Files
ZYZ/game-server/app/servers/chat/remote/chatRemote.ts
2022-03-01 10:10:11 +08:00

403 lines
14 KiB
TypeScript

import { GroupMessageType } from './../../../db/GroupMessage';
import { Application, ChannelService, HandlerService, } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { ON_ADD_CHANNEL_ROUTE, ON_GROUP_MSG_ROUTE, ON_LEAVE_CHANNEL_ROUTE, STATUS, CHANNEL_PREFIX } from '../../../consts';
import { PrivateMessageType } from '../../../db/PrivateMessage';
import { addUserToChannel, getSimpleRoleInfo } from '../../../services/roleService';
import { ChannelUser } from '../../../domain/ChannelUser';
import { getWorldChannelSid, groupRoomId } from '../../../services/chatService';
import { reloadResources } from '../../../pubUtils/data';
import { GeneralRankParam } from '../../../domain/rank';
import { getAllGuildActivityStatus } from '../../../services/guildActivity/guildActivityService';
import { MailParam } from '../../../domain/roleField/mail';
import { RankFirstType } from '../../../db/RankFirst';
import { LotType } from '../../../db/Lot';
import { _checkFilterWords, getTire, taflush } from '../../../services/sdkService';
import { getServerMainten, setServerMainten, stopServerMainten } from '../../../services/gmService';
import { errlogger } from '../../../util/logger';
export default function (app: Application) {
new HandlerService(app, {});
return new ChatRemote(app);
}
// rpc 定义挪到单独的定义文件(user.rpc.define.ts)。解决ts-node 有可能找不到定义的问题。
// 你也可以用其它方法解决,或者没有遇到过这个问题的话,定义还是可以放在这里。
// UserRpc的命名空间自动合并
// declare global {
// interface UserRpc {
// chat: {
// chatRemote: RemoterClass<FrontendSession, ChatRemote>;
// };
// }
// }
export class ChatRemote {
constructor(private app: Application) {
this.app = app;
this.channelService = app.get('channelService');
// getTire();
}
private channelService: ChannelService;
private GUILD_ACTIVITY_END = 'onGuildActivityEnd';
private RACE_ACTIVITY_START = 'onRaceStart';
private RANK_TOP_UPDATE = 'onRankTopUpdated';
private GUILD_ACTIVITY_STATUS_UPDATE = 'onGuildActivityStatus'; // 军团活动状态变化
/**
* 加入世界频道(分服).
*
* @param {String} roleId roleId
* @param {String} sid server id
* @param {String} serverId 区id
* @param {boolean} flag 是否创建新channel
*
*/
public async addWorldChannel(roleId: string, serverId: number, sid: string, flag: boolean = true) {
try {
const name = `world${serverId}`;
let channel = this.channelService.getChannel(name, flag);
if (!channel) return;
channel.add(roleId, sid);
let param = {
roleId
};
return this.getWorldChannel(name);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* Get user from chat channel.
*
* @param {Object} opts parameters for request
* @param {String} name channel name
* @param {boolean} flag channel parameter
* @return {Array} users uids in channel
*
*/
private getWorldChannel(name: string, flag: boolean = true): Array<any> {
let users: string[] = [];
let channel = this.channelService.getChannel(name, flag);
if (!!channel) {
users = channel.getMembers();
}
for (let i = 0; i < users.length; i++) {
users[i] = users[i].split('*')[0];
}
return users;
}
/**
* 踢出世界频道.
*
* @param {String} roleId roleId
* @param {String} sid server id
* @param {String} serverId 区id
*
*/
public async kickWorldChannel(roleId: string, sid: string, serverId: number) {
try {
const name = `world${serverId}`;
let channel = this.channelService.getChannel(name, false);
// leave channel
if (!channel) return;
channel.leave(roleId, sid);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 向世界频道全服发送消息
*
* @param serverId 区id
* @param param 信息
*/
public async sendWorldMessage(serverId: number, param: any) {
try {
const name = `world${serverId}`;
let channel = this.channelService.getChannel(name, false);
// leave channel
if (!!channel) {
channel.pushMessage('onWorldMessage', resResult(STATUS.SUCCESS, param));
}
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 添加用户到频道
* @param {string} channelName 频道名
* @param {string} roleId 要添加的用户名
* @param {string} sid 用户连接的前端服务器名
* @memberof ChatRemote
*/
public async addChannel(channelName: string, roleId: string, sid: string) {
try {
let channel = this.channelService.getChannel(channelName, true);
if (!channel) return;
addUserToChannel(channel, new ChannelUser(roleId, sid));
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 从频道中删除用户
* @param {string} channelName
* @param {string} roleId
* @param {string} sid
* @memberof ChatRemote
*/
public async leaveChannel(channelName: string, roleId: string, sid: string) {
try {
let channel = this.channelService.getChannel(channelName, false);
// leave channel
if (!channel) return;
channel.leave(roleId, sid);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 推送群消息到频道
* @param {Partial<GroupMessageType>} msg
* @memberof ChatRemote
*/
public async sendGroupMsg(roomId: string, msg: Partial<GroupMessageType>) {
try {
let channel = this.channelService.getChannel(roomId, false);
if (!channel) return;
const roleInfo = await getSimpleRoleInfo(msg.roleId);
channel.pushMessage(ON_GROUP_MSG_ROUTE, resResult(STATUS.SUCCESS, { ...msg, roleInfo }));
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 推送私聊消息
* @param {Partial<PrivateMessageType>} msg
* @memberof ChatRemote
*/
public async sendPrivateMsg(msg: Partial<PrivateMessageType>) {
try {
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 全服推送活动结束通知
* @param serverId
*/
public async sendGuildActivityEnd(serverId: number) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if (!channel) return;
channel.pushMessage(this.GUILD_ACTIVITY_END, resResult(STATUS.SUCCESS, {}));
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 全服推送竞赛活动开始通知
* @param serverId
*/
public async sendRaceActivityStart(serverId: number) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if (!channel) return;
channel.pushMessage(this.RACE_ACTIVITY_START, resResult(STATUS.SUCCESS, {}));
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 全服推送排行榜更新信息
* @param serverId
*/
public async sendRankTopUpdated(serverId: number, ranks: (RankFirstType & {status: number})[]) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if (!channel) return;
channel.pushMessage(this.RANK_TOP_UPDATE, resResult(STATUS.SUCCESS, { ranks }));
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 重载json资源
*/
public async reloadResources() {
try {
reloadResources();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 全服推送军团活动状态变化
* @param serverId
*/
public async sendGuildActivityUpdate(serverId: number) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if (!channel) return;
let guildActivities = getAllGuildActivityStatus();
channel.pushMessage(this.GUILD_ACTIVITY_STATUS_UPDATE, resResult(STATUS.SUCCESS, { guildActivities }));
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* 向全服推送邮件
* @param serverId 服务器id
* @param path 推送地址
* @param mails 邮件内容
*/
public async sendMail(serverId: number, path: string, data: { mails: MailParam[] }) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if (!channel) return;
channel.pushMessage(path, resResult(STATUS.SUCCESS, data));
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 全服推送维护
* @param serverId
*/
public async sendServerMaintenance(serverId: number) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if (!channel) return { result: false, serverId };
channel.pushMessage('onServerMaintenance', resResult(STATUS.SERVER_MAINTENANCE));
return { result: true, serverId };
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async pushCurrentTime(serverId: number, time: number) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if (!channel) return { result: false, serverId };
channel.pushMessage('onPushCurrentTime', resResult(STATUS.SUCCESS, { time }));
return { result: true, serverId };
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
/**
* @description 实时推送军团拍卖出价
* @param guildCode
*/
public async sendGuildAuction(guildCode: string, lot: LotType) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.GUILD, guildCode);
let channel = this.channelService.getChannel(roomId, false);
if(!channel) return false;
channel.pushMessage('onAuctionOver', resResult(STATUS.SUCCESS, { lot }));
return true;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async sendWorldAuction(serverId: number, lot: LotType) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if(!channel) return false;
channel.pushMessage('onAuctionOver', resResult(STATUS.SUCCESS, { lot }));
return true;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async sendAuctionUpdate(serverId: number, params: { lots: LotType[] }) {
try {
let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
let channel = this.channelService.getChannel(roomId, false);
if(!channel) return false;
channel.pushMessage('onAuctionUpdate', resResult(STATUS.SUCCESS, params));
return true;
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public async checkFilterWords(word: string) {
try {
return await _checkFilterWords(word);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public setServerMainten(serverIds: number[], startTime: number, endTime: number) {
try {
setServerMainten(serverIds, startTime, endTime);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public stopServerMainten(serverIds: number[]) {
try {
stopServerMainten(serverIds);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public getServerMainten(serverId: number) {
try {
return getServerMainten(serverId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
public taflush() {
try {
return taflush();
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}
}
}