Files
ZYZ/game-server/app/services/thirtyDaysService.ts

87 lines
3.4 KiB
TypeScript

import { ACTIVITY_TYPE, TASK_TYPE } from '../consts';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivityThirtyDaysModel, ActivityThirtyDaysModelType } from '../db/ActivityThirtyDays';
import { ActivityBuyRecordsModel, ActivityBuyRecordsModelType } from '../db/ActivityBuyRecords';
import { ThirtyDaysData, ThirtyDaysItem } from '../domain/activityField/thirtyDaysField';
import { ActivityThirtyDaysPointRewardModel, ActivityThirtyDaysPointRewardModelType } from '../db/ActivityThirtyDaysPointReward';
import Role, { RoleModel } from '../db/Role';
import moment = require('moment');
import { deltaDays } from '../pubUtils/util';
import { ServerlistModel } from '../db/Serverlist';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} type 活动类型 ACTIVITY_TYPE
* @param {string} roleId 角色Id
*
*/
export async function thirtyDaysActivity(type: number, serverId: number, roleId: string) {
let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, type, new Date())
if (activityArray.length == 0) {
return null;
}
let activityData = activityArray[0];
let playerData = await getPlayerThirtyDaysData(activityData.activityId, serverId, roleId);
return playerData
}
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerThirtyDaysData(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerRecords: ActivityThirtyDaysModelType[] = await ActivityThirtyDaysModel.findData(serverId, activityId, roleId);
let playerPointRecords: ActivityThirtyDaysPointRewardModelType[] = await ActivityThirtyDaysPointRewardModel.findData(activityId, roleId);
let playerData = new ThirtyDaysData(activityData);
playerData.setPlayerRecords(playerRecords);
playerData.setPlayerPointRecords(playerPointRecords);
return playerData;
}
/**
* 活动任务添加统计次数
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function addPlayerThirtyDaysTask(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerRecords: ActivityThirtyDaysModelType[] = await ActivityThirtyDaysModel.findData(serverId, activityId, roleId);
let playerPointRecords: ActivityThirtyDaysPointRewardModelType[] = await ActivityThirtyDaysPointRewardModel.findData(activityId, roleId);
let playerData = new ThirtyDaysData(activityData);
playerData.setPlayerRecords(playerRecords);
playerData.setPlayerPointRecords(playerPointRecords);
return playerData;
}
/**
* 玩家活动第几天
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function playerThirtyDaysActivityDays(roleId: string) {
let { createTime } = await RoleModel.findByRoleId(roleId);
let createDate = moment(createTime * 1000).toDate();
let todayIndex = deltaDays(moment(createDate).startOf('d').toDate(), new Date) + 1;
return todayIndex;
}
{
}