Files
ZYZ/game-server/app/servers/guild/remote/guildActivityRemote.ts
T

102 lines
3.2 KiB
TypeScript

import { Application, ChannelService, HandlerService, } from 'pinus';
import { sendAllGuildRanks, sendGuildActEndMsg, calWoodenHorseAndSend, sendRaceStartMsg, setDicGuildActivity, setDicAuctionTime } from '../../../services/guildActivityService';
import { gameData } from '../../../pubUtils/data';
import { setWeek } from '../../../pubUtils/timeUtil';
export default function (app: Application) {
new HandlerService(app, {});
return new GuildActivityRemote(app);
}
export class GuildActivityRemote {
constructor(private app: Application) {
this.app = app;
this.channelService = app.get('channelService');
}
private channelService: ChannelService;
private currentTime: number = Date.now();
private setTime: number = Date.now();
/**
* 从systimer服分发到guild各个服,发送排行榜数据
*/
public async sendRankToGuilds(aid: number) {
await sendAllGuildRanks(aid);
}
/**
* 发送结束活动消息
*/
public async guildActivityEnd(aid: number) {
await sendGuildActEndMsg(aid);
}
/**
* 计算粮草先行木马状态并发送
*/
public async calWoodenHorseAndSend(serverId: number) {
await calWoodenHorseAndSend(serverId);
}
/**
* 发送粮草先行活动开始通知
*/
async raceActivityStart(serverId: number) {
await sendRaceStartMsg(serverId);
}
/**
* !! 注意,这条函数会改变内存中的字典表,影响甚大,请考虑清楚后使用
*/
async updateGuildActivityData(aid: number, isStart: boolean) {
let guildActivity = gameData.guildActivity;
let cur = guildActivity.get(aid);
if (isStart) {
let now = new Date();
cur.startMinute = now.getMinutes();
cur.startTime = now.getHours();
cur.startSeconds = now.getSeconds();
} else {
let now = new Date(Date.now() - cur.duringTime * 1000);
cur.startMinute = now.getMinutes();
cur.startTime = now.getHours();
cur.startSeconds = now.getSeconds();
}
}
/**
* 改变字典表中的军团活动开始时间&持续时间
* @param {number} aid 活动
* @param {number} startSeconds 从现在开始几秒后开启活动
* @param {number} endSeconds 从开始之后几秒后结束活动
*/
async setDicGuildActivity(now: number, aid: number, startSeconds: number, endSeconds: number) {
return setDicGuildActivity(now, aid, startSeconds, endSeconds);
}
/**
* 改变字典表中的拍卖行时间
*/
async setDicAuctionTime(startTime: number, endActivity: number, startGuild: number, endGuild: number, startWorld: number, endWorld: number) {
setDicAuctionTime(startTime, endActivity, startGuild, endGuild, startWorld, endWorld);
}
/**
* !! 注意,这条函数会改变内存时间,影响甚大,请考虑清楚后使用
*/
async setDay(week: number) {
setWeek(week);
}
setCurrentTime(time: number) {
this.currentTime = time;
this.setTime = Date.now();
}
getCurrentTime() {
return Date.now() - this.setTime + this.currentTime;
}
}