🐞 fix(gvg): 推送下发逻辑修改
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@@ -543,7 +543,7 @@ export class GVGBattleHandler {
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await battleEndSendMessage(groupKey, cityId, defenseTeam, attackTeam);
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await sendMessageToGVGAreaByTeamWithSuc(groupKey, defenseTeam.areaId, PUSH_ROUTE.GVG_TEAM_ATTACKED, {
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cityId, areaId: defenseTeam.areaId, attackType: GVG_ATTACK_TYPE.KNIFE, teams: [new GVGTeamInList(defenseTeam), new GVGTeamInList(attackTeam)]
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cityId, areaId: defenseTeam.areaId, attackType: GVG_ATTACK_TYPE.KNIFE, teams: [new GVGTeamInList(defenseTeam)]
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});
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return resResult(STATUS.SUCCESS, { curTeam: new MyTeamInfo(attackTeam), oppTeam: new MyTeamInfo(defenseTeam) });
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}
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@@ -686,6 +686,7 @@ export class GVGAreaInMap {
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// 地图右边列表上的队伍信息
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export class GVGTeamInList {
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areaId: number;
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teamCode: string;
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roleName: string;
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head: number;
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@@ -699,6 +700,7 @@ export class GVGTeamInList {
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constructor(team: GVGTeamType) {
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if(!team) return;
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this.areaId = team.areaId;
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this.teamCode = team.teamCode;
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this.roleName = team.roleName;
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this.head = team.head;
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