Files
ZYZ/shared/db/UserGacha.ts
2021-11-16 18:06:39 +08:00

161 lines
5.4 KiB
TypeScript

import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType, modelOptions } from '@typegoose/typegoose';
import { getZeroPointD } from '../pubUtils/timeUtil';
import { RECRUIT } from '../pubUtils/dicParam';
class Floor {
@prop({ required: true })
id: number; // 保底类型 1-紫将保底 2-金将保底 3-指定将保底
@prop({ required: true })
count: number; // 抽卡次数
@prop({ required: true })
hasGetFloor: boolean; // 是否抽到保底了
}
/**
* @description 心愿单
* @memberof UserGacha
*/
class Hope {
@prop({ required: true })
id: number; // 位置
@prop({ required: true })
hid: number; // 武将id
@prop({ required: true })
hasGet: boolean; // 是否得到
}
/**
* @description 转盘记录
* @memberof UserGacha
*/
class Turntable {
@prop({ required: true })
quality: number; // 品质
@prop({ required: true })
hasGet: boolean; // 是否得到
}
class SimpleResult {
@prop({ required: true })
contentId: number;
@prop({ required: true })
hid: number;
}
/**
* @description 特殊引导候选列表
* @memberof UserGacha
*/
class Candidate {
@prop({ required: true })
id: number; // 列表id
@prop({ required: true, type: SimpleResult, _id: false })
list: SimpleResult[]; // 是否得到
}
/**
* 玩家抽卡表
**/
@modelOptions({ schemaOptions: { id: false } })
@index({ roleId: 1, itemId: 1 })
export default class UserGacha extends BaseModel {
@prop({ required: true })
roleId: string; // 玩家id
@prop({ required: true })
gachaId: number; // 抽卡id 1-元宝 2-友情 3-指定 4-限时
@prop({ required: true, default: 0 })
activityId: number; // 限时抽卡对应活动id
@prop({ required: true, default: 0 })
count: number; // 已抽卡次数
@prop({ required: true, type: Floor, default: [], _id: false })
floor: Floor[]; // 已抽卡次数
@prop({ required: true, default: 0 })
freeCount: number; // 免费次数
@prop({ required: true, default: getZeroPointD })
refFreeTime: Date; // 免费次数刷新时间
@prop({ required: true, type: () => Hope, default: [], _id: false })
hope: Hope[]; // 心愿单
@prop({ required: true, default: getZeroPointD })
refHopeTime: Date; // 心愿单刷新时间
@prop({ required: true, default: 0 })
costPoint: number; // 消耗的积分
// 积分
public get point() {
return Math.floor(this.count/RECRUIT.RECRUIT_BONUS) - (this.costPoint||0);
}
@prop({ required: true, type: Turntable, default: [], _id: false })
turntable: Turntable[]; // 转盘
@prop({ required: true, default: 0 })
pickHero: number; // 玩家指定武将
@prop({ required: true, default: [], type: Number })
visitedHero: number[]; // 玩家指定武将
@prop({ required: true, default: getZeroPointD })
refVisitedTime: Date; // 玩家指定武将
// 初始特殊引导
@prop({ required: true, default: 0 })
guideCount: number; // 预抽卡次数
@prop({ required: true, type: SimpleResult, default: [], _id: false })
guideResultList: SimpleResult[]; // 预抽卡结果
@prop({ required: true, type: Candidate, default: [], _id: false })
candidates: Candidate[]; // 预抽卡候选
public static async findAllByRole(roleId: string) {
let rec: UserGachaType[] = await UserGachaModel.find({ roleId }).lean({ virtuals: true });
return rec;
}
public static async findByRole(roleId: string, gachaId: number, activityId: number = 0) {
const doc = new UserGachaModel();
const update = Object.assign(doc.toJSON(), { roleId, gachaId, activityId });
delete update._id;
let rec: UserGachaType = await UserGachaModel.findOneAndUpdate({ roleId, gachaId, activityId }, { $setOnInsert: update }, { new: true, upsert: true }).lean({ virtuals: true });
return rec;
}
public static async updateInfo(roleId: string, gachaId: number, activityId: number, update: UserGachaParam) {
const doc = new UserGachaModel();
const setOnInsert = doc.toJSON();
delete setOnInsert._id;
for(let key in update) {
delete setOnInsert[key];
}
let rec: UserGachaType = await UserGachaModel.findOneAndUpdate({ roleId, gachaId, activityId }, { $set: update, $setOnInsert: setOnInsert }, { new: true, upsert: true }).lean({ virtuals: true });
return rec;
}
public static async refreshFreeCount(roleId: string, gachaId: number, activityId: number, refFreeTime: Date) {
let rec: UserGachaType = await UserGachaModel.findOneAndUpdate({ roleId, gachaId, activityId }, { $set: { freeCount: 0, refFreeTime } }, { new: true }).lean({ virtuals: true });
return rec;
}
public static async refreshHopeCount(roleId: string, gachaId: number, activityId: number, hope: Hope[], refHopeTime: Date) {
let rec: UserGachaType = await UserGachaModel.findOneAndUpdate({ roleId, gachaId, activityId }, { $set: { hope, refHopeTime } }, { new: true }).lean({ virtuals: true });
return rec;
}
}
export const UserGachaModel = getModelForClass(UserGacha);
export interface UserGachaType extends Pick<DocumentType<UserGacha>, keyof UserGacha> { }
export type UserGachaParam = Partial<UserGachaType>;