Files
ZYZ/game-server/app/services/connectorService.ts
2021-06-16 14:50:07 +08:00

234 lines
9.5 KiB
TypeScript

/**
* entry触发后引起的下发
*/
import { getMails } from './mailService';
import { recentGuildMsgs, recentPrivateChatInfos, recentSysMsgs, recentWorldMsgs } from './chatService';
import { getCurTask } from './taskService';
import { RoleType } from '../db/Role';
import { FrontendOrBackendSession, pinus } from 'pinus';
import { resResult } from '../pubUtils/util';
import { STATUS, PUSH_BATCH, PUSH_INTERVAL, CONSUME_TYPE } from '../consts';
import { getAllShopList } from './shopService';
import { getGeneralRank } from './rankService';
import { getFriendList, getApplyList } from './friendService';
import { getDailyBattleList } from './dailyBattleService';
import { getExpeditionStatus } from './expeditionService';
import { getTowerStatus, getHungupRewards, getTasks } from './battleService';
import { getAllAssistCnt } from './comBattleService';
import { getDungeonData } from './dungeonService';
import { PvpSeasonResultModel } from '../db/PvpSeasonResult';
import { nowSeconds, getZeroPoint } from '../pubUtils/timeUtil';
import { getGachaList, getVisitedHeroList } from './gachaService';
import { getSchoolList } from './roleService';
import { addRoleToGuildChannel } from './chatChannelService';
import { getMyGuildInfo, getGuildWithRefActive, getUserGuildWithRefActive, getWishPool } from './guildService';
import { getAuction } from './auctionService';
import { getGuildTrainInstance } from './guildTrainService';
import { BossInstanceModel } from '../db/BossInstance';
import { getBossInstanceInfo } from './guildBossService';
import { getEvent } from './eventSercive';
import { getBattleListOfMain } from './normalBattleService';
import { GuildType } from '../db/Guild';
import UserGuild, { UserGuildType } from '../db/UserGuild';
import { setMedianCe, getAllGuildActivityStatus } from './guildActivityService';
import { getAllOnlineRoles } from './redisService';
import Item from '../db/Item';
import { PvpDefenseModel } from '../db/PvpDefense';
import { findPvpDefAllByRoleId } from './pvpService';
export async function pushData(role: RoleType, session: FrontendOrBackendSession, pushType: 'entry'|'refresh' = 'entry') {
try{
const { roleId } = role;
const sid = session.get('sid');
pushEntryStart(roleId, sid);
// 军团
const guildData = await getGuildEntryData(role, sid, session);
let modules = ['shop', 'rank', 'mail', 'friend', 'daily', 'expedition', 'tower', 'comBattle', 'dungeon', 'pvp', 'gacha', 'school', 'task', 'chat', 'event', 'battle'];
if(guildData.hasGuild) {
modules.push('guild', 'auction', 'train', 'boss', 'wishPool', 'guildActivity');
}
let notIncludeModule: string[] = [];
if(pushType == 'refresh') {
notIncludeModule = ['rank', 'mail', 'school', 'auction', 'train', 'chat', 'battle'];
}
for(let type of modules) {
if(notIncludeModule.indexOf(type) == -1) {
let data = await getModuleData(type, { role, session }, guildData);
if(data) {
pushEntryData(type, roleId, sid, data);
}
}
}
pushEntryEnd(roleId, sid);
}catch(e) {
console.error(e.stack);
}
}
async function getModuleData(type: string, data: {role: RoleType, session: FrontendOrBackendSession}, guildData: { hasGuild: boolean, guild?: GuildType, userGuild?: UserGuildType, guildResult?: any} = { hasGuild: false }) {
let { role, session } = data;
const { roleId, serverId, roleName, guildCode } = role;
let { hasGuild, guild, userGuild, guildResult } = guildData;
console.log('*********', type)
switch(type) {
case 'shop': // 商店
return await getAllShopList(roleId);
case 'rank': // 排名
return await getGeneralRank(role, serverId);
case 'mail': // 邮件
return await getMails(roleId, serverId);
case 'friend': // 好友
const friendList = await getFriendList(role);
const applyList = await getApplyList(roleId);
return { friendList, applyList }
case 'daily': // 每日
return await getDailyBattleList(role);
case 'expedition': // 远征
return await getExpeditionStatus(roleId, roleName);
case 'tower': // 镇念塔
return await getTowerEntryData(role);
case 'comBattle': // 寻宝
const assistCnt = await getAllAssistCnt(roleId);
const blueprts = await Item.findByRoleAndType(roleId, CONSUME_TYPE.BLUEPRT);
return { assistCnt, blueprts }
case 'dungeon': // 秘境
return await getDungeonData(role);
case 'pvp': // pvp
return await getPvpEntryData(roleId);
case 'gacha':
const gachalist = await getGachaList(roleId);
const visitList = await getVisitedHeroList(roleId);
return { gachalist, visitList }
case 'school':
return await getSchoolList(roleId);
case 'guild':
return hasGuild? await guildResult: null;
case 'auction':
return hasGuild? await getAuction(guildCode, session): null;
case 'train':
return hasGuild? await getGuildTrainInstance(roleId, guild, userGuild): null;
case 'boss':
if(hasGuild) {
const bossInstance = await BossInstanceModel.findBossInstance(guild.code);
if(bossInstance) {
return await getBossInstanceInfo(bossInstance, roleId);
}
}
return null;
case 'wishPool':
return hasGuild? await getWishPool(userGuild): null;
case 'task':
return await getCurTask(role.roleId, session);
case 'chat':
const worldMsgs = await recentWorldMsgs(serverId);
const sysMsgs = await recentSysMsgs(serverId);
const guildMsgs = await recentGuildMsgs(guildCode);
const recentPrivateChats = await recentPrivateChatInfos(roleId, roleName);
return { worldMsgs, sysMsgs, guildMsgs, recentPrivateChats };
case 'event':
return await getEvent(role.eventStatus, roleId, roleName);
case 'battle':
return await getBattleListOfMain(role);
case 'guildActivity':
return getAllGuildActivityStatus();
default:
return null;
}
}
function pushEntryData<T>(type: string, roleId: string, sid: string, param: T) {
let uids = [{ uid: roleId, sid }];
let data = { type };
data[type] = param;
pinus.app.channelService.pushMessageByUids('onEntryData', resResult(STATUS.SUCCESS, data), uids);//通知在线玩家练兵场重置,
}
function pushEntryStart(roleId: string, sid: string) {
let uids = [{ uid: roleId, sid }];
pinus.app.channelService.pushMessageByUids('onEntryDataStart', resResult(STATUS.SUCCESS), uids);//通知在线玩家练兵场重置,
}
function pushEntryEnd(roleId: string, sid: string) {
let uids = [{ uid: roleId, sid }];
pinus.app.channelService.pushMessageByUids('onEntryDataEnd', resResult(STATUS.SUCCESS), uids);//通知在线玩家练兵场重置,
}
/**
* 镇念塔初始数据
* @param role
*/
async function getTowerEntryData(role: RoleType) {
const { roleId } = role;
const status = await getTowerStatus(role);
const hungUp = await getHungupRewards(roleId);
const tasks = await getTasks(role);
if(hungUp.status == -1) {
return { status, hungUp: {}, tasks }
} else {
return { status, hungUp: hungUp.data, tasks }
}
}
/**
* 获取是否存在pvp赛季奖励
* @param roleId
*/
async function getPvpEntryData(roleId: string) {
let pvpDefense = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
if(pvpDefense) {
let { pvpDefense, } = await findPvpDefAllByRoleId(roleId);
let { challengeCnt, receivedBox, score, hisScore } = pvpDefense;
return { challengeCnt, score, hisScore, receivedBox }
} else {
return null
}
}
/**
* 获取军团信息,并加入军团频道
* @param role
* @param sid
* @param session
*/
async function getGuildEntryData(role: RoleType, sid: string, session: FrontendOrBackendSession) {
if (role.hasGuild) {
let userGuild = await getUserGuildWithRefActive(role.roleId, 'job auth guildCode receivedActive activeRecord activeDaily activeWeekly wishDntCnt wishGoods');
if (userGuild) {
let guild = await getGuildWithRefActive(userGuild.guildCode, role.serverId);
if (guild) {
addRoleToGuildChannel(role.roleId, sid, userGuild.guildCode);
let result = await getMyGuildInfo(role.roleId, sid, userGuild, guild, role.serverId, session);
return { hasGuild: true, guild, userGuild, guildResult: result};
}
}
}
return { hasGuild: false }
}
export async function everydayRefresh() {
let allOnlineUsers = await getAllOnlineRoles();
let todayZeroPoint = getZeroPoint();
let n = Math.ceil(allOnlineUsers.length / PUSH_BATCH); // 一共多少批
console.log(n)
let i = -1;
let interval = setInterval(() => {
if(++i < n) {
let users = allOnlineUsers.slice(i * PUSH_BATCH, (i + 1) * PUSH_BATCH - 1);
for(let { roleId, sid } of users) {
pinus.app.channelService.pushMessageByUids('onRefreshTime', resResult(STATUS.SUCCESS, {
todayZeroPoint
} ), [{uid: roleId, sid: sid}]);
}
} else {
clearInterval(interval);
}
}, PUSH_INTERVAL)
setMedianCe();
}