96 lines
4.0 KiB
TypeScript
96 lines
4.0 KiB
TypeScript
// 节日活动 - 重阳集会
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityNovemberRecModelType, NovemberRecord, } from '../../db/ActivityNovemberRec';
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import { ActivityBase } from './activityField';
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// 后台格式
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interface NovemberDataInDb {
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menuIds: number[]; // 菜谱id
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buyCost: string; // 购买一次次数的消耗,type&id&count
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dailyBuyCnt: number; // 每天可以购买的次数
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dailyFreeCnt: number; // 每天可以免费的次数
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successRewards: string;// 每局的成功奖励 type&id&count
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failRewards: string; // 每局的失败安慰奖励 type&id&count
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};
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// interface NovemberDataReturn {
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// buyCost: string; // 购买一次次数的消耗,type&id&count
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// maxBuyCnt: number; // 累积到现在可以购买的次数
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// buyCnt: number; // 累积到现在已经购买了的次数,buyCnt < maxBuyCnt 的时候才能购买
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// freeCnt: number; // 累计到现在可以免费玩的次数
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// todayPlayCnt: number; // 今天的次数,todayPlayCnt>0时才可以扫荡
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// playCnt: number; // 总共的次数,playCnt < freeCnt + buyCnt的时候才能玩新的
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// menuIds: number[]; // 菜谱id
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// successRewards: string;// 每局的成功奖励 type&id&count
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// failRewards: string; // 每局的失败安慰奖励 type&id&count
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// }
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export class NovemberData extends ActivityBase {
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buyCost: string; // 购买一次次数的消耗,type&id&count
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maxBuyCnt: number = 0; // 累积到现在可以购买的次数
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buyCnt: number = 0; // 累积到现在已经购买了的次数,buyCnt < maxBuyCnt 的时候才能购买
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freeCnt: number = 0; // 累计到现在可以免费玩的次数
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todayPlayCnt: number = 0; // 今天的次数,todayPlayCnt>0时才可以扫荡
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playCnt: number = 0; // 总共的次数,playCnt < freeCnt + buyCnt的时候才能玩新的
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menuIds: number[] = []; // 菜谱id
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successRewards: string;// 每局的成功奖励 type&id&count
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failRewards: string; // 每局的失败安慰奖励 type&id&count
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records: NovemberRecord[] = [];
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constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
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super(activityData, createTime, serverTime)
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this.initData(activityData.data)
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}
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public initData(data: string): void {
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let novemberData: NovemberDataInDb = JSON.parse(data);
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if (!novemberData) return;
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this.buyCost = novemberData.buyCost || '&';
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this.maxBuyCnt = (novemberData.dailyBuyCnt || 0) * this.todayIndex;
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this.buyCnt = 0;
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this.freeCnt = (novemberData.dailyFreeCnt) * this.todayIndex;
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this.todayPlayCnt = 0;
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this.playCnt = 0;
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this.menuIds = novemberData.menuIds || [];
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this.successRewards = novemberData.successRewards || '&';
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this.failRewards = novemberData.failRewards || '&';
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}
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public setPlayerRecords(playerData: ActivityNovemberRecModelType) {
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this.updatePlayerRecord(playerData);
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}
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public updatePlayerRecord(playerData: ActivityNovemberRecModelType) {
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if (!playerData) return;
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this.buyCnt = playerData?.buyCnt || 0
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if (playerData.records) {
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this.records = playerData?.records || [];
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for (const data of playerData.records) {
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let { todayIndex, isSuccess, hasPass } = data;
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if (todayIndex == this.todayIndex && isSuccess) this.todayPlayCnt++;
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if (isSuccess) this.playCnt++;
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}
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}
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}
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public getShowResult() {
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return {
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...this.getBaseKeys(),
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buyCost: this.buyCost,
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maxBuyCnt: this.maxBuyCnt,
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buyCnt: this.buyCnt,
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freeCnt: this.freeCnt,
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todayPlayCnt: this.todayPlayCnt,
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playCnt: this.playCnt,
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menuIds: this.menuIds,
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successRewards: this.successRewards,
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failRewards: this.failRewards,
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}
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}
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} |