157 lines
5.9 KiB
TypeScript
157 lines
5.9 KiB
TypeScript
import moment = require('moment');
|
|
import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, STATUS } from '../../consts';
|
|
import { ActivityModel, ActivityModelType } from '../../db/Activity';
|
|
import { ActivityShopModel, ActivityShopModelType } from '../../db/ActivityShop';
|
|
import { RoleModel } from '../../db/Role';
|
|
import { ServerlistModel } from '../../db/Serverlist';
|
|
import { LimitShopData } from '../../domain/activityField/limitShopField';
|
|
import { deltaDays } from '../../pubUtils/util';
|
|
import { getRoleCreateTime, getServerCreateTime } from '../redisService';
|
|
import { getActivitiesByType, getActivityById } from './activityService';
|
|
import { addReward, stringToRewardParam } from './giftPackageService';
|
|
|
|
/**
|
|
* 获取新手玩家限购礼包活动数据 新手限定作为开服七天乐的延伸礼包。只存在于开服前七天,七天时间过去,玩家无法购买
|
|
*
|
|
* @param {number} serverId 区Id
|
|
* @param {number} type 活动类型 ACTIVITY_TYPE
|
|
* @param {string} roleId 角色Id
|
|
*
|
|
*/
|
|
|
|
export async function newPlayerLimitPackageActivity(serverId: number, roleId: string) {
|
|
let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE);
|
|
if (activities.length == 0) {
|
|
return null;
|
|
}
|
|
let activityData = activities[0];
|
|
let createTime = await getRoleCreateTime(roleId);
|
|
let serverTime = await getServerCreateTime(serverId);
|
|
let playerData = new LimitShopData(activityData, createTime, serverTime);
|
|
|
|
let playerRecord: ActivityShopModelType = await ActivityShopModel.findData(activityData.activityId, roleId, playerData.roundIndex);
|
|
playerData.setPlayerRecords(playerRecord);
|
|
return playerData;
|
|
}
|
|
|
|
/**
|
|
* 每日、每周限购礼包活动数据
|
|
*
|
|
* @param {number} serverId 区Id
|
|
* @param {number} activityId 活动Id
|
|
* @param {string} roleId 角色Id
|
|
*
|
|
*/
|
|
export async function getPlayerLimitPackageData(activityId: number, serverId: number, roleId: string) {
|
|
let activityData = await getActivityById(activityId);
|
|
let createTime = await getRoleCreateTime(roleId);
|
|
let serverTime = await getServerCreateTime(serverId);
|
|
let playerData = new LimitShopData(activityData, createTime, serverTime);
|
|
|
|
let playerRecord: ActivityShopModelType = await ActivityShopModel.findData(activityId, roleId, playerData.roundIndex);
|
|
playerData.setPlayerRecords(playerRecord);
|
|
return playerData;
|
|
}
|
|
|
|
|
|
/**
|
|
* 获取每日/每周限购礼包数据
|
|
*
|
|
* @param {number} serverId 区Id
|
|
* @param {number} type 活动类型 ACTIVITY_TYPE
|
|
* @param {string} roleId 角色Id
|
|
*
|
|
*/
|
|
|
|
export async function limitPackageActivity(serverId: number, roleId: string, type: number) {
|
|
let activityArray = await getActivitiesByType(serverId, type);
|
|
activityArray = activityArray.sort((a, b) => {
|
|
return b.activityId - a.activityId
|
|
});
|
|
if (activityArray.length == 0) {
|
|
return null;
|
|
}
|
|
let activityData = activityArray[0];
|
|
let playerData = await getPlayerLimitPackageData(activityData.activityId, serverId, roleId);
|
|
return playerData
|
|
}
|
|
|
|
/**
|
|
* 玩家活动第几天
|
|
*
|
|
* @param {number} serverId 区Id
|
|
* @param {number} activityId 活动Id
|
|
* @param {string} roleId 角色Id
|
|
*
|
|
*/
|
|
export async function newPlayerActivityDays(roleId: string) {
|
|
let { createTime } = await RoleModel.findByRoleId(roleId);
|
|
let createDate = moment(createTime * 1000).toDate();
|
|
let todayIndex = deltaDays(createDate, new Date, true) + 1;
|
|
return todayIndex;
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
* 结算购买的奖励
|
|
*
|
|
* @param {number} serverId 区Id
|
|
* @param {number} activityId 活动Id
|
|
* @param {string} roleId 角色Id
|
|
* @param {string} productID 商品ID
|
|
*
|
|
*/
|
|
export async function makeLimitPackageReward(roleId: string, roleName: string, sid: string, serverId: number,
|
|
activityId: number, productID: string) {
|
|
let activityData: ActivityModelType = await getActivityById(activityId);
|
|
if (!activityData) {
|
|
return STATUS.ACTIVITY_MISSING;
|
|
}
|
|
if (activityData.type !== ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE &&
|
|
activityData.type !== ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_DAILY &&
|
|
activityData.type !== ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_WEEKLY) {
|
|
return STATUS.ACTIVITY_TYPE_ERROR;
|
|
}
|
|
let createTime = await getRoleCreateTime(roleId);
|
|
let serverTime = await getServerCreateTime(serverId);
|
|
let playerData = new LimitShopData(activityData, createTime, serverTime);
|
|
|
|
let playerRecord: ActivityShopModelType = await ActivityShopModel.findData(activityData.activityId, roleId, playerData.roundIndex);
|
|
playerData.setPlayerRecords(playerRecord);
|
|
|
|
let item = playerData.findItemByProductID(productID);
|
|
if (!item) {
|
|
return STATUS.ACTIVITY_NO_PRODUCT;
|
|
}
|
|
// if (item.countMax > 0 && item.buyCount >= item.countMax) {
|
|
// return STATUS.ACTIVITY_MAX_COUNT;
|
|
// }
|
|
|
|
let rewardArray = stringToRewardParam(item.reward)
|
|
let result = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.BUY_LIMIT_PACKAGE);
|
|
|
|
await ActivityShopModel.addRecord(activityId, roleId, playerData.roundIndex, item.id, 1);
|
|
|
|
item.buyCount += 1;
|
|
return {
|
|
code: 0,
|
|
data: Object.assign(result, { item: item, activityId: activityId })
|
|
}
|
|
}
|
|
|
|
export async function checkLimitPackageCanBuy(roleId: string, serverId: number, activityData: ActivityModelType, productID: string) {
|
|
if(!activityData) return false
|
|
let createTime = await getRoleCreateTime(roleId);
|
|
let serverTime = await getServerCreateTime(serverId);
|
|
let playerData = new LimitShopData(activityData, createTime, serverTime);
|
|
|
|
let playerRecord: ActivityShopModelType = await ActivityShopModel.findData(activityData.activityId, roleId, playerData.roundIndex);
|
|
playerData.setPlayerRecords(playerRecord);
|
|
|
|
let item = playerData.findItemByProductID(productID);
|
|
if (!item) return false
|
|
if (item.countMax > 0 && item.buyCount >= item.countMax) return false;
|
|
return true;
|
|
} |