121 lines
3.8 KiB
TypeScript
121 lines
3.8 KiB
TypeScript
import { localrun } from "pinus/lib/master/starter";
|
|
import { setLock, releaseLock, getLock } from './redlockCacheService';
|
|
var Redlock = require('redlock');
|
|
var _redlockCache;
|
|
|
|
export function initRedlock (redisClient) {
|
|
_redlockCache = new RedlockService(redisClient);
|
|
}
|
|
|
|
export class RedlockService {
|
|
_redisClient: any;
|
|
ttl: number;
|
|
redlock: any;
|
|
redlockNoRetry: any; // 用于检查锁是否存在,一锁上立刻会解锁
|
|
|
|
constructor(redisClient) {
|
|
this._redisClient = redisClient;
|
|
this._redisClient.on("error", function (err) {
|
|
console.error("Redis:Error:" + err);
|
|
});
|
|
this.ttl = 1000;
|
|
this.redlock = new Redlock(
|
|
[this._redisClient],
|
|
{
|
|
// the expected clock drift; for more details
|
|
// see http://redis.io/topics/distlock
|
|
driftFactor: 0.01, // time in ms
|
|
|
|
// the max number of times Redlock will attempt
|
|
// to lock a resource before erroring
|
|
retryCount: 10,
|
|
|
|
// the time in ms between attempts
|
|
retryDelay: 200, // time in ms
|
|
|
|
// the max time in ms randomly added to retries
|
|
// to improve performance under high contention
|
|
// see https://www.awsarchitectureblog.com/2015/03/backoff.html
|
|
retryJitter: 200 // time in ms
|
|
}
|
|
);
|
|
|
|
this.redlock.on('clientError', function(err) {
|
|
console.error('A redis error has occurred:', err);
|
|
});
|
|
|
|
this.redlockNoRetry = new Redlock(
|
|
[this._redisClient],
|
|
{
|
|
driftFactor: 0.01, // time in ms
|
|
retryCount: 0,
|
|
retryDelay: 200, // time in ms
|
|
retryJitter: 200 // time in ms
|
|
}
|
|
);
|
|
|
|
this.redlockNoRetry.on('clientError', function(err) {
|
|
console.error('A redis error has occurred:', err);
|
|
});
|
|
}
|
|
|
|
}
|
|
|
|
export async function lockData(serverId: number, dataName: string, id: string ) {
|
|
let key = 'serverId_'+serverId+'_'+dataName+'_'+id;
|
|
let lockKey = 'locks:' + key;
|
|
console.log(' lockKey = '+ lockKey);
|
|
return await lock(lockKey);
|
|
}
|
|
|
|
export async function lockLeagueData(dataName: string, leagueCode: string) {
|
|
let key = dataName+'_'+ leagueCode;
|
|
let lockKey = 'locks:' + key;
|
|
console.log(' lockKey = '+ lockKey);
|
|
return await lock(lockKey);
|
|
}
|
|
|
|
export async function lockDataWithNoParam(dataName: string) {
|
|
let key = `${dataName}`;
|
|
return await lock(key);
|
|
}
|
|
|
|
async function lock(lockKey: string) {
|
|
return new Promise((resolve) => {
|
|
_redlockCache.redlock.lock(lockKey, _redlockCache.ttl, function(err, lock) {
|
|
if(err) {
|
|
return resolve({ err })
|
|
}
|
|
setLock(lockKey, lock);
|
|
return resolve({err: null, releaseCallback: releaseCallback.bind(null, lockKey)});
|
|
});
|
|
})
|
|
}
|
|
|
|
function releaseCallback(lockKey: string) {
|
|
releaseLock(lockKey);
|
|
}
|
|
|
|
/**
|
|
* 主要用于检查是否锁定,锁上后立刻会解锁,所以entryCount为0
|
|
*
|
|
* @param serverId 区服
|
|
* @param dataName 锁名
|
|
* @param id 锁id
|
|
*/
|
|
export async function lockDataNoRetry(serverId: number, dataName: string, id: string ) {
|
|
let key = 'serverId_'+serverId+'_'+dataName+'_'+id;
|
|
let lockKey = 'locks:' + key;
|
|
console.log(' lockKey = '+ lockKey);
|
|
return await lockNoRetry(lockKey);
|
|
}
|
|
|
|
function lockNoRetry(lockKey: string) {
|
|
return _redlockCache.redlockNoRetry.lock(lockKey, _redlockCache.ttl).then(function(lock) {
|
|
setLock(lockKey, lock);
|
|
return {err: null, releaseCallback: releaseCallback.bind(null, lockKey)};
|
|
}).catch(function(err) {
|
|
console.error(err);
|
|
return { err };
|
|
});
|
|
} |