153 lines
6.6 KiB
TypeScript
153 lines
6.6 KiB
TypeScript
import { Application, BackendSession } from 'pinus';
|
|
import { deltaDays, resResult } from '../../../pubUtils/util';
|
|
import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../../../consts';
|
|
import { getPlayerThirtyDaysData, playerThirtyDaysActivityDays, thirtyDaysActivity } from '../../../services/thirtyDaysService';
|
|
import { ThirtyDaysData, ThirtyDaysItem, ThirtyDaysPointItem } from '../../../domain/activityField/thirtyDaysField';
|
|
import { addItems, createHeroes } from '../../../services/rewardService';
|
|
import { ActivityThirtyDaysModel } from '../../../db/ActivityThirtyDays';
|
|
import { ActivityThirtyDaysPointRewardModel } from '../../../db/ActivityThirtyDaysPointReward';
|
|
import moment = require('moment');
|
|
import { ActivityModel, ActivityModelType } from '../../../db/Activity';
|
|
|
|
export default function (app: Application) {
|
|
return new ThirtyDaysHandler(app);
|
|
}
|
|
|
|
export class ThirtyDaysHandler {
|
|
constructor(private app: Application) {
|
|
}
|
|
|
|
/************************30天大目标****************************/
|
|
|
|
/**
|
|
* @description 获取30目标活动数据
|
|
* @param {{ }} msg
|
|
* @param {BackendSession} session
|
|
* @memberof ThirtyDaysHandler
|
|
*/
|
|
async getThirtyDaysActivity(msg: {}, session: BackendSession) {
|
|
const { } = msg;
|
|
const roleId = session.get('roleId');
|
|
const serverId = session.get('serverId');
|
|
|
|
let todayIndex = await playerThirtyDaysActivityDays(roleId)
|
|
|
|
let playerData = await thirtyDaysActivity(ACTIVITY_TYPE.THIRTY_DAYS, serverId, roleId);
|
|
if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
|
|
|
|
return resResult(STATUS.SUCCESS, { playerData, todayIndex });
|
|
}
|
|
|
|
/**
|
|
* @description 获取30天完成任务的奖励
|
|
* @param {{ activityId: number, pageIndex: number, cellIndex: number}} msg
|
|
* @param {BackendSession} session
|
|
* @memberof ThirtyDaysHandler
|
|
*/
|
|
async getThirtyDaysCellReward(msg: { activityId: number, pageIndex: number, cellIndex: number }, session: BackendSession) {
|
|
const { activityId, pageIndex, cellIndex } = msg;
|
|
const roleId = session.get('roleId');
|
|
const serverId = session.get('serverId');
|
|
const sid = session.get('sid');
|
|
const roleName = session.get('roleName');
|
|
const funcs: number[] = session.get('funcs');
|
|
|
|
let todayIndex = await playerThirtyDaysActivityDays(roleId);//玩家当前的天数
|
|
|
|
let activityArray: ActivityModelType[] = await ActivityModel.findActivityByType(ACTIVITY_TYPE.THIRTY_DAYS, true)
|
|
activityArray = activityArray.sort((a, b) => {
|
|
return a.activityId - b.activityId
|
|
});
|
|
|
|
let activityDays = 0;
|
|
for (let i = 0; i < activityArray.length; i++) {
|
|
let playerData = new ThirtyDaysData(activityArray[i]);
|
|
if (playerData.activityId != activityId) {
|
|
activityDays += playerData.days;//周期天数
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
let playerData = await getPlayerThirtyDaysData(activityId, serverId, roleId)
|
|
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
|
|
|
|
let thirtyDaysItemData: ThirtyDaysItem = playerData.findThirtyDaysItem(pageIndex, cellIndex);
|
|
if (!thirtyDaysItemData) {
|
|
return resResult(STATUS.ACTIVITY_DATA_ERROR);
|
|
}
|
|
if (!thirtyDaysItemData.isComplete) {//未完成任务
|
|
return resResult(STATUS.ACTIVITY_TASK_UNCOMPLETED);
|
|
}
|
|
if (thirtyDaysItemData.isReceive) {//已经领取过
|
|
return resResult(STATUS.ACTIVITY_REWARDED);
|
|
}
|
|
|
|
if (activityDays < todayIndex && todayIndex <= (activityDays + playerData.days)) {//时间正常范围内
|
|
|
|
} else if (todayIndex > (activityDays + playerData.days)) {//活动已经过期
|
|
console.log('过期奖励')
|
|
let expiredItems: Array<ThirtyDaysPointItem> = playerData.needMark();
|
|
let cells = expiredItems.map(obj => obj.cellIndex)
|
|
await ActivityThirtyDaysPointRewardModel.setExpired(activityId, roleId, cells);
|
|
} else {//活动未到开启时间
|
|
return resResult(STATUS.ACTIVITY_TIME_ERROR);
|
|
}
|
|
|
|
await ActivityThirtyDaysModel.addRecord(activityId, roleId, pageIndex, cellIndex);
|
|
let reward = thirtyDaysItemData.goodReward();
|
|
let goods = await addItems(roleId, roleName, sid, reward);
|
|
let heroReward = thirtyDaysItemData.heroReward();
|
|
let addHeros = [];
|
|
if (heroReward.length > 0) {
|
|
let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
|
|
goods = goods.concat(heroResult.goods)
|
|
addHeros = addHeros.concat(heroResult.heroes);
|
|
}
|
|
|
|
return resResult(STATUS.SUCCESS, { goods, addHeros });
|
|
}
|
|
|
|
/**
|
|
* @description 点数兑换奖励
|
|
* @param {{ activityId: number, cellIndex: number}} msg
|
|
* @param {BackendSession} session
|
|
* @memberof ThirtyDaysHandler
|
|
*/
|
|
async getThirtyDaysPointReward(msg: { activityId: number, cellIndex: number }, session: BackendSession) {
|
|
const { activityId, cellIndex } = msg;
|
|
const roleId = session.get('roleId');
|
|
const serverId = session.get('serverId');
|
|
const sid = session.get('sid');
|
|
const roleName = session.get('roleName');
|
|
const funcs: number[] = session.get('funcs');
|
|
|
|
let playerData = await getPlayerThirtyDaysData(activityId, serverId, roleId)
|
|
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
|
|
|
|
let thirtyDaysPointItemData: ThirtyDaysPointItem = playerData.findThirtyDaysPointItem(cellIndex);
|
|
if (!thirtyDaysPointItemData) {
|
|
return resResult(STATUS.ACTIVITY_DATA_ERROR);
|
|
}
|
|
if (playerData.totalPoint - playerData.consumePoint < thirtyDaysPointItemData.consumePoint) {//点数不足
|
|
return resResult(STATUS.ACTIVITY_NO_POINT);
|
|
}
|
|
if (thirtyDaysPointItemData.isReceive) {//已经领取过
|
|
return resResult(STATUS.ACTIVITY_REWARDED);
|
|
}
|
|
|
|
await ActivityThirtyDaysPointRewardModel.addRecord(activityId, roleId, cellIndex);
|
|
let reward = thirtyDaysPointItemData.goodReward();
|
|
let goods = await addItems(roleId, roleName, sid, reward);
|
|
let heroReward = thirtyDaysPointItemData.heroReward();
|
|
let addHeros = [];
|
|
if (heroReward.length > 0) {
|
|
let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
|
|
goods = goods.concat(heroResult.goods)
|
|
addHeros = addHeros.concat(heroResult.heroes);
|
|
}
|
|
|
|
return resResult(STATUS.SUCCESS, { goods, addHeros });
|
|
}
|
|
}
|