数值:主线、秘境、支线、梦魇主线、梦魇支线推荐战力和产出
This commit is contained in:
@@ -30,7 +30,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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"HeroNum": "6&6",
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"gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\n 想不到即使是在这里,也藏着不为人知的阴谋……\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\n ",
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"gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\r\n 想不到即使是在这里,也藏着不为人知的阴谋……\r\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\r\n ",
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"HeroNum_1": "1&6",
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"progress": "1&0|2&0",
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"progressDesc": "已逃走的百姓数量&被击杀的百姓数量",
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@@ -54,7 +54,7 @@
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"turnLimted": 20,
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"forcedCharactor": "&",
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"fobiddenCharactor": "&",
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"victoryInfoInUI": "消灭所有敌军&\n解救所有被绑架的村民\n ",
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"victoryInfoInUI": "消灭所有敌军&\r\n解救所有被绑架的村民\r\n ",
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"loseInfoInUI": "我方全部阵亡&20回合内未能胜利&村民死亡",
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"starInfoInUI": "1.在20回合内获得胜利",
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"cost": 10,
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@@ -69,7 +69,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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"HeroNum": "6&6",
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"gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。",
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"gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\r\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\r\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。",
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"HeroNum_1": "1&6",
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"progress": "1&0|6&0",
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"progressDesc": "已解救的百姓数量&待解救的百姓数量",
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@@ -108,7 +108,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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"HeroNum": "6&6",
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"gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……",
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"gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\r\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……",
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"HeroNum_1": "1&6",
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"progress": "&",
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"progressDesc": "&",
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@@ -147,7 +147,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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"HeroNum": "6&6",
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"gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\n 小心!她们来了!",
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"gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\r\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\r\n 小心!她们来了!",
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"HeroNum_1": "1&6",
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"progress": "&",
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"progressDesc": "&",
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@@ -186,7 +186,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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"HeroNum": "6&6",
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"gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\n 吱呀——推开大门,原来这里是一片墓室。\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……",
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"gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\r\n 吱呀——推开大门,原来这里是一片墓室。\r\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……",
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"HeroNum_1": "1&6",
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"progress": "&",
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"progressDesc": "&",
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@@ -212,7 +212,7 @@
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"fobiddenCharactor": "&",
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"victoryInfoInUI": "消灭所有敌军",
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"loseInfoInUI": "我方全部阵亡",
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"starInfoInUI": "1.我方无人阵亡;\n 2.在30回合内获得胜利",
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"starInfoInUI": "1.我方无人阵亡;\r\n 2.在30回合内获得胜利",
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"cost": 10,
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"iconInMap": "spine&bianhua_red",
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"iconName": "何后废陵",
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@@ -225,7 +225,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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"HeroNum": "6&6",
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"gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!",
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"gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\r\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\r\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!",
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"HeroNum_1": "1&6",
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"progress": "&",
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"progressDesc": "&",
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@@ -251,7 +251,7 @@
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"fobiddenCharactor": "&",
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"victoryInfoInUI": "消灭所有敌军",
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"loseInfoInUI": "我方全部阵亡",
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||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
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"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
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"cost": 10,
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"iconInMap": "spine&guijiangguanhai",
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"iconName": 0,
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@@ -264,7 +264,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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"HeroNum": "6&6",
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"gkInfo": "本来只是泰山下的一座小城,却因曹操东征而战火不息,少年将军夏侯杰正在攻打泰山之际,一支早已被赵云等人消灭的军队却突然出现。\n明明在北海已经将他斩杀,为何,为何他又出现在这里!浑身充斥着死亡的气息,面孔却和在北海时无二,口称为复仇而来……\n难道……真的有黄天的存在?",
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"gkInfo": "本来只是泰山下的一座小城,却因曹操东征而战火不息,少年将军夏侯杰正在攻打泰山之际,一支早已被赵云等人消灭的军队却突然出现。\r\n明明在北海已经将他斩杀,为何,为何他又出现在这里!浑身充斥着死亡的气息,面孔却和在北海时无二,口称为复仇而来……\r\n难道……真的有黄天的存在?",
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"HeroNum_1": "1&6",
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"progress": "&",
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"progressDesc": "&",
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@@ -290,7 +290,7 @@
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"fobiddenCharactor": "&",
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"victoryInfoInUI": "消灭所有敌军",
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"loseInfoInUI": "我方全部阵亡",
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"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
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"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
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"cost": 10,
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"iconInMap": "spine&caosong",
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"iconName": 0,
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@@ -303,7 +303,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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"HeroNum": "6&6",
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"gkInfo": "他是……他是……\n眼前老者正是轻衣无比熟悉之人,从小便在他的庇护下长大,是无数曹家和夏侯家之人尊重的长辈。\n然而天下皆知他早已不幸遇害……\n虽然是熟悉的面孔,但狰狞的表情和恐怖的话语都在告诉轻衣,这人……非人……",
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"gkInfo": "他是……他是……\r\n眼前老者正是轻衣无比熟悉之人,从小便在他的庇护下长大,是无数曹家和夏侯家之人尊重的长辈。\r\n然而天下皆知他早已不幸遇害……\r\n虽然是熟悉的面孔,但狰狞的表情和恐怖的话语都在告诉轻衣,这人……非人……",
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"HeroNum_1": "1&6",
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"progress": "&",
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||||
"progressDesc": "&",
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@@ -329,7 +329,7 @@
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"fobiddenCharactor": "&",
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||||
"victoryInfoInUI": "消灭所有敌军",
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||||
"loseInfoInUI": "我方全部阵亡",
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||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
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||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
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||||
"cost": 10,
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||||
"iconInMap": "spine&zhangrang_map",
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||||
"iconName": 0,
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||||
@@ -342,7 +342,7 @@
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"needPrepare": 1,
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||||
"spineInBigMap": "&",
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||||
"HeroNum": "6&6",
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"gkInfo": "张让……一个令无数士人高官,贩夫走卒闻之色变的名字。\n本来应该随着洛阳之变而和落水一起流逝了的身影,却在泰山重新归来。\n身负幽冥之力,以收割八百万魂魄为目标,他的出现再次让世间回想起了十年前的血腥恐怖……",
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"gkInfo": "张让……一个令无数士人高官,贩夫走卒闻之色变的名字。\r\n本来应该随着洛阳之变而和落水一起流逝了的身影,却在泰山重新归来。\r\n身负幽冥之力,以收割八百万魂魄为目标,他的出现再次让世间回想起了十年前的血腥恐怖……",
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"HeroNum_1": "1&6",
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"progress": "&",
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"progressDesc": "&",
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@@ -368,7 +368,7 @@
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"fobiddenCharactor": "&",
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"victoryInfoInUI": "消灭乌桓使者",
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"loseInfoInUI": "我方全部阵亡&乌桓使者逃出鲜卑聚落",
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||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
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"cost": 10,
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||||
"iconInMap": "spine&wuhuanshizhe",
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"iconName": 0,
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@@ -381,7 +381,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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||||
"HeroNum": "6&6",
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"gkInfo": "草原枯荣千百载,无数的部落兴起又灭亡,楼烦、东胡、匈奴、乌桓……强者一统穹野与中原争雄,留下连绵万里的烽火和哭嚎,而弱小的部落只能向强者奉上羔羊和劣酒,祈求强者的怜悯和来年春天的草场。\n鲜卑,一个日后将马踏万里,开启盛世的帝国,如今还只是乌桓治下的一个弱小身影,谁也不知道他的未来将是草原民族的第一次辉煌……",
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"gkInfo": "草原枯荣千百载,无数的部落兴起又灭亡,楼烦、东胡、匈奴、乌桓……强者一统穹野与中原争雄,留下连绵万里的烽火和哭嚎,而弱小的部落只能向强者奉上羔羊和劣酒,祈求强者的怜悯和来年春天的草场。\r\n鲜卑,一个日后将马踏万里,开启盛世的帝国,如今还只是乌桓治下的一个弱小身影,谁也不知道他的未来将是草原民族的第一次辉煌……",
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"HeroNum_1": "1&6",
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||||
"progress": "&",
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||||
"progressDesc": "&",
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@@ -407,7 +407,7 @@
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"fobiddenCharactor": "&",
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"victoryInfoInUI": "消灭所有敌军",
|
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"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
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"cost": 10,
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||||
"iconInMap": "spine&tuji",
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||||
"iconName": 0,
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@@ -420,7 +420,7 @@
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"needPrepare": 1,
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"spineInBigMap": "&",
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||||
"HeroNum": "6&6",
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"gkInfo": "岁岁白狼扣边关,朝朝马策与刀环……\n乌桓人日复一日地向草原索取,用鲜血和牛羊换取白狼的垂青和庇佑,他们始终坚信白狼神的后代注定统治草原,狼头大纛将插在南方中原的皇宫之上。\n然而,草原上从没有万年不败之部落,即使已经风助残年的大汉也依然能在生命尽头爆发出非凡的能力,像过去三百年间一样,扫清四夷,虽远必往……",
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||||
"gkInfo": "岁岁白狼扣边关,朝朝马策与刀环……\r\n乌桓人日复一日地向草原索取,用鲜血和牛羊换取白狼的垂青和庇佑,他们始终坚信白狼神的后代注定统治草原,狼头大纛将插在南方中原的皇宫之上。\r\n然而,草原上从没有万年不败之部落,即使已经风助残年的大汉也依然能在生命尽头爆发出非凡的能力,像过去三百年间一样,扫清四夷,虽远必往……",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
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@@ -446,7 +446,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&SL_dasaman",
|
||||
"iconName": 0,
|
||||
@@ -459,7 +459,7 @@
|
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"needPrepare": 1,
|
||||
"spineInBigMap": "&",
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||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“名犯强汉者,虽远必诛。”\n四百年来帝国无数的天子帝皇,文人将帅以实际行动贯彻这这句话。\n有白登之围而匈奴西迁,有南越杀使而屠为九郡,有朝鲜不臣而及时诛灭。\n如今对大汉的虚弱深信不疑的乌桓再度挑起战火,妄图征服中原。\n此时,一支白马汉骑深入草原,于冰天雪地之中来到乌桓人的祖廷,以手中长槊代替回应,发出大汉的怒火。\n借问大将谁?恐是霍嫖姚。",
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||||
"gkInfo": "“名犯强汉者,虽远必诛。”\r\n四百年来帝国无数的天子帝皇,文人将帅以实际行动贯彻这这句话。\r\n有白登之围而匈奴西迁,有南越杀使而屠为九郡,有朝鲜不臣而及时诛灭。\r\n如今对大汉的虚弱深信不疑的乌桓再度挑起战火,妄图征服中原。\r\n此时,一支白马汉骑深入草原,于冰天雪地之中来到乌桓人的祖廷,以手中长槊代替回应,发出大汉的怒火。\r\n借问大将谁?恐是霍嫖姚。",
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"HeroNum_1": "1&6",
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"progress": "&",
|
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"progressDesc": "&",
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@@ -485,7 +485,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&leixu",
|
||||
"iconName": 0,
|
||||
@@ -498,7 +498,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“叔叔我啊,最大的心愿就是能把阿绪你培养成材,能够当个两千石的大官,给我们雷家光宗耀祖。”\n“哈哈哈,阿绪,叔叔我啊今天被一个了不起的大人物看中了,以后咱们雷家终于不是被人瞧不起的大头兵了!”\n“走,快和我一起走,阿绪!外面已经被曹操他们包围了,叔叔联系好了你陈叔,我们赶紧逃离这里,不能和皇上一起在这等死!”\n叔叔……\n那么好的叔叔,为什么就变成了现在这样,这么得……陌生……\n不过,即使叔叔变了,我也不会抛下叔叔,让叔叔一个人。既然做了山贼,那就帮叔叔做天下最厉害的山贼!做山贼中的王!",
|
||||
"gkInfo": "“叔叔我啊,最大的心愿就是能把阿绪你培养成材,能够当个两千石的大官,给我们雷家光宗耀祖。”\r\n“哈哈哈,阿绪,叔叔我啊今天被一个了不起的大人物看中了,以后咱们雷家终于不是被人瞧不起的大头兵了!”\r\n“走,快和我一起走,阿绪!外面已经被曹操他们包围了,叔叔联系好了你陈叔,我们赶紧逃离这里,不能和皇上一起在这等死!”\r\n叔叔……\r\n那么好的叔叔,为什么就变成了现在这样,这么得……陌生……\r\n不过,即使叔叔变了,我也不会抛下叔叔,让叔叔一个人。既然做了山贼,那就帮叔叔做天下最厉害的山贼!做山贼中的王!",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -524,7 +524,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&chenlan",
|
||||
"iconName": 0,
|
||||
@@ -537,7 +537,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“哈哈哈,我是大将军!我是天下无敌!”“不,不要杀我,不要杀我!”\n在汝颍之地,“虬髯无常”陈兰的名号即使在大别山群匪之中也是最令人胆寒的一个。",
|
||||
"gkInfo": "“哈哈哈,我是大将军!我是天下无敌!”“不,不要杀我,不要杀我!”\r\n在汝颍之地,“虬髯无常”陈兰的名号即使在大别山群匪之中也是最令人胆寒的一个。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -563,7 +563,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&leibo_ditu",
|
||||
"iconName": 0,
|
||||
@@ -576,7 +576,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“代汉者,当涂高也!我袁家早就注定会是取代汉室的天子!为什么,为什么你们都不跪下来朝拜朕!曹操,你这奸宦遗丑!刘备,这织席贩履之辈!孙策?我袁家的一条看门狗!为什么,为什么你们这些贱民要反对朕!”\n“还有,还有你们,雷薄陈兰,你们这两个叛徒,背叛了朕,背叛了仲家!我袁术化为厉鬼,也不会放过你们这些人!”",
|
||||
"gkInfo": "“代汉者,当涂高也!我袁家早就注定会是取代汉室的天子!为什么,为什么你们都不跪下来朝拜朕!曹操,你这奸宦遗丑!刘备,这织席贩履之辈!孙策?我袁家的一条看门狗!为什么,为什么你们这些贱民要反对朕!”\r\n“还有,还有你们,雷薄陈兰,你们这两个叛徒,背叛了朕,背叛了仲家!我袁术化为厉鬼,也不会放过你们这些人!”",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -602,7 +602,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&wangcan",
|
||||
"iconName": 0,
|
||||
@@ -615,7 +615,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "鹿门书院,由刘表到任荆州后,联合荆州世家共同建立的一座书院,在中原多年混战,无数士人百姓流离逃难的背景下,吸收了中原各家的精华,如今已经成为了天下规模最大,流派最多的书院。\n无数士子在山中求学苦读,也有无数宿儒学者在书院传道授业。其中最为出名的便是一人辩六道,论道三日而不败的名家学子,王璨。",
|
||||
"gkInfo": "鹿门书院,由刘表到任荆州后,联合荆州世家共同建立的一座书院,在中原多年混战,无数士人百姓流离逃难的背景下,吸收了中原各家的精华,如今已经成为了天下规模最大,流派最多的书院。\r\n无数士子在山中求学苦读,也有无数宿儒学者在书院传道授业。其中最为出名的便是一人辩六道,论道三日而不败的名家学子,王璨。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -641,7 +641,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&yanshi",
|
||||
"iconName": 0,
|
||||
@@ -654,7 +654,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“月英姐姐,听说今天新上山的那个叫诸葛的小子是从徐州逃难过来的,北方真的有那么乱吗?”\n“这次山长出的题目好难呀,连月英姐姐都答不出来的题目我更是不会了,那个叫诸葛亮的小子居然能全部答上来。哼!肯定是作弊了,他怎么会有月英姐姐聪明呢!”\n“诶!!!!刚刚那个家伙是诸葛亮吧!是诸葛亮吧!那个家伙怎么来找月英姐姐了!!!什么?是来讨论学问的!???真的吗月英姐姐,月英姐姐你怎么脸红了呀?”\n“诸葛亮那个呆子,自从得到‘卧龙’的名号出师后就再也没来看望过月英姐姐了,那个呆子……我一定要替月英姐姐报仇!我要找个时间偷偷让贤黄把诸葛亮那个大呆瓜绑过来,让他给月英姐姐道歉,居然敢这么久不来看望月英姐姐!”",
|
||||
"gkInfo": "“月英姐姐,听说今天新上山的那个叫诸葛的小子是从徐州逃难过来的,北方真的有那么乱吗?”\r\n“这次山长出的题目好难呀,连月英姐姐都答不出来的题目我更是不会了,那个叫诸葛亮的小子居然能全部答上来。哼!肯定是作弊了,他怎么会有月英姐姐聪明呢!”\r\n“诶!!!!刚刚那个家伙是诸葛亮吧!是诸葛亮吧!那个家伙怎么来找月英姐姐了!!!什么?是来讨论学问的!???真的吗月英姐姐,月英姐姐你怎么脸红了呀?”\r\n“诸葛亮那个呆子,自从得到‘卧龙’的名号出师后就再也没来看望过月英姐姐了,那个呆子……我一定要替月英姐姐报仇!我要找个时间偷偷让贤黄把诸葛亮那个大呆瓜绑过来,让他给月英姐姐道歉,居然敢这么久不来看望月英姐姐!”",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -680,7 +680,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&sengren",
|
||||
"iconName": 0,
|
||||
@@ -693,7 +693,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "chapter6_yiji",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "走过一重重山门,越过一间间书舍。\n终于走到了鹿门山顶,这里应该就是水镜先生的居所了。\n只要能请来水镜先生,有他相助,大汉一定就能复兴。",
|
||||
"gkInfo": "走过一重重山门,越过一间间书舍。\r\n终于走到了鹿门山顶,这里应该就是水镜先生的居所了。\r\n只要能请来水镜先生,有他相助,大汉一定就能复兴。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -703,10 +703,10 @@
|
||||
},
|
||||
{
|
||||
"war_id": 2571,
|
||||
"dispatchJsonId": 2581,
|
||||
"bg_img": 2581,
|
||||
"mapid": 2581,
|
||||
"script_id": "R_2581&S_2581&RE_2581",
|
||||
"dispatchJsonId": 2571,
|
||||
"bg_img": 2571,
|
||||
"mapid": 2571,
|
||||
"script_id": "R_2571&S_2571&RE_2571",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "22001&5&0|31002&300&0|11002&16&0|31001&175000&0",
|
||||
"RandomReward": "&",
|
||||
@@ -719,7 +719,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&houwang",
|
||||
"iconName": "武陵顽猴",
|
||||
@@ -732,7 +732,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\n而那只外来的猴子,也再没能见到过。\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。",
|
||||
"gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\r\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\r\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\r\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\r\n而那只外来的猴子,也再没能见到过。\r\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -742,10 +742,10 @@
|
||||
},
|
||||
{
|
||||
"war_id": 2572,
|
||||
"dispatchJsonId": 2582,
|
||||
"bg_img": 2582,
|
||||
"mapid": 2582,
|
||||
"script_id": "R_2582&S_2582&RE_2582",
|
||||
"dispatchJsonId": 2572,
|
||||
"bg_img": 2572,
|
||||
"mapid": 2572,
|
||||
"script_id": "R_2572&S_2572&RE_2572",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "22001&5&0|31002&300&0|11002&16&0|31001&175000&0",
|
||||
"RandomReward": "&",
|
||||
@@ -758,7 +758,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&wenyixiong",
|
||||
"iconName": "桃源怒熊",
|
||||
@@ -771,7 +771,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”",
|
||||
"gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\r\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\r\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -781,10 +781,10 @@
|
||||
},
|
||||
{
|
||||
"war_id": 2573,
|
||||
"dispatchJsonId": 2583,
|
||||
"bg_img": 2583,
|
||||
"mapid": 2583,
|
||||
"script_id": "R_2583&S_2583&RE_2583",
|
||||
"dispatchJsonId": 2573,
|
||||
"bg_img": 2573,
|
||||
"mapid": 2573,
|
||||
"script_id": "R_2573&S_2573&RE_2573",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0",
|
||||
"RandomReward": "&",
|
||||
@@ -797,7 +797,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&xiaozhizhu",
|
||||
"iconName": "瘟疫毒蛛",
|
||||
@@ -810,7 +810,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!",
|
||||
"gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\r\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\r\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -825,7 +825,7 @@
|
||||
"mapid": 2581,
|
||||
"script_id": "R_2581&S_2581&RE_2581",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0",
|
||||
"conditionReward": "22001&5&0|31002&300&0|11003&20&0|31001&250000&0",
|
||||
"RandomReward": "&",
|
||||
"warType": 2,
|
||||
"gk_name": "支线&应龙之民",
|
||||
@@ -836,20 +836,20 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&yinglongshaonv",
|
||||
"iconName": "应龙之民",
|
||||
"heroInUI": "3&3801",
|
||||
"detailUIBg": "1000_22",
|
||||
"recommendedPower": 21146700,
|
||||
"recommendedPower": 26672400,
|
||||
"previousGk": 828,
|
||||
"relatedGk": 12581,
|
||||
"movePoint": 766,
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。",
|
||||
"gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\r\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\r\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -864,7 +864,7 @@
|
||||
"mapid": 2582,
|
||||
"script_id": "R_2582&S_2582&RE_2582",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0",
|
||||
"conditionReward": "22001&5&0|31002&300&0|11003&20&0|31001&250000&0",
|
||||
"RandomReward": "&",
|
||||
"warType": 2,
|
||||
"gk_name": "支线&魔生异象",
|
||||
@@ -875,20 +875,20 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&mohuapanzhang",
|
||||
"iconName": "魔生异象",
|
||||
"heroInUI": "3&3802",
|
||||
"detailUIBg": "1000_23",
|
||||
"recommendedPower": 21146700,
|
||||
"recommendedPower": 28256500,
|
||||
"previousGk": 2581,
|
||||
"relatedGk": 12582,
|
||||
"movePoint": 769,
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。",
|
||||
"gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\r\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\r\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -903,7 +903,7 @@
|
||||
"mapid": 2583,
|
||||
"script_id": "R_2583&S_2583&RE_2583",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11003&40&0|31001&500000&0",
|
||||
"RandomReward": "&",
|
||||
"warType": 2,
|
||||
"gk_name": "支线&腾蛇化龙",
|
||||
@@ -914,20 +914,20 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在15回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在15回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&she",
|
||||
"iconName": "腾蛇化龙",
|
||||
"heroInUI": "3&3803",
|
||||
"heroInUI": "3&1214",
|
||||
"detailUIBg": "1000_24",
|
||||
"recommendedPower": 21146700,
|
||||
"recommendedPower": 34000000,
|
||||
"previousGk": 2582,
|
||||
"relatedGk": 12583,
|
||||
"movePoint": 772,
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\n你们有幸在此见证,我在此获得无上神力的瞬间!\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”",
|
||||
"gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\r\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\r\n你们有幸在此见证,我在此获得无上神力的瞬间!\r\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\n 想不到即使是在这里,也藏着不为人知的阴谋……\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\n ",
|
||||
"gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\r\n 想不到即使是在这里,也藏着不为人知的阴谋……\r\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\r\n ",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "1&0|2&0",
|
||||
"progressDesc": "已逃走的百姓数量&被击杀的百姓数量",
|
||||
@@ -54,7 +54,7 @@
|
||||
"turnLimted": 20,
|
||||
"forcedCharactor": "&",
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军&\n解救所有被绑架的村民\n ",
|
||||
"victoryInfoInUI": "消灭所有敌军&\r\n解救所有被绑架的村民\r\n ",
|
||||
"loseInfoInUI": "我方全部阵亡&20回合内未能胜利&村民死亡",
|
||||
"starInfoInUI": "1.在20回合内获得胜利",
|
||||
"cost": 10,
|
||||
@@ -69,7 +69,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。",
|
||||
"gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\r\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\r\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "1&0|6&0",
|
||||
"progressDesc": "已解救的百姓数量&待解救的百姓数量",
|
||||
@@ -108,7 +108,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……",
|
||||
"gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\r\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -147,7 +147,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\n 小心!她们来了!",
|
||||
"gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\r\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\r\n 小心!她们来了!",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -186,7 +186,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\n 吱呀——推开大门,原来这里是一片墓室。\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……",
|
||||
"gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\r\n 吱呀——推开大门,原来这里是一片墓室。\r\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -212,7 +212,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭何后",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在30回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在30回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&bianhua_red",
|
||||
"iconName": "何后废陵",
|
||||
@@ -225,7 +225,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!",
|
||||
"gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\r\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\r\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -251,7 +251,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&guijiangguanhai",
|
||||
"iconName": 0,
|
||||
@@ -264,7 +264,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "本来只是泰山下的一座小城,却因曹操东征而战火不息,少年将军夏侯杰正在攻打泰山之际,一支早已被赵云等人消灭的军队却突然出现。\n明明在北海已经将他斩杀,为何,为何他又出现在这里!浑身充斥着死亡的气息,面孔却和在北海时无二,口称为复仇而来……\n难道……真的有黄天的存在?",
|
||||
"gkInfo": "本来只是泰山下的一座小城,却因曹操东征而战火不息,少年将军夏侯杰正在攻打泰山之际,一支早已被赵云等人消灭的军队却突然出现。\r\n明明在北海已经将他斩杀,为何,为何他又出现在这里!浑身充斥着死亡的气息,面孔却和在北海时无二,口称为复仇而来……\r\n难道……真的有黄天的存在?",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -290,7 +290,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&caosong",
|
||||
"iconName": 0,
|
||||
@@ -303,7 +303,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "他是……他是……\n眼前老者正是轻衣无比熟悉之人,从小便在他的庇护下长大,是无数曹家和夏侯家之人尊重的长辈。\n然而天下皆知他早已不幸遇害……\n虽然是熟悉的面孔,但狰狞的表情和恐怖的话语都在告诉轻衣,这人……非人……",
|
||||
"gkInfo": "他是……他是……\r\n眼前老者正是轻衣无比熟悉之人,从小便在他的庇护下长大,是无数曹家和夏侯家之人尊重的长辈。\r\n然而天下皆知他早已不幸遇害……\r\n虽然是熟悉的面孔,但狰狞的表情和恐怖的话语都在告诉轻衣,这人……非人……",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -329,7 +329,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&zhangrang_map",
|
||||
"iconName": 0,
|
||||
@@ -342,7 +342,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "张让……一个令无数士人高官,贩夫走卒闻之色变的名字。\n本来应该随着洛阳之变而和落水一起流逝了的身影,却在泰山重新归来。\n身负幽冥之力,以收割八百万魂魄为目标,他的出现再次让世间回想起了十年前的血腥恐怖……",
|
||||
"gkInfo": "张让……一个令无数士人高官,贩夫走卒闻之色变的名字。\r\n本来应该随着洛阳之变而和落水一起流逝了的身影,却在泰山重新归来。\r\n身负幽冥之力,以收割八百万魂魄为目标,他的出现再次让世间回想起了十年前的血腥恐怖……",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -368,7 +368,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭乌桓使者",
|
||||
"loseInfoInUI": "我方全部阵亡&乌桓使者逃出鲜卑聚落",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&wuhuanshizhe",
|
||||
"iconName": 0,
|
||||
@@ -381,7 +381,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "草原枯荣千百载,无数的部落兴起又灭亡,楼烦、东胡、匈奴、乌桓……强者一统穹野与中原争雄,留下连绵万里的烽火和哭嚎,而弱小的部落只能向强者奉上羔羊和劣酒,祈求强者的怜悯和来年春天的草场。\n鲜卑,一个日后将马踏万里,开启盛世的帝国,如今还只是乌桓治下的一个弱小身影,谁也不知道他的未来将是草原民族的第一次辉煌……",
|
||||
"gkInfo": "草原枯荣千百载,无数的部落兴起又灭亡,楼烦、东胡、匈奴、乌桓……强者一统穹野与中原争雄,留下连绵万里的烽火和哭嚎,而弱小的部落只能向强者奉上羔羊和劣酒,祈求强者的怜悯和来年春天的草场。\r\n鲜卑,一个日后将马踏万里,开启盛世的帝国,如今还只是乌桓治下的一个弱小身影,谁也不知道他的未来将是草原民族的第一次辉煌……",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -407,7 +407,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&tuji",
|
||||
"iconName": 0,
|
||||
@@ -420,7 +420,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "岁岁白狼扣边关,朝朝马策与刀环……\n乌桓人日复一日地向草原索取,用鲜血和牛羊换取白狼的垂青和庇佑,他们始终坚信白狼神的后代注定统治草原,狼头大纛将插在南方中原的皇宫之上。\n然而,草原上从没有万年不败之部落,即使已经风助残年的大汉也依然能在生命尽头爆发出非凡的能力,像过去三百年间一样,扫清四夷,虽远必往……",
|
||||
"gkInfo": "岁岁白狼扣边关,朝朝马策与刀环……\r\n乌桓人日复一日地向草原索取,用鲜血和牛羊换取白狼的垂青和庇佑,他们始终坚信白狼神的后代注定统治草原,狼头大纛将插在南方中原的皇宫之上。\r\n然而,草原上从没有万年不败之部落,即使已经风助残年的大汉也依然能在生命尽头爆发出非凡的能力,像过去三百年间一样,扫清四夷,虽远必往……",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -446,7 +446,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&SL_dasaman",
|
||||
"iconName": 0,
|
||||
@@ -459,7 +459,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“名犯强汉者,虽远必诛。”\n四百年来帝国无数的天子帝皇,文人将帅以实际行动贯彻这这句话。\n有白登之围而匈奴西迁,有南越杀使而屠为九郡,有朝鲜不臣而及时诛灭。\n如今对大汉的虚弱深信不疑的乌桓再度挑起战火,妄图征服中原。\n此时,一支白马汉骑深入草原,于冰天雪地之中来到乌桓人的祖廷,以手中长槊代替回应,发出大汉的怒火。\n借问大将谁?恐是霍嫖姚。",
|
||||
"gkInfo": "“名犯强汉者,虽远必诛。”\r\n四百年来帝国无数的天子帝皇,文人将帅以实际行动贯彻这这句话。\r\n有白登之围而匈奴西迁,有南越杀使而屠为九郡,有朝鲜不臣而及时诛灭。\r\n如今对大汉的虚弱深信不疑的乌桓再度挑起战火,妄图征服中原。\r\n此时,一支白马汉骑深入草原,于冰天雪地之中来到乌桓人的祖廷,以手中长槊代替回应,发出大汉的怒火。\r\n借问大将谁?恐是霍嫖姚。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -485,7 +485,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&leixu",
|
||||
"iconName": 0,
|
||||
@@ -498,7 +498,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“叔叔我啊,最大的心愿就是能把阿绪你培养成材,能够当个两千石的大官,给我们雷家光宗耀祖。”\n“哈哈哈,阿绪,叔叔我啊今天被一个了不起的大人物看中了,以后咱们雷家终于不是被人瞧不起的大头兵了!”\n“走,快和我一起走,阿绪!外面已经被曹操他们包围了,叔叔联系好了你陈叔,我们赶紧逃离这里,不能和皇上一起在这等死!”\n叔叔……\n那么好的叔叔,为什么就变成了现在这样,这么得……陌生……\n不过,即使叔叔变了,我也不会抛下叔叔,让叔叔一个人。既然做了山贼,那就帮叔叔做天下最厉害的山贼!做山贼中的王!",
|
||||
"gkInfo": "“叔叔我啊,最大的心愿就是能把阿绪你培养成材,能够当个两千石的大官,给我们雷家光宗耀祖。”\r\n“哈哈哈,阿绪,叔叔我啊今天被一个了不起的大人物看中了,以后咱们雷家终于不是被人瞧不起的大头兵了!”\r\n“走,快和我一起走,阿绪!外面已经被曹操他们包围了,叔叔联系好了你陈叔,我们赶紧逃离这里,不能和皇上一起在这等死!”\r\n叔叔……\r\n那么好的叔叔,为什么就变成了现在这样,这么得……陌生……\r\n不过,即使叔叔变了,我也不会抛下叔叔,让叔叔一个人。既然做了山贼,那就帮叔叔做天下最厉害的山贼!做山贼中的王!",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -524,7 +524,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&chenlan",
|
||||
"iconName": 0,
|
||||
@@ -537,7 +537,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“哈哈哈,我是大将军!我是天下无敌!”“不,不要杀我,不要杀我!”\n在汝颍之地,“虬髯无常”陈兰的名号即使在大别山群匪之中也是最令人胆寒的一个。",
|
||||
"gkInfo": "“哈哈哈,我是大将军!我是天下无敌!”“不,不要杀我,不要杀我!”\r\n在汝颍之地,“虬髯无常”陈兰的名号即使在大别山群匪之中也是最令人胆寒的一个。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -563,7 +563,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&leibo_ditu",
|
||||
"iconName": 0,
|
||||
@@ -576,7 +576,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“代汉者,当涂高也!我袁家早就注定会是取代汉室的天子!为什么,为什么你们都不跪下来朝拜朕!曹操,你这奸宦遗丑!刘备,这织席贩履之辈!孙策?我袁家的一条看门狗!为什么,为什么你们这些贱民要反对朕!”\n“还有,还有你们,雷薄陈兰,你们这两个叛徒,背叛了朕,背叛了仲家!我袁术化为厉鬼,也不会放过你们这些人!”",
|
||||
"gkInfo": "“代汉者,当涂高也!我袁家早就注定会是取代汉室的天子!为什么,为什么你们都不跪下来朝拜朕!曹操,你这奸宦遗丑!刘备,这织席贩履之辈!孙策?我袁家的一条看门狗!为什么,为什么你们这些贱民要反对朕!”\r\n“还有,还有你们,雷薄陈兰,你们这两个叛徒,背叛了朕,背叛了仲家!我袁术化为厉鬼,也不会放过你们这些人!”",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -602,7 +602,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&wangcan",
|
||||
"iconName": 0,
|
||||
@@ -615,7 +615,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "鹿门书院,由刘表到任荆州后,联合荆州世家共同建立的一座书院,在中原多年混战,无数士人百姓流离逃难的背景下,吸收了中原各家的精华,如今已经成为了天下规模最大,流派最多的书院。\n无数士子在山中求学苦读,也有无数宿儒学者在书院传道授业。其中最为出名的便是一人辩六道,论道三日而不败的名家学子,王璨。",
|
||||
"gkInfo": "鹿门书院,由刘表到任荆州后,联合荆州世家共同建立的一座书院,在中原多年混战,无数士人百姓流离逃难的背景下,吸收了中原各家的精华,如今已经成为了天下规模最大,流派最多的书院。\r\n无数士子在山中求学苦读,也有无数宿儒学者在书院传道授业。其中最为出名的便是一人辩六道,论道三日而不败的名家学子,王璨。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -641,7 +641,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&yanshi",
|
||||
"iconName": 0,
|
||||
@@ -654,7 +654,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“月英姐姐,听说今天新上山的那个叫诸葛的小子是从徐州逃难过来的,北方真的有那么乱吗?”\n“这次山长出的题目好难呀,连月英姐姐都答不出来的题目我更是不会了,那个叫诸葛亮的小子居然能全部答上来。哼!肯定是作弊了,他怎么会有月英姐姐聪明呢!”\n“诶!!!!刚刚那个家伙是诸葛亮吧!是诸葛亮吧!那个家伙怎么来找月英姐姐了!!!什么?是来讨论学问的!???真的吗月英姐姐,月英姐姐你怎么脸红了呀?”\n“诸葛亮那个呆子,自从得到‘卧龙’的名号出师后就再也没来看望过月英姐姐了,那个呆子……我一定要替月英姐姐报仇!我要找个时间偷偷让贤黄把诸葛亮那个大呆瓜绑过来,让他给月英姐姐道歉,居然敢这么久不来看望月英姐姐!”",
|
||||
"gkInfo": "“月英姐姐,听说今天新上山的那个叫诸葛的小子是从徐州逃难过来的,北方真的有那么乱吗?”\r\n“这次山长出的题目好难呀,连月英姐姐都答不出来的题目我更是不会了,那个叫诸葛亮的小子居然能全部答上来。哼!肯定是作弊了,他怎么会有月英姐姐聪明呢!”\r\n“诶!!!!刚刚那个家伙是诸葛亮吧!是诸葛亮吧!那个家伙怎么来找月英姐姐了!!!什么?是来讨论学问的!???真的吗月英姐姐,月英姐姐你怎么脸红了呀?”\r\n“诸葛亮那个呆子,自从得到‘卧龙’的名号出师后就再也没来看望过月英姐姐了,那个呆子……我一定要替月英姐姐报仇!我要找个时间偷偷让贤黄把诸葛亮那个大呆瓜绑过来,让他给月英姐姐道歉,居然敢这么久不来看望月英姐姐!”",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -680,7 +680,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&sengren",
|
||||
"iconName": 0,
|
||||
@@ -693,7 +693,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "chapter6_yiji",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "走过一重重山门,越过一间间书舍。\n终于走到了鹿门山顶,这里应该就是水镜先生的居所了。\n只要能请来水镜先生,有他相助,大汉一定就能复兴。",
|
||||
"gkInfo": "走过一重重山门,越过一间间书舍。\r\n终于走到了鹿门山顶,这里应该就是水镜先生的居所了。\r\n只要能请来水镜先生,有他相助,大汉一定就能复兴。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -719,7 +719,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&houwang",
|
||||
"iconName": "武陵顽猴",
|
||||
@@ -732,7 +732,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\n而那只外来的猴子,也再没能见到过。\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。",
|
||||
"gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\r\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\r\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\r\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\r\n而那只外来的猴子,也再没能见到过。\r\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -758,7 +758,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&wenyixiong",
|
||||
"iconName": "桃源怒熊",
|
||||
@@ -771,7 +771,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”",
|
||||
"gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\r\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\r\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -797,7 +797,7 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&xiaozhizhu",
|
||||
"iconName": "瘟疫毒蛛",
|
||||
@@ -810,7 +810,7 @@
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!",
|
||||
"gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\r\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\r\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -825,7 +825,7 @@
|
||||
"mapid": 2581,
|
||||
"script_id": "&",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0",
|
||||
"conditionReward": "22001&5&0|31002&300&0|11003&20&0|31001&250000&0",
|
||||
"RandomReward": "&",
|
||||
"warType": 13,
|
||||
"gk_name": "支线&应龙之民",
|
||||
@@ -836,20 +836,20 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&yinglongshaonv",
|
||||
"iconName": "应龙之民",
|
||||
"heroInUI": "3&3801",
|
||||
"detailUIBg": "1000_22",
|
||||
"recommendedPower": 21146700,
|
||||
"recommendedPower": 65227400,
|
||||
"previousGk": 1828,
|
||||
"relatedGk": 12581,
|
||||
"movePoint": 766,
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。",
|
||||
"gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\r\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\r\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -864,7 +864,7 @@
|
||||
"mapid": 2582,
|
||||
"script_id": "&",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0",
|
||||
"conditionReward": "22001&5&0|31002&300&0|11003&20&0|31001&250000&0",
|
||||
"RandomReward": "&",
|
||||
"warType": 13,
|
||||
"gk_name": "支线&魔生异象",
|
||||
@@ -875,20 +875,20 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&mohuapanzhang",
|
||||
"iconName": "魔生异象",
|
||||
"heroInUI": "3&3802",
|
||||
"detailUIBg": "1000_23",
|
||||
"recommendedPower": 21146700,
|
||||
"recommendedPower": 68747700,
|
||||
"previousGk": 12581,
|
||||
"relatedGk": 12582,
|
||||
"movePoint": 769,
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。",
|
||||
"gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\r\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\r\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
@@ -903,7 +903,7 @@
|
||||
"mapid": 2583,
|
||||
"script_id": "S_12583",
|
||||
"fixReward": "&",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0",
|
||||
"conditionReward": "71002&80&0|31002&500&0|11003&40&0|31001&500000&0",
|
||||
"RandomReward": "&",
|
||||
"warType": 13,
|
||||
"gk_name": "支线&腾蛇化龙",
|
||||
@@ -914,20 +914,20 @@
|
||||
"fobiddenCharactor": "&",
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"starInfoInUI": "1.我方无人阵亡;\n 2.在15回合内获得胜利",
|
||||
"starInfoInUI": "1.我方无人阵亡;\r\n 2.在15回合内获得胜利",
|
||||
"cost": 10,
|
||||
"iconInMap": "spine&she",
|
||||
"iconName": "腾蛇化龙",
|
||||
"heroInUI": "3&3803",
|
||||
"heroInUI": "3&1214",
|
||||
"detailUIBg": "1000_24",
|
||||
"recommendedPower": 21146700,
|
||||
"recommendedPower": 82505100,
|
||||
"previousGk": 12582,
|
||||
"relatedGk": 12583,
|
||||
"movePoint": 772,
|
||||
"needPrepare": 1,
|
||||
"spineInBigMap": "&",
|
||||
"HeroNum": "6&6",
|
||||
"gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\n你们有幸在此见证,我在此获得无上神力的瞬间!\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”",
|
||||
"gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\r\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\r\n你们有幸在此见证,我在此获得无上神力的瞬间!\r\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”",
|
||||
"HeroNum_1": "1&6",
|
||||
"progress": "&",
|
||||
"progressDesc": "&",
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
[
|
||||
{
|
||||
"war_id": 5001,
|
||||
"dispatchJsonId": 5065,
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"dispatchJsonId": 5001,
|
||||
"bg_img": 9101,
|
||||
"mapid": 9101,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2",
|
||||
"conditionReward": "40007&100&0|31002&100&1",
|
||||
@@ -33,9 +33,9 @@
|
||||
},
|
||||
{
|
||||
"war_id": 5002,
|
||||
"dispatchJsonId": 5066,
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"dispatchJsonId": 5002,
|
||||
"bg_img": 9101,
|
||||
"mapid": 9101,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&4",
|
||||
"conditionReward": "40007&300&0|31002&100&1",
|
||||
@@ -65,9 +65,9 @@
|
||||
},
|
||||
{
|
||||
"war_id": 5003,
|
||||
"dispatchJsonId": 5067,
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"dispatchJsonId": 5003,
|
||||
"bg_img": 9101,
|
||||
"mapid": 9101,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&8|50003&3",
|
||||
"conditionReward": "40007&600&0|31002&100&1",
|
||||
@@ -97,9 +97,9 @@
|
||||
},
|
||||
{
|
||||
"war_id": 5004,
|
||||
"dispatchJsonId": 5068,
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"dispatchJsonId": 5004,
|
||||
"bg_img": 9101,
|
||||
"mapid": 9101,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&8|50003&7",
|
||||
"conditionReward": "40007&1000&0|31002&100&1",
|
||||
@@ -129,9 +129,9 @@
|
||||
},
|
||||
{
|
||||
"war_id": 5005,
|
||||
"dispatchJsonId": 5069,
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"dispatchJsonId": 5005,
|
||||
"bg_img": 9101,
|
||||
"mapid": 9101,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&8|50003&14",
|
||||
"conditionReward": "40007&1500&0|31002&100&1",
|
||||
@@ -241,7 +241,7 @@
|
||||
"victoryInfoInUI": "消灭吕布",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 3776100,
|
||||
"recommendedPower": 3236700,
|
||||
"previousGk": 5011,
|
||||
"lvLimted": 49,
|
||||
"heroInUI": "3&2024",
|
||||
@@ -433,7 +433,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 16263900,
|
||||
"recommendedPower": 15102200,
|
||||
"previousGk": 5022,
|
||||
"lvLimted": 67,
|
||||
"heroInUI": "3&2033",
|
||||
@@ -465,7 +465,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 29613100,
|
||||
"recommendedPower": 25382700,
|
||||
"previousGk": 5023,
|
||||
"lvLimted": 82,
|
||||
"heroInUI": "3&2033",
|
||||
@@ -507,7 +507,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 474,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "一"
|
||||
},
|
||||
@@ -539,7 +539,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 474,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "二"
|
||||
},
|
||||
@@ -561,7 +561,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 12885800,
|
||||
"recommendedPower": 11965400,
|
||||
"previousGk": 5031,
|
||||
"lvLimted": 64,
|
||||
"heroInUI": "3&2043",
|
||||
@@ -571,7 +571,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 474,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "三"
|
||||
},
|
||||
@@ -593,7 +593,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 23679200,
|
||||
"recommendedPower": 20296400,
|
||||
"previousGk": 5032,
|
||||
"lvLimted": 76,
|
||||
"heroInUI": "3&2043",
|
||||
@@ -603,7 +603,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 474,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "四"
|
||||
},
|
||||
@@ -625,7 +625,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 38940200,
|
||||
"recommendedPower": 33377300,
|
||||
"previousGk": 5033,
|
||||
"lvLimted": 91,
|
||||
"heroInUI": "3&2044",
|
||||
@@ -635,7 +635,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 474,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "五"
|
||||
},
|
||||
@@ -689,7 +689,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 12211700,
|
||||
"recommendedPower": 11339400,
|
||||
"previousGk": 5040,
|
||||
"lvLimted": 63,
|
||||
"heroInUI": "3&2051",
|
||||
@@ -721,7 +721,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 17987700,
|
||||
"recommendedPower": 16702900,
|
||||
"previousGk": 5041,
|
||||
"lvLimted": 69,
|
||||
"heroInUI": "3&2151",
|
||||
@@ -753,7 +753,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 36354000,
|
||||
"recommendedPower": 31160500,
|
||||
"previousGk": 5042,
|
||||
"lvLimted": 88,
|
||||
"heroInUI": "3&2151",
|
||||
@@ -785,7 +785,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 52020600,
|
||||
"recommendedPower": 44589100,
|
||||
"previousGk": 5043,
|
||||
"lvLimted": 100,
|
||||
"heroInUI": "3&2151",
|
||||
@@ -817,7 +817,7 @@
|
||||
"victoryInfoInUI": "击杀所有阵眼",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 11148300,
|
||||
"recommendedPower": 10352000,
|
||||
"previousGk": 606,
|
||||
"lvLimted": 61,
|
||||
"heroInUI": "3&2061",
|
||||
@@ -827,7 +827,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 478,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "一"
|
||||
},
|
||||
@@ -849,7 +849,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 13616900,
|
||||
"recommendedPower": 12644200,
|
||||
"previousGk": 5050,
|
||||
"lvLimted": 65,
|
||||
"heroInUI": "3&2061",
|
||||
@@ -859,7 +859,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 478,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "二"
|
||||
},
|
||||
@@ -881,7 +881,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 27084300,
|
||||
"recommendedPower": 23215100,
|
||||
"previousGk": 5051,
|
||||
"lvLimted": 79,
|
||||
"heroInUI": "3&2161",
|
||||
@@ -891,7 +891,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 478,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "三"
|
||||
},
|
||||
@@ -913,7 +913,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 43884900,
|
||||
"recommendedPower": 37615600,
|
||||
"previousGk": 5052,
|
||||
"lvLimted": 94,
|
||||
"heroInUI": "3&2161",
|
||||
@@ -923,7 +923,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 478,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "四"
|
||||
},
|
||||
@@ -945,7 +945,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 55439600,
|
||||
"recommendedPower": 47519700,
|
||||
"previousGk": 5053,
|
||||
"lvLimted": 100,
|
||||
"heroInUI": "3&2161",
|
||||
@@ -955,7 +955,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 478,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "五"
|
||||
},
|
||||
@@ -977,7 +977,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 19825500,
|
||||
"recommendedPower": 16993300,
|
||||
"previousGk": 721,
|
||||
"lvLimted": 71,
|
||||
"heroInUI": "3&2071",
|
||||
@@ -987,7 +987,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 480,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "一"
|
||||
},
|
||||
@@ -1009,7 +1009,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 21777300,
|
||||
"recommendedPower": 18666200,
|
||||
"previousGk": 5060,
|
||||
"lvLimted": 73,
|
||||
"heroInUI": "3&2071",
|
||||
@@ -1019,7 +1019,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 480,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "二"
|
||||
},
|
||||
@@ -1041,7 +1041,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 32142000,
|
||||
"recommendedPower": 27550300,
|
||||
"previousGk": 5061,
|
||||
"lvLimted": 85,
|
||||
"heroInUI": "3&2073",
|
||||
@@ -1051,7 +1051,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 480,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "三"
|
||||
},
|
||||
@@ -1073,7 +1073,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 48237700,
|
||||
"recommendedPower": 41346600,
|
||||
"previousGk": 5062,
|
||||
"lvLimted": 97,
|
||||
"heroInUI": "3&2073",
|
||||
@@ -1083,7 +1083,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 480,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "四"
|
||||
},
|
||||
@@ -1105,7 +1105,7 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 60917200,
|
||||
"recommendedPower": 52214800,
|
||||
"previousGk": 5063,
|
||||
"lvLimted": 100,
|
||||
"heroInUI": "3&2075",
|
||||
@@ -1115,7 +1115,7 @@
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 480,
|
||||
"needPrepare": 1,
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。",
|
||||
"HeroNum": "6&6",
|
||||
"difficult": "五"
|
||||
},
|
||||
@@ -1125,9 +1125,9 @@
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3",
|
||||
"conditionReward": "40007&2300&0|31002&100&1",
|
||||
"RandomReward": "33017&1&196",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&1",
|
||||
"conditionReward": "40007&3300&0|31002&100&1",
|
||||
"RandomReward": "33035&1&196",
|
||||
"warType": 6,
|
||||
"gk_name": "秘境&密林吴营",
|
||||
"kingExp": 0,
|
||||
@@ -1137,13 +1137,13 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 60917200,
|
||||
"recommendedPower": 44035000,
|
||||
"previousGk": 824,
|
||||
"lvLimted": 100,
|
||||
"heroInUI": "3&2081",
|
||||
"detailUIBg": "dengeon1",
|
||||
"iconName": "密林吴营",
|
||||
"iconInMap": "spine&mj_fjz",
|
||||
"iconInMap": "spine&mj_mlwj",
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 774,
|
||||
"needPrepare": 1,
|
||||
@@ -1155,11 +1155,11 @@
|
||||
"war_id": 5071,
|
||||
"dispatchJsonId": 5071,
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"mapid": 7500,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3",
|
||||
"conditionReward": "40007&2400&0|31002&100&1",
|
||||
"RandomReward": "33017&1&196",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&2",
|
||||
"conditionReward": "40007&3400&0|31002&100&1",
|
||||
"RandomReward": "33008&1&196",
|
||||
"warType": 6,
|
||||
"gk_name": "秘境&密林吴营",
|
||||
"kingExp": 0,
|
||||
@@ -1169,13 +1169,13 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 60917200,
|
||||
"recommendedPower": 48552500,
|
||||
"previousGk": 5070,
|
||||
"lvLimted": 100,
|
||||
"heroInUI": "3&2084",
|
||||
"detailUIBg": "dengeon1",
|
||||
"iconName": "密林吴营",
|
||||
"iconInMap": "spine&mj_fjz",
|
||||
"iconInMap": "spine&mj_mlwj",
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 774,
|
||||
"needPrepare": 1,
|
||||
@@ -1190,8 +1190,8 @@
|
||||
"mapid": 9108,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3",
|
||||
"conditionReward": "40007&2800&0|31002&100&1",
|
||||
"RandomReward": "33017&1&196",
|
||||
"conditionReward": "40007&3500&0|31002&100&1",
|
||||
"RandomReward": "33026&1&196",
|
||||
"warType": 6,
|
||||
"gk_name": "秘境&密林吴营",
|
||||
"kingExp": 0,
|
||||
@@ -1201,13 +1201,13 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 60917200,
|
||||
"recommendedPower": 53070000,
|
||||
"previousGk": 5071,
|
||||
"lvLimted": 100,
|
||||
"heroInUI": "3&2086",
|
||||
"detailUIBg": "dengeon1",
|
||||
"iconName": "密林吴营",
|
||||
"iconInMap": "spine&mj_fjz",
|
||||
"iconInMap": "spine&mj_mlwj",
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 774,
|
||||
"needPrepare": 1,
|
||||
@@ -1221,8 +1221,8 @@
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3",
|
||||
"conditionReward": "40007&3200&0|31002&100&1",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&4",
|
||||
"conditionReward": "40007&3600&0|31002&100&1",
|
||||
"RandomReward": "33017&1&196",
|
||||
"warType": 6,
|
||||
"gk_name": "秘境&密林吴营",
|
||||
@@ -1233,13 +1233,13 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 60917200,
|
||||
"recommendedPower": 59052800,
|
||||
"previousGk": 5072,
|
||||
"lvLimted": 100,
|
||||
"heroInUI": "3&2086",
|
||||
"detailUIBg": "dengeon1",
|
||||
"iconName": "密林吴营",
|
||||
"iconInMap": "spine&mj_fjz",
|
||||
"iconInMap": "spine&mj_mlwj",
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 774,
|
||||
"needPrepare": 1,
|
||||
@@ -1253,9 +1253,9 @@
|
||||
"bg_img": 9108,
|
||||
"mapid": 9108,
|
||||
"script_id": "&",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3",
|
||||
"conditionReward": "40007&3500&0|31002&100&1",
|
||||
"RandomReward": "33017&1&196",
|
||||
"fixReward": "50001&2|50002&8|50003&16|50004&32|50005&5",
|
||||
"conditionReward": "40007&3700&0|31002&100&1",
|
||||
"RandomReward": "33035&1&196",
|
||||
"warType": 6,
|
||||
"gk_name": "秘境&密林吴营",
|
||||
"kingExp": 0,
|
||||
@@ -1265,13 +1265,13 @@
|
||||
"victoryInfoInUI": "消灭所有敌军",
|
||||
"loseInfoInUI": "我方全部阵亡",
|
||||
"cost": 0,
|
||||
"recommendedPower": 60917200,
|
||||
"recommendedPower": 65890700,
|
||||
"previousGk": 5073,
|
||||
"lvLimted": 100,
|
||||
"heroInUI": "3&2086",
|
||||
"detailUIBg": "dengeon1",
|
||||
"iconName": "密林吴营",
|
||||
"iconInMap": "spine&mj_fjz",
|
||||
"iconInMap": "spine&mj_mlwj",
|
||||
"bossSkill": "18&19",
|
||||
"movePoint": 774,
|
||||
"needPrepare": 1,
|
||||
|
||||
@@ -6595,7 +6595,7 @@
|
||||
"chapter": 11,
|
||||
"section": 1,
|
||||
"script_id": "&",
|
||||
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"fixReward": "11002&6|31001&9000|17059&1|17060&1",
|
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"conditionReward": "&",
|
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"RandomReward": "&",
|
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"warType": 12,
|
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@@ -7151,7 +7151,7 @@
|
||||
"iconName": 0,
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"heroInUI": "&",
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"detailUIBg": "1_6",
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"recommendedPower": 12889200,
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"recommendedPower": 52825000,
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"previousGk": 1818,
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"relatedGk": 819,
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"movePoint": 738,
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@@ -7170,9 +7170,9 @@
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"mapid": 820,
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"chapter": 11,
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"script_id": "S_1820",
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"fixReward": "11001&8|31001&800|17038&1",
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"fixReward": "11002&6|31001&9000|17059&1|17060&1",
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"conditionReward": "31002&50&0|31002&150&1",
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"RandomReward": "11013&1&2",
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"RandomReward": "11013&1&2|71002&1&5",
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"warType": 12,
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"gk_name": "第十一章&归来之敌(梦魇)",
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"kingExp": 100,
|
||||
@@ -7187,7 +7187,7 @@
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||||
"iconName": "五溪",
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"heroInUI": "1&1209|1&1204|1&1202",
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"detailUIBg": "1_6",
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"recommendedPower": 12889200,
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"recommendedPower": 53329700,
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"previousGk": 1819,
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"relatedGk": 820,
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"movePoint": 740,
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@@ -7206,7 +7206,7 @@
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"mapid": 60007,
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"chapter": 11,
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"script_id": "&",
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"fixReward": "11001&8|31001&800|17041&1",
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"fixReward": "11002&6|31001&9000|17059&1|17060&1",
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"conditionReward": "&",
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"RandomReward": "&",
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"warType": 12,
|
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@@ -7223,7 +7223,7 @@
|
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"iconName": 0,
|
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"heroInUI": "&",
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"detailUIBg": "1_1",
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"recommendedPower": 12889200,
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"recommendedPower": 53582100,
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"previousGk": 1820,
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"relatedGk": 821,
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"movePoint": 742,
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@@ -7242,7 +7242,7 @@
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"mapid": 60028,
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"chapter": 11,
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"script_id": "&",
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"fixReward": "11001&8|31001&800|17037&1",
|
||||
"fixReward": "11002&6|31001&9000|17059&1|17060&1",
|
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"conditionReward": "&",
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"RandomReward": "&",
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"warType": 12,
|
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@@ -7259,7 +7259,7 @@
|
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"iconName": 0,
|
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"heroInUI": "&",
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"detailUIBg": "1_1",
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"recommendedPower": 12889200,
|
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"recommendedPower": 53834400,
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"previousGk": 1821,
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"relatedGk": 822,
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"movePoint": 744,
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@@ -7278,7 +7278,7 @@
|
||||
"mapid": 60022,
|
||||
"chapter": 11,
|
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"script_id": "&",
|
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"fixReward": "11001&8|31001&800|17038&1",
|
||||
"fixReward": "11002&6|31001&9000|17059&1|17060&1",
|
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"conditionReward": "&",
|
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"RandomReward": "&",
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"warType": 12,
|
||||
@@ -7295,7 +7295,7 @@
|
||||
"iconName": 0,
|
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"heroInUI": "&",
|
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"detailUIBg": "1_1",
|
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"recommendedPower": 12889200,
|
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"recommendedPower": 54086800,
|
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"previousGk": 1822,
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"relatedGk": 823,
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"movePoint": 746,
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@@ -7314,9 +7314,9 @@
|
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"mapid": 824,
|
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"chapter": 11,
|
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"script_id": "S_1824",
|
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"fixReward": "11001&8|31001&800|17039&1",
|
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"fixReward": "11002&6|31001&9000|17059&1|17060&1",
|
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"conditionReward": "31002&50&0|31002&150&1",
|
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"RandomReward": "11013&1&2",
|
||||
"RandomReward": "11013&1&2|71002&1&5",
|
||||
"warType": 12,
|
||||
"gk_name": "第十一章&深谷之围(梦魇)",
|
||||
"kingExp": 100,
|
||||
@@ -7331,7 +7331,7 @@
|
||||
"iconName": "阳海山",
|
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"heroInUI": "1&1209|1&360|1&1213",
|
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"detailUIBg": "1_1",
|
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"recommendedPower": 12889200,
|
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"recommendedPower": 54591500,
|
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"previousGk": 1823,
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"relatedGk": 824,
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"movePoint": 749,
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@@ -7350,7 +7350,7 @@
|
||||
"mapid": 60029,
|
||||
"chapter": 11,
|
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"script_id": "&",
|
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"fixReward": "11001&8|31001&800|17040&1",
|
||||
"fixReward": "11002&6|31001&9000|17059&1|17060&1",
|
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"conditionReward": "&",
|
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"RandomReward": "&",
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"warType": 12,
|
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@@ -7367,7 +7367,7 @@
|
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"iconName": 0,
|
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"heroInUI": "&",
|
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"detailUIBg": "1_2",
|
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"recommendedPower": 12889200,
|
||||
"recommendedPower": 54843800,
|
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"previousGk": 1824,
|
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"relatedGk": 825,
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"movePoint": 752,
|
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@@ -7386,7 +7386,7 @@
|
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"mapid": 60030,
|
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"chapter": 11,
|
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"script_id": "&",
|
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"fixReward": "11001&8|31001&800|17041&1",
|
||||
"fixReward": "11002&6|31001&9000|17059&1|17060&1",
|
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"conditionReward": "&",
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"RandomReward": "&",
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"warType": 12,
|
||||
@@ -7403,7 +7403,7 @@
|
||||
"iconName": 0,
|
||||
"heroInUI": "&",
|
||||
"detailUIBg": "1_2",
|
||||
"recommendedPower": 12889200,
|
||||
"recommendedPower": 55096200,
|
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"previousGk": 1825,
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"relatedGk": 826,
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"movePoint": 756,
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@@ -7422,7 +7422,7 @@
|
||||
"mapid": 60031,
|
||||
"chapter": 11,
|
||||
"script_id": "&",
|
||||
"fixReward": "11001&8|31001&800|17037&1",
|
||||
"fixReward": "11002&6|31001&9000|17059&1|17060&1",
|
||||
"conditionReward": "&",
|
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"RandomReward": "&",
|
||||
"warType": 12,
|
||||
@@ -7439,7 +7439,7 @@
|
||||
"iconName": 0,
|
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"heroInUI": "&",
|
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"detailUIBg": "1_2",
|
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"recommendedPower": 12889200,
|
||||
"recommendedPower": 55348500,
|
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"previousGk": 1826,
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"relatedGk": 827,
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"movePoint": 759,
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||||
@@ -7458,9 +7458,9 @@
|
||||
"mapid": 828,
|
||||
"chapter": 11,
|
||||
"script_id": "S_1828",
|
||||
"fixReward": "11001&8|31001&800|17041&1",
|
||||
"fixReward": "11002&6|31001&9000|17059&1|17060&1",
|
||||
"conditionReward": "31002&50&0|31002&150&1",
|
||||
"RandomReward": "11013&1&2",
|
||||
"RandomReward": "11013&1&2|71002&1&5",
|
||||
"warType": 12,
|
||||
"gk_name": "第十一章&巫医之叛(梦魇)",
|
||||
"kingExp": 100,
|
||||
@@ -7475,7 +7475,7 @@
|
||||
"iconName": "巫王寨",
|
||||
"heroInUI": "1&1212|1&1104|1&361",
|
||||
"detailUIBg": "1_2",
|
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"recommendedPower": 12889200,
|
||||
"recommendedPower": 55853300,
|
||||
"previousGk": 1827,
|
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"relatedGk": 828,
|
||||
"movePoint": 761,
|
||||
|
||||
Reference in New Issue
Block a user