143 lines
6.3 KiB
TypeScript
143 lines
6.3 KiB
TypeScript
import { Application, BackendSession, HandlerService, } from 'pinus';
|
|
import { resResult } from '../../../pubUtils/util';
|
|
import { STATUS, ACTIVITY_TYPE, ITEM_CHANGE_REASON } from '../../../consts';
|
|
import { getPlayerThirtyDaysData } from '../../../services/activity/thirtyDaysService';
|
|
import { ThirtyDaysData, ThirtyDaysItem, ThirtyDaysPointItem } from '../../../domain/activityField/thirtyDaysField';
|
|
import { ActivityThirtyDaysModel } from '../../../db/ActivityThirtyDays';
|
|
import { ActivityThirtyDaysPointRewardModel } from '../../../db/ActivityThirtyDaysPointReward';
|
|
import { ActivityModel, ActivityModelType } from '../../../db/Activity';
|
|
import { ServerlistModel } from '../../../db/Serverlist';
|
|
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
|
|
import { RewardParam } from '../../../domain/activityField/rewardField';
|
|
|
|
export default function (app: Application) {
|
|
new HandlerService(app, {});
|
|
return new ThirtyDaysHandler(app);
|
|
}
|
|
|
|
export class ThirtyDaysHandler {
|
|
constructor(private app: Application) {
|
|
}
|
|
|
|
/************************30天大目标****************************/
|
|
|
|
/**
|
|
* @description 获取30目标活动数据
|
|
* @param {{ }} msg
|
|
* @param {{ activityId: number}} msg
|
|
* @param {BackendSession} session
|
|
* @memberof ThirtyDaysHandler
|
|
*/
|
|
async getThirtyDaysActivity(msg: { activityId: number }, session: BackendSession) {
|
|
const { activityId } = msg;
|
|
const roleId = session.get('roleId');
|
|
const serverId = session.get('serverId');
|
|
|
|
let playerData = await getPlayerThirtyDaysData(activityId, serverId, roleId)
|
|
if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
|
|
|
|
return resResult(STATUS.SUCCESS, { playerData, todayIndex: playerData.todayIndex });
|
|
}
|
|
|
|
/**
|
|
* @description 获取30天完成任务的奖励
|
|
* @param {{ activityId: number, pageIndex: number, cellIndex: number,tab: number}} msg
|
|
* @param {BackendSession} session
|
|
* @memberof ThirtyDaysHandler
|
|
*/
|
|
async getThirtyDaysCellReward(msg: { activityId: number, pageIndex: number, cellIndex: number, tab: number }, session: BackendSession) {
|
|
const { activityId, pageIndex, cellIndex, tab } = msg;
|
|
const roleId = session.get('roleId');
|
|
const serverId = session.get('serverId');
|
|
const sid = session.get('sid');
|
|
const roleName = session.get('roleName');
|
|
|
|
let playerData = await getPlayerThirtyDaysData(activityId, serverId, roleId)
|
|
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
|
|
|
|
if (tab > 1) {
|
|
let item = playerData.findThirtyDaysItem(pageIndex, cellIndex, tab - 1)
|
|
if (!item.isReceive) {
|
|
return resResult(STATUS.ACTIVITY_PRE_UNCOMPLETE);
|
|
}
|
|
}
|
|
|
|
let thirtyDaysItemData: ThirtyDaysItem = playerData.findThirtyDaysItem(pageIndex, cellIndex, tab);
|
|
if (!thirtyDaysItemData) {
|
|
return resResult(STATUS.ACTIVITY_DATA_ERROR);
|
|
}
|
|
if (!thirtyDaysItemData.isComplete) {//未完成任务
|
|
return resResult(STATUS.ACTIVITY_TASK_UNCOMPLETED);
|
|
}
|
|
if (thirtyDaysItemData.isReceive) {//已经领取过
|
|
return resResult(STATUS.ACTIVITY_REWARDED);
|
|
}
|
|
|
|
if (0 < playerData.todayIndex && playerData.todayIndex <= playerData.days) {//时间正常范围内
|
|
|
|
} else if (playerData.todayIndex > playerData.days) {//活动已经过期
|
|
// console.log('过期奖励')
|
|
let expiredItems: Array<ThirtyDaysPointItem> = playerData.needMark();
|
|
let cells = expiredItems.map(obj => obj.cellIndex)
|
|
await ActivityThirtyDaysPointRewardModel.setExpired(activityId, roleId, cells);
|
|
} else {//活动未到开启时间
|
|
return resResult(STATUS.ACTIVITY_TIME_ERROR);
|
|
}
|
|
|
|
await ActivityThirtyDaysModel.addRecord(serverId, activityId, roleId, pageIndex, cellIndex, tab);
|
|
|
|
let rewardParamArr: Array<RewardParam> = stringToRewardParam(thirtyDaysItemData.reward);
|
|
let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.THIRTHDAY_TASK)
|
|
thirtyDaysItemData.isReceive = true;
|
|
return resResult(STATUS.SUCCESS, Object.assign(result, {
|
|
param: { activityId, pageIndex, cellIndex },
|
|
item: thirtyDaysItemData,
|
|
}));
|
|
}
|
|
|
|
/**
|
|
* @description 点数兑换奖励
|
|
* @param {{ activityId: number, cellIndex: number}} msg
|
|
* @param {BackendSession} session
|
|
* @memberof ThirtyDaysHandler
|
|
*/
|
|
async getThirtyDaysPointReward(msg: { activityId: number, cellIndex: number }, session: BackendSession) {
|
|
const { activityId, cellIndex } = msg;
|
|
const roleId = session.get('roleId');
|
|
const serverId = session.get('serverId');
|
|
const sid = session.get('sid');
|
|
const roleName = session.get('roleName');
|
|
|
|
|
|
let playerData = await getPlayerThirtyDaysData(activityId, serverId, roleId)
|
|
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
|
|
|
|
let thirtyDaysPointItemData: ThirtyDaysPointItem = playerData.findThirtyDaysPointItem(cellIndex);
|
|
if (!thirtyDaysPointItemData) {
|
|
return resResult(STATUS.ACTIVITY_DATA_ERROR);
|
|
}
|
|
if (playerData.totalPoint < thirtyDaysPointItemData.consumePoint) {//点数不足
|
|
return resResult(STATUS.ACTIVITY_NO_POINT);
|
|
}
|
|
if (thirtyDaysPointItemData.isReceive) {//已经领取过
|
|
return resResult(STATUS.ACTIVITY_REWARDED);
|
|
}
|
|
|
|
await ActivityThirtyDaysPointRewardModel.addRecord(activityId, roleId, cellIndex);
|
|
|
|
let reward = thirtyDaysPointItemData.reward
|
|
if (thirtyDaysPointItemData.isExpired && thirtyDaysPointItemData.expiredReward && thirtyDaysPointItemData.expiredReward != '') {//过期奖励
|
|
reward = thirtyDaysPointItemData.expiredReward;
|
|
}
|
|
|
|
let rewardParamArr: Array<RewardParam> = stringToRewardParam(reward);
|
|
let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.THIRTHDAY_EXCHANGE)
|
|
|
|
thirtyDaysPointItemData.isReceive = true;
|
|
return resResult(STATUS.SUCCESS, Object.assign(result, {
|
|
param: { activityId, cellIndex },
|
|
item: thirtyDaysPointItemData,
|
|
}));
|
|
}
|
|
}
|