Files
ZYZ/game-server/app/servers/battle/handler/pvpHandler.ts
2021-01-06 16:20:22 +08:00

30 lines
1.0 KiB
TypeScript

import {Application, BackendSession} from 'pinus';
const _ = require('underscore');
import { gameData } from '../../../pubUtils/data';
import { checkPvp } from '../../../pubUtils/pvpUtil';
import { RoleModel } from '../../../db/Role';
import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util';
import { SystemConfigModel } from '../../../db/SystemConfig'
import { PvpDefenseModel } from '../../../db/PvpDefense';
export default function(app: Application) {
return new PvpHandler(app);
}
export class PvpHandler {
constructor(private app: Application) {
}
async getData (msg: {}, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let serverId = session.get('serverId');
let result = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
let system = await SystemConfigModel.findSystemConfig();
return resResult(STATUS.SUCCESS, { data: result });
}
}