Files
ZYZ/shared/domain/activityField/novemberField.ts
T

96 lines
4.0 KiB
TypeScript

// 节日活动 - 重阳集会
import { ActivityModelType } from '../../db/Activity';
import { ActivityNovemberRecModelType, NovemberRecord, } from '../../db/ActivityNovemberRec';
import { ActivityBase } from './activityField';
// 后台格式
interface NovemberDataInDb {
menuIds: number[]; // 菜谱id
buyCost: string; // 购买一次次数的消耗,type&id&count
dailyBuyCnt: number; // 每天可以购买的次数
dailyFreeCnt: number; // 每天可以免费的次数
successRewards: string;// 每局的成功奖励 type&id&count
failRewards: string; // 每局的失败安慰奖励 type&id&count
};
// interface NovemberDataReturn {
// buyCost: string; // 购买一次次数的消耗,type&id&count
// maxBuyCnt: number; // 累积到现在可以购买的次数
// buyCnt: number; // 累积到现在已经购买了的次数,buyCnt < maxBuyCnt 的时候才能购买
// freeCnt: number; // 累计到现在可以免费玩的次数
// todayPlayCnt: number; // 今天的次数,todayPlayCnt>0时才可以扫荡
// playCnt: number; // 总共的次数,playCnt < freeCnt + buyCnt的时候才能玩新的
// menuIds: number[]; // 菜谱id
// successRewards: string;// 每局的成功奖励 type&id&count
// failRewards: string; // 每局的失败安慰奖励 type&id&count
// }
export class NovemberData extends ActivityBase {
buyCost: string; // 购买一次次数的消耗,type&id&count
maxBuyCnt: number = 0; // 累积到现在可以购买的次数
buyCnt: number = 0; // 累积到现在已经购买了的次数,buyCnt < maxBuyCnt 的时候才能购买
freeCnt: number = 0; // 累计到现在可以免费玩的次数
todayPlayCnt: number = 0; // 今天的次数,todayPlayCnt>0时才可以扫荡
playCnt: number = 0; // 总共的次数,playCnt < freeCnt + buyCnt的时候才能玩新的
menuIds: number[] = []; // 菜谱id
successRewards: string;// 每局的成功奖励 type&id&count
failRewards: string; // 每局的失败安慰奖励 type&id&count
records: NovemberRecord[] = [];
constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
super(activityData, createTime, serverTime)
this.initData(activityData.data)
}
public initData(data: string): void {
let novemberData: NovemberDataInDb = JSON.parse(data);
if (!novemberData) return;
this.buyCost = novemberData.buyCost || '&';
this.maxBuyCnt = (novemberData.dailyBuyCnt || 0) * this.todayIndex;
this.buyCnt = 0;
this.freeCnt = (novemberData.dailyFreeCnt) * this.todayIndex;
this.todayPlayCnt = 0;
this.playCnt = 0;
this.menuIds = novemberData.menuIds || [];
this.successRewards = novemberData.successRewards || '&';
this.failRewards = novemberData.failRewards || '&';
}
public setPlayerRecords(playerData: ActivityNovemberRecModelType) {
this.updatePlayerRecord(playerData);
}
public updatePlayerRecord(playerData: ActivityNovemberRecModelType) {
if (!playerData) return;
this.buyCnt = playerData?.buyCnt || 0
if (playerData.records) {
this.records = playerData?.records || [];
for (const data of playerData.records) {
let { todayIndex, isSuccess, hasPass } = data;
if (todayIndex == this.todayIndex && isSuccess) this.todayPlayCnt++;
if (isSuccess) this.playCnt++;
}
}
}
public getShowResult() {
return {
...this.getBaseKeys(),
buyCost: this.buyCost,
maxBuyCnt: this.maxBuyCnt,
buyCnt: this.buyCnt,
freeCnt: this.freeCnt,
todayPlayCnt: this.todayPlayCnt,
playCnt: this.playCnt,
menuIds: this.menuIds,
successRewards: this.successRewards,
failRewards: this.failRewards,
}
}
}