🐞 fix(gvg): 推送下发逻辑修改

This commit is contained in:
luying
2023-02-28 16:42:15 +08:00
parent a3ce2548ce
commit 1cff94ca95
2 changed files with 3 additions and 1 deletions

View File

@@ -543,7 +543,7 @@ export class GVGBattleHandler {
await battleEndSendMessage(groupKey, cityId, defenseTeam, attackTeam);
await sendMessageToGVGAreaByTeamWithSuc(groupKey, defenseTeam.areaId, PUSH_ROUTE.GVG_TEAM_ATTACKED, {
cityId, areaId: defenseTeam.areaId, attackType: GVG_ATTACK_TYPE.KNIFE, teams: [new GVGTeamInList(defenseTeam), new GVGTeamInList(attackTeam)]
cityId, areaId: defenseTeam.areaId, attackType: GVG_ATTACK_TYPE.KNIFE, teams: [new GVGTeamInList(defenseTeam)]
});
return resResult(STATUS.SUCCESS, { curTeam: new MyTeamInfo(attackTeam), oppTeam: new MyTeamInfo(defenseTeam) });
}

View File

@@ -686,6 +686,7 @@ export class GVGAreaInMap {
// 地图右边列表上的队伍信息
export class GVGTeamInList {
areaId: number;
teamCode: string;
roleName: string;
head: number;
@@ -699,6 +700,7 @@ export class GVGTeamInList {
constructor(team: GVGTeamType) {
if(!team) return;
this.areaId = team.areaId;
this.teamCode = team.teamCode;
this.roleName = team.roleName;
this.head = team.head;