登录:修改初始角色流程

This commit is contained in:
luying
2021-04-27 20:48:29 +08:00
parent 5aadace178
commit 2996a899e2
6 changed files with 46 additions and 60 deletions

View File

@@ -1,10 +1,10 @@
import { STATUS } from '../../../consts/statusCode';
import { RoleModel } from './../../../db/Role';
import Role, { RoleModel } from './../../../db/Role';
import { HeroModel } from '../../../db/Hero';
import { resResult, decodeIdCntArrayStr, parseGoodStr } from '../../../pubUtils/util';
import { Application, BackendSession, pinus } from 'pinus';
import { handleCost } from '../../../services/rewardService';
import { getTitle, getTeraph, gameData, getScollByStar, getFriendLvByExp } from '../../../pubUtils/data';
import { handleCost, addItems, createHeroes } from '../../../services/rewardService';
import { getTitle, getTeraph, gameData, getScollByStar, getFriendLvByExp, getHeroExpByLv } from '../../../pubUtils/data';
import { SCHOOL, SCROLL, EXTERIOR } from '../../../pubUtils/dicParam';
import { getAtrrNameById } from '../../../consts/constModules/abilityConst'
import { findIndex } from 'underscore';
@@ -12,12 +12,13 @@ import { SclResultInter, SclPosInter } from '../../../pubUtils/interface';
import { SchoolModel } from '../../../db/School';
import { checkTeraphMaterialEnough } from '../../../services/roleService'
import { calPlayerCeAndSave, calAllHeroCe } from '../../../services/playerCeService';
import { HERO_SYSTEM_TYPE, LINEUP_NUM, ROLE_SELECT, REDIS_KEY, TASK_TYPE } from '../../../consts';
import { HERO_SYSTEM_TYPE, LINEUP_NUM, ROLE_SELECT, REDIS_KEY, TASK_TYPE, DEFAULT_HEROES, DEFAULT_HERO_LV, DEFAULT_ITEMS, DEFAULT_EQUIPS, DEFAULT_GOLD, DEFAULT_COIN } from '../../../consts';
import { checkBattleHeroesByHid } from '../../../services/normalBattleService';
import { Rank } from '../../../services/rankService';
import { updateUserInfo } from '../../../services/redisService';
import { checkTaskWithHero, checkTask, checkTaskWithArgs } from '../../../services/taskService';
import { accomplishTask } from '../../../pubUtils/taskUtil';
import { getGoldObject, getCoinObject } from '../../../pubUtils/itemUtils';
export default function (app: Application) {
return new RoleHandler(app);
@@ -57,22 +58,35 @@ export class RoleHandler {
await HeroModel.createHero(heroInfo);
}
async initRole(msg: { content: string, target: string }, session: BackendSession) {
async initRole(msg: { roleName: string }, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
console.log('role in initRole: ', roleId, roleName);
let serverId = session.get('serverId');
let sid: string = session.get('sid');
let funcs: number[] = session.get('funcs');
let { roleName } = msg;
let role = await RoleModel.findByRoleId(roleId, 'roleName hasInit');
if(role.hasInit) return resResult(STATUS.ROLE_HAS_INIT);
let heros = await HeroModel.findByRole(roleId);
if (!heros || heros.length === 0) {
await this.initHeros(roleId, roleName);
let heroInfos = [];
for (let hid of DEFAULT_HEROES) {
heroInfos.push({
hid, lv: DEFAULT_HERO_LV, exp: getHeroExpByLv(DEFAULT_HERO_LV - 1) || 0
});
}
let heroes = await createHeroes(roleId, roleName, sid, serverId, funcs, heroInfos);
session.set('roleName', roleName);
session.push('roleName', () => { });
// let equips = await EquipModel.findbyRole(roleId);
// if (!equips || equips.length === 0) {
await this.initEquips(roleId, roleName);
// }
let items = [].concat(DEFAULT_ITEMS, DEFAULT_EQUIPS, [getGoldObject(DEFAULT_GOLD)], [getCoinObject(DEFAULT_COIN)]);
await addItems(roleId, roleName, sid, items);
console.log('initRole finish');
role = await RoleModel.updateRoleInfo(roleId, { hasInit: true, roleName })
return resResult(STATUS.SUCCESS, {
roleId, roleName, heroes
})
}
async getRoleInfo(msg: { targetRoleId: string }, session: BackendSession) {