127 lines
5.4 KiB
TypeScript
127 lines
5.4 KiB
TypeScript
import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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import { getZeroPoint, nowSeconds } from '../pubUtils/timeUtil';
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import { genCode } from '../pubUtils/util';
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import { GUILD_BOSS_STATUS } from '../consts';
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class Rank {
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@prop({ required: true })
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roleId: string;
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@prop({ required: true })
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score: number;
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@prop({ required: true })
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time: number;
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@prop({ required: true })
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job: number;
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}
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@index({ guildCode: 1 })
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export default class BossInstance extends BaseModel {
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@prop({ required: true })
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code: string; // 这个boss本的唯一值
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@prop({ required: true })
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guildCode: string;
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@prop({ required: true })
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warId: number;
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@prop({ required: true })
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bossHp: number;
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@prop({ required: true })
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bossTotalHp: number;
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@prop({ required: true })
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bossLv: number;
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@prop({ required: true, type: Rank, default:[]})
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ranks:Array<Rank>;
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@prop({ required: true, default: nowSeconds })
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startTime: number;
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@prop({ required: true, default: 0 })
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killTime: number;
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@prop({ required: true, default: 0 })
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encourageCnt: number; // 鼓舞次数
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@prop({ required: true, default: GUILD_BOSS_STATUS.OPEN })
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status: GUILD_BOSS_STATUS; // 状态 1:等待团长开启,2:今日已开启,且boss通关,3:开启中
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public static async findByCode(code: string) {
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const bossInstance: BossInstanceType = await BossInstanceModel.findOne({ code }).lean();
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return bossInstance;
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}
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public static async findBossInstance(guildCode: string) {
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const bossInstance: BossInstanceType = await BossInstanceModel.findOne({ guildCode, status: GUILD_BOSS_STATUS.OPEN }).lean();
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return bossInstance;
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}
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public static async findLastOverBossInstance(guildCode: string) {
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let today = getZeroPoint();
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const bossInstance: BossInstanceType = await BossInstanceModel.findOne({ guildCode, status: GUILD_BOSS_STATUS.CLEAR, killTime: { $gt: today } }).sort({ _id: -1 }).lean();
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return bossInstance;
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}
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public static async openBossInstance(guildCode: string, bossHp: number, warId: number, bossLv: number) {
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let code = genCode(10);
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let doc = new BossInstanceModel();
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let update = Object.assign(doc.toJSON(), { guildCode, bossHp, bossTotalHp: bossHp, bossLv, warId });
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const bossInstance: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ code },{ $set: update }, {new: true, upsert: true}).lean();
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return bossInstance;
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}
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public static async pushRecordRanks(code: string, recordRank: Rank, lean = true) {
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const bossInstance: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ code }, { $push:{ recordRanks: recordRank } }, { new: true }).lean(lean);
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return bossInstance;
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}
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public static async pushRanks(code: string, rank: Rank, lean = true) {
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const bossInstance: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ code }, { $push:{ ranks: rank } }, { new: true }).lean(lean);
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return bossInstance;
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}
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public static async updateBossInstance(code: string, update:BossInstanceTypeParam, lean = true) {
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const bossInstance: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ code }, { $set:update }, { new: true }).lean(lean);
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return bossInstance;
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}
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public static async updateBossHp(code: string, hp: number, roleId: string) {
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let bossInstance: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ code, 'ranks.roleId': roleId, bossHp: { $gt: 0 } }, { $inc: { bossHp: - hp ,'ranks.$.score': hp}, }, { new: true }).lean();
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return bossInstance;
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}
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public static async clearBoss(code: string, bossHp: number, roleId: string) {
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let bossInstance: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ code, 'ranks.roleId': roleId }, { $set: { bossHp: 0, killTime: nowSeconds(), status: GUILD_BOSS_STATUS.CLEAR }, $inc: { 'ranks.$.score': bossHp}, }, { new: true }).lean();
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return bossInstance;
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}
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public static async updateRank(code: string, roleId: string, lean = true) {
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const bossInstance: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ code, 'ranks.roleId': roleId }, { $set:{ 'ranks.$.time': nowSeconds() } }, { new: true }).lean(lean);
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return bossInstance;
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}
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public static async removeBossRank(guildCode: string, roleId: string, lean = true) {
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const guildTrain: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ guildCode },
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{ $pull:{ ranks: { roleId } }}, {new: true}).lean(lean);
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return guildTrain;
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}
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public static async findBySourceCode(guildCode: string, sourceCode: string) {
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const rec: BossInstanceType = await BossInstanceModel.findOne({ guildCode, code: sourceCode }).select('ranks').lean();
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return rec;
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}
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public static async encourage(code: string, count: number, maxCount: number) {
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const rec: BossInstanceType = await BossInstanceModel.findOneAndUpdate({ code, encourageCnt: { $lte: maxCount - count } }, { $inc: { encourageCnt: count } }, { new: true }).lean();
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return rec
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}
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}
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export const BossInstanceModel = getModelForClass(BossInstance);
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export interface BossInstanceType extends Pick<DocumentType<BossInstance>, keyof BossInstance> {};
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export type BossInstanceTypeParam = Partial<BossInstanceType>; // 将所有字段变成可选项
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