Files
ZYZ/game-server/app/servers/activity/handler/bindPhoneHandler.ts
2022-12-08 15:29:53 +08:00

81 lines
3.4 KiB
TypeScript

import { Application, BackendSession, HandlerService } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { BIND_PHONE_STATUS, ITEM_CHANGE_REASON, STATUS } from '../../../consts';
import { getPlayerDailyChallengesData } from '../../../services/activity/dailyChallengesService';
import { DailyItem } from '../../../domain/activityField/dailyChallengesField';
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { RewardParam } from '../../../domain/activityField/rewardField';
import { ActivityDailyChallengesModel } from '../../../db/ActivityDailyChallenges';
import { getBindPhoneData } from '../../../services/activity/bindPhoneService';
import { ActivityBindPhoneRewardModel } from '../../../db/ActivityBindPhoneReward';
export default function (app: Application) {
new HandlerService(app, {});
return new BindPhoneHandler(app);
}
export class BindPhoneHandler {
constructor(private app: Application) {
}
/************************绑定手机****************************/
/**
* @description 绑定手机数据
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof BindPhoneHandler
*/
async bind(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const uid = session.get('userid');
let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
if(!playerData) return resResult(STATUS.ACTIVITY_ID_ERROR);
if(playerData.status != BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_HAS_BIND);
await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.HAS_BIND, { roleId, roleName, serverId });
return resResult(STATUS.SUCCESS, {
activityId,
status: BIND_PHONE_STATUS.HAS_BIND
});
}
/**
* @description 领取奖励
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof BindPhoneHandler
*/
async receiveReward(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const uid = session.get('userid');
let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
if(!playerData) return resResult(STATUS.ACTIVITY_ID_ERROR);
if(playerData.status == BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_BIND_ERR);
if(playerData.status == BIND_PHONE_STATUS.RECEIVED) return resResult(STATUS.ACTIVITY_BIND_RECEIVED);
await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.RECEIVED, { roleId, roleName, serverId });
let rewardArray = stringToRewardParam(playerData.rewards)
let { goods, addHeros } = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.ACT_BIND_PHONE);
return resResult(STATUS.SUCCESS, {
activityId,
status: BIND_PHONE_STATUS.RECEIVED,
goods, addHeros
});
}
}