军团活动:蛮夷入侵增加精英怪

This commit is contained in:
luying
2021-03-24 16:24:08 +08:00
parent 565c5717d5
commit 4253a5f02a
2 changed files with 4 additions and 2 deletions

View File

@@ -216,7 +216,7 @@ export class GateActivityHandler {
let round = 0, enemyCnt = 0, littleBossCnt = 0, bossCnt = 0;
for(let { enemyType, round: r } of record) {
if(r > round) round = r;
if(enemyType == ENEMIES_TYPE.ENEMY) {
if(enemyType == ENEMIES_TYPE.ENEMY || enemyType == ENEMIES_TYPE.ELITE_ENEMY ) {
enemyCnt ++;
} else if (enemyType == ENEMIES_TYPE.LITTLE_BOSS) {
littleBossCnt ++;

View File

@@ -156,7 +156,8 @@ export enum GET_POINT_WAYS {
ENEMY = 2, // 小兵
LITTLE_BOSS = 3, // 小boss
BOSS = 4, // 大boss
DEFENSE_SUCCESS = 5
DEFENSE_SUCCESS = 5, // 防守成功
ELITE_ENEMY = 6, // 精英怪
}
// 敌军类型,和上面的相对应
@@ -164,6 +165,7 @@ export enum ENEMIES_TYPE {
ENEMY = 2, // 小兵
LITTLE_BOSS = 3, // 小boss
BOSS = 4, // 大boss
ELITE_ENEMY = 6, // 精英怪
}
// 城池对于我的军团的状态