91 lines
3.7 KiB
TypeScript
91 lines
3.7 KiB
TypeScript
import { Application, BackendSession } from 'pinus';
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import { STATUS } from '../../../consts/statusCode';
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import { resResult, shouldRefresh } from '../../../pubUtils/util';
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import { RoleModel } from '../../../db/Role';
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import { handleCost } from '../../../services/rewardService';
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import { getGoldObject } from '../../../pubUtils/itemUtils';
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import { getDungeonData, getDungeonBuyCountCost } from '../../../services/dungeonService';
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import * as dicParam from '../../../pubUtils/dicParam';
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import { DungeonFirstModel } from '../../../db/DungeonFirst';
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import { DungeonResultParam } from '../../../domain/battleField/dungeon';
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import { DEBUG_MAGIC_WORD } from '../../../consts';
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export default function(app: Application) {
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return new DungeonBattleHandler(app);
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}
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export class DungeonBattleHandler {
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constructor(private app: Application) {
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}
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// 获取关卡列表
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async getData(msg: { }, session: BackendSession) {
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let roleId = session.get('roleId');
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let role = await RoleModel.findByRoleId(roleId);
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let res = await getDungeonData(role);
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return resResult(STATUS.SUCCESS, res);
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}
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// 购买每日次数
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async buyNum(msg: { count: number }, session: BackendSession) {
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let { count } = msg;
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if( !count || count < 0) return resResult(STATUS.WRONG_PARMS);
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const roleId = session.get('roleId');
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const sid = session.get('sid');
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let { dungeonCnt = 0, dungeonBuyCnt = 0, dungeonRefTime } = await RoleModel.findByRoleId(roleId);
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let curTime = new Date();
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let needRefresh = shouldRefresh(dungeonRefTime, curTime);
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if(needRefresh) {
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dungeonCnt = 0; dungeonBuyCnt = 0;
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}
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let timesCanBuy = dicParam.DUNGEON_CONST.DUNGEON_CONST_BUY;
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let { vLv } = await RoleModel.findByRoleId(roleId);
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if(vLv > 0) {
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timesCanBuy += 0; // 暂留,用于处理vip等级增加最大购买次数
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}
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if(dungeonBuyCnt + count > timesCanBuy ) {
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return resResult(STATUS.DUNGEON_REFRESH_TIMES_LACK)
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}
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let buyCost = 0;
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for(let i = 1; i <= count; i++) {
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buyCost += getDungeonBuyCountCost(dungeonBuyCnt + i);
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}
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let {gold} = await RoleModel.findByRoleId(roleId);
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if(buyCost > gold) {
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return resResult(STATUS.DAILY_REFRESH_GOLD_LACK);
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}
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await handleCost(roleId, sid, [getGoldObject(buyCost)]);
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await RoleModel.buyCnt(roleId, needRefresh, count, curTime);
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let nextCostGold = getDungeonBuyCountCost(dungeonBuyCnt + count + 1);
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return resResult(STATUS.SUCCESS, {
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costGold: buyCost,
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nextCostGold,
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battleCount: dicParam.DUNGEON_CONST.DUNGEON_CONST_FREE + dungeonBuyCnt + count - dungeonCnt,
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buyCount: dicParam.DUNGEON_CONST.DUNGEON_CONST_BUY - dungeonBuyCnt - count
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});
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}
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// 购买每日次数
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async getFirstInfo(msg: { movePoint: number }, session: BackendSession) {
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const { movePoint } = msg;
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const serverId: number = session.get('serverId');
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const firstInfos = await DungeonFirstModel.findByMovePoint(serverId, movePoint);
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let result: DungeonResultParam[] = firstInfos.map(firstInfo => {
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return new DungeonResultParam(firstInfo);
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});
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return resResult(STATUS.SUCCESS, { infos: result });
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}
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async debugResetRefTime(msg: { magicWord: string }, session: BackendSession) {
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const { magicWord } = msg;
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if (magicWord !== DEBUG_MAGIC_WORD) {
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return resResult(STATUS.TOKEN_ERR);
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}
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let roleId = session.get('roleId');
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await RoleModel.updateRoleInfo(roleId, { dungeonRefTime: new Date(Date.now() - 86400000) });
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return resResult(STATUS.SUCCESS);
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}
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} |