feat(gvg): 添加debug接口

This commit is contained in:
luying
2023-03-01 10:36:45 +08:00
parent 6afc62d052
commit 3a23e9e2df
3 changed files with 36 additions and 0 deletions
@@ -26,15 +26,31 @@ import { getNumberArr, uniqueArr } from "../ladderService";
import { getHeroesAttributes } from "../playerCeService";
import { Rank } from "../rankService";
import { findKeys, getAllServerName, redisClient } from "../redisService";
import { isDevelopEnv } from "../utilService";
import { combinePushItem } from "./gvgItemService";
import { addVestigeLeagueRankRec, addVestigeRankMessage } from "./gvgRecService";
import { getGroupIdOfServer, getGroupKey, getGVGServerType, getPeriodByTime } from "./gvgService";
let gvgFightTime = undefined;
// !!注意,这个函数会改动内存,线上不应该使用
export function setPeriodTime(startFightTime: number, endFightTime: number) {
gvgFightTime = { startFightTime, endFightTime }
}
export function resetPeriodTime() {
gvgFightTime = undefined;
}
// 备战期的遗迹和激战期的开始结束战斗时间
export function getFightTimeByPeriod(period: GVG_PERIOD, time?: number) {
let dicPeriod = gameData.gvgPeriod.get(period);
if(!dicPeriod) return { startFightTime: 0, endFightTime: 0 };
if(isDevelopEnv() && gvgFightTime) {
return gvgFightTime;
}
return {
startFightTime: <number>getTimeFun(time).getTimeWithHour(dicPeriod.startHour, dicPeriod.startMinute, dicPeriod.startSecond),
endFightTime: <number>getTimeFun(time).getTimeWithHour(dicPeriod.endHour, dicPeriod.endMinute, dicPeriod.endSecond),