Files
ZYZ/gm-server/app/controller/users.ts
2021-01-28 12:01:26 +08:00

131 lines
4.1 KiB
TypeScript

import { Controller } from 'egg';
import { STATUS } from '@consts';
export default class UserController extends Controller {
public async getuserlist() {
const { ctx } = this;
const { field, value } = ctx.request.body;
ctx.body = await ctx.service.users.getuserlist(field, value);
}
public async createRole() {
const { ctx } = this;
const { uid, roleName, serverId } = ctx.request.body;
ctx.body = await ctx.service.users.createRole(uid, serverId, roleName);
}
public async addAuth() {
const { ctx } = this;
const { uid, auth } = ctx.request.body;
ctx.body = await ctx.service.users.addAuth(uid, auth);
}
public async fixSms() {
const { ctx } = this;
const { tel } = ctx.request.body;
ctx.body = await ctx.service.users.fixSms(tel);
}
public async deleteRole() {
const { ctx } = this;
const { roleId } = ctx.request.body;
ctx.body = await ctx.service.users.deleteRole(roleId);
}
public async getrolelist() {
const { ctx } = this;
const { field, value } = ctx.request.body;
ctx.body = await ctx.service.users.getrolelist(field, value);
}
public async createRoleData() {
const { ctx } = this;
const { hid, hlv, eid, ecount, itemid, itemcount, count, lv, skinid, selectedRowKeys: uids, optType, ehid } = ctx.request.body;
if(optType == 'hero') {
ctx.body = await ctx.service.users.createHero(uids, hid, hlv);
} else if(optType == 'equip') {
ctx.body = await ctx.service.users.createEquip(uids, eid, ecount, ehid);
} else if (optType == 'item') {
ctx.body = await ctx.service.users.createItem(uids, itemid, itemcount);
} else if (optType == 'gold') {
ctx.body = await ctx.service.users.addGold(uids, count);
} else if (optType == 'coin') {
ctx.body = await ctx.service.users.addCoin(uids, count);
} else if (optType == 'lv') {
ctx.body = await ctx.service.users.levelUp(uids, lv);
} else if (optType == 'skin') {
ctx.body = await ctx.service.users.addSkins(uids, skinid);
} else {
ctx.body = ctx.service.utils.resResult(STATUS.WRONG_PARMS);
}
}
public async getPveDefense() {
const { ctx } = this;
const { roleId } = ctx.request.body;
ctx.body = await ctx.service.users.getPvpDefense(roleId);
}
public async getHeroList() {
const { ctx } = this;
const { field, value } = ctx.request.body;
ctx.body = await ctx.service.users.getHeroList(field, value);
}
public async deleteHero() {
const { ctx } = this;
const { selectedRowKeys: roleIdAndHids } = ctx.request.body;
ctx.body = await ctx.service.users.deleteHero(roleIdAndHids);
}
public async setHeroLv() {
const { ctx } = this;
const { selectedRowKeys: roleIdAndHids, lv } = ctx.request.body;
ctx.body = await ctx.service.users.setHeroLv(roleIdAndHids, lv);
}
public async saveHeroToDefense() {
const { ctx } = this;
const { roleId, roleName, hid } = ctx.request.body;
ctx.body = await ctx.service.users.saveHeroToDefense(roleId, roleName, hid);
}
public async removeHeroFromDefense() {
const { ctx } = this;
const { roleId, hid } = ctx.request.body;
ctx.body = await ctx.service.users.removeHeroFromDefense(roleId, hid);
}
public async getEquipList() {
const { ctx } = this;
const { field, value } = ctx.request.body;
ctx.body = await ctx.service.users.getEquipList(field, value);
}
public async getItemList() {
const { ctx } = this;
const { field, value } = ctx.request.body;
ctx.body = await ctx.service.users.getItemList(field, value);
}
public async deleteEquip() {
const { ctx } = this;
const { selectedRowKeys: roleIdAndSeqIds } = ctx.request.body;
ctx.body = await ctx.service.users.deleteEquip(roleIdAndSeqIds);
}
public async deleteItem() {
const { ctx } = this;
const { selectedRowKeys: roleIdAndIds } = ctx.request.body;
ctx.body = await ctx.service.users.deleteItem(roleIdAndIds);
}
public async setItemCount() {
const { ctx } = this;
const { selectedRowKeys: roleIdAndIds, count } = ctx.request.body;
ctx.body = await ctx.service.users.setItemCount(roleIdAndIds, count);
}
}