活动:签到活动接口
This commit is contained in:
105
game-server/app/servers/activity/handler/signInHandler.ts
Normal file
105
game-server/app/servers/activity/handler/signInHandler.ts
Normal file
@@ -0,0 +1,105 @@
|
||||
import { Application, BackendSession } from 'pinus';
|
||||
import { resResult } from '../../../pubUtils/util';
|
||||
import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../../../consts';
|
||||
import { getPlayerSignInData, signInActivity } from '../../../services/signInService';
|
||||
import { addItems, createHeroes, handleCost } from '../../../services/rewardService';
|
||||
import { SignInItem } from '../../../domain/activityField/signInField';
|
||||
import { ActivitySignInModel } from '../../../db/ActivitySignIn';
|
||||
import moment = require('moment');
|
||||
|
||||
|
||||
export default function (app: Application) {
|
||||
return new SignInHandler(app);
|
||||
}
|
||||
|
||||
export class SignInHandler {
|
||||
constructor(private app: Application) {
|
||||
}
|
||||
|
||||
/************************签到活动****************************/
|
||||
|
||||
/**
|
||||
* @description 获取普通签到活动数据
|
||||
* @param {BackendSession} session
|
||||
* @memberof SignInHandler
|
||||
*/
|
||||
async getSignInActivity(msg: {}, session: BackendSession) {
|
||||
const { } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
|
||||
let todayIndex = moment(Date.now()).day();
|
||||
console.log('todayIndex', todayIndex)
|
||||
// if (todayIndex < 5 || todayIndex > 24) {//未开启
|
||||
// return resResult(STATUS.ACTIVITY_CLOSED);
|
||||
// }
|
||||
|
||||
let activityData = await signInActivity(ACTIVITY_TYPE.SIGN_IN, serverId, roleId);
|
||||
if (!activityData) {//未配置活动数据
|
||||
return resResult(STATUS.ACTIVITY_MISSING);
|
||||
}
|
||||
|
||||
let acvitityId = activityData.acvitityId;//活动ID
|
||||
let playerData = await getPlayerSignInData(acvitityId, serverId, roleId)
|
||||
|
||||
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
|
||||
|
||||
return resResult(STATUS.SUCCESS, playerData);
|
||||
}
|
||||
|
||||
/**
|
||||
* @description 签到获得奖励
|
||||
* @param {{ activityId: number, dayIndex: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof SignInHandler
|
||||
*/
|
||||
async getSignInReward(msg: { activityId: number, dayIndex: number }, session: BackendSession) {
|
||||
const { activityId, dayIndex } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const sid = session.get('sid');
|
||||
const roleName = session.get('roleName');
|
||||
const funcs: number[] = session.get('funcs');
|
||||
|
||||
let todayIndex = moment(Date.now()).day();
|
||||
// if (todayIndex < 5 || todayIndex > 24) {//未开启
|
||||
// return resResult(STATUS.ACTIVITY_CLOSED);
|
||||
// }
|
||||
// if (todayIndex < dayIndex) {
|
||||
// return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);
|
||||
// }
|
||||
|
||||
let activityData = await signInActivity(ACTIVITY_TYPE.SIGN_IN, serverId, roleId);
|
||||
if (!activityData) {//未配置活动数据
|
||||
return resResult(STATUS.ACTIVITY_MISSING);
|
||||
}
|
||||
if (activityData.acvitityId != activityId) {
|
||||
return resResult(STATUS.ACTIVITY_EXPIRE);
|
||||
}
|
||||
|
||||
let playerData = await getPlayerSignInData(activityId, serverId, roleId)
|
||||
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
|
||||
|
||||
let signinItemData: SignInItem = playerData.findDayItem(dayIndex);
|
||||
if (!signinItemData) {
|
||||
return resResult(STATUS.ACTIVITY_DATA_ERROR);
|
||||
}
|
||||
if (!signinItemData.canReceive()) {//已经领取过
|
||||
return resResult(STATUS.ACTIVITY_REWARDED);
|
||||
}
|
||||
|
||||
await ActivitySignInModel.addSignInRecord(activityId, roleId, dayIndex);
|
||||
let reward = signinItemData.goodReward();
|
||||
let goods = await addItems(roleId, roleName, sid, reward);
|
||||
let heroReward = signinItemData.heroReward();
|
||||
let addHeros = [];
|
||||
if (heroReward.length > 0) {
|
||||
let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
|
||||
goods = goods.concat(heroResult.goods)
|
||||
addHeros = addHeros.concat(heroResult.heroes);
|
||||
}
|
||||
|
||||
return resResult(STATUS.SUCCESS, { goods, addHeros });
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user