Files
ZYZ/web-server/app/db/Game.ts

70 lines
1.8 KiB
TypeScript

import { APP_ID } from './../consts/consts';
import BaseModel from './BaseModel';
import { index, getModelForClass, prop } from '@typegoose/typegoose';
class ServerInfo {
@prop({ required: true})
name: string;
@prop({ required: true})
host: string;
@prop({ required: false})
port: number;
@prop({ required: true})
status: number;
@prop({ required: true})
createTime: Date;
@prop({ required: true})
serverType: string;
}
/**
* 用户字段接口
*/
@index({ id: 1 })
export default class Game extends BaseModel {
@prop({ required: true})
id: number;
@prop({ required: true})
name: string;
@prop({ required: true})
nameEn: string;
@prop({ required: true})
des: string;
@prop({ required: true})
serverList: Array<ServerInfo>;
@prop({ required: true})
iconUrl: string;
@prop({ required: true})
version: string;
@prop({ required: true})
versionCode: number;
public static async getServerListByType(serverType: string) {
let game = await GameModel.findOne().lean();
if (!game) {
const serverInfo: ServerInfo = {name: '常山少年', host: 'pinus_test.trgame.cn', port: 3014, status: 1, createTime: new Date(), serverType: 'official'};
const iconUrl = `https://download.tgamebox.cn/avatar/${APP_ID}/1.png`;
game = await GameModel.findOneAndUpdate({}, {id: 1, name: '赵云传', nameEn: 'zyz', des: '牛逼的战棋', iconUrl, version: '0.0.1', versionCode: 1, $push: {serverList: serverInfo}}, {upsert: true, new: true}).lean();
}
let serverList: Array<ServerInfo> = game ? game.serverList : [];
serverList = serverList.filter(item => { return item.serverType === serverType; })
return serverList;
}
//#endregion
}
export const GameModel = getModelForClass(Game);