🔧 build(gvg): 激战期cd数值&千机阁投石车数值

This commit is contained in:
luying
2023-03-07 20:06:17 +08:00
parent 94b75fbc1b
commit 301d4a375b
2 changed files with 24 additions and 23 deletions

View File

@@ -344,6 +344,7 @@ export const BATTLE_HEROCHAIN = {
export const ACTIVITY = {
LOOPACTIVITYRATIO: 0.9, // 糜家商队循环活动小兵倍率
LOOPACTIVITYRATIO_SZTM: 0.9, // 神州探秘循环活动小兵倍率
ACTIVITY_ZHUMING_CAST_NUMLIMIT: 12, // 朱明集会神兵铸造材料数量总上限
};
export const BATTLE_PREPARING = {
CHANGE_ORDER_OPEN: 109, // 出兵界面行动顺序按钮开启关卡
@@ -404,7 +405,7 @@ export const GVG = {
GVG_CITY_BGMAP_GKID: 85001, // GVG激战期防守阵容地图所用的关卡id
GVG_DEFAULT_REVIVE_CD: 30, // GVG激战期默认的复活CD
GVG_DEFAULT_MOVE_CD: 5, // GVG激战期默认的移动CD
GVG_DEFAULT_ATTACK_CD: 10, // GVG激战期默认的攻击CD
GVG_DEFAULT_ATTACK_CD: 15, // GVG激战期默认的攻击CD
GVG_DEFAULT_DEFENSE_CD: 5, // GVG激战期默认的防御CD
GVG_DEFAULT_DURABILITY_MINUS: '5&100', // GVG激战期默认的队伍耐扣除规则胜&败num&num
GVG_PRODUCE_GAME_RATIO: '1&10|2&20|3&6', // 云台外政中贡献分3种产量分值换算 1:粮食*系数 2:铁矿*系数 3:木材*系数
@@ -414,12 +415,12 @@ export const GVG = {
GVG_CATAPULT_SPINE: 11401, // GVG投石车的形象spine
GVG_CATAPULT_WARJSON: 85003, // GVG投石车的出兵表
GVG_CATAPULT_CE: 5000000, // GVG投石车的战力
GVG_CATAPULT_TIME: 10, // GVG投石车的攻击频率s
GVG_CATAPULT_TIME: 15, // GVG投石车的攻击频率s
GVG_ROBOT_WARJSON: 85002, // GVG城池守卫的出兵表
GVG_REDPOINT_BATTLEFEAT: 0, // 千机阁战功红点大于多少可能出现红点
GVG_REVIVE_GOLD: '1&100|2&150|3&200|4&250|5&300|6&500', // GVG激战期元宝购买复活的消耗次数&元宝数
GVG_VESTIGE_CHALLENGE_TIME: '5:00:00&22:00:00', // 征战中原遗迹可挑战时间
GVG_DEFAULT_BATTLE_CD: 10, // 激战期战斗锁定时长,用于玩家退出时获取不到数据的情况
GVG_DEFAULT_BATTLE_CD: 15, // 激战期战斗锁定时长,用于玩家退出时获取不到数据的情况
};
export const PLATFORM_CONFIG = {
OPEN_ANIMATION: 1, // 0关1开开场动画视频

View File

@@ -2,7 +2,7 @@
{
"id": 1,
"name": "贤臣1",
"content": "备战期资源产量提升5%",
"content": "备战期:联军资源产量提升5%",
"type": 1,
"param": "5&",
"nodeSort": 1,
@@ -16,7 +16,7 @@
{
"id": 2,
"name": "猛将1",
"content": "备战期:备战期物攻强度和策攻强度+5",
"content": "备战期:遗迹中联军成员物攻强度和策攻强度+5",
"type": 2,
"param": "&",
"nodeSort": 1,
@@ -30,7 +30,7 @@
{
"id": 3,
"name": "贤臣2",
"content": "备战期:资源产量提升10%",
"content": "备战期:联军产量提升10%",
"type": 1,
"param": "10&",
"nodeSort": 2,
@@ -44,7 +44,7 @@
{
"id": 4,
"name": "猛将2",
"content": "备战期:物攻强度和策攻强度+10",
"content": "备战期:遗迹中联军成员物攻强度和策攻强度+10",
"type": 2,
"param": "&",
"nodeSort": 2,
@@ -58,7 +58,7 @@
{
"id": 5,
"name": "激战1",
"content": "激战期:联军成员攻击+2%",
"content": "激战期:攻城战中联军成员攻击+2%",
"type": 3,
"param": "&",
"nodeSort": 3,
@@ -72,7 +72,7 @@
{
"id": 6,
"name": "贤臣3",
"content": "备战期资源产量提升20%",
"content": "备战期:联军资源产量提升20%",
"type": 1,
"param": "20&",
"nodeSort": 4,
@@ -86,7 +86,7 @@
{
"id": 7,
"name": "猛将3",
"content": "备战期:物攻强度和策攻强度+15",
"content": "备战期:遗迹中联军成员物攻强度和策攻强度+15",
"type": 2,
"param": "&",
"nodeSort": 4,
@@ -100,7 +100,7 @@
{
"id": 8,
"name": "激战2",
"content": "激战期:联军成员攻击+3%",
"content": "激战期:攻城战中联军成员攻击+3%",
"type": 3,
"param": "&",
"nodeSort": 5,
@@ -114,9 +114,9 @@
{
"id": 9,
"name": "攻城1",
"content": "激战期联军守城时城池获得1级投石车\r\n投石车每10s给随机位置敌军10耐,投石车耐久3000",
"content": "激战期联军守城时城池获得1级投石车\r\n投石车每10s给随机位置敌军-10耐,投石车耐力2000",
"type": 5,
"param": "10&3000",
"param": "10&2000",
"nodeSort": 6,
"levelSeid": 0,
"levelLimit": 6,
@@ -128,7 +128,7 @@
{
"id": 10,
"name": "连弩1",
"content": "激战期联军攻城时成员获得1个连弩\r\n连弩对敌军使用后扣减30耐",
"content": "激战期联军攻城时成员获得1个连弩\r\n连弩对敌军使用后敌军-30耐",
"type": 6,
"param": "120&1&30",
"nodeSort": 6,
@@ -142,7 +142,7 @@
{
"id": 11,
"name": "复活1",
"content": "激战期联军成员复活cd减少5s",
"content": "激战期:攻城战中联军成员复活cd减少5s",
"type": 4,
"param": "5&",
"nodeSort": 7,
@@ -156,9 +156,9 @@
{
"id": 12,
"name": "攻城2",
"content": "投石车升至2级投石车耐强化至4000",
"content": "投石车升至2级投石车耐强化至3000",
"type": 5,
"param": "10&4000",
"param": "10&3000",
"nodeSort": 8,
"levelSeid": 0,
"levelLimit": 8,
@@ -170,7 +170,7 @@
{
"id": 13,
"name": "连弩2",
"content": "激战期:联军攻城时成员连弩数量+1\r\n连弩对敌军使用后扣减30耐",
"content": "激战期:联军攻城时成员连弩数量+1\r\n连弩对敌军使用后敌军-30耐",
"type": 6,
"param": "120&1&30",
"nodeSort": 8,
@@ -184,7 +184,7 @@
{
"id": 14,
"name": "激战3",
"content": "激战期:联军成员攻击+5%",
"content": "激战期:攻城战中联军成员攻击+5%",
"type": 3,
"param": "&",
"nodeSort": 9,
@@ -198,9 +198,9 @@
{
"id": 15,
"name": "攻城3",
"content": "投石车升至3级投石车耐强化至5000",
"content": "投石车升至3级投石车耐强化至4000",
"type": 5,
"param": "10&5000",
"param": "10&4000",
"nodeSort": 10,
"levelSeid": 0,
"levelLimit": 10,
@@ -212,7 +212,7 @@
{
"id": 16,
"name": "连弩3",
"content": "激战期:联军攻城时成员连弩数量再+1\r\n连弩对敌军使用后扣减30耐",
"content": "激战期:联军攻城时成员连弩数量再+1\r\n连弩对敌军使用后敌军-30耐",
"type": 6,
"param": "120&1&30",
"nodeSort": 10,
@@ -226,7 +226,7 @@
{
"id": 17,
"name": "复活2",
"content": "激战期联军成员复活cd减少5s",
"content": "激战期:攻城战中联军成员复活cd减少5s",
"type": 4,
"param": "5&",
"nodeSort": 11,