Files
ZYZ/game-server/test/battle.test.ts
2022-08-05 19:35:03 +08:00

679 lines
26 KiB
TypeScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
import { Client } from './Client';
import 'mocha';
import { PinusWSClient } from 'pinus-robot-plugin';
import { expect } from 'chai';
import { checkBattleGoods, checkDisplayItems, checkSuccessResponse, checkTimeStamp, checkWarJson } from './CheckPatten';
import { DEBUG_MAGIC_WORD } from '../app/consts';
import { getRandSingleEelm } from './pureUtil';
const NORMAIL_BATTLEID = 101;
const DUNGEON_BATTLEID = 5001;
describe('战斗测试', function () {
let pinusClient: PinusWSClient;
let roleInfo;
before(function (done) {
const c = new Client();
const timer = setInterval(() => {
if (c.client) {
pinusClient = c.client;
roleInfo = c.roleInfo;
clearInterval(timer);
done();
}
}, 500);
});
after(function (done) {
pinusClient.disconnect();
// disconnect 后等待 500ms供服务器清理环境、退出频道等
setTimeout(() => {
done();
}, 500);
});
it('获得关卡列表', function (done) {
pinusClient.request('battle.normalBattleHandler.getBattleList', { types: [1] }, (res) => {
checkSuccessResponse(res);
expect(res.data.result).to.be.an('array');
let battleList = [];
res.data.result.forEach(elem => {
expect(elem.list).to.be.an('array');
battleList = battleList.concat(elem.list);
});
battleList.forEach(data => {
expect(data.battleId).to.be.a('number');
expect(data.status).to.be.a('number');
expect(data.star).to.be.a('number');
expect(data.stars).to.be.an('array');
data.stars.forEach(star => {
expect(star).to.be.a('number');
})
expect(data.scriptBefore).to.be.a('string');
expect(data.scriptAfter).to.be.a('string');
})
done();
});
});
let battleCode;
let paramHeroes;
it('开始战斗', function (done) {
paramHeroes = getParamHeroes(roleInfo);
checkBattle(pinusClient, paramHeroes, NORMAIL_BATTLEID, 'normal', data => {
battleCode = data.battleCode;
done();
});
});
it('战斗结算', function (done) {
battleEnd(pinusClient, paramHeroes, NORMAIL_BATTLEID, battleCode, 'normal', data => {
done();
});
});
it('战斗扫荡', function (done) {
battleSweep(pinusClient, NORMAIL_BATTLEID, 'normal', data => {
done();
});
});
it.skip('保存R剧本', function (done) {
done();
});
it.skip('根据战场获取R剧本', function (done) {
done();
});
it.skip('发送剧情弹幕', function (done) {
done();
});
let dailyList;
let battleId;
it('获取每日关卡列表', function (done) {
pinusClient.request('battle.dailyBattleHandler.getData', {}, (res) => {
checkSuccessResponse(res);
expect(res.data.list).to.be.an('array');
res.data.list.forEach(data => {
expect(data.type).to.be.a('number');
expect(data.count).to.be.a('number');
expect(data.buyCount).to.be.a('number');
expect(data.wars).to.be.an('array');
data.wars.forEach(war => {
expect(war.battleId).to.be.a('number');
expect(war.cost).to.be.a('number');
expect(war.star).to.be.a('number');
expect(war.status).to.be.a('number');
});
});
dailyList = res.data.list;
done();
});
});
it.skip('购买每日次数', function (done) {
done();
});
it('每日关卡开始战斗', function (done) {
let type = 1;
battleId = 3001;
for(let data of dailyList) {
for(let war of data.wars) {
if(war.status != 0) {
type = data.type;
battleId = war.battleId;
break;
}
}
}
pinusClient.request('battle.dailyBattleHandler.debugResetNum', { magicWord: DEBUG_MAGIC_WORD, type }, (res) => {
checkSuccessResponse(res, false);
checkBattle(pinusClient, paramHeroes, battleId, 'daily', data => {
battleCode = data.battleCode;
done();
})
});
});
it('每日关卡结束战斗', function (done) {
battleEnd(pinusClient, paramHeroes, battleId, battleCode, 'daily', data => {
done();
});
});
let event;
it('获取奇遇事件', function (done) {
pinusClient.request('battle.eventBattleHandler.getEvents', {}, (res) => {
checkSuccessResponse(res);
checkEvents(res.data.list, events => {
let eventOn = events.filter(cur => cur.status != 3 && cur.status != 4 );
if(eventOn.length <= 0) {
pinusClient.request('battle.eventBattleHandler.debugRefEvent', { magicWord: DEBUG_MAGIC_WORD }, (res) => {
checkSuccessResponse(res);
checkEvents(res.data.list, events => {
let eventOn = events.filter(cur => cur.status != 3 && cur.status != 4 );
expect(eventOn.length).not.equal(0);
event = getRandSingleEelm(eventOn);
done()
});
});
} else {
event = getRandSingleEelm(eventOn);
done();
}
});
});
});
function checkEvents(events, cb) {
expect(events).to.be.an('array');
events.forEach(event => {
expect(event.eventCode).to.be.a('string');
expect(event.battleId).to.be.a('number');
expect(event.eventId).to.be.a('number');
expect(event.quality).to.be.a('number');
if(event.question) {
expect(event.question).to.be.an('array');
event.question.forEach(question => {
expect(question.id).to.be.a('number');
expect(question.question).to.be.a('string');
expect(question.answer).to.be.an('array');
question.answer.forEach(answer => {
expect(answer).to.be.a('string');
})
})
}
expect(event.point).to.be.a('number');
expect(event.status).to.be.a('number');
expect(event.type).to.be.a('number');
});
cb(events);
}
it('奇遇事件回答问题', function (done) {
let { eventId, eventCode, question: questions, status } = event;
if(event.type == 2 && status == 0) {
checkAnswer(0);
function checkAnswer(index) {
if(index == questions.length) {
done();
} else {
let question = questions[index];
pinusClient.request('battle.eventBattleHandler.checkAnswer', { eventId, eventCode, questionId: question.id, answer: Math.floor(Math.random() * 3) }, (res) => {
checkSuccessResponse(res);
expect(res.data.eventCode).to.be.a('string');
expect(res.data.eventId).to.be.a('number');
expect(res.data.questionId).to.be.a('number');
expect(res.data.isCorrect).to.be.a('boolean');
expect(res.data.answerNo).to.be.a('number');
checkAnswer(index + 1)
});
}
}
} else {
done();
}
});
it('奇遇关卡开始战斗', function (done) {
let { battleId, status } = event;
if(event.type == 3 && status == 0) {
checkBattle(pinusClient, paramHeroes, battleId, 'event', data => {
battleCode = data.battleCode;
done();
});
} else {
done();
}
});
it('奇遇关卡结束战斗', function (done) {
let { battleId, status } = event;
if(event.type == 3 && status == 0) {
battleEnd(pinusClient, paramHeroes, battleId, battleCode, 'event', data => {
done();
});
} else {
done();
}
});
it('奇遇事件领取奖励', function (done) {
let { eventId, eventCode, status } = event;
if(status == 0|| status == 1||status == 2) {
pinusClient.request('battle.eventBattleHandler.receiveEventReward', { eventId, eventCode }, (res) => {
checkSuccessResponse(res);
expect(res.data.isSuccess).to.be.a('boolean');
expect(res.data.eventCode).to.equal(eventCode);
expect(res.data.eventId).to.equal(eventId);
expect(res.data.status).to.be.a('number');
checkDisplayItems(res.data.goods);
done();
});
} else {
done();
}
});
let expeditionWarRecord;
let expeditionCode;
it('获取远征关卡状态', function (done) {
pinusClient.request('battle.expeditionBattleHandler.getStatus', {}, (res) => {
checkSuccessResponse(res);
expect(res.data.expeditionCode).to.be.a('string');
expeditionCode = res.data.expeditionCode;
expect(res.data.curLv).to.be.a('number');
checkExpeditionWarRecord(res.data.expeditionWarRecord);
checkPointRewards(res.data.pointRewards);
expect(res.data.heroes).to.be.an('array');
res.data.heroes.forEach(hero => {
expect(hero.dataId).to.be.a('number');
expect(hero.hp).to.be.a('number');
expect(hero.ap).to.be.a('number');
});
expect(res.data.resetCnt).to.be.a('number');
done();
});
});
it('重置远征关卡', function (done) {
pinusClient.request('battle.expeditionBattleHandler.debugResetResetNum', { magicWord: DEBUG_MAGIC_WORD }, (res) => {
checkSuccessResponse(res, false);
pinusClient.request('battle.expeditionBattleHandler.resetStatus', {}, (res) => {
expect(res.data.expeditionCode).to.be.a('string');
expeditionCode = res.data.expeditionCode;
expect(res.data.curLv).to.be.a('number');
checkExpeditionWarRecord(res.data.expeditionWarRecord);
expect(res.data.heroes).to.be.an('array');
expect(res.data.resetCnt).to.be.a('number');
done();
});
});
});
it('远征获取敌军数据', function (done) {
let { expeditionId, battleId } = expeditionWarRecord;
pinusClient.request('battle.expeditionBattleHandler.getEnemies', { expeditionCode, expeditionId }, (res) => {
checkSuccessResponse(res, false);
expect(res.data.expeditionCode).to.equal(expeditionCode);
expect(res.data.expeditionId).to.equal(expeditionId);
expect(res.data.battleId).to.equal(battleId);
expect(res.data.mapseid).to.be.a('number');
expect(res.data.battleStatus).to.equal(0);
expect(res.data.enemyFrom).to.be.a('number');
checkWarJson(res.data.enemies, hero => {
expect(hero.cur).to.be.an('object');
expect(hero.cur.hp).to.be.a('number');
expect(hero.cur.ap).to.be.a('number');
});
expect(res.data.curCe).to.be.a('number');
expect(res.data.nextCe).to.be.a('number');
done();
});
});
it('远征关卡开始战斗', function (done) {
let { expeditionId, battleId } = expeditionWarRecord;
pinusClient.request('battle.expeditionBattleHandler.checkBattle', { expeditionCode, expeditionId, battleId, heroes: paramHeroes }, (res) => {
checkSuccessResponse(res, false);
expect(res.data.expeditionCode).to.equal(expeditionCode);
expect(res.data.expeditionId).to.equal(expeditionId);
expect(res.data.battleId).to.equal(battleId);
expect(res.data.battleCode).to.be.a('string');
battleCode = res.data.battleCode;
expect(res.data.battleStatus).to.equal(0);
done();
});
});
it('远征关卡结束战斗', function (done) {
let { expeditionId, battleId } = expeditionWarRecord;
let heroes = paramHeroes.map(hero => { return { dataId: hero, hp: 100, ap: 100 }})
pinusClient.request('battle.expeditionBattleHandler.battleEnd', {
expeditionCode, expeditionId, battleId, battleCode, heroes, enemies: [], star: 3, stars: [], isSuccess: true
}, (res) => {
checkSuccessResponse(res);
expect(res.data.expeditionCode).to.equal(expeditionCode);
expect(res.data.expeditionId).to.equal(expeditionId);
expect(res.data.battleId).to.equal(battleId);
expect(res.data.battleCode).to.equal(battleCode);
expect(res.data.expeditionPoint).to.be.a('number');
checkBattleGoods(res.data.battleGoods);
checkActorData(res.data.actordata);
expect(res.data.lv).to.be.a('number');
expect(res.data.exp).to.be.a('number');
expect(res.data.kingExp).to.be.a('number');
done();
});
});
it.skip('领取远征宝箱', function (done) {
done();
});
function checkExpeditionWarRecord(expeditionWarRecords) {
expect(expeditionWarRecords).to.be.an('array');
expeditionWarRecords.forEach(record => {
expect(record.expeditionId).to.be.a('number');
expect(record.battleCode).to.be.a('string');
expect(record.battleId).to.be.a('number');
expect(record.battleStatus).to.be.a('number');
expect(record.ce).to.be.a('number');
})
for(let record of expeditionWarRecords) {
if(record.battleStatus == 0) {
expeditionWarRecord = record;
break;
}
}
}
function checkPointRewards(pointRewards) {
expect(pointRewards).to.be.an('object');
expect(pointRewards.expeditionPoint).to.be.a('number');
expect(pointRewards.rewards).to.be.an('array');
pointRewards.rewards.forEach(reward => {
expect(reward.point).to.be.a('number');
expect(reward.received).to.be.a('boolean');
})
}
it('获取秘境数据', function (done) {
pinusClient.request('battle.dungeonBattleHandler.getData', {}, (res) => {
checkSuccessResponse(res);
expect(res.data.nextCostGold).to.be.a('number');
expect(res.data.battleCount).to.be.a('number');
expect(res.data.dungeonHeroes).to.be.an('array');
res.data.dungeonHeroes.forEach(data => {
expect(data.heroes).to.be.an('array');
data.heroes.forEach(hero => {
expect(hero).to.be.a('number');
});
expect(data.battleId).to.be.a('number');
});
done();
});
});
it.skip('购买秘境挑战次数', function (done) {
done();
});
it.skip('秘境关卡挑战开始', function (done) {
pinusClient.request('battle.dungeonBattleHandler.debugResetRefTime', { magicWord: DEBUG_MAGIC_WORD }, (res) => {
checkSuccessResponse(res, false);
checkBattle(pinusClient, [], DUNGEON_BATTLEID, 'dungeon', data => {
battleCode = data.battleCode;
done();
});
});
});
it.skip('秘境关卡挑战结束', function (done) {
battleEnd(pinusClient, [], DUNGEON_BATTLEID, battleCode, 'dungeon', () => {
done();
})
});
it('获取秘境首通信息', function (done) {
pinusClient.request('battle.dungeonBattleHandler.getFirstInfo', { movePoint: 27 }, (res) => {
checkSuccessResponse(res);
expect(res.data.infos).to.be.an('array');
res.data.infos.forEach(info => {
expect(info.warId).to.be.a('number');
checkTimeStamp(info.time, 10, true);
expect(info.userInfo).of.be.an('object');
expect(info.userInfo.roleId).to.be.a('string');
expect(info.userInfo.roleName).to.be.a('string');
expect(info.userInfo.head).to.be.a('number');
expect(info.userInfo.frame).to.be.a('number');
expect(info.userInfo.spine).to.be.a('number');
expect(info.userInfo.lv).to.be.a('number');
expect(info.userInfo.title).to.be.a('number');
expect(info.userInfo.guildName).to.be.a('string');
expect(info.userInfo.ce).to.be.a('number');
expect(info.lineup).to.be.an('array');
info.lineup.forEach(hero => {
expect(hero.hid).to.be.a('number');
expect(hero.star).to.be.a('number');
expect(hero.colorStar).to.be.a('number');
expect(hero.lv).to.be.a('number');
expect(hero.quality).to.be.a('number');
expect(hero.job).to.be.a('number');
})
});
done();
});
});
let progress;
let towerLv;
it('获取天梯初始数据', function (done) {
pinusClient.request('battle.towerBattleHandler.getStatus', {}, (res) => {
checkSuccessResponse(res);
expect(res.data.canHungUp).to.be.a('boolean');
// expect(res.data.hungUpEnableLv).to.be.a('number');
expect(res.data.canSendTask).to.be.a('boolean');
expect(res.data.curLv).to.be.a('number');
towerLv = res.data.curLv;
expect(res.data.progress).to.be.an('array');
res.data.progress.forEach(data => {
expect(data.warId).to.be.a('number');
expect(data.status).to.be.a('boolean');
});
progress = res.data.progress;
expect(res.data.usedHeroes).to.be.an('array');
res.data.usedHeroes.forEach(hero => {
expect(hero).to.be.a('number');
})
done();
});
});
it('重置天梯当前层的挑战记录', function (done) {
pinusClient.request('battle.towerBattleHandler.resetLv', { towerLv }, (res) => {
checkSuccessResponse(res);
expect(res.data.roleId).to.be.a('string');
expect(res.data.curLv).to.be.a('number');
expect(res.data.heroes).to.be.an('array');
res.data.heroes.forEach(hero => {
expect(hero).to.be.a('number');
})
expect(res.data.warStatus).to.be.an('array');
res.data.warStatus.forEach(war => {
expect(war.warId).to.be.a('number');
expect(war.status).to.be.a('boolean');
});
progress = res.data.warStatus;
expect(res.data.speedUpCnt).to.be.a('number');
expect(res.data.speedUpTime).to.be.a('number');
expect(res.data.passed).to.be.a('boolean');
done();
});
});
it('天梯关卡开始挑战', function (done) {
let war = progress.find(cur => !cur.status);
battleId = war.warId;
checkBattle(pinusClient, [], battleId, 'tower', data => {
battleCode = data.battleCode;
done();
});
});
it('天梯关卡结束挑战', function (done) {
battleEnd(pinusClient, [], battleId, battleCode, 'tower', () => {
done();
})
});
it.skip('查询当前挂机收益', function (done) {
pinusClient.request('battle.towerBattleHandler.checkHangUpRewards', {}, (res) => {
checkSuccessResponse(res);
expect(res.data.startTime).to.be.a('string');
expect(res.data.hangUpPassTime).to.be.a('number');
checkDisplayItems(res.data.rewards);
expect(res.data.hangUpSpdUpCnt).to.be.a('number');
expect(res.data.nextCostGold).to.be.a('number');
done();
});
});
it.skip('领取挂机收益', function (done) {
done();
});
it.skip('挂机加速', function (done) {
done();
});
it('获取天梯派遣任务', function (done) {
pinusClient.request('battle.towerBattleHandler.getTasks', {}, (res) => {
checkSuccessResponse(res);
checkTowerTasks(res.data.curTasks);
expect(res.data.refRemainTime).to.be.a('number');
expect(res.data.nextCostGold).to.be.a('number');
done();
});
});
function checkTowerTasks(tasks) {
expect(tasks).to.be.an('array');
tasks.forEach(task => {
expect(task.batchCode).to.be.an('string');
expect(task.status).to.be.a('number');
expect(task.taskId).to.be.a('number');
expect(task.taskCode).to.be.a('string');
if(task.status == 2) expect(task.completeTime).to.be.a('string');
expect(task.heroes).to.be.an('array');
task.heroes.forEach(hero => {
expect(hero.seqId).to.be.a('number');
expect(hero.hid).to.be.a('number');
expect(hero.skinId).to.be.a('number');
})
})
}
it.skip('天梯刷新任务', function (done) {
done();
});
it.skip('天梯派遣某个武将到某个任务', function (done) {
done();
});
it.skip('领取奖励', function (done) {
done();
});
});
function getParamHeroes(roleInfo) {
let heroes = [];
for(let i = 0; i < 6; i++) {
if(roleInfo.heros.length - 1 < i) break;
heroes.push(roleInfo.heros[i].seqId);
}
return heroes
}
function checkBattle(pinusClient, heroes, battleId, type, cb) {
pinusClient.request('battle.normalBattleHandler.checkBattle', { battleId, heroes }, (res) => {
checkSuccessResponse(res);
expect(res.data.battleId).to.be.a('number');
expect(res.data.battleCode).to.be.a('string');
expect(res.data.status).to.equal(0);
if(type == 'daily') {
expect(res.data.dailyNum).to.be.an('object');
expect(res.data.dailyNum.type).to.be.a('number');
expect(res.data.dailyNum.count).to.be.a('number');
expect(res.data.dailyNum.buyCount).to.be.a('number');
} else if (type == 'tower') {
expect(res.data.towerData.heroes).to.be.an('array');
res.data.towerData.heroes.forEach(hero => {
expect(hero).to.be.a('number');
})
expect(res.data.towerData.warStatus).to.be.an('object');
expect(res.data.towerData.warStatus.warId).to.be.a('number');
expect(res.data.towerData.warStatus.status).to.be.a('boolean');
} else if (type == 'dungeon') {
expect(res.data.battleCount).to.be.a('number');
expect(res.data.buyCount).to.be.a('number');
}
cb(res.data, heroes);
});
}
function checkActorData(actordata) {
expect(actordata).to.be.an('array');
actordata.forEach(actor => {
expect(actor.lv).to.be.a('number');
expect(actor.exp).to.be.a('number');
expect(actor.getExp).to.be.a('number');
expect(actor.mostExp).to.be.a('number');
})
}
function battleEnd(pinusClient, heroes, battleId, battleCode, type, cb) {
console.log('#### battleEnd', battleId)
pinusClient.request('battle.normalBattleHandler.battleEnd', { battleId, battleCode, heroes, isSuccess: true, stars: [1,1,1] }, (res) => {
checkSuccessResponse(res);
expect(res.data.battleId).to.be.a('number');
expect(res.data.battleCode).to.be.a('string');
expect(res.data.status).to.equal(1);
checkBattleGoods(res.data.battleGoods);
expect(res.data.lv).to.be.a('number');
expect(res.data.exp).to.be.a('number');
expect(res.data.kingExp).to.be.a('number');
checkActorData(res.data.actordata);
if(type == 'daily') {
expect(res.data.dailyNum).to.be.an('object');
expect(res.data.dailyNum.type).to.be.a('number');
expect(res.data.dailyNum.count).to.be.a('number');
expect(res.data.dailyNum.buyCount).to.be.a('number');
expect(res.data.dailyNum.war).to.be.an('object');
expect(res.data.dailyNum.war.battleId).to.be.a('number');
expect(res.data.dailyNum.war.cost).to.be.a('number');
expect(res.data.dailyNum.war.star).to.be.a('number');
expect(res.data.dailyNum.war.status).to.be.a('number');
} else if (type == 'tower') {
} else if (type == 'dungeon') {
expect(res.data.battleCount).to.be.a('number');
expect(res.data.buyCount).to.be.a('number');
}
cb(res.data);
});
}
function battleSweep(pinusClient, battleId, type, cb) {
pinusClient.request('battle.normalBattleHandler.battleSweep', { battleId, count: 1 }, (res) => {
checkSuccessResponse(res);
expect(res.data.battleId).to.be.a('number');
expect(res.data.count).to.be.a('number');
checkBattleGoods(res.data.battleGoods);
checkActorData(res.data.actordata);
expect(res.data.lv).to.be.a('number');
expect(res.data.exp).to.be.a('number');
expect(res.data.kingExp).to.be.a('number');
if(type == 'daily') {
} else if (type == 'tower') {
} else if (type == 'dungeon') {
}
cb();
});
}