活动:签到活动接口

This commit is contained in:
qiaoxin
2021-04-28 19:32:17 +08:00
parent cc86cc5d8c
commit 6f39462ee0
10 changed files with 287 additions and 7 deletions

View File

@@ -0,0 +1,105 @@
import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../../../consts';
import { getPlayerSignInData, signInActivity } from '../../../services/signInService';
import { addItems, createHeroes, handleCost } from '../../../services/rewardService';
import { SignInItem } from '../../../domain/activityField/signInField';
import { ActivitySignInModel } from '../../../db/ActivitySignIn';
import moment = require('moment');
export default function (app: Application) {
return new SignInHandler(app);
}
export class SignInHandler {
constructor(private app: Application) {
}
/************************签到活动****************************/
/**
* @description 获取普通签到活动数据
* @param {BackendSession} session
* @memberof SignInHandler
*/
async getSignInActivity(msg: {}, session: BackendSession) {
const { } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let todayIndex = moment(Date.now()).day();
console.log('todayIndex', todayIndex)
// if (todayIndex < 5 || todayIndex > 24) {//未开启
// return resResult(STATUS.ACTIVITY_CLOSED);
// }
let activityData = await signInActivity(ACTIVITY_TYPE.SIGN_IN, serverId, roleId);
if (!activityData) {//未配置活动数据
return resResult(STATUS.ACTIVITY_MISSING);
}
let acvitityId = activityData.acvitityId;//活动ID
let playerData = await getPlayerSignInData(acvitityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 签到获得奖励
* @param {{ activityId: number, dayIndex: number}} msg
* @param {BackendSession} session
* @memberof SignInHandler
*/
async getSignInReward(msg: { activityId: number, dayIndex: number }, session: BackendSession) {
const { activityId, dayIndex } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let todayIndex = moment(Date.now()).day();
// if (todayIndex < 5 || todayIndex > 24) {//未开启
// return resResult(STATUS.ACTIVITY_CLOSED);
// }
// if (todayIndex < dayIndex) {
// return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);
// }
let activityData = await signInActivity(ACTIVITY_TYPE.SIGN_IN, serverId, roleId);
if (!activityData) {//未配置活动数据
return resResult(STATUS.ACTIVITY_MISSING);
}
if (activityData.acvitityId != activityId) {
return resResult(STATUS.ACTIVITY_EXPIRE);
}
let playerData = await getPlayerSignInData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let signinItemData: SignInItem = playerData.findDayItem(dayIndex);
if (!signinItemData) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
if (!signinItemData.canReceive()) {//已经领取过
return resResult(STATUS.ACTIVITY_REWARDED);
}
await ActivitySignInModel.addSignInRecord(activityId, roleId, dayIndex);
let reward = signinItemData.goodReward();
let goods = await addItems(roleId, roleName, sid, reward);
let heroReward = signinItemData.heroReward();
let addHeros = [];
if (heroReward.length > 0) {
let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
goods = goods.concat(heroResult.goods)
addHeros = addHeros.concat(heroResult.heroes);
}
return resResult(STATUS.SUCCESS, { goods, addHeros });
}
}