Files
ZYZ/shared/domain/battleField/gvgBattle.ts
T

64 lines
1.8 KiB
TypeScript

import GVGTeam, { GVGTeamType } from "../../db/GVGTeam";
// 积分点分类统计,1-3级积分点代表从小到大
export class LeagueCityPoint {
// 玩家id
roleId: string;
// 军团id
guildCode: string;
// 联军id
leagueCode: string;
// 计分点数
pointCnt1: number;
pointCnt2: number;
pointCnt3: number;
// 击杀守卫数
guardCnt1: number;
// 击杀投石车数
catapultCnt1: number;
}
// 队伍状态
export class GVGTeamMem extends GVGTeam {
isMoving: boolean;
constructor(team: GVGTeamType) {
super();
this.roleId = team.roleId;
this.roleName = team.roleName;
this.serverId = team.serverId;
this.teamCode = team.teamCode;
this.index = team.index;
this.leagueCode = team.leagueCode;
this.guildCode = team.guildCode;
this.areaId = team.areaId;
this.fromAreaId = team.fromAreaId;
this.cityId = team.cityId;
this.pointId = team.pointId;
this.head = team.head;
this.spine = team.spine;
this.frame = team.frame;
this.durability = team.durability;
this.restartTime = team.restartTime;
this.attackTime = team.attackTime;
this.defenseTime = team.defenseTime;
this.startMoveTime = team.startMoveTime;
this.stopMoveTime = team.stopMoveTime;
this.playerScore = team.playerScore;
}
public setCity(cityId: number, areaId = 0, pointId = 0) {
this.cityId = cityId;
this.areaId = areaId;
this.pointId = pointId;
}
public moveToArea(areaId: number, fromAreaId: number, startMoveTime: number, stopMoveTime: number) {
this.areaId = areaId;
this.fromAreaId = fromAreaId;
this.startMoveTime = startMoveTime;
this.stopMoveTime = stopMoveTime;
}
}