Files
ZYZ/game-server/app/servers/role/handler/equipHandler.ts
luying e77da03476 init
2020-12-16 20:49:06 +08:00

42 lines
982 B
TypeScript

import { Application, BackendSession } from "pinus";
import { resResult } from "../../../pubUtils/util";
import { STATUS } from "../../../consts";
import { addItems } from "../../../services/rewardService";
export default function(app: Application) {
return new EquipHandler(app);
}
export class EquipHandler {
constructor(private app: Application) {
}
// TODO 合成装备
public async composeEquip(msg: { gid: number, originalEquip: number[]}, session: BackendSession) {
// 消耗材料
// 获得装备
// 1. 获得部位
}
// TODO 装备栏强化
public async strengthen(msg: { }, session: BackendSession) {
}
// TODO 装备栏精炼
public async refine(msg: { }, session: BackendSession) {
}
// TODO 装备洗炼锁定
public async lockRandSe(msg: { }, session: BackendSession) {
}
// TODO 装备洗炼
public async reStrengthen(msg: { }, session: BackendSession) {
}
}