Files
ZYZ/game-server/app/servers/activity/handler/newHeroGKHandler.ts
T

67 lines
2.6 KiB
TypeScript

import { Application, BackendSession, HandlerService, } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS } from '../../../consts';
import { getPlayerNewHeroGKData } from '../../../services/activity/newHeroGKService';
export default function (app: Application) {
new HandlerService(app, {});
return new NewHeroGKHandler(app);
}
export class NewHeroGKHandler {
constructor(private app: Application) {
}
/************************新将演绎 (通用每日关卡,分页,自定义每个关卡开放的时间长短);(配置N个武将,每个武将有X个关卡;活动期间,*天(时间自定义)开启每个武将对应的一个关卡,只有第一次通关会获得奖励)****************************/
/**
* @description 获取关卡活动数据
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof NewHeroGKHandler
*/
async getNewHeroGKActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerNewHeroGKData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 获取今日挑战的单个奖励
* @param {{ activityId: number, pageIndex: number, index:number}} msg
* @param {BackendSession} session
* @memberof NewHeroGKHandler
*/
async getGK(msg: { activityId: number, pageIndex: number, index: number }, session: BackendSession) {
const { activityId, pageIndex, index } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
// let playerData = await getPlayerNewHeroGKData(activityId, serverId, roleId)
// if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
// let dailyItemData: NewHeroGKItem = playerData.findNewHeroGKItem(pageIndex, index);
// if (!dailyItemData) {
// return resResult(STATUS.ACTIVITY_DATA_ERROR);
// }
// if (dailyItemData.begin > playerData.todayIndex || dailyItemData.end < playerData.todayIndex) {
// return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);
// }
// // await challengeNewHeroGK(serverId, roleId, activityId, pageIndex, dailyItemData.gk)
return resResult(STATUS.SUCCESS);
}
}