImage": "nu_xueshoutuji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 67,
|
||
"imgId": 12,
|
||
"name": "雪兽突击II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5090&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军进行造成270%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合",
|
||
"skilNameImage": "nu_xueshoutuji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 68,
|
||
"imgId": 10,
|
||
"name": "霜影刺I",
|
||
"hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5091&5092&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军攻击4次,每次造成40%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。",
|
||
"skilNameImage": "hui_shuangyingci",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 69,
|
||
"imgId": 10,
|
||
"name": "霜影刺II",
|
||
"hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5091&5092&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军攻击4次,每次造成60%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。",
|
||
"skilNameImage": "hui_shuangyingci",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 70,
|
||
"imgId": 7,
|
||
"name": "以毒攻毒I",
|
||
"hurt_formula": " (ownAtk*0.72*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 3,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对所有敌军造成伤害造成72%伤害,同时给所有我军添加“蛇药”,每回合回复自身5%策攻的生命,持续2回合",
|
||
"skilNameImage": "nu_yidugongdu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5100&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 71,
|
||
"imgId": 7,
|
||
"name": "以毒攻毒II",
|
||
"hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 3,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对所有敌军造成伤害造成108%伤害,同时给所有我军添加“蛇药”,每回合回复自身10%策攻的生命,持续2回合",
|
||
"skilNameImage": "nu_yidugongdu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5101&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 72,
|
||
"imgId": 11,
|
||
"name": "巨蛇毒液I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 3,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5102&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加5层,持续3回合",
|
||
"skilNameImage": "hui_jusheduye",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 73,
|
||
"imgId": 11,
|
||
"name": "巨蛇毒液II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 3,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5103&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加10层,持续3回合",
|
||
"skilNameImage": "hui_jusheduye",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 74,
|
||
"imgId": 12,
|
||
"name": "盾牌猛击I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5110&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一名指定敌军造成180%物功伤害,有25%概率使其“晕眩”1回合,“晕眩”时无法行动。",
|
||
"skilNameImage": "nu_dunpaimengji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 75,
|
||
"imgId": 12,
|
||
"name": "盾牌猛击II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5111&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一名指定敌军造成270%物功伤害,有50%概率使其“晕眩”1回合,“晕眩”时无法行动。",
|
||
"skilNameImage": "nu_dunpaimengji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 76,
|
||
"imgId": 10,
|
||
"name": "盾中藏刀I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5112&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合",
|
||
"skilNameImage": "hui_dunzhongcangdao",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 77,
|
||
"imgId": 10,
|
||
"name": "盾中藏刀II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5112&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合",
|
||
"skilNameImage": "hui_dunzhongcangdao",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 78,
|
||
"imgId": 7,
|
||
"name": "大庇天下I",
|
||
"hurt_formula": " (ownAtk*0.29*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5120&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为3格内的我军恢复29%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合",
|
||
"skilNameImage": "nu_dabitianxia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 79,
|
||
"imgId": 7,
|
||
"name": "大庇天下II",
|
||
"hurt_formula": " (ownAtk*0.43*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5120&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为3格内的我军恢复43%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合",
|
||
"skilNameImage": "nu_dabitianxia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 80,
|
||
"imgId": 10,
|
||
"name": "遮风挡雨I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为3格内一个指定的我军,随机驱散1个减益效果。",
|
||
"skilNameImage": "hui_zhefengdangyu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 81,
|
||
"imgId": 10,
|
||
"name": "遮风挡雨II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5122&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为3格内一个指定的我军,随机驱散2个减益效果。",
|
||
"skilNameImage": "hui_zhefengdangyu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 82,
|
||
"imgId": 11,
|
||
"name": "必杀狙射I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 7,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5130&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成180%的物攻伤害,如果敌军生命小于20%,则必定暴击",
|
||
"skilNameImage": "nu_bishajushe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 83,
|
||
"imgId": 11,
|
||
"name": "必杀狙射II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 7,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5130&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成270%的物攻伤害,如果敌军生命小于20%,则必定暴击",
|
||
"skilNameImage": "nu_bishajushe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 84,
|
||
"imgId": 12,
|
||
"name": "晕眩箭I",
|
||
"hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 7,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5131&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成144%的物攻伤害并使其晕眩1回合",
|
||
"skilNameImage": "hui_yunxuanjian",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 85,
|
||
"imgId": 12,
|
||
"name": "晕眩箭II",
|
||
"hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 7,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5131&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成216%的物攻伤害并使其晕眩1回合。",
|
||
"skilNameImage": "hui_yunxuanjian",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 86,
|
||
"imgId": 7,
|
||
"name": "毒龙钻刺I",
|
||
"hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5140&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成198%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降10%,持续2回合。",
|
||
"skilNameImage": "nu_dulongzuanci",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 87,
|
||
"imgId": 7,
|
||
"name": "毒龙钻刺II",
|
||
"hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5141&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成297%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降20%,持续2回合。",
|
||
"skilNameImage": "nu_dulongzuanci",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 88,
|
||
"imgId": 10,
|
||
"name": "枪出毒龙I",
|
||
"hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5140&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身1格内(十字),对所有敌军造成58%的物攻伤害,并给他们添加\"毒瘴1\",持续2回合",
|
||
"skilNameImage": "hui_qiangchudulong",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 89,
|
||
"imgId": 10,
|
||
"name": "枪出毒龙II",
|
||
"hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5141&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身1格内(十字),对所有敌军造成86%的物攻伤害,并给他们添加\"毒瘴2\",持续2回合",
|
||
"skilNameImage": "hui_qiangchudulong",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 90,
|
||
"imgId": 12,
|
||
"name": "制衡I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其90%策攻的生命,如果目标是敌军,对其造成180%的策攻伤害",
|
||
"skilNameImage": "nu_zhiheng",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 91,
|
||
"imgId": 12,
|
||
"name": "制衡II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其135%策攻的生命,如果目标是敌军,对其造成270%的策攻伤害",
|
||
"skilNameImage": "nu_zhiheng",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 92,
|
||
"imgId": 11,
|
||
"name": "庇护I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5150&5121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻72%的伤害,同时驱散目标身上的1个减益状态",
|
||
"skilNameImage": "hui_bihu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 93,
|
||
"imgId": 11,
|
||
"name": "庇护II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5151&5121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻108%的伤害,同时驱散目标身上的1个减益状态",
|
||
"skilNameImage": "hui_bihu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 94,
|
||
"imgId": 11,
|
||
"name": "力劈I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成176%物攻伤害",
|
||
"skilNameImage": "nu_lipi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 95,
|
||
"imgId": 11,
|
||
"name": "力劈II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成264%物攻伤害",
|
||
"skilNameImage": "nu_lipi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 96,
|
||
"imgId": 7,
|
||
"name": "锋芒I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5160&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15%, 攻击后消失,持续2回合",
|
||
"skilNameImage": "hui_fengmang",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 97,
|
||
"imgId": 7,
|
||
"name": "锋芒II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5161&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升30%, 攻击后消失,持续2回合",
|
||
"skilNameImage": "hui_fengmang",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 98,
|
||
"imgId": 11,
|
||
"name": "孙尚香测试",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对指定一个敌军造成180%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成300%的物攻伤害,同时驱散目标的“同心印”",
|
||
"skilNameImage": "nu_yijianqinxin",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 99,
|
||
"imgId": 11,
|
||
"name": "孙尚香测试",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对指定一个敌军造成270%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成450%的物攻伤害,同时驱散目标的“同心印”",
|
||
"skilNameImage": "nu_yijianqinxin",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 100,
|
||
"imgId": 12,
|
||
"name": "同心印I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5170&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "标记自身3格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个",
|
||
"skilNameImage": "hui_tongxinyin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 101,
|
||
"imgId": 12,
|
||
"name": "同心印II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5170&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "标记自身5格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个",
|
||
"skilNameImage": "hui_tongxinyin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 102,
|
||
"imgId": 10,
|
||
"name": "巨斧横击I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5180&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,本次攻击暴击提升10%",
|
||
"skilNameImage": "nu_jufuhengji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 103,
|
||
"imgId": 10,
|
||
"name": "巨斧横击II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5180&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,本次攻击暴击提升10%",
|
||
"skilNameImage": "nu_jufuhengji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 104,
|
||
"imgId": 11,
|
||
"name": "断援I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 4,
|
||
"skill_class": 2,
|
||
"effect": "5181&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "自身获得“固守\", 伤害减免提升10%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合",
|
||
"skilNameImage": "hui_duanyuan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "5183&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 105,
|
||
"imgId": 11,
|
||
"name": "断援II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 4,
|
||
"skill_class": 2,
|
||
"effect": "5181&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "自身获得“固守\", 伤害减免提升20%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合",
|
||
"skilNameImage": "hui_duanyuan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "5182&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 106,
|
||
"imgId": 7,
|
||
"name": "勾刃横斩I",
|
||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5202&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成100%的物攻伤害,并给被攻击者添加“破盾”,格挡下降10%,持续2回合",
|
||
"skilNameImage": "nu_gourenhengzhan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 107,
|
||
"imgId": 7,
|
||
"name": "勾刃横斩II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5203&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成150%的物攻伤害,并给被攻击者添加“破盾”,格挡下降20%,持续2回合",
|
||
"skilNameImage": "nu_gourenhengzhan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 108,
|
||
"imgId": 12,
|
||
"name": "寻衅I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5190&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使1格内的一个指定敌军获得“怒目”,可攻击到\"怒目\"释放者时,只能以其作为攻击目标,持续3回合",
|
||
"skilNameImage": "hui_xunxin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
},
|
||
{
|
||
"id": 109,
|
||
"imgId": 12,
|
||
"name": "寻衅II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5190&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使2格内的一个指定敌军获得“怒目”,可攻击到\"怒目\"释放者时,只能以其作为攻击目标,持续3回合",
|
||
"skilNameImage": "hui_xunxin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0
|
||
}
|
||
] |