Files
ZYZ/shared/db/GuildActivityCity.ts
2021-05-08 19:13:44 +08:00

91 lines
3.7 KiB
TypeScript

import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
import { getZeroPointD } from '../pubUtils/timeUtil';
import { SHOP_REFRESH_TYPE } from '../consts';
@index({ serverId: 1, cityId: 1, createdAt: 1 })
export default class GuildActivityCity extends BaseModel {
@prop({ required: true })
serverId: number; // 分服
@prop({ required: true })
cityId: number; // 城池id
@prop({ required: true, type: String, default: [] })
declareGuilds: string[]; // 宣战的公会的code
@prop({ required: true, default: 0 })
declareCount: number; // 宣战数量
@prop({ required: true, default: "" })
guardGuildCode: string; // 占领的军团的code
@prop({ required: true, default: "" })
guardGuildName: string; // 占领的军团名
@prop({ required: true })
guardTime: Date; // 占领日期
// 每天宣战一次
public static async getAllCities(serverId: number) {
let curWeek = getZeroPointD(SHOP_REFRESH_TYPE.WEEKLY);
let rec: GuildActivityCityType[] = await GuildActivityCityModel.find({ serverId, createdAt: { $gte: curWeek }}).lean();
return rec;
}
public static async getCity(serverId: number, cityId: number) {
let curWeek = getZeroPointD(SHOP_REFRESH_TYPE.WEEKLY);
let rec: GuildActivityCityType = await GuildActivityCityModel.findOne({ serverId, cityId, createdAt: { $gte: curWeek }}).lean();
return rec;
}
// 检查是否宣战过
public static async checkDeclartion(serverId: number, guildCode: string) {
let curWeek = getZeroPointD(SHOP_REFRESH_TYPE.WEEKLY);
let rec: GuildActivityCityType = await GuildActivityCityModel.findOne(
{ serverId, createdAt: { $gte: curWeek }, declareGuilds: { $in: [guildCode]}}).lean();
return rec;
}
// 宣言
public static async declare(serverId: number, cityId: number, guildCode: string) {
let curWeek = getZeroPointD(SHOP_REFRESH_TYPE.WEEKLY);
let rec: GuildActivityCityType = await GuildActivityCityModel.findOneAndUpdate(
{ serverId, cityId, createdAt: { $gte: curWeek } },
{ $setOnInsert: { serverId, cityId }, $push: { declareGuilds: guildCode }, $inc: {declareCount: 1 } },
{new: true, upsert: true}).lean();
return rec;
}
// 占领
public static async guard(serverId: number, cityId: number, guildCode: string, guildName: string) {
let curWeek = getZeroPointD(SHOP_REFRESH_TYPE.WEEKLY);
let rec: GuildActivityCityType = await GuildActivityCityModel.findOneAndUpdate(
{ serverId, cityId, createdAt: { $gte: curWeek } },
{ $set: { guardGuildCode: guildCode, guardGuildName: guildName, guardTime: new Date()} },
{ new: true }).lean();
return rec;
}
// 活动结束后需要清空占领情况
public static async clearGuard(serverId: number, cityId: number) {
let curWeek = getZeroPointD(SHOP_REFRESH_TYPE.WEEKLY);
let rec: GuildActivityCityType = await GuildActivityCityModel.findOneAndUpdate(
{ serverId, cityId, createdAt: { $gte: curWeek } },
{ $set: { guardGuildCode: "", guardGuildName: "", declareCount: 0, declareGuilds: [] } },
{ new: true }).lean();
return rec;
}
}
export const GuildActivityCityModel = getModelForClass(GuildActivityCity);
export interface GuildActivityCityType extends Pick<DocumentType<GuildActivityCity>, keyof GuildActivityCity> { };
export type GuildActivityCityUpdateParam = Partial<GuildActivityCityType>; // 将所有字段变成可选项