138 lines
5.9 KiB
TypeScript
138 lines
5.9 KiB
TypeScript
import BaseModel from './BaseModel';
|
|
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
|
|
import { ItemReward } from '../domain/dbGeneral';
|
|
import { genCode } from '../pubUtils/util';
|
|
import { Member, WoodenHorse, Event, JoinMember } from '../domain/battleField/guildActivity'
|
|
|
|
|
|
@index({ code: 1 })
|
|
@index({ guildCode: 1, aid: 1, index: 1, status: 1 })
|
|
export default class GuildActivityRecord extends BaseModel {
|
|
|
|
@prop({ required: true })
|
|
code: string; // 本次记录唯一值
|
|
|
|
@prop({ required: true })
|
|
guildCode: string; // 军团code
|
|
|
|
@prop({ required: true })
|
|
serverId: number; // 分服
|
|
|
|
@prop({ required: true, default: 1 })
|
|
status: number; // 分服
|
|
|
|
@prop({ required: true })
|
|
aid: number; // 军团活动id
|
|
|
|
@prop({ required: true })
|
|
index: number; // 第几次这个类型的军团活动
|
|
|
|
@prop({ required: true })
|
|
auctionType: number; // 转为拍卖行的类型
|
|
|
|
@prop({ required: true, default: false })
|
|
isSuccess: boolean; // 是否胜利
|
|
|
|
@prop({ required: true, default: false })
|
|
isCompleted: boolean; // 是否胜利
|
|
|
|
@prop({ required: true })
|
|
rank: number; // 最终排名
|
|
|
|
@prop({ required: true, type: Member, default: [], _id: false })
|
|
members: Member[]; // 参与活动的团员的roleId列表
|
|
|
|
@prop({ required: true, type: JoinMember, default: [], _id: false })
|
|
joinMember: JoinMember[]; // 参与活动的团员的roleId列表
|
|
|
|
@prop({ required: true, default: 0 })
|
|
memberCnt: number; // 参加的团员的数量
|
|
|
|
@prop({ required: true, type: ()=> ItemReward, default: [], _id: false })
|
|
rewards: ItemReward[]; // 转到拍卖行的道具
|
|
|
|
@prop({ required: true })
|
|
score: number; // 蛮夷入侵总军功
|
|
|
|
@prop({ required: true })
|
|
remainGateHp: number; // 城门剩余血量
|
|
|
|
@prop({ required: true })
|
|
challengeCityId: number; // 诸侯混战占领了的城池
|
|
|
|
@prop({ required: true })
|
|
cityId: number; // 诸侯混战占领了的城池
|
|
|
|
@prop({ required: true })
|
|
damage: number; // 诸侯混战
|
|
|
|
@prop({ required: true, _id: false })
|
|
woodenHorse: WoodenHorse; // 粮草先行木马
|
|
|
|
@prop({ required: true, type: () => Event, _id: false })
|
|
events: Event[]; // 粮草先行木马
|
|
|
|
// 每天一条记录
|
|
public static async getRecord(guildCode: string, serverId: number, aid: number, index: number, events?: Event[], cityId?: number) {
|
|
let docs = new GuildActivityRecordModel();
|
|
let code = genCode(10);
|
|
let insert = Object.assign(docs, { code, guildCode, serverId, aid, createdAt: new Date(), auctionType: aid + 1 });
|
|
if(events) insert = Object.assign(insert, { events });
|
|
let update: GuildActivityRecordUpdateParam = {};
|
|
if(cityId) update = Object.assign(update, { challengeCityId: cityId });
|
|
let rec: GuildActivityRecordType = await GuildActivityRecordModel.findOneAndUpdate(
|
|
{ aid, guildCode, index, status: 1},
|
|
{ $setOnInsert: insert, $set: update },
|
|
{new: true, upsert: true}).lean();
|
|
return rec;
|
|
}
|
|
|
|
public static async updateInfo(guildCode: string, aid: number, index: number, update: GuildActivityRecordUpdateParam) {
|
|
let rec: GuildActivityRecordType = await GuildActivityRecordModel.findOneAndUpdate(
|
|
{ guildCode, aid, index, status: 1 },
|
|
{ $set: update, $setOnInsert: { code: genCode(10) } }, { new: true, upsert: true }).lean();
|
|
return rec;
|
|
}
|
|
|
|
public static async pushEvent(guildCode: string, aid: number, index: number, event: Event) {
|
|
let rec: GuildActivityRecordType = await GuildActivityRecordModel.findOneAndUpdate(
|
|
{ guildCode, index, aid, status: 1 },
|
|
{ $push: { events: event }, $setOnInsert: { code: genCode(10) } }, { new: true, upsert: true }).lean();
|
|
return rec;
|
|
}
|
|
|
|
public static async findBySourceCode(guildCode: string, sourceType: number, sourceCode: string) {
|
|
const rec = await GuildActivityRecordModel.findOne({ guildCode, auctionType: sourceType, code: sourceCode }).select('members aid rank challengeCityId').lean();
|
|
return rec;
|
|
}
|
|
|
|
public static async join(guildCode: string, serverId: number, aid: number, index: number, member: JoinMember) {
|
|
let rec: GuildActivityRecordType = await GuildActivityRecordModel.findOneAndUpdate(
|
|
{ guildCode, serverId, index, aid, status: 1 },
|
|
{ $push: { joinMember: member }, $setOnInsert: { code: genCode(10) } }, { new: true, upsert: true }).lean();
|
|
return rec;
|
|
}
|
|
|
|
public static async removeMember(guildCode: string, serverId: number, aid: number, index: number, roleId: string) {
|
|
console.log(guildCode, serverId, aid, index, roleId)
|
|
let rec: GuildActivityRecordType = await GuildActivityRecordModel.findOneAndUpdate(
|
|
{ guildCode, serverId, index, aid },
|
|
{ $pull: { joinMember: { roleId } } }, { new: true }).lean();
|
|
return rec;
|
|
}
|
|
|
|
public static async dismiss(guildCode: string, serverId: number, aid: number, index: number) {
|
|
let rec: GuildActivityRecordType = await GuildActivityRecordModel.findOneAndUpdate({ guildCode, serverId, index, aid }, { $set: { status: 0 }}, { new: true }).lean();
|
|
return rec;
|
|
}
|
|
|
|
public static async findRecs(aid: number, index: number) {
|
|
let rec: GuildActivityRecordType[] = await GuildActivityRecordModel.find({ index, aid, status: 1 }).lean();
|
|
return rec;
|
|
}
|
|
}
|
|
|
|
export const GuildActivityRecordModel = getModelForClass(GuildActivityRecord);
|
|
|
|
export interface GuildActivityRecordType extends Pick<DocumentType<GuildActivityRecord>, keyof GuildActivityRecord> { };
|
|
export type GuildActivityRecordUpdateParam = Partial<GuildActivityRecordType>; // 将所有字段变成可选项
|