活动:签到活动接口
This commit is contained in:
105
game-server/app/servers/activity/handler/signInHandler.ts
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105
game-server/app/servers/activity/handler/signInHandler.ts
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import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../../../consts';
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import { getPlayerSignInData, signInActivity } from '../../../services/signInService';
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import { addItems, createHeroes, handleCost } from '../../../services/rewardService';
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import { SignInItem } from '../../../domain/activityField/signInField';
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import { ActivitySignInModel } from '../../../db/ActivitySignIn';
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import moment = require('moment');
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export default function (app: Application) {
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return new SignInHandler(app);
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}
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export class SignInHandler {
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constructor(private app: Application) {
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}
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/************************签到活动****************************/
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/**
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* @description 获取普通签到活动数据
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* @param {BackendSession} session
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* @memberof SignInHandler
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*/
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async getSignInActivity(msg: {}, session: BackendSession) {
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const { } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let todayIndex = moment(Date.now()).day();
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console.log('todayIndex', todayIndex)
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// if (todayIndex < 5 || todayIndex > 24) {//未开启
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// return resResult(STATUS.ACTIVITY_CLOSED);
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// }
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let activityData = await signInActivity(ACTIVITY_TYPE.SIGN_IN, serverId, roleId);
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if (!activityData) {//未配置活动数据
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return resResult(STATUS.ACTIVITY_MISSING);
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}
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let acvitityId = activityData.acvitityId;//活动ID
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let playerData = await getPlayerSignInData(acvitityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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return resResult(STATUS.SUCCESS, playerData);
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}
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/**
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* @description 签到获得奖励
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* @param {{ activityId: number, dayIndex: number}} msg
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* @param {BackendSession} session
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* @memberof SignInHandler
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*/
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async getSignInReward(msg: { activityId: number, dayIndex: number }, session: BackendSession) {
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const { activityId, dayIndex } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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const funcs: number[] = session.get('funcs');
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let todayIndex = moment(Date.now()).day();
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// if (todayIndex < 5 || todayIndex > 24) {//未开启
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// return resResult(STATUS.ACTIVITY_CLOSED);
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// }
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// if (todayIndex < dayIndex) {
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// return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);
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// }
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let activityData = await signInActivity(ACTIVITY_TYPE.SIGN_IN, serverId, roleId);
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if (!activityData) {//未配置活动数据
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return resResult(STATUS.ACTIVITY_MISSING);
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}
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if (activityData.acvitityId != activityId) {
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return resResult(STATUS.ACTIVITY_EXPIRE);
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}
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let playerData = await getPlayerSignInData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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let signinItemData: SignInItem = playerData.findDayItem(dayIndex);
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if (!signinItemData) {
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return resResult(STATUS.ACTIVITY_DATA_ERROR);
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}
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if (!signinItemData.canReceive()) {//已经领取过
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return resResult(STATUS.ACTIVITY_REWARDED);
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}
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await ActivitySignInModel.addSignInRecord(activityId, roleId, dayIndex);
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let reward = signinItemData.goodReward();
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let goods = await addItems(roleId, roleName, sid, reward);
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let heroReward = signinItemData.heroReward();
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let addHeros = [];
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if (heroReward.length > 0) {
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let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
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goods = goods.concat(heroResult.goods)
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addHeros = addHeros.concat(heroResult.heroes);
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}
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return resResult(STATUS.SUCCESS, { goods, addHeros });
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}
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}
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40
game-server/app/services/signInService.ts
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40
game-server/app/services/signInService.ts
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@@ -0,0 +1,40 @@
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import { ActivityModel, ActivityModelType } from '../db/Activity';
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import { ActivitySignInModel, ActivitySignInModelType } from '../db/ActivitySignIn';
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import { SignInData, SignInItem } from '../domain/activityField/SignInField';
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/**
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* 获取活动数据
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*
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* @param {number} type 普通、高级 ACTIVITY_TYPE
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function signInActivity(type: number, serverId: number, roleId: string) {
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let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(type, new Date());
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if (activityArray.length > 0) {
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return activityArray[0];
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}
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return null
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}
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/**
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* 玩家活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getPlayerSignInData(activityId: number, serverId: number, roleId: string) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true);
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let playerRecords: ActivitySignInModelType[] = await ActivitySignInModel.findData(activityId, roleId);
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let playerData = new SignInData(activityData);
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playerData.setPlayerRecords(playerRecords);
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return playerData;
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}
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@@ -8,6 +8,8 @@ export enum ACTIVITY_TYPE {
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SEVEN_DAYS = 1, // 七天乐活动
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TASK_GROWTH = 2, // 成长任务活动
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TASK_DAILY_CHALLENGES = 3, // 今日挑战活动
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SIGN_IN = 4, // 签到活动
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SIGN_IN_VIP = 5, // 签到活动(高级)
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}
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/**
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@@ -343,6 +343,9 @@ export const STATUS = {
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ACTIVITY_MAX_COUNT: { code: 50006, simStr: '已经到最大次数' },
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ACTIVITY_UNOPENED: { code: 50007, simStr: '还未开启,不能购买' },
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ACTIVITY_RES_NOT_ENOUGH: { code: 50008, simStr: '资源不足' },
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ACTIVITY_CLOSED: { code: 50009, simStr: '关闭中' },
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ACTIVITY_DAY_INDEX_OVER: { code: 50010, simStr: '心急吃不了热豆腐' },
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ACTIVITY_EXPIRE: { code: 50011, simStr: '活动到期,刷新' },
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// GM后台相关状态 60000 - 69999
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GM_ERR_PASSWORD: { code: 60001, simStr: '账号或密码错误' },
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GM_MISS_API: { code: 60002, simStr: '未找到该接口' },
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47
shared/db/ActivitySignIn.ts
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47
shared/db/ActivitySignIn.ts
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@@ -0,0 +1,47 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 签到
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*/
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@index({ roleId: 1 })
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export default class ActivitySignIn extends BaseModel {
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@prop({ required: true })
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acvitityId: number; // 活动Id
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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dayIndex: number; // 第几天 从1开始
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@prop({ required: true })
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isReceive: boolean; // 是否领取
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//签到记录
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public static async addSignInRecord(acvitityId: number, roleId: string, dayIndex: number, lean = true) {
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let result: ActivitySignInModelType = await ActivitySignInModel.findOneAndUpdate({ roleId, acvitityId, dayIndex },
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{ $set: { isReceive: true } }, { upsert: true, new: true }).lean(lean);
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return result;
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}
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//根据活动id查询活动数据
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public static async findData(acvitityId: number, roleId: string, lean = true) {
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let result: ActivitySignInModelType[] = await ActivitySignInModel.find({ roleId, acvitityId }).lean(lean);
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return result;
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}
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//查询第几天的活动数据
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public static async findDataByDayIndex(acvitityId: number, roleId: string, dayIndex: number, lean = true) {
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let result: ActivitySignInModelType[] = await ActivitySignInModel.find({ roleId, acvitityId, dayIndex }).lean(lean);
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return result;
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}
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//删除签到记录
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public static async deleteActivity(acvitityId: number, roleId: string, dayIndex: number) {
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await ActivitySignInModel.deleteMany({ roleId, acvitityId, dayIndex });
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}
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}
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export const ActivitySignInModel = getModelForClass(ActivitySignIn);
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export interface ActivitySignInModelType extends Pick<DocumentType<ActivitySignIn>, keyof ActivitySignIn> { }
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export type ActivitySignInModelTypeParam = Partial<ActivitySignInModelType>; // 将所有字段变成可选项
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@@ -22,7 +22,6 @@ export abstract class ActivityBase {
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this.endTime = activityData.endTime;
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this.type = activityData.type;
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// this.data = activityData.data;
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this.initData(activityData.data);
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this.todayIndex = deltaDays(activityData.beginTime, new Date) + 1;
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console.log('今天是活动第几天', activityData.beginTime, new Date, this.todayIndex)
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}
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@@ -38,7 +38,7 @@ export class DailyItem {
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let reward = parseHeroStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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}
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public goodReward(): RewardInter[] {
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@@ -48,7 +48,7 @@ export class DailyItem {
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let reward = parseGoodStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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}
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public canReceive(): boolean {
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@@ -138,5 +138,6 @@ export class DailyChallengesData extends ActivityBase {
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constructor(activityData: ActivityModelType) {
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super(activityData)
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this.initData(activityData.data)
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}
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}
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@@ -41,7 +41,7 @@ export class DailyGiftItem {
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let reward = parseHeroStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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}
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public goodReward(): RewardInter[] {
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@@ -51,7 +51,7 @@ export class DailyGiftItem {
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let reward = parseGoodStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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}
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public canBuy(): boolean {
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@@ -89,5 +89,6 @@ export class DailyGiftsData extends ActivityBase {
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constructor(activityData: ActivityModelType) {
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super(activityData)
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this.initData(activityData.data)
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}
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}
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@@ -46,7 +46,7 @@ export class GrowthItem {
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let reward = parseHeroStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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}
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public goodReward(): RewardInter[] {
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@@ -56,7 +56,7 @@ export class GrowthItem {
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let reward = parseGoodStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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}
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public canReceive(): boolean {
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@@ -162,5 +162,6 @@ export class GrowthData extends ActivityBase {
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constructor(activityData: ActivityModelType) {
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super(activityData)
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this.initData(activityData.data)
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}
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}
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81
shared/domain/activityField/signInField.ts
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81
shared/domain/activityField/signInField.ts
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@@ -0,0 +1,81 @@
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import { ACTIVITY_RESOURCES_TYPE } from '../../consts';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivitySignInModelType } from '../../db/ActivitySignIn';
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import { RewardInter } from '../../pubUtils/interface';
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import { parseGoodStrWithType, parseHeroStrWithType } from '../../pubUtils/util';
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import { CreateHeroParam } from '../roleField/hero';
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import { ActivityBase } from './activityField';
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// 每天签到配置数据
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export class SignInItem {
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dayIndex: number; // 第几天,从1开始
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reward: string; // 签到奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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isReceive: boolean = false; //是否领取
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constructor(data: any) {
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console.log('dddddddddd', data)
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this.dayIndex = data.dayIndex;
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this.reward = data.reward;
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}
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public heroReward(): CreateHeroParam[] {
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let rewardArray = [];
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let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
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for (let objStr of rewardData) {
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let reward = parseHeroStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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}
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public goodReward(): RewardInter[] {
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let rewardArray = [];
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let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
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for (let objStr of rewardData) {
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let reward = parseGoodStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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}
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public canReceive(): boolean {
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return !this.isReceive;
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}
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}
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// 成长活动数据
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export class SignInData extends ActivityBase {
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list: Array<SignInItem> = [];
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//第几天的签到奖励
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public findDayItem(dayIndex: number) {
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let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex })
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return (index != -1) ? this.list[index] : null;
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}
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//解析玩家签到记录
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public setPlayerRecords(data: ActivitySignInModelType[]) {
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for (let obj of this.list) {
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let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex })
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if (index != -1) {
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obj.isReceive = data[index].isReceive;
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}
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}
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}
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public initData(data: string) {
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let arr = JSON.parse(data);
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for (let obj of arr) {
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console.log('obj', obj)
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this.list.push(new SignInItem(obj))
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}
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}
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constructor(activityData: ActivityModelType) {
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super(activityData)
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this.initData(activityData.data)
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}
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}
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