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ZYZ/shared/resource/jsons/dic_zyz_skill.json
2021-01-29 13:34:08 +08:00

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[
{
"id": 1,
"imgId": 2,
"name": "砍一刀",
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 2,
"object": 0,
"skill_class": 1,
"effect": "1&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "大伤害技能",
"skilNameImage": 0,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 2,
"imgId": 2,
"name": "无双画戟",
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 2,
"object": 0,
"skill_class": 1,
"effect": "3348&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
"skilNameImage": 0,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 3,
"imgId": 3,
"name": "温侯斩",
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 1,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "3352&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对敌人连续攻击两次每击造成200%的伤害",
"skilNameImage": 3,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 4,
"imgId": 4,
"name": "长枪投射I",
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "3068&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skill_info": "远距离投射长枪对目标造成200%的伤害目标为策略职业时伤害提升20%并且给目标添加一个策略伤害加深降低10%的效果持续4回合",
"skilNameImage": 1,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 5,
"imgId": 5,
"name": "赦免I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3072&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "回复自身10%生命值并且自身的策略伤害减免上升20%持续2回合",
"skilNameImage": 4,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 6,
"imgId": 6,
"name": "连珠三箭 I",
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 4,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "3092&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对范围内的多个目标最多3个造成120%的伤害被攻击目标有33%的概率获得一个减益效果攻击时物理伤害加深减少25%持续4回合",
"skilNameImage": 2,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 7,
"imgId": 7,
"name": "鼓舞 I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3096&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得幸运提升20%的效果持续4回合",
"skilNameImage": 1,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 8,
"imgId": 8,
"name": "猛毒迷雾I",
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 4,
"object": 0,
"skill_class": 1,
"effect": "3108&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对范围内目标进行毒雾攻击造成100%伤害附加中毒效果造成每回合25%策攻伤害持续4回合对已有中毒效果的单位立即生成一段毒伤害同时降低目标20%的敏捷持续3回合",
"skilNameImage": 3,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 9,
"imgId": 9,
"name": "投毒I",
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "3112&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对目标下毒造成150%伤害附加中毒效果造成每回合25%策攻伤害持续4回合对已有中毒效果的单位立即生成一段毒伤害",
"skilNameImage": 3,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 10,
"imgId": 10,
"name": "巨锤震击 I",
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "3116&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "造成200%物理伤害并且击退1格如果不能击退则这次攻击伤害加深提升20%",
"skilNameImage": 5,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 11,
"imgId": 11,
"name": "虎痴 I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3120&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "恢复自身10%攻击力的血量并且给自身附加伤害减免10%4回合内作用2次",
"skilNameImage": 3,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 12,
"imgId": 11,
"name": "薤叶芸香",
"hurt_formula": "ownAtk*1",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 4,
"strike_area": 1,
"object": 1,
"skill_class": 1,
"effect": "3364&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "不错的技能",
"skilNameImage": 0,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 13,
"imgId": 11,
"name": "麻沸散",
"hurt_formula": "ownAtk*1",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 4,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3368&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "大伤害技能",
"skilNameImage": 3,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 14,
"imgId": 14,
"name": "敌阵突破 I",
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "3084&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "向目标冲锋造成200%伤害同时会生成自身攻击30%的护盾持续4回合冲锋会位移到目标的身后",
"skilNameImage": 4,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 15,
"imgId": 15,
"name": "坚壁 I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3088&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得物理伤害减免提升20%持续2回合",
"skilNameImage": 2,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 16,
"imgId": 16,
"name": "回春",
"hurt_formula": "ownAtk*0.6",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 4,
"object": 1,
"skill_class": 1,
"effect": "3316&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "垃圾技能",
"skilNameImage": 0,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 17,
"imgId": 17,
"name": "反馈",
"hurt_formula": "ownAtk*1",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 4,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3320&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "极品技能",
"skilNameImage": 3,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 18,
"imgId": 18,
"name": "狼王爪击",
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 7,
"object": 0,
"skill_class": 3,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对自身3格范围内的所有敌人造成120%的伤害",
"skilNameImage": 6,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 19,
"imgId": 19,
"name": "召唤狼群",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 3,
"effect": "4012&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "召唤2只狼",
"skilNameImage": 7,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 20,
"imgId": 4,
"name": "长枪投射II",
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "3069&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skill_info": "远距离投射长枪对目标造成300%的伤害目标为策略职业时伤害提升30%并且给目标添加一个策略伤害加深降低20%的效果持续4回合",
"skilNameImage": 1,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 21,
"imgId": 5,
"name": "赦免II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3072&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "回复自身10%生命值并且自身的策略伤害减免上升20%持续2回合",
"skilNameImage": 4,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 22,
"imgId": 14,
"name": "敌阵突破 II",
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "3085&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "向目标冲锋造成300%伤害同时会生成自身攻击30%的护盾持续4回合冲锋会位移到目标的身后",
"skilNameImage": 4,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 23,
"imgId": 15,
"name": "坚壁 II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3089&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得物理伤害减免提升30%持续2回合",
"skilNameImage": 2,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 24,
"imgId": 6,
"name": "连珠三箭 II",
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 4,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "3093&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对范围内的多个目标最多3个造成150%的伤害被攻击目标有33%的概率获得一个减益效果攻击时物理伤害加深减少30%持续4回合",
"skilNameImage": 2,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 25,
"imgId": 7,
"name": "鼓舞 II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3097&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得幸运提升20%的效果持续4回合",
"skilNameImage": 1,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 26,
"imgId": 8,
"name": "猛毒迷雾II",
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 4,
"object": 0,
"skill_class": 1,
"effect": "3109&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对范围内目标进行毒雾攻击造成120%伤害附加中毒效果造成每回合30%策攻伤害持续4回合对已有中毒效果的单位立即生成一段毒伤害同时降低目标20%的敏捷持续3回合",
"skilNameImage": 3,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 27,
"imgId": 9,
"name": "投毒II",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "3113&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对目标下毒造成180%伤害附加中毒效果造成每回合30%策攻伤害持续4回合对已有中毒效果的单位立即生成一段毒伤害",
"skilNameImage": 5,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 28,
"imgId": 10,
"name": "巨锤震击 II",
"hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "3117&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "造成220%物理伤害并且击退1格如果不能击退则这次攻击伤害加深提升30%",
"skilNameImage": 5,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 29,
"imgId": 11,
"name": "虎痴 II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "3121&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "恢复自身20%攻击力的血量并且给自身附加伤害减免15%4回合内作用2次",
"skilNameImage": 5,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 5001,
"imgId": 2,
"name": "战龙无双I",
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 2,
"object": 0,
"skill_class": 1,
"effect": "3348&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "猛击地面造成250%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
"skilNameImage": 0,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 5002,
"imgId": 2,
"name": "战龙无双II",
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 2,
"object": 0,
"skill_class": 1,
"effect": "3348&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "猛击地面造成300%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
"skilNameImage": 0,
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 5003,
"imgId": 3,
"name": "降龙斩I",
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 1,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "3352&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对敌人连续攻击两次每击造成250%的伤害",
"skilNameImage": 5,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 5004,
"imgId": 3,
"name": "降龙斩II",
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 1,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "3352&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对敌人连续攻击两次每击造成300%的伤害",
"skilNameImage": 5,
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 30,
"imgId": 10,
"name": "七探盘龙枪I",
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 9,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "对自身四个方向的目标及其身后1个目标造成80%物攻伤害",
"skilNameImage": "nu_qitanpanlongqiang",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 31,
"imgId": 10,
"name": "七探盘龙枪II",
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 9,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "对自身四个方向的目标及其身后1个目标造成120%物攻伤害",
"skilNameImage": "nu_qitanpanlongqiang",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 32,
"imgId": 11,
"name": "百鸟朝凤I",
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5001&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成160%物攻伤害本次伤害10%转化为自身生命",
"skilNameImage": "hui_bainiaochaofeng",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 33,
"imgId": 11,
"name": "百鸟朝凤II",
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5001&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成240%物攻伤害本次伤害10%转化为自身生命",
"skilNameImage": "hui_bainiaochaofeng",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 34,
"imgId": 11,
"name": "墨家拳I",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skill_info": "1格内对一个指定敌军造成176%物攻伤害",
"skilNameImage": "nu_mojiaquan",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 35,
"imgId": 11,
"name": "墨家拳II",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skill_info": "1格内对一个指定敌军造成264%物攻伤害",
"skilNameImage": "nu_mojiaquan",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 36,
"imgId": 12,
"name": "支援I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 12,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5010&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内为一个指定我军添加“支援”其受到伤害时夏侯轻衣会分担其30%伤害持续1回合",
"skilNameImage": "hui_zhiyuan",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 1,
"lockOn": 0
},
{
"id": 37,
"imgId": 12,
"name": "支援II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 12,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5011&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内为一个指定我军添加“支援”其受到伤害时夏侯轻衣会分担其30%伤害持续2回合",
"skilNameImage": "hui_zhiyuan",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 1,
"lockOn": 0
},
{
"id": 38,
"imgId": 6,
"name": "三箭齐发 I",
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 4,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5020&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害",
"skilNameImage": "nu_sanjianqifa",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 39,
"imgId": 6,
"name": "三箭齐发 II",
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 4,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5021&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害",
"skilNameImage": "nu_sanjianqifa",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 40,
"imgId": 7,
"name": "鼓舞 I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 10,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5022&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内为一个指定我军添加“鼓舞”幸运提升10%持续2回合",
"skilNameImage": "hui_guwu",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 41,
"imgId": 7,
"name": "鼓舞 II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 10,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5023&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内为一个指定我军添加“鼓舞”幸运提升20%持续2回合",
"skilNameImage": "hui_guwu",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 42,
"imgId": 11,
"name": "力劈I",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成176%物攻伤害",
"skilNameImage": "nu_lipi",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 43,
"imgId": 11,
"name": "力劈II",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成264%物攻伤害",
"skilNameImage": "nu_lipi",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 44,
"imgId": 7,
"name": "自愈I",
"hurt_formula": "ownHpMax*0.2",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "治疗自身生命上限20%的生命",
"skilNameImage": "hui_ziyu",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 45,
"imgId": 7,
"name": "自愈II",
"hurt_formula": "ownHpMax*0.3",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "治疗自身生命上限30%的生命",
"skilNameImage": "hui_ziyu",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 46,
"imgId": 11,
"name": "横扫I",
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军及其左右敌人造成88%物攻伤害",
"skilNameImage": "nu_hengsao",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 47,
"imgId": 11,
"name": "横扫II",
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军及其左右敌人造成132%物攻伤害",
"skilNameImage": "nu_hengsao",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 48,
"imgId": 7,
"name": "猛击I",
"hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成141%的物攻伤害",
"skilNameImage": "hui_mengji",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 49,
"imgId": 7,
"name": "猛击II",
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成240%的物攻伤害",
"skilNameImage": "hui_mengji",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 50,
"imgId": 11,
"name": "胡笳十八拍I",
"hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 11,
"object": 1,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "5格内治疗所有我军32%策攻的生命",
"skilNameImage": "nu_hujiashibapai",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 51,
"imgId": 11,
"name": "胡笳十八拍II",
"hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 11,
"object": 1,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "5格内治疗所有我军48%策攻的生命",
"skilNameImage": "nu_hujiashibapai",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 52,
"imgId": 7,
"name": "奏乐I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 11,
"object": 1,
"skill_class": 2,
"effect": "5050&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合",
"skilNameImage": "hui_zouyue",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 53,
"imgId": 7,
"name": "奏乐II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 11,
"object": 1,
"skill_class": 2,
"effect": "5051&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合",
"skilNameImage": "hui_zouyue",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 54,
"imgId": 10,
"name": "墨杀I",
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军造成160%策攻伤害",
"skilNameImage": "nu_mosha",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 55,
"imgId": 10,
"name": "墨杀II",
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军造成240%策攻伤害",
"skilNameImage": "nu_mosha",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 56,
"imgId": 11,
"name": "泼墨I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 3,
"object": 0,
"skill_class": 2,
"effect": "5060&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内为所有敌军添加\"墨毒\"。每回合造成自身10%策攻的策攻伤害。持续2回合",
"skilNameImage": "hui_pomo",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 57,
"imgId": 11,
"name": "泼墨II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 3,
"object": 0,
"skill_class": 2,
"effect": "5061&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内为所有敌军添加\"墨毒\"。每回合造成自身20%策攻的策攻伤害。持续2回合",
"skilNameImage": "hui_pomo",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 58,
"imgId": 10,
"name": "飞刀I",
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军造成160%策攻伤害",
"skilNameImage": "nu_feidao",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 59,
"imgId": 10,
"name": "飞刀II",
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军造成240%策攻伤害",
"skilNameImage": "nu_feidao",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 60,
"imgId": 12,
"name": "剑心I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5070&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "为自身添加\"剑心\", 暴击伤害提升25% 持续2回合",
"skilNameImage": "hui_jianxin",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 61,
"imgId": 12,
"name": "剑心II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5071&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "为自身添加\"剑心\", 暴击伤害提升50% 持续2回合",
"skilNameImage": "hui_jianxin",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 62,
"imgId": 7,
"name": "先登怒射I",
"hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 4,
"strike_area": 10,
"object": 0,
"skill_class": 1,
"effect": "5080&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军及其身后最多两个敌军造成90%物攻伤害同时给被击中的目标添加“破甲”降低物防10/20%持续2回合",
"skilNameImage": "nu_xiandengnushe",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 63,
"imgId": 7,
"name": "先登怒射II",
"hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 4,
"strike_area": 10,
"object": 0,
"skill_class": 1,
"effect": "5081&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军及其身后最多两个敌军造成135%物攻伤害同时给被击中的目标添加“破甲”降低物防10/20%持续2回合",
"skilNameImage": "nu_xiandengnushe",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 64,
"imgId": 11,
"name": "旋转散射I",
"hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 11,
"object": 0,
"skill_class": 2,
"effect": "5082&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内对所有敌军造成58%物攻伤害并给被击中的目标添加添加“流血”每回合造成自身10%物攻的物攻伤害持续2回合",
"skilNameImage": "hui_xuanzhuansanshe",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 65,
"imgId": 11,
"name": "旋转散射II",
"hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 11,
"object": 0,
"skill_class": 2,
"effect": "5083&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内对所有敌军造成86%物攻伤害并给被击中的目标添加添加“流血”每回合造成自身20%物攻的物攻伤害持续2回合",
"skilNameImage": "hui_xuanzhuansanshe",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 66,
"imgId": 12,
"name": "雪兽突击I",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5090&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军进行造成180%的物攻伤害并将敌军击退1格。如成功击退敌军马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合",
"skilNameImage": "nu_xueshoutuji",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 67,
"imgId": 12,
"name": "雪兽突击II",
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5090&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军进行造成270%的物攻伤害并将敌军击退1格。如成功击退敌军马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合",
"skilNameImage": "nu_xueshoutuji",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 68,
"imgId": 10,
"name": "霜影刺I",
"hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5091&5092&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军攻击4次每次造成40%的物攻伤害每次攻击有50%概率回复自身造成伤害20%的生命值。",
"skilNameImage": "hui_shuangyingci",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 69,
"imgId": 10,
"name": "霜影刺II",
"hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5091&5092&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军攻击4次每次造成60%的物攻伤害每次攻击有50%概率回复自身造成伤害20%的生命值。",
"skilNameImage": "hui_shuangyingci",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 70,
"imgId": 7,
"name": "以毒攻毒I",
"hurt_formula": " (ownAtk*0.72*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 3,
"object": 2,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对所有敌军造成伤害造成72%伤害同时给所有我军添加“蛇药”每回合回复自身5%策攻的生命持续2回合",
"skilNameImage": "nu_yidugongdu",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "5100&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 71,
"imgId": 7,
"name": "以毒攻毒II",
"hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 3,
"object": 2,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对所有敌军造成伤害造成108%伤害同时给所有我军添加“蛇药”每回合回复自身10%策攻的生命持续2回合",
"skilNameImage": "nu_yidugongdu",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "5101&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 72,
"imgId": 11,
"name": "巨蛇毒液I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 3,
"object": 0,
"skill_class": 2,
"effect": "5102&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "3格内为所有敌军添加“蛇毒”每回合造成5%策攻的伤害蛇毒最高可叠加5层持续3回合",
"skilNameImage": "hui_jusheduye",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 73,
"imgId": 11,
"name": "巨蛇毒液II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 3,
"object": 0,
"skill_class": 2,
"effect": "5103&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "3格内为所有敌军添加“蛇毒”每回合造成5%策攻的伤害蛇毒最高可叠加10层持续3回合",
"skilNameImage": "hui_jusheduye",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 74,
"imgId": 12,
"name": "盾牌猛击I",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5110&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "1格内对一名指定敌军造成180%物功伤害有25%概率使其“晕眩”1回合“晕眩”时无法行动。",
"skilNameImage": "nu_dunpaimengji",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 75,
"imgId": 12,
"name": "盾牌猛击II",
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5111&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "1格内对一名指定敌军造成270%物功伤害有50%概率使其“晕眩”1回合“晕眩”时无法行动。",
"skilNameImage": "nu_dunpaimengji",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 76,
"imgId": 10,
"name": "盾中藏刀I",
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5112&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军及其左右敌人造成88%物攻伤害,并给其添加“缠足”,移动力-1持续2回合CD3回合",
"skilNameImage": "hui_dunzhongcangdao",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 77,
"imgId": 10,
"name": "盾中藏刀II",
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5112&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军及其左右敌人造成132%物攻伤害,并给其添加“缠足”,移动力-1持续2回合CD3回合",
"skilNameImage": "hui_dunzhongcangdao",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 78,
"imgId": 7,
"name": "大庇天下I",
"hurt_formula": " (ownAtk*0.29*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 1,
"strike_area": 2,
"object": 1,
"skill_class": 1,
"effect": "5120&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "为3格内的我军恢复29%策攻伤害的生命,并添加\"回春\"每回合恢复自身5%策攻的生命持续2回合",
"skilNameImage": "nu_dabitianxia",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 79,
"imgId": 7,
"name": "大庇天下II",
"hurt_formula": " (ownAtk*0.43*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 1,
"strike_area": 2,
"object": 1,
"skill_class": 1,
"effect": "5120&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "为3格内的我军恢复43%策攻伤害的生命,并添加\"回春\"每回合恢复自身5%策攻的生命持续2回合",
"skilNameImage": "nu_dabitianxia",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 80,
"imgId": 10,
"name": "遮风挡雨I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5121&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "为3格内一个指定的我军随机驱散1个减益效果。",
"skilNameImage": "hui_zhefengdangyu",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 81,
"imgId": 10,
"name": "遮风挡雨II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5122&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "为3格内一个指定的我军随机驱散2个减益效果。",
"skilNameImage": "hui_zhefengdangyu",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 82,
"imgId": 11,
"name": "必杀狙射I",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 7,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5130&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军造成180%的物攻伤害如果敌军生命小于20%,则必定暴击",
"skilNameImage": "nu_bishajushe",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 83,
"imgId": 11,
"name": "必杀狙射II",
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 7,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5130&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军造成270%的物攻伤害如果敌军生命小于20%,则必定暴击",
"skilNameImage": "nu_bishajushe",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 84,
"imgId": 12,
"name": "晕眩箭I",
"hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 7,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5131&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军造成144%的物攻伤害并使其晕眩1回合",
"skilNameImage": "hui_yunxuanjian",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 85,
"imgId": 12,
"name": "晕眩箭II",
"hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 7,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5131&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定敌军造成216%的物攻伤害并使其晕眩1回合。",
"skilNameImage": "hui_yunxuanjian",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 86,
"imgId": 7,
"name": "毒龙钻刺I",
"hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 1,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5140&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成198%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害且持续期间防御下降10%持续2回合。",
"skilNameImage": "nu_dulongzuanci",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 87,
"imgId": 7,
"name": "毒龙钻刺II",
"hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 1,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "5141&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成297%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害且持续期间防御下降20%持续2回合。",
"skilNameImage": "nu_dulongzuanci",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 88,
"imgId": 10,
"name": "枪出毒龙I",
"hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 1,
"strike_area": 2,
"object": 0,
"skill_class": 2,
"effect": "5140&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对自身1格内十字对所有敌军造成58%的物攻伤害,并给他们添加\"毒瘴1\"持续2回合",
"skilNameImage": "hui_qiangchudulong",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 89,
"imgId": 10,
"name": "枪出毒龙II",
"hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 1,
"strike_area": 2,
"object": 0,
"skill_class": 2,
"effect": "5141&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对自身1格内十字对所有敌军造成86%的物攻伤害,并给他们添加\"毒瘴2\"持续2回合",
"skilNameImage": "hui_qiangchudulong",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 90,
"imgId": 12,
"name": "制衡I",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"rage_cost": 0,
"cd": 0,
"attack_area": 1,
"strike_area": 1,
"object": 2,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定目标施放如果目标是我军恢复其90%策攻的生命如果目标是敌军对其造成180%的策攻伤害",
"skilNameImage": "nu_zhiheng",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 91,
"imgId": 12,
"name": "制衡II",
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"rage_cost": 0,
"cd": 0,
"attack_area": 1,
"strike_area": 1,
"object": 2,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "3格内对一个指定目标施放如果目标是我军恢复其135%策攻的生命如果目标是敌军对其造成270%的策攻伤害",
"skilNameImage": "nu_zhiheng",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 92,
"imgId": 11,
"name": "庇护I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 10,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5150&5121&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内为一个指定我军添加“庇护”护盾吸收自身策攻72%的伤害同时驱散目标身上的1个减益状态",
"skilNameImage": "hui_bihu",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 93,
"imgId": 11,
"name": "庇护II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 10,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5151&5121&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "5格内为一个指定我军添加“庇护”护盾吸收自身策攻108%的伤害同时驱散目标身上的1个减益状态",
"skilNameImage": "hui_bihu",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 94,
"imgId": 11,
"name": "力劈I",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成176%物攻伤害",
"skilNameImage": "nu_lipi",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 95,
"imgId": 11,
"name": "力劈II",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军造成264%物攻伤害",
"skilNameImage": "nu_lipi",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 96,
"imgId": 7,
"name": "锋芒I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5160&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15/30%, 攻击后消失持续2回合",
"skilNameImage": "hui_fengmang",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 97,
"imgId": 7,
"name": "锋芒II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 2,
"effect": "5161&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升30%, 攻击后消失持续2回合",
"skilNameImage": "hui_fengmang",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 98,
"imgId": 11,
"name": "孙尚香测试",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "3格内对指定一个敌军造成180%物攻伤害如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技造成300%的物攻伤害,同时驱散目标的“同心印”",
"skilNameImage": "nu_yijianqinxin",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 99,
"imgId": 11,
"name": "孙尚香测试",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "3格内对指定一个敌军造成270%物攻伤害如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技造成450%的物攻伤害,同时驱散目标的“同心印”",
"skilNameImage": "nu_yijianqinxin",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 100,
"imgId": 12,
"name": "同心印I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5170&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "标记自身3格内的敌军目标目标获得“同心印”永久debuff“同心印”只能存在一个",
"skilNameImage": "hui_tongxinyin",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 101,
"imgId": 12,
"name": "同心印II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 10,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5170&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "标记自身5格内的敌军目标目标获得“同心印”永久debuff“同心印”只能存在一个",
"skilNameImage": "hui_tongxinyin",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 102,
"imgId": 10,
"name": "巨斧横击I",
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
"object": 0,
"skill_class": 1,
"effect": "5180&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军及其左右敌人造成88%物攻伤害本次攻击暴击提升10%",
"skilNameImage": "nu_jufuhengji",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 103,
"imgId": 10,
"name": "巨斧横击II",
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
"object": 0,
"skill_class": 1,
"effect": "5180&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军及其左右敌人造成132%物攻伤害本次攻击暴击提升10%",
"skilNameImage": "nu_jufuhengji",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 104,
"imgId": 11,
"name": "断援I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 2,
"object": 4,
"skill_class": 2,
"effect": "5181&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "自身获得“固守\", 伤害减免提升10%持续2回合同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1持续1回合",
"skilNameImage": "hui_duanyuan",
"skillSceneSpine": "&",
"friendlyEffect": "5183&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 105,
"imgId": 11,
"name": "断援II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 5,
"strike_area": 2,
"object": 4,
"skill_class": 2,
"effect": "5181&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "自身获得“固守\", 伤害减免提升20%持续2回合同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1持续1回合",
"skilNameImage": "hui_duanyuan",
"skillSceneSpine": "&",
"friendlyEffect": "5182&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 106,
"imgId": 7,
"name": "勾刃横斩I",
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
"object": 0,
"skill_class": 1,
"effect": "5202&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军及其左右两人横向三格敌人造成100%的物攻伤害,并给被攻击者添加“破盾”格挡下降10%持续2回合",
"skilNameImage": "nu_gourenhengzhan",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 107,
"imgId": 7,
"name": "勾刃横斩II",
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
"object": 0,
"skill_class": 1,
"effect": "5203&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "1格内对一个指定敌军及其左右两人横向三格敌人造成150%的物攻伤害,并给被攻击者添加“破盾”格挡下降20%持续2回合",
"skilNameImage": "nu_gourenhengzhan",
"skillSceneSpine": "nuqijidonghuablue",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 108,
"imgId": 12,
"name": "寻衅I",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5190&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使1格内的一个指定敌军获得“怒目”可攻击到\"怒目\"释放者时只能以其作为攻击目标持续3回合",
"skilNameImage": "hui_xunxin",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
},
{
"id": 109,
"imgId": 12,
"name": "寻衅II",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 4,
"strike_area": 1,
"object": 0,
"skill_class": 2,
"effect": "5190&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使2格内的一个指定敌军获得“怒目”可攻击到\"怒目\"释放者时只能以其作为攻击目标持续3回合",
"skilNameImage": "hui_xunxin",
"skillSceneSpine": "&",
"friendlyEffect": "&",
"cantCastSelf": 0,
"lockOn": 0
}
]