Files
ZYZ/game-server/app/servers/guild/remote/guildActivityRemote.ts
T

75 lines
2.2 KiB
TypeScript

import { Application, ChannelService } from 'pinus';
import { sendAllGuildRanks, sendGuildActEndMsg, calWoodenHorseAndSend, sendRaceStartMsg } from '../../../services/guildActivityService';
import { gameData } from '../../../pubUtils/data';
import { setWeek } from '../../../pubUtils/timeUtil';
import { getAllServers } from '../../../services/redisService';
export default function (app: Application) {
return new GuildActivityRemote(app);
}
export class GuildActivityRemote {
constructor(private app: Application) {
this.app = app;
this.channelService = app.get('channelService');
}
private channelService: ChannelService;
/**
* 从systimer服分发到guild各个服,发送排行榜数据
*/
public async sendRankToGuilds(aid: number) {
await sendAllGuildRanks(aid);
}
/**
* 发送结束活动消息
*/
public async guildActivityEnd(aid: number) {
await sendGuildActEndMsg(aid);
}
/**
* 计算粮草先行木马状态并发送
*/
public async calWoodenHorseAndSend(serverId: number) {
await calWoodenHorseAndSend(serverId);
}
/**
* 发送粮草先行活动开始通知
*/
async raceActivityStart(serverId: number) {
await sendRaceStartMsg(serverId);
}
/**
* !! 注意,这条函数会改变内存中的字典表,影响甚大,请考虑清楚后使用
*/
async updateGuildActivityData(aid: number, isStart: boolean) {
let guildActivity = gameData.guildActivity;
let cur = guildActivity.get(aid);
if(isStart) {
let now = new Date();
cur.startMinute = now.getMinutes();
cur.startTime = now.getHours();
cur.startSeconds = now.getSeconds();
} else {
let now = new Date(Date.now() - cur.duringTime * 1000);
cur.startMinute = now.getMinutes();
cur.startTime = now.getHours();
cur.startSeconds = now.getSeconds();
}
}
/**
* !! 注意,这条函数会改变内存时间,影响甚大,请考虑清楚后使用
*/
async setDay(week: number) {
setWeek(week);
}
}