Files
ZYZ/game-server/app/services/chatService.ts
liangtongchuan a0b92872c2 聊天:获得橙色武将推送系统消息
测试:增加删除武将等测试接口
2021-03-08 17:37:13 +08:00

221 lines
8.6 KiB
TypeScript

import { cloneDeep, pick } from 'lodash';
import { RoleModel } from './../db/Role';
import { GroupMessageModel } from './../db/GroupMessage';
import { CounterModel } from './../db/Counter';
import { STATUS } from './../consts/statusCode';
import { PrivateMessageModel, PrivateMessageParam, PrivateMessageType } from './../db/PrivateMessage';
import { GroupMessageParam, GroupMessageType } from '../db/GroupMessage';
import { genCode, resResult } from '../pubUtils/util';
import { pinus } from 'pinus';
import { CHANNEL_PREFIX, MSG_CODE_LEN, MSG_SOURCE, MSG_STATUS, MSG_TYPE, ON_MSG_ROUTE, RICH_TEXT_TABLE } from '../consts';
import { addRedisChannel, getRoleOnlineInfo, redisChannelServer } from './redisService';
import { crc32 } from 'crc';
import { HeroType } from '../db/Hero';
/**
* @description 生成私聊房间号
* @export
* @param {string[]} roleIds
* @returns
*/
export function privateRoomId(roleId: string, targetRoleId: string) {
return [roleId, targetRoleId].sort().join('_');
}
/**
* @description 生成群聊房间号
* @export
* @param {string} channel
* @param {string} channelId
* @returns
*/
export function groupRoomId(channel: string, channelId: string) {
return `${channel}_${channelId}`;
}
function msgCounterName(roomId: string) {
return `chat_${roomId}`;
}
/**
* @description 设置群消息和私聊消息的公共字段
* @param {(PrivateMessageParam | GroupMessageParam)} msg
*/
async function setupBaseMsgParm(msg: PrivateMessageParam | GroupMessageParam ) {
msg.msgCode = genCode(MSG_CODE_LEN);
msg.status = MSG_STATUS.NORMAL;
if (!msg.roomId) {
console.error('roomId needed while setup msg parameter');
return;
}
msg.seqId = await CounterModel.getNewCounter({name: msgCounterName(msg.roomId), def: 1});
}
/**
* @description 生成私聊消息数据
* @param {string} roleId
* @param {string} roleName
* @param {number} type
* @param {string} content
* @param {string} targetRoleId
* @param {string} targetMsgCode
* @returns
*/
async function createPrivateMsgData(roleId: string, roleName: string, type: number, source: number, content: string, targetRoleId: string, targetMsgCode: string) {
const result: PrivateMessageParam = {roleId, roleName, type, source, content, targetRoleId, targetMsgCode};
result.roomId = privateRoomId(roleId, targetRoleId);
await setupBaseMsgParm(result);
return result;
}
async function createGroupMsgData(roleId: string, roleName: string, channel: string, channelId: string, type: number, source: number, content: string, targetRoleId: string, targetMsgCode: string) {
const result: GroupMessageParam = {roleId, roleName, channel, channelId, type, source, content, targetRoleId, targetMsgCode};
result.roomId = groupRoomId(channel, channelId);
await setupBaseMsgParm(result);
return result;
}
/**
* @description 数据库中创建私聊数据
* @export
* @param {string} roleId
* @param {string} roleName
* @param {number} type
* @param {string} content
* @param {string} targetRoleId
* @param {string} targetMsgCode
* @returns
*/
export async function createPrivateMsg(roleId: string, roleName: string, type: number, source: number, content: string, targetRoleId: string, targetMsgCode: string) {
const msgData: PrivateMessageParam = await createPrivateMsgData(roleId, roleName, type, source, content, targetRoleId, targetMsgCode);
const result: PrivateMessageType = await PrivateMessageModel.createMsg(msgData);
return result;
}
/**
* @description 给某个玩家发送消息
* @export
* @param {string} targetRoleId
* @param {(PrivateMessageType | GroupMessageType)} msg
*/
export async function pushMsgToRole(targetRoleId: string, msg: PrivateMessageType | GroupMessageType) {
const { sid } = await getRoleOnlineInfo(targetRoleId);
if (sid) {
pinus.app.get('channelService').pushMessageByUids(ON_MSG_ROUTE, resResult(STATUS.SUCCESS, msg), [{uid: targetRoleId, sid}]);
}
}
/**
* @description 获取私聊历史消息
* @export
* @param {string} roleId
* @param {string} targetRoleId
* @param {number} fromSeqId
* @param {number} count
* @returns
*/
export async function getPrivateMessages(roleId: string, targetRoleId: string, fromSeqId: number, count: number) {
const result = await PrivateMessageModel.getMsgs(privateRoomId(roleId, targetRoleId), fromSeqId, count);
return result;
}
export async function createGroupMsg(roleId: string, roleName: string, channel: string, channelId: string, type: number, source: number, content: string, targetRoleId: string, targetMsgCode: string) {
const msgData: GroupMessageParam = await createGroupMsgData(roleId, roleName, channel, channelId, type, source, content, targetRoleId, targetMsgCode);
const result: GroupMessageType = await GroupMessageModel.createMsg(msgData);
return result;
}
export async function pushGroupMsgToRoom(roomId: string, msg: GroupMessageType) {
const channelSid = await channelServer(roomId);
await pinus.app.rpc.chat.chatRemote.sendGroupMsg.toServer(channelSid, roomId, msg);
}
export async function channelServer(roomId: string) {
const existSid = await redisChannelServer(roomId);
if (existSid) {
return existSid;
}
const servers = pinus.app.getServersByType('chat');
if (!servers || !servers.length) return null;
let index = Math.abs(crc32(roomId)) % servers.length;
const newSid = servers[index].id;
const addResult = await addRedisChannel(roomId, newSid);
if (!addResult) return null;
return newSid;
}
async function addRoleToChannel(roomId: string, roleId: string, sid: string) {
const channelSid = await channelServer(roomId);
await pinus.app.rpc.chat.chatRemote.addChannel.toServer(channelSid, roomId, roleId, sid);
}
export async function addRoleToSysChannel(roleId: string, sid: string, serverId: number) {
const roomId = groupRoomId('sys', `${serverId}`);
await addRoleToChannel(roomId, roleId, sid);
}
export async function addRoleToWorldChannel(roleId: string, sid: string, serverId: number) {
const roomId = groupRoomId('new_world', `${serverId}`);
await addRoleToChannel(roomId, roleId, sid);
}
export async function addRoleToGuildChannel(roleId: string, sid: string, guildCode: string) {
const roomId = groupRoomId('new_guild', guildCode);
await addRoleToChannel(roomId, roleId, sid);
}
async function leaveChannel(roomId: string, roleId: string, sid: string) {
const channelSid = await channelServer(roomId);
await pinus.app.rpc.chat.chatRemote.leaveChannel.toServer(channelSid, roomId, roleId, sid);
}
export async function leaveSysChannel(roleId: string, sid: string, serverId: number) {
const roomId = groupRoomId('sys', `${serverId}`);
await leaveChannel(roomId, roleId, sid);
}
export async function leaveWorldChannel(roleId: string, sid: string, serverId: number) {
const roomId = groupRoomId('new_world', `${serverId}`);
await leaveChannel(roomId, roleId, sid);
}
export async function leaveGuildChannel(roleId: string, sid: string) {
const { guildCode } = await RoleModel.findByRoleId(roleId, 'guildCode');
if (!guildCode) return;
const roomId = groupRoomId('new_guild', guildCode);
await leaveChannel(roomId, roleId, sid);
}
function richTextSetting(type, jumpTo) {
const settings = cloneDeep(RICH_TEXT_TABLE);
for (let setting of settings) {
if (setting.type === type && setting.jumpTo === jumpTo) {
return setting;
}
}
}
export function wrapRichText(type: string, jumpTo: string, content: string, parm: string) {
const setting = richTextSetting(type, jumpTo);
return JSON.stringify({
id: setting.id, content, parm
});
}
export async function pushNormalHeroInfoBySource(roleId: string, roleName: string, serverId: number | string, source: number, heroInfo: Partial<HeroType>) {
const hero = pick(heroInfo, ['hName', 'hid', 'seqId', 'quality']);
const content = JSON.stringify({ roleId, roleName, hero });
const msgData = await createGroupMsg(roleId, roleName, CHANNEL_PREFIX.SYS, `${serverId}`, MSG_TYPE.RICH_TEXT, source, content, null, null);
const roomId = groupRoomId(CHANNEL_PREFIX.SYS, `${serverId}`);
await pushGroupMsgToRoom(roomId, msgData);
}
export async function pushHeroQualityUpMsg(roleId: string, roleName: string, serverId: number | string, heroInfo: Partial<HeroType>) {
await pushNormalHeroInfoBySource(roleId, roleName, serverId, MSG_SOURCE.HERO_QUALITY_UP, heroInfo);
}
export async function pushComposeOrangeHero(roleId: string, roleName: string, serverId: number | string, heroInfo: Partial<HeroType>) {
await pushNormalHeroInfoBySource(roleId, roleName, serverId, MSG_SOURCE.COMPOSE_ORANGE_HERO, heroInfo);
}