幸运转盘:修复重新登录后刷新免费次数问题
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@@ -60,7 +60,7 @@ export class LuckyTurntableHandler {
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if(!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
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if(!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
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let { result, records, goodResult } = playerData.pull(roleName, count);
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let { result, records, goodResult } = playerData.pull(roleName, count);
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await ActivityTurntableModel.updateData(serverId, activityId, roleId, pick(playerData, ['todayCount', 'count', 'records', 'greatRewardCount']));
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await ActivityTurntableModel.updateData(serverId, activityId, roleId, {...pick(playerData, ['todayCount', 'count', 'records', 'greatRewardCount']), refTodayCount: new Date()});
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await addItems(roleId, roleName, sid, goodResult, ITEM_CHANGE_REASON.ACT_TURNTABLE_PULL);
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await addItems(roleId, roleName, sid, goodResult, ITEM_CHANGE_REASON.ACT_TURNTABLE_PULL);
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return resResult(STATUS.SUCCESS, { result, records, todayCount: playerData.todayCount, count: playerData.count });
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return resResult(STATUS.SUCCESS, { result, records, todayCount: playerData.todayCount, count: playerData.count });
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